A small change to avoid calling gettimeofday() too often

(hardwired to once every 20us at most).

I found out that on many machines round here, i could only get
300-400kpps with netsend even on loopback and a 'deny' rule in
the firewall, while reducing the number of calls to gettimeofday()
brings the value to 900kpps and more.

This code is just a quick fix for the problem. Of course it could be
done better, with proper getopt() parsing and the like, but since
this applies to the entire program i'll postpone that to when i have
more time.

Reviewed by:	rwatson
MFC after:	1 month
This commit is contained in:
Luigi Rizzo 2009-10-15 14:18:35 +00:00
parent a0f1535205
commit 54dd21686d

View File

@ -124,6 +124,9 @@ timing_loop(int s, struct timespec interval, long duration, u_char *packet,
u_int32_t counter;
long finishtime;
long send_errors, send_calls;
/* do not call gettimeofday more than every 20us */
long minres_ns = 20000;
int ic, gettimeofday_cycles;
if (clock_getres(CLOCK_REALTIME, &tmptime) == -1) {
perror("clock_getres");
@ -132,8 +135,15 @@ timing_loop(int s, struct timespec interval, long duration, u_char *packet,
if (timespec_ge(&tmptime, &interval))
fprintf(stderr,
"warning: interval less than resolution (%jd.%09ld)\n",
"warning: interval (%jd.%09ld) less than resolution (%jd.%09ld)\n",
(intmax_t)interval.tv_sec, interval.tv_nsec,
(intmax_t)tmptime.tv_sec, tmptime.tv_nsec);
if (tmptime.tv_nsec < minres_ns) {
gettimeofday_cycles = minres_ns/(tmptime.tv_nsec + 1);
fprintf(stderr,
"calling time every %d cycles\n", gettimeofday_cycles);
} else
gettimeofday_cycles = 0;
if (clock_gettime(CLOCK_REALTIME, &starttime) == -1) {
perror("clock_gettime");
@ -151,10 +161,14 @@ timing_loop(int s, struct timespec interval, long duration, u_char *packet,
send_errors = send_calls = 0;
counter = 0;
waited = 0;
ic = gettimeofday_cycles;
while (1) {
timespec_add(&nexttime, &interval);
if (wait_time(nexttime, &tmptime, &waited) == -1)
return (-1);
if (--ic <= 0) {
ic = gettimeofday_cycles;
if (wait_time(nexttime, &tmptime, &waited) == -1)
return (-1);
}
/*
* We maintain and, if there's room, send a counter. Note
* that even if the error is purely local, we still increment
@ -236,8 +250,9 @@ main(int argc, char *argv[])
/*
* Specify an arbitrary limit. It's exactly that, not selected by
.* any particular strategy. '0' is a special value meaning "blast",
* any particular strategy. '0' is a special value meaning "blast",
* and avoids the cost of a timing loop.
* XXX 0 is not actually implemented.
*/
rate = strtoul(argv[4], &dummy, 10);
if (rate < 1 || *dummy != '\0')