1356 lines
33 KiB
C
1356 lines
33 KiB
C
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/* RTL-level loop invariant motion.
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Copyright (C) 2004, 2005, 2006 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 2, or (at your option) any
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later version.
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GCC is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING. If not, write to the Free
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Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA
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02110-1301, USA. */
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/* This implements the loop invariant motion pass. It is very simple
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(no calls, libcalls, etc.). This should be sufficient to cleanup things
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like address arithmetics -- other more complicated invariants should be
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eliminated on tree level either in tree-ssa-loop-im.c or in tree-ssa-pre.c.
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We proceed loop by loop -- it is simpler than trying to handle things
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globally and should not lose much. First we inspect all sets inside loop
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and create a dependency graph on insns (saying "to move this insn, you must
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also move the following insns").
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We then need to determine what to move. We estimate the number of registers
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used and move as many invariants as possible while we still have enough free
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registers. We prefer the expensive invariants.
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Then we move the selected invariants out of the loop, creating a new
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temporaries for them if necessary. */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "tm.h"
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#include "rtl.h"
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#include "tm_p.h"
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#include "hard-reg-set.h"
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#include "obstack.h"
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#include "basic-block.h"
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#include "cfgloop.h"
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#include "expr.h"
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#include "recog.h"
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#include "output.h"
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#include "function.h"
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#include "flags.h"
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#include "df.h"
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#include "hashtab.h"
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#include "except.h"
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/* The data stored for the loop. */
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struct loop_data
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{
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struct loop *outermost_exit; /* The outermost exit of the loop. */
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bool has_call; /* True if the loop contains a call. */
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};
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#define LOOP_DATA(LOOP) ((struct loop_data *) (LOOP)->aux)
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/* The description of an use. */
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struct use
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{
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rtx *pos; /* Position of the use. */
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rtx insn; /* The insn in that the use occurs. */
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struct use *next; /* Next use in the list. */
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};
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/* The description of a def. */
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struct def
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{
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struct use *uses; /* The list of uses that are uniquely reached
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by it. */
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unsigned n_uses; /* Number of such uses. */
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unsigned invno; /* The corresponding invariant. */
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};
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/* The data stored for each invariant. */
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struct invariant
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{
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/* The number of the invariant. */
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unsigned invno;
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/* The number of the invariant with the same value. */
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unsigned eqto;
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/* If we moved the invariant out of the loop, the register that contains its
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value. */
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rtx reg;
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/* The definition of the invariant. */
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struct def *def;
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/* The insn in that it is defined. */
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rtx insn;
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/* Whether it is always executed. */
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bool always_executed;
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/* Whether to move the invariant. */
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bool move;
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/* Cost of the invariant. */
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unsigned cost;
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/* The invariants it depends on. */
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bitmap depends_on;
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/* Used for detecting already visited invariants during determining
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costs of movements. */
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unsigned stamp;
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};
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/* Entry for hash table of invariant expressions. */
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struct invariant_expr_entry
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{
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/* The invariant. */
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struct invariant *inv;
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/* Its value. */
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rtx expr;
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/* Its mode. */
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enum machine_mode mode;
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/* Its hash. */
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hashval_t hash;
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};
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/* The actual stamp for marking already visited invariants during determining
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costs of movements. */
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static unsigned actual_stamp;
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typedef struct invariant *invariant_p;
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DEF_VEC_P(invariant_p);
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DEF_VEC_ALLOC_P(invariant_p, heap);
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/* The invariants. */
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static VEC(invariant_p,heap) *invariants;
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/* The dataflow object. */
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static struct df *df = NULL;
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/* Test for possibility of invariantness of X. */
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static bool
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check_maybe_invariant (rtx x)
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{
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enum rtx_code code = GET_CODE (x);
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int i, j;
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const char *fmt;
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switch (code)
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{
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case CONST_INT:
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case CONST_DOUBLE:
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case SYMBOL_REF:
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case CONST:
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case LABEL_REF:
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return true;
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case PC:
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case CC0:
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case UNSPEC_VOLATILE:
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case CALL:
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return false;
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case REG:
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return true;
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case MEM:
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/* Load/store motion is done elsewhere. ??? Perhaps also add it here?
