Oops, my previous commit to libvgl was missing the change of VGLSetBorder()
to match the change in its declaration. Change the declaration back to "byte color" since setting of the border color is not supported for more than 256 colors.
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@ -127,7 +127,7 @@
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.Ft void
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.Fn VGLSetPaletteIndex "byte color" "byte red" "byte green" "byte blue"
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.Ft void
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.Fn VGLSetBorder "u_long color"
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.Fn VGLSetBorder "byte color"
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.Ft int
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.Fn VGLSetVScreenSize "VGLBitmap *object" "int vxsize" "int vysize"
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.Ft int
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@ -146,7 +146,7 @@ void VGLRestorePalette(void);
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void VGLSavePalette(void);
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void VGLSetPalette(byte *red, byte *green, byte *blue);
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void VGLSetPaletteIndex(byte color, byte red, byte green, byte blue);
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void VGLSetBorder(u_long color);
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void VGLSetBorder(byte color);
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void VGLBlankDisplay(int blank);
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/* text.c */
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int VGLTextSetFontFile(char *filename);
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