Fix bright colors for syscons, and make them work for the first time
for vt. Restore syscons' rendering of background (bg) brightness as foreground (fg) blinking and vice versa, and add rendering of blinking as background brightness to vt. Bright/saturated is conflated with light/white in the implementation and in this description. Bright colors were broken in all cases, but appeared to work in the only case shown by "vidcontrol show". A boldness hack was applied only in 1 layering-violation place (for some syscons sequences) where it made some cases seem to work but was undone by clearing bold using ANSI sequences, and more seriously was not undone when setting ANSI/xterm dark colors so left them bright. Move this hack to drivers. The boldness hack is only for fg brightness. Restore/add a similar hack for bg brightness rendered as fg blinking and vice versa. This works even better for vt, since vt changes the default text mode to give the more useful bg brightness instead of fg blinking. The brightness bit in colors was unnecessarily removed by the boldness hack. In other cases, it was lost later by teken_256to8(). Use teken_256to16() to not lose it. teken_256to8() was intended to be used for bg colors to allow finer or bg-specific control for the more difficult reduction to 8; however, since 16 bg colors actually work on VGA except in syscons text mode and the conversion isn't subtle enough to significantly in that mode, teken_256to8() is not used now. There are still bugs, especially in vidcontrol, if bright/blinking background colors are set. Restore XOR logic for bold/bright fg in syscons (don't change OR logic for vt). Remove broken ifdef on FG_UNDERLINE and its wrong or missing bit and restore the correct hard-coded bit. FG_UNDERLINE is only for mono mode which is not really supported. Restore XOR logic for blinking/bright bg in syscons (in vt, add OR logic and render as bright bg). Remove related broken ifdef on BG_BLINKING and its missing bit and restore the correct hard-coded bit. The same bit means blinking or bright bg depending on the mode, and we want to ignore the difference everywhere. Simplify conversions of attributes in syscons. Don't pretend to support bold fonts. Don't support unusual encodings of brightness. It is as good as possible to map 16 VGA colors to 16 xterm-16 colors. E.g., VGA brown -> xterm-16 Olive will be converted back to VGA brown, so we don't need to convert to xterm-256 Brown. Teken cons25 compatibility code already does the same, and duplicates some small tables. This is mostly for the sc -> te direction. The other direction uses teken_256to16() which is too generic.
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@ -315,88 +315,57 @@ scteken_nop(void)
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* libteken routines.
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*/
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static const unsigned char fgcolors_normal[TC_NCOLORS] = {
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FG_BLACK, FG_RED, FG_GREEN, FG_BROWN,
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FG_BLUE, FG_MAGENTA, FG_CYAN, FG_LIGHTGREY,
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static const teken_color_t sc_to_te_color[] = {
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TC_BLACK, TC_BLUE, TC_GREEN, TC_CYAN,
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TC_RED, TC_MAGENTA, TC_BROWN, TC_WHITE,
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};
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static const unsigned char fgcolors_bold[TC_NCOLORS] = {
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FG_DARKGREY, FG_LIGHTRED, FG_LIGHTGREEN, FG_YELLOW,
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FG_LIGHTBLUE, FG_LIGHTMAGENTA, FG_LIGHTCYAN, FG_WHITE,
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};
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static const unsigned char bgcolors[TC_NCOLORS] = {
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BG_BLACK, BG_RED, BG_GREEN, BG_BROWN,
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BG_BLUE, BG_MAGENTA, BG_CYAN, BG_LIGHTGREY,
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static const unsigned char te_to_sc_color[] = {
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FG_BLACK, FG_RED, FG_GREEN, FG_BROWN,
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FG_BLUE, FG_MAGENTA, FG_CYAN, FG_LIGHTGREY,
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};
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static void
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scteken_sc_to_te_attr(unsigned char color, teken_attr_t *a)
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{
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teken_color_t fg, bg;
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/*
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* XXX: Reverse conversion of syscons to teken attributes. Not
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* realiable. Maybe we should turn it into a 1:1 mapping one of
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* these days?
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* Conversions of attrs are not reversible. Since sc attrs are
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* pure colors in the simplest mode (16-color graphics) and the
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* API is too deficient to tell us the mode, always convert to
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* pure colors. The conversion is essentially the identity except
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* for reordering the non-brightness bits in the 2 color numbers.
