Fix a variable name in r346215. Clearing of the right of the screen was
broken, except it worked accidentally in most cases where the virtual screen is larger than the physical screen.
This commit is contained in:
parent
2d62feec08
commit
0ad6103555
@ -515,7 +515,7 @@ VGLClear(VGLBitmap *object, u_long color)
|
||||
for (i = 0; i < object->VXsize; i++)
|
||||
bcopy(&color, src.Bitmap + i * object->PixelBytes, object->PixelBytes);
|
||||
for (i = 0; i < object->VYsize; i++)
|
||||
__VGLBitmapCopy(&src, 0, 0, object, 0, i, object->VYsize, 1);
|
||||
__VGLBitmapCopy(&src, 0, 0, object, 0, i, object->VXsize, 1);
|
||||
break;
|
||||
|
||||
case VIDBUF8X:
|
||||
|
Loading…
Reference in New Issue
Block a user