jail: Make comments on struct prison locking more precise
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@ -150,15 +150,17 @@ struct prison_racct;
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*
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*
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* Lock key:
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* Lock key:
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* (a) allprison_lock
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* (a) allprison_lock
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* (p) locked by pr_mtx
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* (m) locked by pr_mtx
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* (p) locked by pr_mtx, and also at least shared allprison_lock required
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* to update
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* (c) set only during creation before the structure is shared, no mutex
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* (c) set only during creation before the structure is shared, no mutex
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* required to read
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* required to read
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*/
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*/
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struct prison {
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struct prison {
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TAILQ_ENTRY(prison) pr_list; /* (a) all prisons */
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TAILQ_ENTRY(prison) pr_list; /* (a) all prisons */
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int pr_id; /* (c) prison id */
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int pr_id; /* (c) prison id */
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int pr_ref; /* (p) refcount */
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int pr_ref; /* (m) refcount */
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int pr_uref; /* (p) user (alive) refcount */
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int pr_uref; /* (m) user (alive) refcount */
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unsigned pr_flags; /* (p) PR_* flags */
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unsigned pr_flags; /* (p) PR_* flags */
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LIST_HEAD(, prison) pr_children; /* (a) list of child jails */
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LIST_HEAD(, prison) pr_children; /* (a) list of child jails */
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LIST_ENTRY(prison) pr_sibling; /* (a) next in parent's list */
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LIST_ENTRY(prison) pr_sibling; /* (a) next in parent's list */
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