Really fix the struct callout collision. AMD does not need to

#include <sys/mbuf.h>.  (which #include's <machine/mutex.h> and then
<sys/proc.h> and then <sys/callout.h>, leading to the collision).
<sys/mbuf.h> is really one of those 'no user servicable parts inside'
things.
This commit is contained in:
peter 2000-10-02 08:31:20 +00:00
parent e2db019ad2
commit 3810721c04

View File

@ -1784,7 +1784,7 @@
/* #undef HAVE_SYS_MACHINE_H */
/* Define if you have the <sys/mbuf.h> header file. */
#define HAVE_SYS_MBUF_H 1
/* #define HAVE_SYS_MBUF_H 1 XXX NO NO NO!!! */
/* Define if you have the <sys/mntctl.h> header file. */
/* #undef HAVE_SYS_MNTCTL_H */