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It should not be hard, and might be faster than "elsewhere". */
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/* Just handle the most trivial case where we load from an unchanging
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location (most importantly, pic tables). */
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if (MEM_READONLY_P (x))
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break;
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return false;
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case ASM_OPERANDS:
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/* Don't mess with insns declared volatile. */
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if (MEM_VOLATILE_P (x))
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return false;
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break;
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default:
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break;
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}
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fmt = GET_RTX_FORMAT (code);
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for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
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{
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if (fmt[i] == 'e')
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{
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if (!check_maybe_invariant (XEXP (x, i)))
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return false;
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}
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else if (fmt[i] == 'E')
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{
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for (j = 0; j < XVECLEN (x, i); j++)
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if (!check_maybe_invariant (XVECEXP (x, i, j)))
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return false;
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}
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}
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return true;
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}
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/* Returns the invariant definition for USE, or NULL if USE is not
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invariant. */
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static struct invariant *
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invariant_for_use (struct df_ref *use)
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{
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struct df_link *defs;
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struct df_ref *def;
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basic_block bb = BLOCK_FOR_INSN (use->insn), def_bb;
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if (use->flags & DF_REF_READ_WRITE)
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return NULL;
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defs = DF_REF_CHAIN (use);
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if (!defs || defs->next)
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return NULL;
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def = defs->ref;
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if (!DF_REF_DATA (def))
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return NULL;
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def_bb = DF_REF_BB (def);
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if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb))
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return NULL;
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return DF_REF_DATA (def);
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}
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/* Computes hash value for invariant expression X in INSN. */
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static hashval_t
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hash_invariant_expr_1 (rtx insn, rtx x)
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{
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enum rtx_code code = GET_CODE (x);
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int i, j;
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const char *fmt;
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hashval_t val = code;
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int do_not_record_p;
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struct df_ref *use;
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struct invariant *inv;
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switch (code)
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{
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case CONST_INT:
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case CONST_DOUBLE:
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case SYMBOL_REF:
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case CONST:
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case LABEL_REF:
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return hash_rtx (x, GET_MODE (x), &do_not_record_p, NULL, false);
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case REG:
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use = df_find_use (df, insn, x);
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if (!use)
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return hash_rtx (x, GET_MODE (x), &do_not_record_p, NULL, false);
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inv = invariant_for_use (use);
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if (!inv)
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return hash_rtx (x, GET_MODE (x), &do_not_record_p, NULL, false);
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gcc_assert (inv->eqto != ~0u);
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return inv->eqto;
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default:
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break;
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}
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fmt = GET_RTX_FORMAT (code);
