Oops, my previous commit to libvgl was missing the change of VGLSetBorder()

to match the change in its declaration.  Change the declaration back to
"byte color" since setting of the border color is not supported for more
than 256 colors.
This commit is contained in:
bde 2019-03-24 20:43:21 +00:00
parent c57accd7b2
commit 603951c40e
2 changed files with 2 additions and 2 deletions

View File

@ -127,7 +127,7 @@
.Ft void
.Fn VGLSetPaletteIndex "byte color" "byte red" "byte green" "byte blue"
.Ft void
.Fn VGLSetBorder "u_long color"
.Fn VGLSetBorder "byte color"
.Ft int
.Fn VGLSetVScreenSize "VGLBitmap *object" "int vxsize" "int vysize"
.Ft int

View File

@ -146,7 +146,7 @@ void VGLRestorePalette(void);
void VGLSavePalette(void);
void VGLSetPalette(byte *red, byte *green, byte *blue);
void VGLSetPaletteIndex(byte color, byte red, byte green, byte blue);
void VGLSetBorder(u_long color);
void VGLSetBorder(byte color);
void VGLBlankDisplay(int blank);
/* text.c */
int VGLTextSetFontFile(char *filename);