Rename variable name from 'index' to 'idx' to avoid shadowing index(3).
Noticed by: dim MFC after: 2 weeks
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cb36b2a5c4
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664419606c
@ -511,25 +511,25 @@ kvp_get_value(int pool, __u8 *key, int key_size, __u8 *value,
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static int
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kvp_pool_enumerate(int pool, int index, __u8 *key, int key_size,
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kvp_pool_enumerate(int pool, int idx, __u8 *key, int key_size,
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__u8 *value, int value_size)
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{
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struct kvp_record *record;
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KVP_LOG(LOG_DEBUG, "kvp_pool_enumerate: pool = %d, index = %d\n,",
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pool, index);
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pool, idx);
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/* First update our in-memory state first. */
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kvp_update_mem_state(pool);
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record = kvp_pools[pool].records;
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/* Index starts with 0 */
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if (index >= kvp_pools[pool].num_records) {
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if (idx >= kvp_pools[pool].num_records) {
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return (1);
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}
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memcpy(key, record[index].key, key_size);
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memcpy(value, record[index].value, value_size);
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memcpy(key, record[idx].key, key_size);
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memcpy(value, record[idx].value, value_size);
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return (0);
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}
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