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for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
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{
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if (fmt[i] == 'e')
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val ^= hash_invariant_expr_1 (insn, XEXP (x, i));
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else if (fmt[i] == 'E')
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{
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for (j = 0; j < XVECLEN (x, i); j++)
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val ^= hash_invariant_expr_1 (insn, XVECEXP (x, i, j));
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}
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else if (fmt[i] == 'i' || fmt[i] == 'n')
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val ^= XINT (x, i);
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}
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return val;
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}
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/* Returns true if the invariant expressions E1 and E2 used in insns INSN1
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and INSN2 have always the same value. */
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static bool
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invariant_expr_equal_p (rtx insn1, rtx e1, rtx insn2, rtx e2)
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{
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enum rtx_code code = GET_CODE (e1);
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int i, j;
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const char *fmt;
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struct df_ref *use1, *use2;
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struct invariant *inv1 = NULL, *inv2 = NULL;
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rtx sub1, sub2;
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/* If mode of only one of the operands is VOIDmode, it is not equivalent to
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the other one. If both are VOIDmode, we rely on the caller of this
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function to verify that their modes are the same. */
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if (code != GET_CODE (e2) || GET_MODE (e1) != GET_MODE (e2))
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return false;
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switch (code)
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{
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case CONST_INT:
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case CONST_DOUBLE:
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case SYMBOL_REF:
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case CONST:
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case LABEL_REF:
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return rtx_equal_p (e1, e2);
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case REG:
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use1 = df_find_use (df, insn1, e1);
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use2 = df_find_use (df, insn2, e2);
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if (use1)
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inv1 = invariant_for_use (use1);
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if (use2)
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inv2 = invariant_for_use (use2);
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if (!inv1 && !inv2)
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return rtx_equal_p (e1, e2);
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if (!inv1 || !inv2)
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return false;
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gcc_assert (inv1->eqto != ~0u);
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gcc_assert (inv2->eqto != ~0u);
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return inv1->eqto == inv2->eqto;
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default:
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break;
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}
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fmt = GET_RTX_FORMAT (code);
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for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
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{
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if (fmt[i] == 'e')
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{
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sub1 = XEXP (e1, i);
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sub2 = XEXP (e2, i);
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if (!invariant_expr_equal_p (insn1, sub1, insn2, sub2))
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return false;
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}
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else if (fmt[i] == 'E')
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{
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if (XVECLEN (e1, i) != XVECLEN (e2, i))
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return false;
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for (j = 0; j < XVECLEN (e1, i); j++)
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{
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sub1 = XVECEXP (e1, i, j);
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sub2 = XVECEXP (e2, i, j);
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if (!invariant_expr_equal_p (insn1, sub1, insn2, sub2))
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return false;
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}
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}
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else if (fmt[i] == 'i' || fmt[i] == 'n')
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{
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if (XINT (e1, i) != XINT (e2, i))
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return false;
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}
