Cache line align various structures and move volatile counters to
not share a cache line with (mostly) immutable state Reviewed by: jeff@ MFC after: 7 days
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@ -159,6 +159,11 @@ struct uma_hash {
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int uh_hashmask; /* Mask used during hashing */
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};
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/*
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* align field or structure to cache line
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*/
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#define UMA_ALIGN __aligned(CACHE_LINE_SIZE)
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/*
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* Structures for per cpu queues.
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*/
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@ -168,7 +173,7 @@ struct uma_bucket {
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int16_t ub_cnt; /* Count of free items. */
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int16_t ub_entries; /* Max items. */
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void *ub_bucket[]; /* actual allocation storage */
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};
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} UMA_ALIGN;
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typedef struct uma_bucket * uma_bucket_t;
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@ -177,7 +182,7 @@ struct uma_cache {
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uma_bucket_t uc_allocbucket; /* Bucket to allocate from */
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u_int64_t uc_allocs; /* Count of allocations */
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u_int64_t uc_frees; /* Count of frees */
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};
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} UMA_ALIGN;
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typedef struct uma_cache * uma_cache_t;
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@ -312,11 +317,12 @@ struct uma_zone {
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uma_init uz_init; /* Initializer for each item */
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uma_fini uz_fini; /* Discards memory */
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u_int64_t uz_allocs; /* Total number of allocations */
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u_int64_t uz_frees; /* Total number of frees */
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u_int64_t uz_fails; /* Total number of alloc failures */
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u_int32_t uz_flags; /* Flags inherited from kegs */
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u_int32_t uz_size; /* Size inherited from kegs */
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u_int64_t uz_allocs UMA_ALIGN; /* Total number of allocations */
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u_int64_t uz_frees; /* Total number of frees */
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u_int64_t uz_fails; /* Total number of alloc failures */
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uint16_t uz_fills; /* Outstanding bucket fills */
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uint16_t uz_count; /* Highest value ub_ptr can have */
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@ -324,7 +330,7 @@ struct uma_zone {
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* This HAS to be the last item because we adjust the zone size
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* based on NCPU and then allocate the space for the zones.
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*/
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struct uma_cache uz_cpu[1]; /* Per cpu caches */
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struct uma_cache uz_cpu[1] UMA_ALIGN; /* Per cpu caches */
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};
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/*
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@ -341,6 +347,8 @@ struct uma_zone {
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#define UMA_ZFLAG_INHERIT (UMA_ZFLAG_INTERNAL | UMA_ZFLAG_CACHEONLY | \
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UMA_ZFLAG_BUCKET)
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#undef UMA_ALIGN
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#ifdef _KERNEL
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/* Internal prototypes */
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static __inline uma_slab_t hash_sfind(struct uma_hash *hash, u_int8_t *data);
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