Make libvgl mostly work without superuser privilege in direct modes by
not doing any unnecessary PIO instructions or refusing to start when the i/o privilege needed for these instructions cannot be acquired. This turns off useless palette management in direct modes. Palette management had no useful effect since the hardware palette is not used in these modes. This transiently acquires i/o privilege if possible as needed to give VGLSetBorder() and VGLBlankDisplay() a chance of working. Neither has much chance of working. I was going to drop support for them in direct modes, but found that VGLBlankDisplay() still works with an old graphics card on a not so old LCD monitor. This has some good side effects: reduce glitches for managing the palette for screen switches, and speed up and reduce async-signal-unsafeness in mouse cursor drawing.
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b331cfbc16
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@ -93,7 +93,8 @@ struct vt_mode smode;
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size[2] = VGLOldVInfo.font_size;;
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ioctl(0, KDRASTER, size);
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}
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ioctl(0, KDDISABIO, 0);
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if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT)
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ioctl(0, KDDISABIO, 0);
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ioctl(0, KDSETMODE, KD_TEXT);
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smode.mode = VT_AUTO;
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ioctl(0, VT_SETMODE, &smode);
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@ -176,7 +177,7 @@ VGLInit(int mode)
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if (VGLDisplay == NULL)
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return -2;
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if (ioctl(0, KDENABIO, 0)) {
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if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT && ioctl(0, KDENABIO, 0)) {
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free(VGLDisplay);
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return -3;
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}
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@ -370,7 +371,8 @@ VGLCheckSwitch()
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VGLSwitchPending = 0;
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if (VGLOnDisplay) {
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ioctl(0, KDENABIO, 0);
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if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT)
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ioctl(0, KDENABIO, 0);
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ioctl(0, KDSETMODE, KD_GRAPHICS);
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ioctl(0, VGLMode, 0);
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VGLCurWindow = 0;
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@ -531,7 +533,8 @@ VGLCheckSwitch()
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munmap(VGLDisplay->Bitmap, VGLAdpInfo.va_window_size);
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ioctl(0, VGLOldMode, 0);
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ioctl(0, KDSETMODE, KD_TEXT);
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ioctl(0, KDDISABIO, 0);
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if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT)
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ioctl(0, KDDISABIO, 0);
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ioctl(0, VT_RELDISP, VT_TRUE);
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VGLDisplay->Bitmap = VGLBuf;
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VGLDisplay->Type = MEMBUF;
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@ -111,10 +111,12 @@ VGLMousePointerShow()
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if (!VGLMouseVisible) {
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INTOFF();
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VGLMouseVisible = 1;
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crtcidx = inb(0x3c4);
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crtcval = inb(0x3c5);
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gdcidx = inb(0x3ce);
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gdcval = inb(0x3cf);
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if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT) {
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crtcidx = inb(0x3c4);
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crtcval = inb(0x3c5);
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gdcidx = inb(0x3ce);
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gdcval = inb(0x3cf);
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}
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__VGLBitmapCopy(VGLDisplay, VGLMouseXpos, VGLMouseYpos,
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&VGLMouseSave, 0, 0, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE);
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bcopy(VGLMouseSave.Bitmap, buffer.Bitmap,
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@ -128,10 +130,12 @@ VGLMousePointerShow()
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}
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__VGLBitmapCopy(&buffer, 0, 0, VGLDisplay,
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VGLMouseXpos, VGLMouseYpos, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE);
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outb(0x3c4, crtcidx);
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outb(0x3c5, crtcval);
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outb(0x3ce, gdcidx);
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outb(0x3cf, gdcval);
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if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT) {
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outb(0x3c4, crtcidx);
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outb(0x3c5, crtcval);
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outb(0x3ce, gdcidx);
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outb(0x3cf, gdcval);
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}
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INTON();
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}
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}
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@ -144,16 +148,20 @@ VGLMousePointerHide()
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if (VGLMouseVisible) {
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INTOFF();
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VGLMouseVisible = 0;
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crtcidx = inb(0x3c4);