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/* Unhandled type of subexpression, we fail conservatively. */
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else
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return false;
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}
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return true;
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}
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/* Returns hash value for invariant expression entry E. */
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static hashval_t
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hash_invariant_expr (const void *e)
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{
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const struct invariant_expr_entry *entry = e;
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return entry->hash;
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}
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/* Compares invariant expression entries E1 and E2. */
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static int
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eq_invariant_expr (const void *e1, const void *e2)
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{
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const struct invariant_expr_entry *entry1 = e1;
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const struct invariant_expr_entry *entry2 = e2;
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if (entry1->mode != entry2->mode)
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return 0;
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return invariant_expr_equal_p (entry1->inv->insn, entry1->expr,
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entry2->inv->insn, entry2->expr);
|
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}
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/* Checks whether invariant with value EXPR in machine mode MODE is
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recorded in EQ. If this is the case, return the invariant. Otherwise
|
||
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insert INV to the table for this expression and return INV. */
|
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|
|
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|
static struct invariant *
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find_or_insert_inv (htab_t eq, rtx expr, enum machine_mode mode,
|
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struct invariant *inv)
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{
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hashval_t hash = hash_invariant_expr_1 (inv->insn, expr);
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|
struct invariant_expr_entry *entry;
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|
struct invariant_expr_entry pentry;
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PTR *slot;
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|
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pentry.expr = expr;
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pentry.inv = inv;
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pentry.mode = mode;
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slot = htab_find_slot_with_hash (eq, &pentry, hash, INSERT);
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entry = *slot;
|
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|
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|
if (entry)
|
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return entry->inv;
|
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|
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|
entry = XNEW (struct invariant_expr_entry);
|
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entry->inv = inv;
|
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entry->expr = expr;
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entry->mode = mode;
|
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entry->hash = hash;
|
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*slot = entry;
|
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|
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return inv;
|
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|
}
|
||
|
|
||
|
/* Finds invariants identical to INV and records the equivalence. EQ is the
|
||
|
hash table of the invariants. */
|
||
|
|
||
|
static void
|
||
|
find_identical_invariants (htab_t eq, struct invariant *inv)
|
||
|
{
|
||
|
unsigned depno;
|
||
|
bitmap_iterator bi;
|
||
|
struct invariant *dep;
|
||
|
rtx expr, set;
|
||
|
enum machine_mode mode;
|
||
|
|
||
|
if (inv->eqto != ~0u)
|
||
|
return;
|
||
|
|
||
|
EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, depno, bi)
|
||
|
{
|
||
|
dep = VEC_index (invariant_p, invariants, depno);
|
||
|
find_identical_invariants (eq, dep);
|
||
|
}
|
||
|
|
||
|
set = single_set (inv->insn);
|
||
|
expr = SET_SRC (set);
|
||
|
mode = GET_MODE (expr);
|
||
|
if (mode == VOIDmode)
|
||
|
mode = GET_MODE (SET_DEST (set));
|
||
|
inv->eqto = find_or_insert_inv (eq, expr, mode, inv)->invno;
|
||
|
|
||
|
if (dump_file && inv->eqto != inv->invno)
|
||
|
fprintf (dump_file,
|
||
|
"Invariant %d is equivalent to invariant %d.\n",
|
||
|
inv->invno, inv->eqto);
|
||
|
}
|
||
|
|
||
|
/* Find invariants with the same value and record the equivalences. */
|
||
|
|
||
|
static void
|
||
|
merge_identical_invariants (void)
|
||
|
{
|
||
|
unsigned i;
|
||
|
struct invariant *inv;
|
||
|
htab_t eq = htab_create (VEC_length (invariant_p, invariants),
|
||
|
hash_invariant_expr, eq_invariant_expr, free);
|
||
|
|
||
|
for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
|
||
|
find_identical_invariants (eq, inv);
|
||
|
|
||
|
htab_delete (eq);
|
||
|
}
|
||
|
|
||
|
/* Determines the basic blocks inside LOOP that are always executed and
|
||
|
stores their bitmap to ALWAYS_REACHED. MAY_EXIT is a bitmap of
|
||
|
basic blocks that may either exit the loop, or contain the call that
|
||
|
does not have to return. BODY is body of the loop obtained by
|
||
|
get_loop_body_in_dom_order. */
|
||
|
|
||
|
static void
|
||
|
compute_always_reached (struct loop *loop, basic_block *body,
|
||
|
bitmap may_exit, bitmap always_reached)
