Don't add /usr/games to $PATH. Adding it here can only work for the

`make world' case, and only made a difference for the evil NOTOOLS case
of `make world' since games tools are installed in ${TOOLROOT}/usr/bin
if they are built, but the PR was for normal builds.  This is fixed
in rev.1.14 of src/games/fortune/datfiles/Makefile.

PR:		7936
This commit is contained in:
Bruce Evans 1998-10-17 11:56:20 +00:00
parent 353f3cf0a6
commit 2a6c45c9aa

View File

@ -1,5 +1,5 @@
#
# $Id: Makefile.inc1,v 1.34 1998/10/13 10:01:32 rnordier Exp $
# $Id: Makefile.inc1,v 1.35 1998/10/16 14:22:54 bde Exp $
#
# Make command line options:
# -DCLOBBER will remove /usr/include
@ -170,12 +170,12 @@ WORLDTMP= /usr/obj${.CURDIR}/tmp
# Default root of the tool tree
TOOLROOT?=
# Choose the PATH relative to the root of the tool tree
PATH= ${TOOLROOT}/sbin:${TOOLROOT}/bin:${TOOLROOT}/usr/sbin:${TOOLROOT}/usr/bin:${TOOLROOT}/usr/games
PATH= ${TOOLROOT}/sbin:${TOOLROOT}/bin:${TOOLROOT}/usr/sbin:${TOOLROOT}/usr/bin
.else
TOOLROOT= ${WORLDTMP}
.endif
STRICTTMPPATH= ${TOOLROOT}/sbin:${TOOLROOT}/usr/sbin:${TOOLROOT}/bin:${TOOLROOT}/usr/bin:${TOOLROOT}/usr/games
TMPPATH= ${STRICTTMPPATH}:${PATH}:/usr/games
STRICTTMPPATH= ${TOOLROOT}/sbin:${TOOLROOT}/usr/sbin:${TOOLROOT}/bin:${TOOLROOT}/usr/bin
TMPPATH= ${STRICTTMPPATH}:${PATH}
# XXX COMPILER_PATH is needed for finding cc1, ld and as
# XXX GCC_EXEC_PREFIX is for *crt.o. It is probably unnecessary now