Fix a variable name in r346215. Clearing of the right of the screen was

broken, except it worked accidentally in most cases where the virtual
screen is larger than the physical screen.
This commit is contained in:
bde 2019-04-16 14:28:33 +00:00
parent 2d62feec08
commit 0ad6103555

View File

@ -515,7 +515,7 @@ VGLClear(VGLBitmap *object, u_long color)
for (i = 0; i < object->VXsize; i++)
bcopy(&color, src.Bitmap + i * object->PixelBytes, object->PixelBytes);
for (i = 0; i < object->VYsize; i++)
__VGLBitmapCopy(&src, 0, 0, object, 0, i, object->VYsize, 1);
__VGLBitmapCopy(&src, 0, 0, object, 0, i, object->VXsize, 1);
break;
case VIDBUF8X: