In games/fortune/fortune/fortune.c, make 'Debug' the correct type (it is
*not* a boolean). MFC after: 3 days
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@ -109,7 +109,7 @@ static bool Equal_probs = FALSE; /* scatter un-allocted prob equally */
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static bool Match = FALSE; /* dump fortunes matching a pattern */
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static bool WriteToDisk = false; /* use files on disk to save state */
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#ifdef DEBUG
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static bool Debug = FALSE; /* print debug messages */
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static int Debug = 0; /* print debug messages */
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#endif
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static char *Fortbuf = NULL; /* fortune buffer for -m */
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