Really fix the struct callout collision. AMD does not need to
#include <sys/mbuf.h>. (which #include's <machine/mutex.h> and then <sys/proc.h> and then <sys/callout.h>, leading to the collision). <sys/mbuf.h> is really one of those 'no user servicable parts inside' things.
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@ -1784,7 +1784,7 @@
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/* #undef HAVE_SYS_MACHINE_H */
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/* Define if you have the <sys/mbuf.h> header file. */
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#define HAVE_SYS_MBUF_H 1
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/* #define HAVE_SYS_MBUF_H 1 XXX NO NO NO!!! */
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/* Define if you have the <sys/mntctl.h> header file. */
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/* #undef HAVE_SYS_MNTCTL_H */
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