freebsd-skq/usr.sbin/ppp/datalink.h

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/*-
* SPDX-License-Identifier: BSD-2-Clause-FreeBSD
*
* Copyright (c) 1998 Brian Somers <brian@Awfulhak.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
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* $FreeBSD$
*/
#define DATALINK_CLOSED (0)
#define DATALINK_OPENING (1)
#define DATALINK_HANGUP (2)
#define DATALINK_DIAL (3)
#define DATALINK_CARRIER (4)
#define DATALINK_LOGOUT (5)
#define DATALINK_LOGIN (6)
#define DATALINK_READY (7)
#define DATALINK_LCP (8)
#define DATALINK_AUTH (9)
#define DATALINK_CBCP (10)
#define DATALINK_OPEN (11)
#define DATALINK_MAXNAME (20) /* Maximum datalink::name length */
/* How to close the link */
#define CLOSE_NORMAL 0
#define CLOSE_STAYDOWN 1
#define CLOSE_LCP 2
struct iovec;
struct prompt;
struct physical;
struct bundle;
struct datalink {
struct fdescriptor desc; /* We play either a physical or a chat */
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unsigned state; /* Our DATALINK_* state */
struct physical *physical; /* Our link */
struct chat chat; /* For bringing the link up & down */
unsigned stayonline : 1; /* stay online when LCP is closed ? */
struct {
unsigned run : 1; /* run scripts ? */
unsigned packetmode : 1; /* Go into packet mode after login ? */
} script;
struct {
struct {
char dial[SCRIPT_LEN];
char login[SCRIPT_LEN];
char logout[SCRIPT_LEN];
char hangup[SCRIPT_LEN];
} script; /* various chat scripts */
struct {
char list[SCRIPT_LEN]; /* Telephone Numbers */
} phone;
struct {
int max; /* initially try again this number of times */
int next_timeout; /* Redial next timeout value */
int inc; /* Increment timeout by `inc' each time read */
int maxinc; /* Maximum number of increments */
int timeout; /* Redial timeout value (end of phone list) */
} dial;
struct {
int max; /* initially try again this number of times */
int timeout; /* Timeout before reconnect on carrier loss */
} reconnect;
struct callback callback; /* Direction depends on physical type */
struct cbcpcfg cbcp; /* Direction depends on phys type & callback */
} cfg; /* All our config data is in here */
struct {
char list[SCRIPT_LEN]; /* copy of cfg.list for strsep() */
char *next; /* Next phone from the list */
char *alt; /* Alternate (after fail) phone from the list */
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const char *chosen; /* Chosen phone number after DIAL */
} phone;
struct cbcp cbcp;
struct {
struct pppTimer timer; /* For timing between close & open */
int tries; /* currently try again this number of times */
int incs; /* # times our timeout has been incremented */
} dial;
unsigned reconnect_tries; /* currently try again this number of times */
char *name; /* Our name */
struct peerid peer; /* Peer identification */
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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struct fsm_parent fsmp; /* Our callback functions */
const struct fsm_parent *parent; /* Our parent */
struct authinfo pap; /* Authentication using pap */
struct chap chap; /* Authentication using chap */
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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struct mp_link mp; /* multilink data */
struct bundle *bundle; /* for the moment */
struct datalink *next; /* Next in the list */
};
#define descriptor2datalink(d) \
((d)->type == DATALINK_DESCRIPTOR ? (struct datalink *)(d) : NULL)
extern struct datalink *datalink_Create(const char *name, struct bundle *, int);
extern struct datalink *datalink_Clone(struct datalink *, const char *);
extern struct datalink *iov2datalink(struct bundle *, struct iovec *, int *,
int, int, int *, int *);
extern int datalink2iov(struct datalink *, struct iovec *, int *, int, int *,
Rewrite the link descriptor transfer code in MP mode. Previously, ppp attempted to bind() to a local domain tcp socket based on the peer authname & enddisc. If it succeeded, it listen()ed and became MP server. If it failed, it connect()ed and became MP client. The server then select()ed on the descriptor, accept()ed it and wrote its pid to it then read the link data & link file descriptor, and finally sent an ack (``!''). The client would read() the server pid, transfer the link lock to that pid, send the link data & descriptor and read the ack. It would then close the descriptor and clean up. There was a race between the bind() and listen() where someone could attempt to connect() and fail. This change removes the race. Now ppp makes the RCVBUF big enough on a socket descriptor and attempts to bind() to a local domain *udp* socket (same name as before). If it succeeds, it becomes MP server. If it fails, it sets the SNDBUF and connect()s, becoming MP client. The server select()s on the descriptor and recvmsg()s the message, insisting on at least two descriptors (plus the link data). It uses the second descriptor to write() its pid then read()s an ack (``!''). The client creates a socketpair() and sendmsg()s the link data, link descriptor and one of the socketpair descriptors. It then read()s the server pid from the other socketpair descriptor, transfers any locks and write()s an ack. Now, there can be no race, and a connect() failure indicates a stale socket file. This also fixes MP ppp over ethernet, where the struct msghdr was being misconstructed when transferring the control socket descriptor. Also, if we fail to send the link, don't hang around in a ``session owner'' state, just do the setsid() and fork() if it's required to disown a tty. UDP idea suggested by: Chris Bennet from Mindspring at FreeBSDCon
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int *);
extern struct datalink *datalink_Destroy(struct datalink *);
extern void datalink_GotAuthname(struct datalink *, const char *);
extern void datalink_Up(struct datalink *, int, int);
extern void datalink_Close(struct datalink *, int);
extern void datalink_Down(struct datalink *, int);
extern void datalink_StayDown(struct datalink *);
extern void datalink_DontHangup(struct datalink *);
extern void datalink_AuthOk(struct datalink *);
extern void datalink_AuthNotOk(struct datalink *);
extern void datalink_NCPUp(struct datalink *);
extern void datalink_CBCPComplete(struct datalink *);
extern void datalink_CBCPFailed(struct datalink *);
extern int datalink_Show(struct cmdargs const *);
extern int datalink_SetRedial(struct cmdargs const *);
extern int datalink_SetReconnect(struct cmdargs const *);
extern const char *datalink_State(struct datalink *);
extern void datalink_Rename(struct datalink *, const char *);
extern int datalink_RemoveFromSet(struct datalink *, fd_set *, fd_set *,
fd_set *);
extern int datalink_SetMode(struct datalink *, int);
extern int datalink_GetDialTimeout(struct datalink *);
extern const char *datalink_ChoosePhoneNumber(struct datalink *);
extern void datalink_ComeDown(struct datalink *, int);