Use primitive types to avoid creating an artificial header dependency:
o s/u_long/unsigned long/ o s/uint32_t/unsigned int/g o s/uint64_t/unsigned long/g Trigger case: multimedia/mpeg2codec
This commit is contained in:
parent
13a7d25634
commit
1cd76b6473
@ -79,10 +79,10 @@
|
||||
| IA64_SF_TD)))
|
||||
|
||||
struct fpswa_ret {
|
||||
uint64_t status;
|
||||
uint64_t err1;
|
||||
uint64_t err2;
|
||||
uint64_t err3;
|
||||
unsigned long status;
|
||||
unsigned long err1;
|
||||
unsigned long err2;
|
||||
unsigned long err3;
|
||||
};
|
||||
|
||||
struct fpswa_bundle {
|
||||
@ -90,8 +90,8 @@ struct fpswa_bundle {
|
||||
};
|
||||
|
||||
struct fpswa_fpctx {
|
||||
uint64_t mask_low; /* f63 - f2 */
|
||||
uint64_t mask_high; /* f127 - f64 */
|
||||
unsigned long mask_low; /* f63 - f2 */
|
||||
unsigned long mask_high; /* f127 - f64 */
|
||||
union _ia64_fpreg *fp_low_preserved; /* f2 - f5 */
|
||||
union _ia64_fpreg *fp_low_volatile; /* f6 - f15 */
|
||||
union _ia64_fpreg *fp_high_preserved; /* f16 - f31 */
|
||||
@ -99,11 +99,11 @@ struct fpswa_fpctx {
|
||||
};
|
||||
|
||||
struct fpswa_iface {
|
||||
uint32_t if_rev;
|
||||
uint32_t __res;
|
||||
struct fpswa_ret (*if_fpswa)(u_long, struct fpswa_bundle *,
|
||||
uint64_t *, uint64_t *, uint64_t *, uint64_t *, uint64_t *,
|
||||
struct fpswa_fpctx *);
|
||||
unsigned int if_rev;
|
||||
unsigned int __res;
|
||||
struct fpswa_ret (*if_fpswa)(unsigned long, struct fpswa_bundle *,
|
||||
unsigned long *, unsigned long *, unsigned long *, unsigned long *,
|
||||
unsigned long *, struct fpswa_fpctx *);
|
||||
};
|
||||
|
||||
#endif /* ! _MACHINE_FPU_H_ */
|
||||
|
Loading…
Reference in New Issue
Block a user