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crtcval = inb(0x3c5);
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gdcidx = inb(0x3ce);
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gdcval = inb(0x3cf);
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if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT) {
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crtcidx = inb(0x3c4);
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crtcval = inb(0x3c5);
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gdcidx = inb(0x3ce);
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gdcval = inb(0x3cf);
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}
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__VGLBitmapCopy(&VGLMouseSave, 0, 0, VGLDisplay,
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VGLMouseXpos, VGLMouseYpos, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE);
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outb(0x3c4, crtcidx);
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outb(0x3c5, crtcval);
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outb(0x3ce, gdcidx);
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outb(0x3cf, gdcval);
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if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT) {
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outb(0x3c4, crtcidx);
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outb(0x3c5, crtcval);
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outb(0x3ce, gdcidx);
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outb(0x3cf, gdcval);
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}
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INTON();
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}
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}
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@ -33,6 +33,7 @@ __FBSDID("$FreeBSD$");
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#include <signal.h>
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#include <sys/fbio.h>
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#include <sys/kbio.h>
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#include <sys/endian.h>
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#include "vgl.h"
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@ -551,6 +552,8 @@ VGLRestorePalette()
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{
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int i;
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if (VGLModeInfo.vi_mem_model == V_INFO_MM_DIRECT)
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return;
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outb(0x3C6, 0xFF);
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inb(0x3DA);
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outb(0x3C8, 0x00);
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@ -571,6 +574,8 @@ VGLSavePalette()
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{
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int i;
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if (VGLModeInfo.vi_mem_model == V_INFO_MM_DIRECT)
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return;
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outb(0x3C6, 0xFF);
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inb(0x3DA);
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outb(0x3C7, 0x00);
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@ -591,6 +596,8 @@ VGLSetPalette(byte *red, byte *green, byte *blue)
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{
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int i;
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if (VGLModeInfo.vi_mem_model == V_INFO_MM_DIRECT)
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return;
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for (i=0; i<256; i++) {
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VGLSavePaletteRed[i] = red[i];
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VGLSavePaletteGreen[i] = green[i];
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@ -615,6 +622,8 @@ VGLSetPalette(byte *red, byte *green, byte *blue)
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void
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VGLSetPaletteIndex(byte color, byte red, byte green, byte blue)
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{
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if (VGLModeInfo.vi_mem_model == V_INFO_MM_DIRECT)
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return;
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VGLSavePaletteRed[color] = red;
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VGLSavePaletteGreen[color] = green;
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VGLSavePaletteBlue[color] = blue;
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@ -630,11 +639,15 @@ VGLSetPaletteIndex(byte color, byte red, byte green, byte blue)
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void
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VGLSetBorder(byte color)
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{
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if (VGLModeInfo.vi_mem_model == V_INFO_MM_DIRECT && ioctl(0, KDENABIO, 0))
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return;
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VGLCheckSwitch();
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inb(0x3DA);
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outb(0x3C0,0x11); outb(0x3C0, color);
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inb(0x3DA);
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outb(0x3C0, 0x20);
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if (VGLModeInfo.vi_mem_model == V_INFO_MM_DIRECT)
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ioctl(0, KDDISABIO, 0);
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}
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void
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@ -642,7 +655,11 @@ VGLBlankDisplay(int blank)
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{
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byte val;
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if (VGLModeInfo.vi_mem_model == V_INFO_MM_DIRECT && ioctl(0, KDENABIO, 0))
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return;
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VGLCheckSwitch();
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outb(0x3C4, 0x01); val = inb(0x3C5); outb(0x3C4, 0x01);
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outb(0x3C5, ((blank) ? (val |= 0x20) : (val &= 0xDF)));
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if (VGLModeInfo.vi_mem_model == V_INFO_MM_DIRECT)
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ioctl(0, KDDISABIO, 0);
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}
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