Remove files confusing the git exporter

This commit is contained in:
Baptiste Daroussin 2017-04-15 21:25:39 +00:00
parent a19eddc34b
commit 6e75c93f2f
52 changed files with 1 additions and 7280 deletions

20
build/.gitignore vendored
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@ -1,20 +0,0 @@
# Visual C++
.vs/
*Copy
*.db
*.opensdf
*.sdf
*.suo
*.user
*.opendb
VS2005/
VS2008/
VS2010/bin/
VS2010/zwrapbench/
VS2012/bin/
VS2013/bin/
VS2015/bin/
# CMake
cmake/

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@ -1,56 +0,0 @@
Projects for various integrated development environments (IDE)
==============================================================
#### Included projects
The following projects are included with the zstd distribution:
- `cmake` - CMake project contributed by Artyom Dymchenko
- `VS2005` - Visual Studio 2005 project
- `VS2008` - Visual Studio 2008 project
- `VS2010` - Visual Studio 2010 project (which also works well with Visual Studio 2012, 2013, 2015)
- `VS_scripts` - command line scripts prepared for Visual Studio compilation without IDE
#### How to compile zstd with Visual Studio
1. Install Visual Studio e.g. VS 2015 Community Edition (it's free).
2. Download the latest version of zstd from https://github.com/facebook/zstd/releases
3. Decompress ZIP archive.
4. Go to decompressed directory then to `projects` then `VS2010` and open `zstd.sln`
5. Visual Studio will ask about converting VS2010 project to VS2015 and you should agree.
6. Change `Debug` to `Release` and if you have 64-bit Windows change also `Win32` to `x64`.
7. Press F7 on keyboard or select `BUILD` from the menu bar and choose `Build Solution`.
8. If compilation will be fine a compiled executable will be in `projects\VS2010\bin\x64\Release\zstd.exe`
#### Projects available within zstd.sln
The Visual Studio solution file `visual\VS2010\zstd.sln` contains many projects that will be compiled to the
`visual\VS2010\bin\$(Platform)_$(Configuration)` directory. For example `zstd` set to `x64` and
`Release` will be compiled to `visual\VS2010\bin\x64_Release\zstd.exe`. The solution file contains the
following projects:
- `zstd` : Command Line Utility, supporting gzip-like arguments
- `datagen` : Synthetic and parametrable data generator, for tests
- `fullbench` : Precisely measure speed for each zstd inner functions
- `fuzzer` : Test tool, to check zstd integrity on target platform
- `libzstd` : A static ZSTD library compiled to `libzstd_static.lib`
- `libzstd-dll` : A dynamic ZSTD library (DLL) compiled to `libzstd.dll` with the import library `libzstd.lib`
- `fullbench-dll` : The fullbench program compiled with the import library; the executable requires ZSTD DLL
#### Using ZSTD DLL with Microsoft Visual C++ project
The header file `lib\zstd.h` and the import library
`visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.lib` are required to compile
a project using Visual C++.
1. The path to header files should be added to `Additional Include Directories` that can
be found in Project Properties of Visual Studio IDE in the `C/C++` Property Pages on the `General` page.
2. The import library has to be added to `Additional Dependencies` that can
be found in Project Properties in the `Linker` Property Pages on the `Input` page.
If one will provide only the name `libzstd.lib` without a full path to the library
then the directory has to be added to `Linker\General\Additional Library Directories`.
The compiled executable will require ZSTD DLL which is available at
`visual\VS2010\bin\$(Platform)_$(Configuration)\libzstd.dll`.

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@ -1,440 +0,0 @@
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@ -1,55 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 9.00
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BLOCK "StringFileInfo"
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BLOCK "040904B0"
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{8BFD8150-94D5-4BF9-8A50-7BD9929A0850}.Release|x64.Build.0 = Release|x64
{00000000-94D5-4BF9-8A50-7BD9929A0850}.Debug|Win32.ActiveCfg = Debug|Win32
{00000000-94D5-4BF9-8A50-7BD9929A0850}.Debug|Win32.Build.0 = Debug|Win32
{00000000-94D5-4BF9-8A50-7BD9929A0850}.Debug|x64.ActiveCfg = Debug|x64
{00000000-94D5-4BF9-8A50-7BD9929A0850}.Debug|x64.Build.0 = Debug|x64
{00000000-94D5-4BF9-8A50-7BD9929A0850}.Release|Win32.ActiveCfg = Release|Win32
{00000000-94D5-4BF9-8A50-7BD9929A0850}.Release|Win32.Build.0 = Release|Win32
{00000000-94D5-4BF9-8A50-7BD9929A0850}.Release|x64.ActiveCfg = Release|x64
{00000000-94D5-4BF9-8A50-7BD9929A0850}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -1,51 +0,0 @@
// Microsoft Visual C++ generated resource script.
//
#include "zstd.h" /* ZSTD_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION ZSTD_VERSION_MAJOR,ZSTD_VERSION_MINOR,ZSTD_VERSION_RELEASE,0
PRODUCTVERSION ZSTD_VERSION_MAJOR,ZSTD_VERSION_MINOR,ZSTD_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet, Facebook, Inc."
VALUE "FileDescription", "Zstandard - Fast and efficient compression algorithm"
VALUE "FileVersion", ZSTD_VERSION_STRING
VALUE "InternalName", "zstd.exe"
VALUE "LegalCopyright", "Copyright (c) 2013-present, Yann Collet, Facebook, Inc."
VALUE "OriginalFilename", "zstd.exe"
VALUE "ProductName", "Zstandard"
VALUE "ProductVersion", ZSTD_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif

