Updates for changes in the way printf() handles hex floating point
numbers.
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@ -549,13 +549,14 @@ to separate the mantissa and exponent.
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Note that there may be multiple valid ways to represent floating-point
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numbers in this hexadecimal format.
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For example,
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.Li 0x3.24p+0 , 0x6.48p-1
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.Li 0x1.92p+1 , 0x3.24p+0 , 0x6.48p-1 ,
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and
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.Li 0xc.9p-2
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are all equivalent.
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The format chosen depends on the internal representation of the
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number, but the implementation guarantees that the length of the
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mantissa will be minimized.
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.Fx 8.0
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and later always prints finite non-zero numbers using
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.Ql 1
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as the digit before the hexadecimal point.
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Zeroes are always represented with a mantissa of 0 (preceded by a
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.Ql -
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if appropriate) and an exponent of
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@ -256,9 +256,9 @@ main(int argc, char *argv[])
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testfmt("0x1.2345p-1024", "%a", 0x1.2345p-1024);
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#if (LDBL_MANT_DIG == 64) && !defined(__i386__)
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testfmt("0xc.90fdaa22168c234p-2", "%La", 0x3.243f6a8885a308dp0L);
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testfmt("0x8p-16448", "%La", 0x1p-16445L);
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testfmt("0x9.8765p-16384", "%La", 0x9.8765p-16384L);
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testfmt("0x1.921fb54442d18468p+1", "%La", 0x3.243f6a8885a308dp0L);
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testfmt("0x1p-16445", "%La", 0x1p-16445L);
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testfmt("0x1.30ecap-16381", "%La", 0x9.8765p-16384L);
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#elif (LDBL_MANT_DIG == 113)
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testfmt("0x1.921fb54442d18469898cc51701b8p+1", "%La",
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0x3.243f6a8885a308d313198a2e037p0L);
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@ -303,8 +303,8 @@ main(int argc, char *argv[])
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testfmt("0x1.23456p+0", "%.5a", 0x1.23456789abcdep0);
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testfmt("0x1.234568p+0", "%.6a", 0x1.23456789abcdep0);
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testfmt("-0x1.234567p+0", "%.6a", -0x1.23456689abcdep0);
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testfmt("0x2.00p-1030", "%.2a", 0x1.fffp-1030);
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testfmt("0x2.00p-1027", "%.2a", 0xf.fffp-1030);
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testfmt("0x1.00p-1029", "%.2a", 0x1.fffp-1030);
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testfmt("0x1.00p-1026", "%.2a", 0xf.fffp-1030);
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testfmt("0x1.83p+0", "%.2a", 1.51);
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printf("ok 11 - printfloat\n");
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