Try to reduce total time needed for suspending all threads,
first broadcast signals to all threads, then enter a wait loop.
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@ -76,21 +76,33 @@ _pthread_suspend_all_np(void)
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struct pthread *thread;
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int ret;
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restart:
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THREAD_LIST_LOCK(curthread);
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TAILQ_FOREACH(thread, &_thread_list, tle) {
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if (thread != curthread) {
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THR_THREAD_LOCK(curthread, thread);
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if (thread->state != PS_DEAD &&
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!(thread->flags & THR_FLAGS_SUSPENDED))
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thread->flags |= THR_FLAGS_NEED_SUSPEND;
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THR_THREAD_UNLOCK(curthread, thread);
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}
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}
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thr_kill(-1, SIGCANCEL);
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restart:
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TAILQ_FOREACH(thread, &_thread_list, tle) {
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if (thread != curthread) {
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/* First try to suspend the thread without waiting */
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THR_THREAD_LOCK(curthread, thread);
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ret = suspend_common(curthread, thread, 0);
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if (ret == 0) {
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/* Can not suspended, try to wait */
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/* Can not suspend, try to wait */
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thread->refcount++;
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THREAD_LIST_UNLOCK(curthread);
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suspend_common(curthread, thread, 1);
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THR_THREAD_UNLOCK(curthread, thread);
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_thr_ref_delete(curthread, thread);
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THREAD_LIST_LOCK(curthread);
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_thr_ref_delete_unlocked(curthread, thread);
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/*
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* Because we were blocked, things may have
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* been changed, we have to restart the
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@ -114,13 +126,14 @@ suspend_common(struct pthread *curthread, struct pthread *thread,
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while (thread->state != PS_DEAD &&
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!(thread->flags & THR_FLAGS_SUSPENDED)) {
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thread->flags |= THR_FLAGS_NEED_SUSPEND;
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THR_THREAD_UNLOCK(curthread, thread);
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_thr_send_sig(thread, SIGCANCEL);
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if (waitok) {
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tmp = thread->cycle;
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THR_THREAD_UNLOCK(curthread, thread);
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_thr_umtx_wait(&thread->cycle, tmp, NULL);
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THR_THREAD_LOCK(curthread, thread);
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} else {
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THR_THREAD_LOCK(curthread, thread);
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return (0);
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}
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}
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