freebsd-skq/games/hack/Makefile

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# @(#)Makefile 8.1 (Berkeley) 5/31/93
PROG= hack
SRCS= alloc.c hack.Decl.c hack.apply.c hack.bones.c hack.c hack.cmd.c \
hack.do.c hack.do_name.c hack.do_wear.c hack.dog.c hack.eat.c \
hack.end.c hack.engrave.c hack.fight.c hack.invent.c hack.ioctl.c \
hack.lev.c hack.main.c hack.makemon.c hack.mhitu.c hack.mklev.c \
hack.mkmaze.c hack.mkobj.c hack.mkshop.c hack.mon.c hack.monst.c \
hack.o_init.c hack.objnam.c hack.options.c hack.pager.c hack.potion.c \
hack.pri.c hack.read.c hack.rip.c hack.rumors.c hack.save.c \
hack.search.c hack.shk.c hack.shknam.c hack.steal.c hack.termcap.c \
hack.timeout.c hack.topl.c hack.track.c hack.trap.c hack.tty.c \
hack.u_init.c hack.unix.c hack.vault.c hack.version.c hack.wield.c \
hack.wizard.c hack.worm.c hack.worn.c hack.zap.c rnd.c
MAN6= hack.6
DPADD= ${LIBTERMCAP} ${LIBCOMPAT}
LDADD= -ltermcap -lcompat
CFLAGS+= -fwritable-strings -I${.CURDIR} -I.
HIDEGAME=hidegame
DPSRCS+= hack.onames.h
CLEANFILES+= hack.onames.h makedefs
#
# Need to be suid for created savefiles and bones, they must not be
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# altered by user and can't be pre-created
#
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SUIDGAME=suidgame
.depend: hack.onames.h
hack.onames.h: makedefs def.objects.h
./makedefs ${.CURDIR}/def.objects.h > hack.onames.h
makedefs: makedefs.c
${CC} ${CFLAGS} -o ${.TARGET} ${.CURDIR}/${.PREFIX}.c
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beforeinstall:
${INSTALL} -c -o bin -g bin -m ${NOBINMODE} /dev/null \
${DESTDIR}/var/games/hackdir/perm
${INSTALL} -c -o bin -g ${BINGRP} -m 464 /dev/null \
${DESTDIR}/var/games/hackdir/record
${INSTALL} -c -o bin -g ${BINGRP} -m 440 ${.CURDIR}/rumors \
${DESTDIR}/var/games/hackdir/rumors
${INSTALL} -c -o bin -g bin -m ${NOBINMODE} \
${.CURDIR}/help ${.CURDIR}/hh ${.CURDIR}/data \
${DESTDIR}/var/games/hackdir
rm -f ${DESTDIR}/var/games/hackdir/bones* \
${DESTDIR}/var/games/hackdir/save/*
.include <bsd.prog.mk>