Use primitive types to avoid creating an artificial header dependency:

o  s/u_long/unsigned long/
o  s/uint32_t/unsigned int/g
o  s/uint64_t/unsigned long/g

Trigger case: multimedia/mpeg2codec
This commit is contained in:
marcel 2004-12-11 06:15:12 +00:00
parent 13a7d25634
commit 1cd76b6473

View File

@ -79,10 +79,10 @@
| IA64_SF_TD)))
struct fpswa_ret {
uint64_t status;
uint64_t err1;
uint64_t err2;
uint64_t err3;
unsigned long status;
unsigned long err1;
unsigned long err2;
unsigned long err3;
};
struct fpswa_bundle {
@ -90,8 +90,8 @@ struct fpswa_bundle {
};
struct fpswa_fpctx {
uint64_t mask_low; /* f63 - f2 */
uint64_t mask_high; /* f127 - f64 */
unsigned long mask_low; /* f63 - f2 */
unsigned long mask_high; /* f127 - f64 */
union _ia64_fpreg *fp_low_preserved; /* f2 - f5 */
union _ia64_fpreg *fp_low_volatile; /* f6 - f15 */
union _ia64_fpreg *fp_high_preserved; /* f16 - f31 */
@ -99,11 +99,11 @@ struct fpswa_fpctx {
};
struct fpswa_iface {
uint32_t if_rev;
uint32_t __res;
struct fpswa_ret (*if_fpswa)(u_long, struct fpswa_bundle *,
uint64_t *, uint64_t *, uint64_t *, uint64_t *, uint64_t *,
struct fpswa_fpctx *);
unsigned int if_rev;
unsigned int __res;
struct fpswa_ret (*if_fpswa)(unsigned long, struct fpswa_bundle *,
unsigned long *, unsigned long *, unsigned long *, unsigned long *,
unsigned long *, struct fpswa_fpctx *);
};
#endif /* ! _MACHINE_FPU_H_ */