From 62ffcaab8f3ccba6053d4a5622c5ef2de9f636b5 Mon Sep 17 00:00:00 2001 From: Toomas Soome Date: Tue, 23 Mar 2021 07:04:48 +0200 Subject: [PATCH] loader: insert spaces around menu title Small visual nit, make menu title more clean MFC after: 3 days --- stand/forth/menu.4th | 3 ++- stand/lua/drawer.lua | 4 ++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/stand/forth/menu.4th b/stand/forth/menu.4th index 6b0869cfe3b9..a336b9f9e7aa 100644 --- a/stand/forth/menu.4th +++ b/stand/forth/menu.4th @@ -489,7 +489,8 @@ also menu-infrastructure definitions if ( use default center alignement? ) menuX @ 19 + over 2 / - menuY @ 1- then - at-xy type + swap 1- swap + at-xy space type space \ If $menu_init is set, evaluate it (allowing for whole menus to be \ constructed dynamically -- as this function could conceivably set diff --git a/stand/lua/drawer.lua b/stand/lua/drawer.lua index eb9b18117cd3..523735a75d06 100644 --- a/stand/lua/drawer.lua +++ b/stand/lua/drawer.lua @@ -285,8 +285,8 @@ local function drawbox() if menu_header_x == nil then menu_header_x = x + (w // 2) - (#menu_header // 2) end - screen.setcursor(menu_header_x, y) - printc(menu_header) + screen.setcursor(menu_header_x - 1, y) + printc(" " .. menu_header .. " ") end local function drawbrand()