elf2aout.c,v 1.6 and onwards have no known backward compatibility issues.
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@ -183,6 +183,8 @@ INSTALLTMP!= /usr/bin/mktemp -d -u -t install
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# This stage installs a previously built world.
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#
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BOOTSTRAPPING?= 0
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# Common environment for world related stages
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CROSSENV= MAKEOBJDIRPREFIX=${OBJTREE} \
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MACHINE_ARCH=${TARGET_ARCH} \
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@ -638,12 +640,10 @@ legacy:
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_strfile= games/fortune/strfile
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.endif
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.if defined(BOOTSTRAPPING)
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.if ( ${BOOTSTRAPPING} < 450005 || \
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( ${BOOTSTRAPPING} >= 500000 && ${BOOTSTRAPPING} < 500034 ))
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_uudecode= usr.bin/uudecode
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.endif
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.endif
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bootstrap-tools:
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.for _tool in ${_strfile} usr.bin/yacc usr.bin/colldef \
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@ -704,7 +704,8 @@ _kgzip= usr.sbin/kgzip
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.endif
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.endif
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.if ${TARGET_ARCH} == "sparc64" && ${TARGET_ARCH} != ${MACHINE_ARCH}
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.if ${TARGET_ARCH} == "sparc64" && ${TARGET_ARCH} != ${MACHINE_ARCH} && \
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${BOOTSTRAPPING} < 500037
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_elf2aout= usr.bin/elf2aout
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.endif
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