Adopt jhb's suggested changes, updated comments and callout_migration() moving

to kern/kern_timeout.c

This does *not* address his -1 -> NOCPU comment.

Sponsored by:	Netflix Inc.
This commit is contained in:
Randall Stewart 2015-03-31 00:18:00 +00:00
parent 90b887e0a4
commit 403df7a672
2 changed files with 11 additions and 9 deletions

View File

@ -167,6 +167,8 @@ struct callout_cpu {
char cc_ktr_event_name[20];
};
#define callout_migrating(c) ((c)->c_iflags & CALLOUT_DFRMIGRATION)
#define cc_exec_curr(cc, dir) cc->cc_exec_entity[dir].cc_curr
#define cc_exec_next(cc) cc->cc_next
#define cc_exec_cancel(cc, dir) cc->cc_exec_entity[dir].cc_cancel

View File

@ -68,18 +68,18 @@ struct callout_handle {
* field is the one that caller operations that may, or may not have
* a lock touches i.e. callout_deactivate(). The other, the c_iflags,
* is the internal flags that *must* be kept correct on which the
* callout system depend on i.e. callout_migrating() & callout_pending(),
* these are used internally by the callout system to determine which
* list and other critical internal state. Callers *should not* use the
* c_flags field directly but should use the macros!
* callout system depend on e.g. callout_pending().
* The c_iflag is used internally by the callout system to determine which
* list the callout is on and track internal state. Callers *should not*
* use the c_flags field directly but should use the macros provided.
*
* If the caller wants to keep the c_flags field sane they
* should init with a mutex *or* if using the older
* mpsafe option, they *must* lock there own lock
* before calling callout_deactivate().
* The c_iflags field holds internal flags that are protected by internal
* locks of the callout subsystem. The c_flags field holds external flags.
* The caller must hold its own lock while manipulating or reading external
* flags via callout_active(), callout_deactivate(), callout_reset*(), or
* callout_stop() to avoid races.
*/
#define callout_active(c) ((c)->c_flags & CALLOUT_ACTIVE)
#define callout_migrating(c) ((c)->c_iflags & CALLOUT_DFRMIGRATION)
#define callout_deactivate(c) ((c)->c_flags &= ~CALLOUT_ACTIVE)
#define callout_drain(c) _callout_stop_safe(c, 1)
void callout_init(struct callout *, int);