|
||
|
{
|
||
|
unsigned i;
|
||
|
|
||
|
for (i = 0; i < loop->num_nodes; i++)
|
||
|
{
|
||
|
if (dominated_by_p (CDI_DOMINATORS, loop->latch, body[i]))
|
||
|
bitmap_set_bit (always_reached, i);
|
||
|
|
||
|
if (bitmap_bit_p (may_exit, i))
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Finds exits out of the LOOP with body BODY. Marks blocks in that we may
|
||
|
exit the loop by cfg edge to HAS_EXIT and MAY_EXIT. In MAY_EXIT
|
||
|
additionally mark blocks that may exit due to a call. */
|
||
|
|
||
|
static void
|
||
|
find_exits (struct loop *loop, basic_block *body,
|
||
|
bitmap may_exit, bitmap has_exit)
|
||
|
{
|
||
|
unsigned i;
|
||
|
edge_iterator ei;
|
||
|
edge e;
|
||
|
struct loop *outermost_exit = loop, *aexit;
|
||
|
bool has_call = false;
|
||
|
rtx insn;
|
||
|
|
||
|
for (i = 0; i < loop->num_nodes; i++)
|
||
|
{
|
||
|
if (body[i]->loop_father == loop)
|
||
|
{
|
||
|
FOR_BB_INSNS (body[i], insn)
|
||
|
{
|
||
|
if (CALL_P (insn)
|
||
|
&& !CONST_OR_PURE_CALL_P (insn))
|
||
|
{
|
||
|
has_call = true;
|
||
|
bitmap_set_bit (may_exit, i);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
FOR_EACH_EDGE (e, ei, body[i]->succs)
|
||
|
{
|
||
|
if (flow_bb_inside_loop_p (loop, e->dest))
|
||
|
continue;
|
||
|
|
||
|
bitmap_set_bit (may_exit, i);
|
||
|
bitmap_set_bit (has_exit, i);
|
||
|
outermost_exit = find_common_loop (outermost_exit,
|
||
|
e->dest->loop_father);
|
||
|
}
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
/* Use the data stored for the subloop to decide whether we may exit
|
||
|
through it. It is sufficient to do this for header of the loop,
|
||
|
as other basic blocks inside it must be dominated by it. */
|
||
|
if (body[i]->loop_father->header != body[i])
|
||
|
continue;
|
||
|
|
||
|
if (LOOP_DATA (body[i]->loop_father)->has_call)
|
||
|
{
|
||
|
has_call = true;
|
||
|
bitmap_set_bit (may_exit, i);
|
||
|
}
|
||
|
aexit = LOOP_DATA (body[i]->loop_father)->outermost_exit;
|
||
|
if (aexit != loop)
|
||
|
{
|
||
|
bitmap_set_bit (may_exit, i);
|
||
|
bitmap_set_bit (has_exit, i);
|
||
|
|
||
|
if (flow_loop_nested_p (aexit, outermost_exit))
|
||
|
outermost_exit = aexit;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
loop->aux = xcalloc (1, sizeof (struct loop_data));
|
||
|
LOOP_DATA (loop)->outermost_exit = outermost_exit;
|
||
|
LOOP_DATA (loop)->has_call = has_call;
|
||
|
}
|
||
|
|
||
|
/* Check whether we may assign a value to X from a register. */
|
||
|
|
||
|
static bool
|
||
|
may_assign_reg_p (rtx x)
|
||
|
{
|
||
|
return (GET_MODE (x) != VOIDmode
|
||
|
&& GET_MODE (x) != BLKmode
|
||
|
&& can_copy_p (GET_MODE (x))
|
||
|
&& (!REG_P (x)
|
||
|
|| !HARD_REGISTER_P (x)
|
||
|
|| REGNO_REG_CLASS (REGNO (x)) != NO_REGS));
|
||
|
}
|
||
|
|
||
|
/* Finds definitions that may correspond to invariants in LOOP with body
|
||
|
BODY. */
|
||
|
|
||
|
static void
|
||
|
find_defs (struct loop *loop, basic_block *body)
|
||
|
{
|
||
|
unsigned i;
|
||
|
bitmap blocks = BITMAP_ALLOC (NULL);
|
||
|
|
||
|
for (i = 0; i < loop->num_nodes; i++)
|
||
|
bitmap_set_bit (blocks, body[i]->index);
|
||
|
|
||
|
df_set_blocks (df, blocks);
|
||
|
df_analyze (df);
|
||
|
BITMAP_FREE (blocks);
|
||
|
}
|
||
|
|
||
|
/* Creates a new invariant for definition DEF in INSN, depending on invariants
|
||
|
in DEPENDS_ON. ALWAYS_EXECUTED is true if the insn is always executed,
|
||
|
unless the program ends due to a function call. The newly created invariant
|
||
|
is returned. */
|
||
|
|
||
|
static struct invariant *
|
||
|
create_new_invariant (struct def *def, rtx insn, bitmap depends_on,
|
||
|
bool always_executed)
|
||
|
{
|
||
|
struct invariant *inv = XNEW (struct invariant);
|
||
|
rtx set = single_set (insn);
|
||
|
|
||
|
inv->def = def;
|
||
|
inv->always_executed = always_executed;
|
||
|
inv->depends_on = depends_on;
|
||
|
|
||
|
/* If the set is simple, usually by moving it we move the whole store out of
|
||
|
the loop. Otherwise we save only cost of the computation. */
|
||
|
if (def)
|
||
|
inv->cost = rtx_cost (set, SET);
|
||
|
else
|
||
|
inv->cost = rtx_cost (SET_SRC (set), SET);
|
||
|
|
||
|
inv->move = false;
|
||
|
inv->reg = NULL_RTX;
|
||
|
inv->stamp = 0;
|
||
|
inv->insn = insn;
|
||
|
|
||
|
inv->invno = VEC_length (invariant_p, invariants);
|
||
|
inv->eqto = ~0u;
|
||
|
if (def)
|
||
|
def->invno = inv->invno;
|
||
|
VEC_safe_push (invariant_p, heap, invariants, inv);
|
||
|
|
||
|
if (dump_file)
|
||
|
{
|
||
|
fprintf (dump_file,
|
||
|
"Set in insn %d is invariant (%d), cost %d, depends on ",
|
||
|
INSN_UID (insn), inv->invno, inv->cost);
|
||
|
dump_bitmap (dump_file, inv->depends_on);
|
||
|
}
|
||
|
|
||
|
return inv;
|
||
|
}
|
||
|
|
||
|
/* Record USE at DEF. */
|
||
|
|
||
|
static void
|
||
|
record_use (struct def *def, rtx *use, rtx insn)
|
||
|
{
|
||
|
struct use *u = XNEW (struct use);
|
||
|
|
||
|
if (GET_CODE (*use) == SUBREG)
|
||
|
use = &SUBREG_REG (*use);
|
||
|
gcc_assert (REG_P (*use));
|
||
|
|
||
|
u->pos = use;
|
||
|
u->insn = insn;
|
||
|
u->next = def->uses;
|
||
|
def->uses = u;
|
||
|
def->n_uses++;
|
||
|
}
|
||
|
|
||
|
/* Finds the invariants INSN depends on and store them to the DEPENDS_ON
|
||
|
bitmap. Returns true if all dependencies of INSN are known to be
|
||
|
loop invariants, false otherwise. */
|
||
|
|
||
|
static bool
|
||
|
check_dependencies (rtx insn, bitmap depends_on)
|
||
|
{
|
||
|
struct df_link *defs;
|
||
|
struct df_ref *use, *def;
|
||
|
basic_block bb = BLOCK_FOR_INSN (insn), def_bb;
|
||
|
struct def *def_data;
|
||
|
struct invariant *inv;
|
||
|
|
||
|
for (use = DF_INSN_GET (df, insn)->uses; use; use = use->next_ref)
|
||
|
{
|
||
|
if (use->flags & DF_REF_READ_WRITE)
|
||
|
return false;
|
||
|
|
||
|
defs = DF_REF_CHAIN (use);
|
||
|
if (!defs)
|
||
|
continue;
|
||
|
|
||
|
if (defs->next)
|
||
|
return false;
|
||
|
|
||
|
def = defs->ref;
|
||
|
inv = DF_REF_DATA (def);
|
||
|
if (!inv)
|
||
|
return false;
|
||
|
|
||
|
def_data = inv->def;
|
||
|
gcc_assert (def_data != NULL);
|
||
|
|
||
|
def_bb = DF_REF_BB (def);
|
||
|
/* Note that in case bb == def_bb, we know that the definition dominates
|
||
|
insn, because def has DF_REF_DATA defined and we process the insns
|
||
|
in the basic block bb sequentially. */
|
||
|
if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb))
|
