freebsd-skq/sys/kern/kern_thr.c

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/*-
* Copyright (c) 2003, Jeffrey Roberson <jeff@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice unmodified, this list of conditions, and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
2003-06-11 00:56:59 +00:00
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "opt_compat.h"
#include "opt_posix.h"
#include <sys/param.h>
#include <sys/kernel.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/priv.h>
#include <sys/proc.h>
#include <sys/posix4.h>
#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/sysctl.h>
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#include <sys/smp.h>
#include <sys/syscallsubr.h>
#include <sys/sysent.h>
#include <sys/systm.h>
#include <sys/sysproto.h>
#include <sys/signalvar.h>
#include <sys/ucontext.h>
#include <sys/thr.h>
#include <sys/rtprio.h>
#include <sys/umtx.h>
#include <sys/limits.h>
#include <machine/frame.h>
#include <security/audit/audit.h>
#ifdef COMPAT_IA32
static inline int
suword_lwpid(void *addr, lwpid_t lwpid)
{
int error;
if (SV_CURPROC_FLAG(SV_LP64))
error = suword(addr, lwpid);
else
error = suword32(addr, lwpid);
return (error);
}
#else
#define suword_lwpid suword
#endif
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
extern int max_threads_per_proc;
extern int max_threads_hits;
static int create_thread(struct thread *td, mcontext_t *ctx,
void (*start_func)(void *), void *arg,
char *stack_base, size_t stack_size,
char *tls_base,
long *child_tid, long *parent_tid,
int flags, struct rtprio *rtp);
/*
* System call interface.
*/
int
thr_create(struct thread *td, struct thr_create_args *uap)
/* ucontext_t *ctx, long *id, int flags */
{
ucontext_t ctx;
int error;
if ((error = copyin(uap->ctx, &ctx, sizeof(ctx))))
return (error);
error = create_thread(td, &ctx.uc_mcontext, NULL, NULL,
NULL, 0, NULL, uap->id, NULL, uap->flags, NULL);
return (error);
}
int
thr_new(struct thread *td, struct thr_new_args *uap)
/* struct thr_param * */
{
struct thr_param param;
int error;
if (uap->param_size < 0 || uap->param_size > sizeof(param))
return (EINVAL);
bzero(&param, sizeof(param));
if ((error = copyin(uap->param, &param, uap->param_size)))
return (error);
return (kern_thr_new(td, &param));
}
int
kern_thr_new(struct thread *td, struct thr_param *param)
{
struct rtprio rtp, *rtpp;
int error;
rtpp = NULL;
if (param->rtp != 0) {
error = copyin(param->rtp, &rtp, sizeof(struct rtprio));
if (error)
return (error);
rtpp = &rtp;
}
error = create_thread(td, NULL, param->start_func, param->arg,
param->stack_base, param->stack_size, param->tls_base,
param->child_tid, param->parent_tid, param->flags,
rtpp);
return (error);
}
static int
create_thread(struct thread *td, mcontext_t *ctx,
void (*start_func)(void *), void *arg,
char *stack_base, size_t stack_size,
char *tls_base,
long *child_tid, long *parent_tid,
int flags, struct rtprio *rtp)
{
stack_t stack;
struct thread *newtd;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
struct proc *p;
int error;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
p = td->td_proc;
/* Have race condition but it is cheap. */
if (p->p_numthreads >= max_threads_per_proc) {
++max_threads_hits;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
return (EPROCLIM);
}
if (rtp != NULL) {
switch(rtp->type) {
case RTP_PRIO_REALTIME:
case RTP_PRIO_FIFO:
2006-07-11 08:19:57 +00:00
/* Only root can set scheduler policy */
if (priv_check(td, PRIV_SCHED_SETPOLICY) != 0)
return (EPERM);
if (rtp->prio > RTP_PRIO_MAX)
return (EINVAL);
2006-07-11 08:19:57 +00:00
break;
case RTP_PRIO_NORMAL:
rtp->prio = 0;
2006-07-11 08:19:57 +00:00
break;
default:
return (EINVAL);
}
}
/* Initialize our td */
newtd = thread_alloc(0);
if (newtd == NULL)
return (ENOMEM);
/*
* Try the copyout as soon as we allocate the td so we don't
* have to tear things down in a failure case below.
* Here we copy out tid to two places, one for child and one
* for parent, because pthread can create a detached thread,
* if parent wants to safely access child tid, it has to provide
* its storage, because child thread may exit quickly and
* memory is freed before parent thread can access it.
