Remove the hash_rand field from struct vm_object. As of revision 1.215 of
vm/vm_page.c, it is unused.
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081cb688ba
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@ -190,8 +190,7 @@ vm_object_zinit(void *mem, int size)
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void
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_vm_object_allocate(objtype_t type, vm_pindex_t size, vm_object_t object)
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{
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static int object_hash_rand;
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int exp, incr;
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int incr;
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TAILQ_INIT(&object->memq);
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TAILQ_INIT(&object->shadow_head);
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@ -214,16 +213,6 @@ _vm_object_allocate(objtype_t type, vm_pindex_t size, vm_object_t object)
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object->handle = NULL;
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object->backing_object = NULL;
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object->backing_object_offset = (vm_ooffset_t) 0;
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/*
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* Try to generate a number that will spread objects out in the
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* hash table. We 'wipe' new objects across the hash in 128 page
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* increments plus 1 more to offset it a little more by the time
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* it wraps around.
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*/
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do {
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exp = object_hash_rand;
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object->hash_rand = exp - 129;
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} while (!atomic_cmpset_int(&object_hash_rand, exp, object->hash_rand));
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atomic_add_int(&object->generation, 1);
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@ -97,7 +97,6 @@ struct vm_object {
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vm_pindex_t size; /* Object size */
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int ref_count; /* How many refs?? */
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int shadow_count; /* how many objects that this is a shadow for */
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int hash_rand; /* (c) hash table randomizer */
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objtype_t type; /* type of pager */
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u_short flags; /* see below */
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u_short pg_color; /* (c) color of first page in obj */
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