||
|
return false;
|
||
|
|
||
|
bitmap_set_bit (depends_on, def_data->invno);
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/* Finds invariant in INSN. ALWAYS_REACHED is true if the insn is always
|
||
|
executed. ALWAYS_EXECUTED is true if the insn is always executed,
|
||
|
unless the program ends due to a function call. */
|
||
|
|
||
|
static void
|
||
|
find_invariant_insn (rtx insn, bool always_reached, bool always_executed)
|
||
|
{
|
||
|
struct df_ref *ref;
|
||
|
struct def *def;
|
||
|
bitmap depends_on;
|
||
|
rtx set, dest;
|
||
|
bool simple = true;
|
||
|
struct invariant *inv;
|
||
|
|
||
|
/* Until we get rid of LIBCALLS. */
|
||
|
if (find_reg_note (insn, REG_RETVAL, NULL_RTX)
|
||
|
|| find_reg_note (insn, REG_LIBCALL, NULL_RTX)
|
||
|
|| find_reg_note (insn, REG_NO_CONFLICT, NULL_RTX))
|
||
|
return;
|
||
|
|
||
|
#ifdef HAVE_cc0
|
||
|
/* We can't move a CC0 setter without the user. */
|
||
|
if (sets_cc0_p (insn))
|
||
|
return;
|
||
|
#endif
|
||
|
|
||
|
set = single_set (insn);
|
||
|
if (!set)
|
||
|
return;
|
||
|
dest = SET_DEST (set);
|
||
|
|
||
|
if (!REG_P (dest)
|
||
|
|| HARD_REGISTER_P (dest))
|
||
|
simple = false;
|
||
|
|
||
|
if (!may_assign_reg_p (SET_DEST (set))
|
||
|
|| !check_maybe_invariant (SET_SRC (set)))
|
||
|
return;
|
||
|
|
||
|
/* If the insn can throw exception, we cannot move it at all without changing
|
||
|
cfg. */
|
||
|
if (can_throw_internal (insn))
|
||
|
return;
|
||
|
|
||
|
/* We cannot make trapping insn executed, unless it was executed before. */
|
||
|
if (may_trap_after_code_motion_p (PATTERN (insn)) && !always_reached)
|
||
|
return;
|
||
|
|
||
|
depends_on = BITMAP_ALLOC (NULL);
|
||
|
if (!check_dependencies (insn, depends_on))
|
||
|
{
|
||
|
BITMAP_FREE (depends_on);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (simple)
|
||
|
def = XCNEW (struct def);
|
||
|
else
|
||
|
def = NULL;
|
||
|
|
||
|
inv = create_new_invariant (def, insn, depends_on, always_executed);
|
||
|
|
||
|
if (simple)
|
||
|
{
|
||
|
ref = df_find_def (df, insn, dest);
|
||
|
DF_REF_DATA (ref) = inv;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Record registers used in INSN that have a unique invariant definition. */
|
||
|
|
||
|
static void
|
||
|
record_uses (rtx insn)
|
||
|
{
|
||
|
struct df_ref *use;
|
||
|
struct invariant *inv;
|
||
|
|
||
|
for (use = DF_INSN_GET (df, insn)->uses; use; use = use->next_ref)
|
||
|
{
|
||
|
inv = invariant_for_use (use);
|
||
|
if (inv)
|
||
|
record_use (inv->def, DF_REF_LOC (use), DF_REF_INSN (use));
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Finds invariants in INSN. ALWAYS_REACHED is true if the insn is always
|
||
|
executed. ALWAYS_EXECUTED is true if the insn is always executed,
|
||
|
unless the program ends due to a function call. */
|
||
|
|
||
|
static void
|
||
|
find_invariants_insn (rtx insn, bool always_reached, bool always_executed)
|
||
|
{
|
||
|
find_invariant_insn (insn, always_reached, always_executed);
|
||
|
record_uses (insn);
|
||
|
}
|
||
|
|
||
|
/* Finds invariants in basic block BB. ALWAYS_REACHED is true if the
|
||
|
basic block is always executed. ALWAYS_EXECUTED is true if the basic
|
||
|
block is always executed, unless the program ends due to a function
|
||
|
call. */
|
||
|
|
||
|
static void
|
||
|
find_invariants_bb (basic_block bb, bool always_reached, bool always_executed)
|
||
|
{
|
||
|
rtx insn;
|
||
|
|
||
|
FOR_BB_INSNS (bb, insn)
|
||
|
{
|
||
|
if (!INSN_P (insn))
|
||
|
continue;
|
||
|
|
||
|
find_invariants_insn (insn, always_reached, always_executed);
|
||
|
|
||
|
if (always_reached
|
||
|
&& CALL_P (insn)
|
||
|
&& !CONST_OR_PURE_CALL_P (insn))
|
||
|
always_reached = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Finds invariants in LOOP with body BODY. ALWAYS_REACHED is the bitmap of
|
||
|
basic blocks in BODY that are always executed. ALWAYS_EXECUTED is the
|
||
|
bitmap of basic blocks in BODY that are always executed unless the program
|
||
|
ends due to a function call. */
|
||
|
|
||
|
static void
|
||
|
find_invariants_body (struct loop *loop, basic_block *body,
|
||
|
bitmap always_reached, bitmap always_executed)
|
||
|
{
|
||
|
unsigned i;
|
||
|
|
||
|
for (i = 0; i < loop->num_nodes; i++)
|
||
|
find_invariants_bb (body[i],
|
||
|
bitmap_bit_p (always_reached, i),
|
||
|
bitmap_bit_p (always_executed, i));
|
||
|
}
|
||
|
|
||
|
/* Finds invariants in LOOP. */
|
||
|
|
||
|
static void
|
||
|
find_invariants (struct loop *loop)
|
||
|
{
|
||
|
bitmap may_exit = BITMAP_ALLOC (NULL);
|
||
|
bitmap always_reached = BITMAP_ALLOC (NULL);
|
||
|
bitmap has_exit = BITMAP_ALLOC (NULL);
|
||
|
bitmap always_executed = BITMAP_ALLOC (NULL);
|
||
|
basic_block *body = get_loop_body_in_dom_order (loop);
|
||
|
|
||
|
find_exits (loop, body, may_exit, has_exit);
|
||
|
compute_always_reached (loop, body, may_exit, always_reached);
|
||
|
compute_always_reached (loop, body, has_exit, always_executed);
|
||
|
|
||
|
find_defs (loop, body);
|
||
|
find_invariants_body (loop, body, always_reached, always_executed);
|
||
|
merge_identical_invariants ();
|
||
|
|
||
|
BITMAP_FREE (always_reached);
|
||
|
BITMAP_FREE (always_executed);
|
||
|
BITMAP_FREE (may_exit);
|
||
|
BITMAP_FREE (has_exit);
|
||
|
free (body);
|
||
|
}
|
||
|
|
||
|
/* Frees a list of uses USE. */
|
||
|
|
||
|
static void
|
||
|
free_use_list (struct use *use)
|
||
|
{
|
||
|
struct use *next;
|
||
|
|
||
|
for (; use; use = next)
|
||
|
{
|
||
|
next = use->next;
|
||
|
free (use);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Calculates cost and number of registers needed for moving invariant INV
|
||
|
out of the loop and stores them to *COST and *REGS_NEEDED. */
|
||
|
|
||
|
static void
|
||
|
get_inv_cost (struct invariant *inv, int *comp_cost, unsigned *regs_needed)
|
||
|
{
|
||
|
int acomp_cost;
|
||
|
unsigned aregs_needed;
|
||
|
unsigned depno;
|
||
|
struct invariant *dep;
|
||
|
bitmap_iterator bi;
|
||
|
|
||
|
/* Find the representative of the class of the equivalent invariants. */
|
||
|
inv = VEC_index (invariant_p, invariants, inv->eqto);
|
||
|
|
||
|
*comp_cost = 0;
|
||
|
*regs_needed = 0;
|
||
|
if (inv->move
|
||
|
|| inv->stamp == actual_stamp)
|
||
|
return;
|
||
|
inv->stamp = actual_stamp;
|
||
|
|
||
|
(*regs_needed)++;
|
||
|
(*comp_cost) += inv->cost;
|
||
|
|
||
|
#ifdef STACK_REGS