*/
if ((child_tid != NULL &&
suword_lwpid(child_tid, newtd->td_tid)) ||
(parent_tid != NULL &&
suword_lwpid(parent_tid, newtd->td_tid))) {
thread_free(newtd);
return (EFAULT);
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
bzero(&newtd->td_startzero,
__rangeof(struct thread, td_startzero, td_endzero));
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
bcopy(&td->td_startcopy, &newtd->td_startcopy,
__rangeof(struct thread, td_startcopy, td_endcopy));
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
newtd->td_proc = td->td_proc;
newtd->td_ucred = crhold(td->td_ucred);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
cpu_set_upcall(newtd, td);
if (ctx != NULL) { /* old way to set user context */
error = set_mcontext(newtd, ctx);
if (error != 0) {
thread_free(newtd);
crfree(td->td_ucred);
return (error);
}
} else {
/* Set up our machine context. */
stack.ss_sp = stack_base;
stack.ss_size = stack_size;
/* Set upcall address to user thread entry function. */
cpu_set_upcall_kse(newtd, start_func, arg, &stack);
/* Setup user TLS address and TLS pointer register. */
error = cpu_set_user_tls(newtd, tls_base);
if (error != 0) {
thread_free(newtd);
crfree(td->td_ucred);
return (error);
}
}
PROC_LOCK(td->td_proc);
td->td_proc->p_flag |= P_HADTHREADS;
newtd->td_sigmask = td->td_sigmask;
thread_link(newtd, p);
bcopy(p->p_comm, newtd->td_name, sizeof(newtd->td_name));
thread_lock(td);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/* let the scheduler know about these things. */
sched_fork_thread(td, newtd);
thread_unlock(td);
if (P_SHOULDSTOP(p))
newtd->td_flags |= TDF_ASTPENDING | TDF_NEEDSUSPCHK;
PROC_UNLOCK(p);
thread_lock(newtd);
if (rtp != NULL) {
if (!(td->td_pri_class == PRI_TIMESHARE &&
rtp->type == RTP_PRIO_NORMAL)) {
rtp_to_pri(rtp, newtd);
sched_prio(newtd, newtd->td_user_pri);
} /* ignore timesharing class */
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
TD_SET_CAN_RUN(newtd);
sched_add(newtd, SRQ_BORING);
thread_unlock(newtd);
return (0);
}
int
thr_self(struct thread *td, struct thr_self_args *uap)
/* long *id */
{
int error;
error = suword_lwpid(uap->id, (unsigned)td->td_tid);
if (error == -1)
return (EFAULT);
return (0);
}
int
thr_exit(struct thread *td, struct thr_exit_args *uap)
/* long *state */
{
struct proc *p;
p = td->td_proc;
/* Signal userland that it can free the stack. */
if ((void *)uap->state != NULL) {
suword_lwpid(uap->state, 1);
2008-04-29 05:48:05 +00:00
kern_umtx_wake(td, uap->state, INT_MAX, 0);
}
PROC_LOCK(p);
Currently, when signal is delivered to the process and there is a thread not blocking the signal, signal is placed on the thread sigqueue. If the selected thread is in kernel executing thr_exit() or sigprocmask() syscalls, then signal might be not delivered to usermode for arbitrary amount of time, and for exiting thread it is lost. Put process-directed signals to the process queue unconditionally, selecting the thread to deliver the signal only by the thread returning to usermode, since only then the thread can handle delivery of signal reliably. For exiting thread or thread that has blocked some signals, check whether the newly blocked signal is queued for the process, and try to find a thread to wakeup for delivery, in reschedule_signal(). For exiting thread, assume that all signals are blocked. Change cursig() and postsig() to look both into the thread and process signal queues. When there is a signal that thread returning to usermode could consume, TDF_NEEDSIGCHK flag is not neccessary set now. Do unlocked read of p_siglist and p_pendingcnt to check for queued signals. Note that thread that has a signal unblocked might get spurious wakeup and EINTR from the interruptible system call now, due to the possibility of being selected by reschedule_signals(), while other thread returned to usermode earlier and removed the signal from process queue. This should not cause compliance issues, since the thread has not blocked a signal and thus should be ready to receive it anyway. Reported by: Justin Teller <justin.teller gmail com> Reviewed by: davidxu, jilles MFC after: 1 month
2009-10-11 16:49:30 +00:00
tdsigcleanup(td);
PROC_SLOCK(p);
/*
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* Shutting down last thread in the proc. This will actually
* call exit() in the trampoline when it returns.
