freebsd-skq/usr.sbin/ppp/ccp.h

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/*
* Written by Toshiharu OHNO (tony-o@iij.ad.jp)
*
* Copyright (C) 1993, Internet Initiative Japan, Inc. All rights reserverd.
*
* Redistribution and use in source and binary forms are permitted
* provided that the above copyright notice and this paragraph are
* duplicated in all such forms and that any documentation,
* advertising materials, and other materials related to such
* distribution and use acknowledge that the software was developed
* by the Internet Initiative Japan. The name of the
* IIJ may not be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
* $Id: ccp.h,v 1.15 1998/05/21 21:44:23 brian Exp $
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*
* TODO:
*/
#define CCP_MAXCODE CODE_RESETACK
#define TY_OUI 0 /* OUI */
#define TY_PRED1 1 /* Predictor type 1 */
#define TY_PRED2 2 /* Predictor type 2 */
#define TY_PUDDLE 3 /* Puddle Jumper */
#define TY_HWPPC 16 /* Hewlett-Packard PPC */
#define TY_STAC 17 /* Stac Electronics LZS */
#define TY_MSPPC 18 /* Microsoft PPC */
#define TY_GAND 19 /* Gandalf FZA */
#define TY_V42BIS 20 /* V.42bis compression */
#define TY_BSD 21 /* BSD LZW Compress */
#define TY_PPPD_DEFLATE 24 /* Deflate (gzip) - (mis) numbered by pppd */
#define TY_DEFLATE 26 /* Deflate (gzip) - rfc 1979 */
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#define CCP_NEG_DEFLATE 0
#define CCP_NEG_PRED1 1
#define CCP_NEG_DEFLATE24 2
#define CCP_NEG_TOTAL 3
struct mbuf;
struct link;
struct ccp_config {
struct {
struct {
int winsize;
} in, out;
} deflate;
u_int fsmretry; /* FSM retry frequency */
unsigned neg[CCP_NEG_TOTAL];
};
struct ccp_opt {
struct ccp_opt *next;
int algorithm;
struct lcp_opt val;
};
struct ccp {
struct fsm fsm; /* The finite state machine */
int his_proto; /* peer's compression protocol */
int my_proto; /* our compression protocol */
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int reset_sent; /* If != -1, ignore compressed 'till ack */
int last_reset; /* We can receive more (dups) w/ this id */
struct {
int algorithm; /* Algorithm in use */
void *state; /* Returned by implementations Init() */
struct lcp_opt opt; /* Set by implementations OptInit() */
} in;
struct {
int algorithm; /* Algorithm in use */
void *state; /* Returned by implementations Init() */
struct ccp_opt *opt; /* Set by implementations OptInit() */
} out;
u_int32_t his_reject; /* Request codes rejected by peer */
u_int32_t my_reject; /* Request codes I have rejected */
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u_long uncompout, compout;
u_long uncompin, compin;
struct ccp_config cfg;
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};
#define fsm2ccp(fp) (fp->proto == PROTO_CCP ? (struct ccp *)fp : NULL)
struct ccp_algorithm {
int id;
int Neg; /* ccp_config neg array item */
const char *(*Disp)(struct lcp_opt *);
struct {
int (*Set)(struct lcp_opt *, const struct ccp_config *);
void *(*Init)(struct lcp_opt *);
void (*Term)(void *);
void (*Reset)(void *);
struct mbuf *(*Read)(void *, struct ccp *, u_short *, struct mbuf *);
void (*DictSetup)(void *, struct ccp *, u_short, struct mbuf *);
} i;
struct {
void (*OptInit)(struct lcp_opt *, const struct ccp_config *);
int (*Set)(struct lcp_opt *);
void *(*Init)(struct lcp_opt *);
void (*Term)(void *);
void (*Reset)(void *);
int (*Write)(void *, struct ccp *, struct link *, int, u_short,
struct mbuf *);
} o;
};
extern void ccp_Init(struct ccp *, struct bundle *, struct link *,
const struct fsm_parent *);
extern void ccp_Setup(struct ccp *);
extern void ccp_SendResetReq(struct fsm *);
extern void ccp_Input(struct ccp *, struct bundle *, struct mbuf *);
extern int ccp_ReportStatus(struct cmdargs const *);
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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extern int ccp_Compress(struct ccp *, struct link *, int, u_short, struct mbuf *);
extern struct mbuf *ccp_Decompress(struct ccp *, u_short *, struct mbuf *);
extern u_short ccp_Proto(struct ccp *);
extern void ccp_SetupCallbacks(struct ccp *);
extern void ccp_SetOpenMode(struct ccp *);