|
||
|
{
|
||
|
/* Hoisting constant pool constants into stack regs may cost more than
|
||
|
just single register. On x87, the balance is affected both by the
|
||
|
small number of FP registers, and by its register stack organization,
|
||
|
that forces us to add compensation code in and around the loop to
|
||
|
shuffle the operands to the top of stack before use, and pop them
|
||
|
from the stack after the loop finishes.
|
||
|
|
||
|
To model this effect, we increase the number of registers needed for
|
||
|
stack registers by two: one register push, and one register pop.
|
||
|
This usually has the effect that FP constant loads from the constant
|
||
|
pool are not moved out of the loop.
|
||
|
|
||
|
Note that this also means that dependent invariants can not be moved.
|
||
|
However, the primary purpose of this pass is to move loop invariant
|
||
|
address arithmetic out of loops, and address arithmetic that depends
|
||
|
on floating point constants is unlikely to ever occur. */
|
||
|
rtx set = single_set (inv->insn);
|
||
|
if (set
|
||
|
&& IS_STACK_MODE (GET_MODE (SET_SRC (set)))
|
||
|
&& constant_pool_constant_p (SET_SRC (set)))
|
||
|
(*regs_needed) += 2;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, depno, bi)
|
||
|
{
|
||
|
dep = VEC_index (invariant_p, invariants, depno);
|
||
|
|
||
|
get_inv_cost (dep, &acomp_cost, &aregs_needed);
|
||
|
|
||
|
if (aregs_needed
|
||
|
/* We need to check always_executed, since if the original value of
|
||
|
the invariant may be preserved, we may need to keep it in a
|
||
|
separate register. TODO check whether the register has an
|
||
|
use outside of the loop. */
|
||
|
&& dep->always_executed
|
||
|
&& !dep->def->uses->next)
|
||
|
{
|
||
|
/* If this is a single use, after moving the dependency we will not
|
||
|
need a new register. */
|
||
|
aregs_needed--;
|
||
|
}
|
||
|
|
||
|
(*regs_needed) += aregs_needed;
|
||
|
(*comp_cost) += acomp_cost;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Calculates gain for eliminating invariant INV. REGS_USED is the number
|
||
|
of registers used in the loop, N_INV_USES is the number of uses of
|
||
|
invariants, NEW_REGS is the number of new variables already added due to
|
||
|
the invariant motion. The number of registers needed for it is stored in
|
||
|
*REGS_NEEDED. */
|
||
|
|
||
|
static int
|
||
|
gain_for_invariant (struct invariant *inv, unsigned *regs_needed,
|
||
|
unsigned new_regs, unsigned regs_used, unsigned n_inv_uses)
|
||
|
{
|
||
|
int comp_cost, size_cost;
|
||
|
|
||
|
get_inv_cost (inv, &comp_cost, regs_needed);
|
||
|
actual_stamp++;
|
||
|
|
||
|
size_cost = (global_cost_for_size (new_regs + *regs_needed,
|
||
|
regs_used, n_inv_uses)
|
||
|
- global_cost_for_size (new_regs, regs_used, n_inv_uses));
|
||
|
|
||
|
return comp_cost - size_cost;
|
||
|
}
|
||
|
|
||
|
/* Finds invariant with best gain for moving. Returns the gain, stores
|
||
|
the invariant in *BEST and number of registers needed for it to
|
||
|
*REGS_NEEDED. REGS_USED is the number of registers used in
|
||
|
the loop, N_INV_USES is the number of uses of invariants. NEW_REGS
|
||
|
is the number of new variables already added due to invariant motion. */
|
||
|
|
||
|
static int
|
||
|
best_gain_for_invariant (struct invariant **best, unsigned *regs_needed,
|
||
|
unsigned new_regs, unsigned regs_used,
|
||
|
unsigned n_inv_uses)
|
||
|
{
|
||
|
struct invariant *inv;
|
||
|
int gain = 0, again;
|
||
|
unsigned aregs_needed, invno;
|
||
|
|
||
|
for (invno = 0; VEC_iterate (invariant_p, invariants, invno, inv); invno++)
|
||
|
{
|
||
|
if (inv->move)
|
||
|
continue;
|
||
|
|
||
|
/* Only consider the "representatives" of equivalent invariants. */
|
||
|
if (inv->eqto != inv->invno)
|
||
|
continue;
|
||
|
|
||
|
again = gain_for_invariant (inv, &aregs_needed,
|
||
|
new_regs, regs_used, n_inv_uses);
|
||
|
if (again > gain)
|
||
|
{
|
||
|
gain = again;
|
||
|
*best = inv;
|
||
|
*regs_needed = aregs_needed;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return gain;
|
||
|
}
|
||
|
|
||
|
/* Marks invariant INVNO and all its dependencies for moving. */
|
||
|
|
||
|
static void
|
||
|
set_move_mark (unsigned invno)
|
||
|
{
|
||
|
struct invariant *inv = VEC_index (invariant_p, invariants, invno);
|
||
|
bitmap_iterator bi;
|
||
|
|
||
|
/* Find the representative of the class of the equivalent invariants. */
|
||
|
inv = VEC_index (invariant_p, invariants, inv->eqto);
|
||
|
|
||
|
if (inv->move)
|
||
|
return;
|
||
|
inv->move = true;
|
||
|
|
||
|
if (dump_file)
|
||
|
fprintf (dump_file, "Decided to move invariant %d\n", invno);
|
||
|
|
||
|
EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, invno, bi)
|
||
|
{
|
||
|
set_move_mark (invno);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Determines which invariants to move. */
|
||
|
|
||
|
static void
|
||
|
find_invariants_to_move (void)
|
||
|
{
|
||
|
unsigned i, regs_used, n_inv_uses, regs_needed = 0, new_regs;
|
||
|
struct invariant *inv = NULL;
|
||
|
unsigned int n_regs = DF_REG_SIZE (df);
|
||
|
|
||
|
if (!VEC_length (invariant_p, invariants))
|
||
|
return;
|
||
|
|
||
|
/* Now something slightly more involved. First estimate the number of used
|
||
|
registers. */
|
||
|
n_inv_uses = 0;
|
||
|
|
||
|
/* We do not really do a good job in this estimation; put some initial bound
|
||
|
here to stand for induction variables etc. that we do not detect. */
|
||
|
regs_used = 2;
|
||
|
|
||
|
for (i = 0; i < n_regs; i++)
|
||
|
{
|
||
|
if (!DF_REGNO_FIRST_DEF (df, i) && DF_REGNO_LAST_USE (df, i))
|
||
|
{
|
||
|
/* This is a value that is used but not changed inside loop. */
|
||
|
regs_used++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
|
||
|
{
|
||
|
if (inv->def)
|
||
|
n_inv_uses += inv->def->n_uses;
|
||
|
}
|
||
|
|
||
|
new_regs = 0;
|
||
|
while (best_gain_for_invariant (&inv, ®s_needed,
|
||
|
new_regs, regs_used, n_inv_uses) > 0)
|
||
|
{
|
||
|
set_move_mark (inv->invno);
|
||
|
new_regs += regs_needed;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Returns true if all insns in SEQ are valid. */
|
||
|
|
||
|
static bool
|
||
|
seq_insns_valid_p (rtx seq)
|
||
|
{
|
||
|
rtx x;
|
||
|
|
||
|
for (x = seq; x; x = NEXT_INSN (x))
|
||
|
if (insn_invalid_p (x))
|
||
|
return false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