*/
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (p->p_numthreads != 1) {
thread_stopped(p);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
thread_exit();
/* NOTREACHED */
}
PROC_SUNLOCK(p);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
PROC_UNLOCK(p);
return (0);
}
int
thr_kill(struct thread *td, struct thr_kill_args *uap)
/* long id, int sig */
{
struct thread *ttd;
struct proc *p;
int error;
p = td->td_proc;
error = 0;
PROC_LOCK(p);
if (uap->id == -1) {
if (uap->sig != 0 && !_SIG_VALID(uap->sig)) {
error = EINVAL;
} else {
error = ESRCH;
FOREACH_THREAD_IN_PROC(p, ttd) {
if (ttd != td) {
error = 0;
if (uap->sig == 0)
break;
tdsignal(p, ttd, uap->sig, NULL);
}
}
}
} else {
if (uap->id != td->td_tid)
ttd = thread_find(p, uap->id);
else
ttd = td;
if (ttd == NULL)
error = ESRCH;
else if (uap->sig == 0)
;
else if (!_SIG_VALID(uap->sig))
error = EINVAL;
else
tdsignal(p, ttd, uap->sig, NULL);
}
PROC_UNLOCK(p);
return (error);
}
int
thr_kill2(struct thread *td, struct thr_kill2_args *uap)
/* pid_t pid, long id, int sig */
{
struct thread *ttd;
struct proc *p;
int error;
AUDIT_ARG_SIGNUM(uap->sig);
if (uap->pid == td->td_proc->p_pid) {
p = td->td_proc;
PROC_LOCK(p);
} else if ((p = pfind(uap->pid)) == NULL) {
return (ESRCH);
}
AUDIT_ARG_PROCESS(p);
error = p_cansignal(td, p, uap->sig);
if (error == 0) {
if (uap->id == -1) {
if (uap->sig != 0 && !_SIG_VALID(uap->sig)) {
error = EINVAL;
} else {
error = ESRCH;
FOREACH_THREAD_IN_PROC(p, ttd) {
if (ttd != td) {
error = 0;
if (uap->sig == 0)
break;
tdsignal(p, ttd, uap->sig, NULL);
}
}
}
} else {
if (uap->id != td->td_tid)
ttd = thread_find(p, uap->id);
else
ttd = td;
if (ttd == NULL)
error = ESRCH;
else if (uap->sig == 0)
;
else if (!_SIG_VALID(uap->sig))
error = EINVAL;
else
tdsignal(p, ttd, uap->sig, NULL);
}
}
PROC_UNLOCK(p);
return (error);
}
int
thr_suspend(struct thread *td, struct thr_suspend_args *uap)
/* const struct timespec *timeout */
{
struct timespec ts, *tsp;
int error;
tsp = NULL;
if (uap->timeout != NULL) {
error = copyin((const void *)uap->timeout, (void *)&ts,
sizeof(struct timespec));
if (error != 0)
return (error);
tsp = &ts;
}
return (kern_thr_suspend(td, tsp));
}
int
kern_thr_suspend(struct thread *td, struct timespec *tsp)
{
struct timeval tv;
int error = 0, hz = 0;
if (tsp != NULL) {
if (tsp->tv_nsec < 0 || tsp->tv_nsec > 1000000000)
return (EINVAL);
if (tsp->tv_sec == 0 && tsp->tv_nsec == 0)
return (ETIMEDOUT);
TIMESPEC_TO_TIMEVAL(&tv, tsp);
hz = tvtohz(&tv);
}
if (td->td_pflags & TDP_WAKEUP) {
td->td_pflags &= ~TDP_WAKEUP;
return (0);
}
PROC_LOCK(td->td_proc);
if ((td->td_flags & TDF_THRWAKEUP) == 0)
error = msleep((void *)td, &td->td_proc->p_mtx, PCATCH, "lthr",
hz);
if (td->td_flags & TDF_THRWAKEUP) {
thread_lock(td);
td->td_flags &= ~TDF_THRWAKEUP;
thread_unlock(td);
PROC_UNLOCK(td->td_proc);
return (0);
}
PROC_UNLOCK(td->td_proc);
if (error == EWOULDBLOCK)
error = ETIMEDOUT;
else if (error == ERESTART) {
if (hz != 0)
error = EINTR;
}
return (error);
}
int
thr_wake(struct thread *td, struct thr_wake_args *uap)
/* long id */
{
struct proc *p;
struct thread *ttd;
if (uap->id == td->td_tid) {
td->td_pflags |= TDP_WAKEUP;
return (0);
}
p = td->td_proc;
PROC_LOCK(p);
ttd = thread_find(p, uap->id);
if (ttd == NULL) {
PROC_UNLOCK(p);
return (ESRCH);
}
thread_lock(ttd);
ttd->td_flags |= TDF_THRWAKEUP;
thread_unlock(ttd);
wakeup((void *)ttd);
PROC_UNLOCK(p);
return (0);
}
int
thr_set_name(struct thread *td, struct thr_set_name_args *uap)
{
struct proc *p = td->td_proc;
char name[MAXCOMLEN + 1];
struct thread *ttd;
int error;
error = 0;
name[0] = '\0';
if (uap->name != NULL) {
error = copyinstr(uap->name, name, sizeof(name),
NULL);
if (error)
return (error);
}
PROC_LOCK(p);
if (uap->id == td->td_tid)
ttd = td;
else
ttd = thread_find(p, uap->id);
if (ttd != NULL)
strcpy(ttd->td_name, name);
else
error = ESRCH;
PROC_UNLOCK(p);
return (error);
}