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*/
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a->ta_format = 0;
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a->ta_fgcolor = TC_WHITE;
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a->ta_bgcolor = TC_BLACK;
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#ifdef FG_BLINK
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if (color & FG_BLINK) {
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a->ta_format |= TF_BLINK;
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color &= ~FG_BLINK;
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}
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#endif /* FG_BLINK */
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for (fg = 0; fg < TC_NCOLORS; fg++) {
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for (bg = 0; bg < TC_NCOLORS; bg++) {
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if ((fgcolors_normal[fg] | bgcolors[bg]) == color) {
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a->ta_fgcolor = fg;
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a->ta_bgcolor = bg;
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return;
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}
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if ((fgcolors_bold[fg] | bgcolors[bg]) == color) {
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a->ta_fgcolor = fg;
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a->ta_bgcolor = bg;
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a->ta_format |= TF_BOLD;
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return;
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}
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}
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}
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a->ta_fgcolor = sc_to_te_color[color & 7] | (color & 8);
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a->ta_bgcolor = sc_to_te_color[(color >> 4) & 7] | ((color >> 4) & 8);
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}
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static int
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scteken_te_to_sc_attr(const teken_attr_t *a)
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{
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int attr = 0;
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int attr;
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teken_color_t fg, bg;
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if (a->ta_format & TF_REVERSE) {
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fg = teken_256to8(a->ta_bgcolor);
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bg = teken_256to8(a->ta_fgcolor);
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fg = a->ta_bgcolor;
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bg = a->ta_fgcolor;
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} else {
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fg = teken_256to8(a->ta_fgcolor);
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bg = teken_256to8(a->ta_bgcolor);
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fg = a->ta_fgcolor;
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bg = a->ta_bgcolor;
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}
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if (a->ta_format & TF_BOLD)
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attr |= fgcolors_bold[fg];
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else
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attr |= fgcolors_normal[fg];
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attr |= bgcolors[bg];
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if (fg >= 16)
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fg = teken_256to16(fg);
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if (bg >= 16)
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bg = teken_256to16(bg);
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attr = te_to_sc_color[fg & 7] | (fg & 8) |
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((te_to_sc_color[bg & 7] | (bg & 8)) << 4);
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#ifdef FG_UNDERLINE
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if (a->ta_format & TF_UNDERLINE)
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attr |= FG_UNDERLINE;
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#endif /* FG_UNDERLINE */
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#ifdef FG_BLINK
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/* XXX: underline mapping for Hercules adapter can be better. */
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if (a->ta_format & (TF_BOLD | TF_UNDERLINE))
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attr ^= 8;
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if (a->ta_format & TF_BLINK)
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attr |= FG_BLINK;
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#endif /* FG_BLINK */
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attr ^= 0x80;
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return (attr);
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}
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@ -1075,6 +1075,8 @@ vt_determine_colors(term_char_t c, int cursor,
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if (TCHAR_FORMAT(c) & TF_BOLD)
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*fg = TCOLOR_LIGHT(*fg);
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*bg = TCHAR_BGCOLOR(c);
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if (TCHAR_FORMAT(c) & TF_BLINK)
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*bg = TCOLOR_LIGHT(*bg);
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if (TCHAR_FORMAT(c) & TF_REVERSE)
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invert ^= 1;
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@ -130,9 +130,25 @@ static const teken_attr_t default_message = {
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.ta_format = TCHAR_FORMAT(TERMINAL_NORM_ATTR)
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};
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/* Fudge fg brightness as TF_BOLD (shifted). */
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#define TCOLOR_FG_FUDGED(color) __extension__ ({ \
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teken_color_t _c; \
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\
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_c = (color); \
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TCOLOR_FG(_c & 7) | ((_c & 8) << 18); \
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})
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/* Fudge bg brightness as TF_BLINK (shifted). */
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#define TCOLOR_BG_FUDGED(color) __extension__ ({ \
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teken_color_t _c; \
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\
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_c = (color); \
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TCOLOR_BG(_c & 7) | ((_c & 8) << 20); \
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})
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#define TCHAR_CREATE(c, a) ((c) | TFORMAT((a)->ta_format) | \
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TCOLOR_FG(teken_256to8((a)->ta_fgcolor)) | \
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TCOLOR_BG(teken_256to8((a)->ta_bgcolor)))
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TCOLOR_FG_FUDGED(teken_256to16((a)->ta_fgcolor)) | \
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TCOLOR_BG_FUDGED(teken_256to16((a)->ta_bgcolor)))
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static void
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terminal_init(struct terminal *tm)
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@ -40,23 +40,16 @@ static void
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teken_subr_cons25_set_adapter_background(teken_t *t, unsigned int c)
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{
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t->t_defattr.ta_bgcolor = cons25_colors[c % 8];
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t->t_curattr.ta_bgcolor = cons25_colors[c % 8];
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t->t_defattr.ta_bgcolor = cons25_colors[c % 8] | (c & 8);
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t->t_curattr.ta_bgcolor = cons25_colors[c % 8] | (c & 8);
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}
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static void
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teken_subr_cons25_set_adapter_foreground(teken_t *t, unsigned int c)
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{
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t->t_defattr.ta_fgcolor = cons25_colors[c % 8];
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t->t_curattr.ta_fgcolor = cons25_colors[c % 8];
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if (c >= 8) {
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t->t_defattr.ta_format |= TF_BOLD;
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t->t_curattr.ta_format |= TF_BOLD;
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} else {
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t->t_defattr.ta_format &= ~TF_BOLD;
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t->t_curattr.ta_format &= ~TF_BOLD;
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}
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t->t_defattr.ta_fgcolor = cons25_colors[c % 8] | (c & 8);
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t->t_curattr.ta_fgcolor = cons25_colors[c % 8] | (c & 8);
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}
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static const teken_color_t cons25_revcolors[8] = { 0, 4, 2, 6, 1, 5, 3, 7 };
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