/* Move invariant INVNO out of the LOOP. Returns true if this succeeds, false
|
||
|
otherwise. */
|
||
|
|
||
|
static bool
|
||
|
move_invariant_reg (struct loop *loop, unsigned invno)
|
||
|
{
|
||
|
struct invariant *inv = VEC_index (invariant_p, invariants, invno);
|
||
|
struct invariant *repr = VEC_index (invariant_p, invariants, inv->eqto);
|
||
|
unsigned i;
|
||
|
basic_block preheader = loop_preheader_edge (loop)->src;
|
||
|
rtx reg, set, dest, seq, op;
|
||
|
struct use *use;
|
||
|
bitmap_iterator bi;
|
||
|
|
||
|
if (inv->reg)
|
||
|
return true;
|
||
|
if (!repr->move)
|
||
|
return false;
|
||
|
|
||
|
/* If this is a representative of the class of equivalent invariants,
|
||
|
really move the invariant. Otherwise just replace its use with
|
||
|
the register used for the representative. */
|
||
|
if (inv == repr)
|
||
|
{
|
||
|
if (inv->depends_on)
|
||
|
{
|
||
|
EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, i, bi)
|
||
|
{
|
||
|
if (!move_invariant_reg (loop, i))
|
||
|
goto fail;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Move the set out of the loop. If the set is always executed (we could
|
||
|
omit this condition if we know that the register is unused outside of the
|
||
|
loop, but it does not seem worth finding out) and it has no uses that
|
||
|
would not be dominated by it, we may just move it (TODO). Otherwise we
|
||
|
need to create a temporary register. */
|
||
|
set = single_set (inv->insn);
|
||
|
dest = SET_DEST (set);
|
||
|
reg = gen_reg_rtx (GET_MODE (dest));
|
||
|
|
||
|
/* If the SET_DEST of the invariant insn is a pseudo, we can just move
|
||
|
the insn out of the loop. Otherwise, we have to use gen_move_insn
|
||
|
to let emit_move_insn produce a valid instruction stream. */
|
||
|
if (REG_P (dest) && !HARD_REGISTER_P (dest))
|
||
|
{
|
||
|
emit_insn_after (gen_move_insn (dest, reg), inv->insn);
|
||
|
SET_DEST (set) = reg;
|
||
|
reorder_insns (inv->insn, inv->insn, BB_END (preheader));
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
start_sequence ();
|
||
|
op = force_operand (SET_SRC (set), reg);
|
||
|
if (!op)
|
||
|
{
|
||
|
end_sequence ();
|
||
|
goto fail;
|
||
|
}
|
||
|
if (op != reg)
|
||
|
emit_move_insn (reg, op);
|
||
|
seq = get_insns ();
|
||
|
end_sequence ();
|
||
|
|
||
|
if (!seq_insns_valid_p (seq))
|
||
|
goto fail;
|
||
|
emit_insn_after (seq, BB_END (preheader));
|
||
|
|
||
|
emit_insn_after (gen_move_insn (dest, reg), inv->insn);
|
||
|
delete_insn (inv->insn);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (!move_invariant_reg (loop, repr->invno))
|
||
|
goto fail;
|
||
|
reg = repr->reg;
|
||
|
set = single_set (inv->insn);
|
||
|
emit_insn_after (gen_move_insn (SET_DEST (set), reg), inv->insn);
|
||
|
delete_insn (inv->insn);
|
||
|
}
|
||
|
|
||
|
inv->reg = reg;
|
||
|
|
||
|
/* Replace the uses we know to be dominated. It saves work for copy
|
||
|
propagation, and also it is necessary so that dependent invariants
|
||
|
are computed right. */
|
||
|
if (inv->def)
|
||
|
{
|
||
|
for (use = inv->def->uses; use; use = use->next)
|
||
|
*use->pos = reg;
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
|
||
|
fail:
|
||
|
/* If we failed, clear move flag, so that we do not try to move inv
|
||
|
again. */
|
||
|
if (dump_file)
|
||
|
fprintf (dump_file, "Failed to move invariant %d\n", invno);
|
||
|
inv->move = false;
|
||
|
inv->reg = NULL_RTX;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
/* Move selected invariant out of the LOOP. Newly created regs are marked
|
||
|
in TEMPORARY_REGS. */
|
||
|
|
||
|
static void
|
||
|
move_invariants (struct loop *loop)
|
||
|
{
|
||
|
struct invariant *inv;
|
||
|
unsigned i;
|
||
|
|
||
|
for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
|
||
|
move_invariant_reg (loop, i);
|
||
|
}
|
||
|
|
||
|
/* Initializes invariant motion data. */
|
||
|
|
||
|
static void
|
||
|
init_inv_motion_data (void)
|
||
|
{
|
||
|
actual_stamp = 1;
|
||
|
|
||
|
invariants = VEC_alloc (invariant_p, heap, 100);
|
||
|
}
|
||
|
|
||
|
/* Frees the data allocated by invariant motion. */
|
||
|
|
||
|
static void
|
||
|
free_inv_motion_data (void)
|
||
|
{
|
||
|
unsigned i;
|
||
|
struct def *def;
|
||
|
struct invariant *inv;
|
||
|
|
||
|
for (i = 0; i < DF_DEFS_SIZE (df); i++)
|
||
|
{
|
||
|
struct df_ref * ref = DF_DEFS_GET (df, i);
|
||
|
if (!ref)
|
||
|
continue;
|
||
|
|
||
|
inv = DF_REF_DATA (ref);
|
||
|
if (!inv)
|
||
|
continue;
|
||
|
|
||
|
def = inv->def;
|
||
|
gcc_assert (def != NULL);
|
||
|
|
||
|
free_use_list (def->uses);
|
||
|
free (def);
|
||
|
DF_REF_DATA (ref) = NULL;
|
||
|
}
|
||
|
|
||
|
for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++)
|
||
|
{
|
||
|
BITMAP_FREE (inv->depends_on);
|
||
|
free (inv);
|
||
|
}
|
||
|
VEC_free (invariant_p, heap, invariants);
|
||
|
}
|
||
|
|
||
|
/* Move the invariants out of the LOOP. */
|
||
|
|
||
|
static void
|
||
|
move_single_loop_invariants (struct loop *loop)
|
||
|
{
|
||
|
init_inv_motion_data ();
|
||
|
|
||
|
find_invariants (loop);
|
||
|
find_invariants_to_move ();
|
||
|
move_invariants (loop);
|
||
|
|
||
|
free_inv_motion_data ();
|
||
|
}
|
||
|
|
||
|
/* Releases the auxiliary data for LOOP. */
|
||
|
|
||
|
static void
|
||
|
free_loop_data (struct loop *loop)
|
||
|
{
|
||
|
struct loop_data *data = LOOP_DATA (loop);
|
||
|
|
||
|
free (data);
|
||
|
loop->aux = NULL;
|
||
|
}
|
||
|
|
||
|
/* Move the invariants out of the LOOPS. */
|
||
|
|
||
|
void
|
||
|
move_loop_invariants (struct loops *loops)
|
||
|
{
|
||
|
struct loop *loop;
|
||
|
unsigned i;
|
||
|
|
||
|
df = df_init (DF_HARD_REGS | DF_EQUIV_NOTES);
|
||
|
df_chain_add_problem (df, DF_UD_CHAIN);
|
||
|
|
||
|
/* Process the loops, innermost first. */
|
||
|
loop = loops->tree_root;
|
||
|
while (loop->inner)
|
||
|
loop = loop->inner;
|
||
|
|
||
|
while (loop != loops->tree_root)
|
||
|
{
|
||
|
move_single_loop_invariants (loop);
|
||
|
|
||
|
if (loop->next)
|
||
|
{
|
||
|
loop = loop->next;
|
||
|
while (loop->inner)
|
||
|
loop = loop->inner;
|
||
|
}
|
||
|
else
|
||
|
loop = loop->outer;
|
||
|
}
|
||
|
|
||
|
for (i = 1; i < loops->num; i++)
|
||
|
if (loops->parray[i])
|
||
|
free_loop_data (loops->parray[i]);
|
||
|
|
||
|
df_finish (df);
|
||
|
df = NULL;
|
||
|
|
||
|
#ifdef ENABLE_CHECKING
|
||
|
verify_flow_info ();
|
||
|
#endif
|
||
|
}
|