View File

@ -1,230 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\lib\common\entropy_common.c" />
<ClCompile Include="..\..\..\lib\common\error_private.c" />
<ClCompile Include="..\..\..\lib\common\pool.c" />
<ClCompile Include="..\..\..\lib\common\threading.c" />
<ClCompile Include="..\..\..\lib\common\xxhash.c" />
<ClCompile Include="..\..\..\lib\common\zstd_common.c" />
<ClCompile Include="..\..\..\lib\common\fse_decompress.c" />
<ClCompile Include="..\..\..\lib\compress\fse_compress.c" />
<ClCompile Include="..\..\..\lib\compress\huf_compress.c" />
<ClCompile Include="..\..\..\lib\compress\zstdmt_compress.c" />
<ClCompile Include="..\..\..\lib\compress\zstd_compress.c" />
<ClCompile Include="..\..\..\lib\decompress\huf_decompress.c" />
<ClCompile Include="..\..\..\lib\decompress\zstd_decompress.c" />
<ClCompile Include="..\..\..\lib\dictBuilder\cover.c" />
<ClCompile Include="..\..\..\lib\dictBuilder\divsufsort.c" />
<ClCompile Include="..\..\..\lib\dictBuilder\zdict.c" />
<ClCompile Include="..\..\..\lib\legacy\zstd_v01.c" />
<ClCompile Include="..\..\..\lib\legacy\zstd_v02.c" />
<ClCompile Include="..\..\..\lib\legacy\zstd_v03.c" />
<ClCompile Include="..\..\..\lib\legacy\zstd_v04.c" />
<ClCompile Include="..\..\..\lib\legacy\zstd_v05.c" />
<ClCompile Include="..\..\..\lib\legacy\zstd_v06.c" />
<ClCompile Include="..\..\..\lib\legacy\zstd_v07.c" />
<ClCompile Include="..\..\..\programs\bench.c" />
<ClCompile Include="..\..\..\programs\datagen.c" />
<ClCompile Include="..\..\..\programs\dibio.c" />
<ClCompile Include="..\..\..\programs\fileio.c" />
<ClCompile Include="..\..\..\programs\zstdcli.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\lib\common\pool.h" />
<ClInclude Include="..\..\..\lib\common\threading.h" />
<ClInclude Include="..\..\..\lib\common\xxhash.h" />
<ClInclude Include="..\..\..\lib\compress\zstdmt_compress.h" />
<ClInclude Include="..\..\..\lib\dictBuilder\zdict.h" />
<ClInclude Include="..\..\..\lib\dictBuilder\divsufsort.h" />
<ClInclude Include="..\..\..\lib\common\fse.h" />
<ClInclude Include="..\..\..\lib\common\huf.h" />
<ClInclude Include="..\..\..\lib\zstd.h" />
<ClInclude Include="..\..\..\lib\common\zstd_internal.h" />
<ClInclude Include="..\..\..\lib\common\zstd_errors.h" />
<ClInclude Include="..\..\..\lib\compress\zstd_opt.h" />
<ClInclude Include="..\..\..\lib\legacy\zstd_legacy.h" />
<ClInclude Include="..\..\..\lib\legacy\zstd_v01.h" />
<ClInclude Include="..\..\..\lib\legacy\zstd_v02.h" />
<ClInclude Include="..\..\..\lib\legacy\zstd_v03.h" />
<ClInclude Include="..\..\..\lib\legacy\zstd_v04.h" />
<ClInclude Include="..\..\..\lib\legacy\zstd_v05.h" />
<ClInclude Include="..\..\..\lib\legacy\zstd_v06.h" />
<ClInclude Include="..\..\..\lib\legacy\zstd_v07.h" />
<ClInclude Include="..\..\..\programs\bench.h" />
<ClInclude Include="..\..\..\programs\datagen.h" />
<ClInclude Include="..\..\..\programs\dibio.h" />
<ClInclude Include="..\..\..\programs\fileio.h" />
<ClInclude Include="..\..\..\programs\platform.h" />
<ClInclude Include="..\..\..\programs\util.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="zstd.rc" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{4E52A41A-F33B-4C7A-8C36-A1A6B4F4277C}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>zstd</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\lib\compress;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(SolutionDir)..\..\lib\dictBuilder;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\lib\compress;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(SolutionDir)..\..\lib\dictBuilder;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
<LibraryPath>$(LibraryPath);</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\lib\compress;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(SolutionDir)..\..\lib\dictBuilder;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
<LibraryPath>$(LibraryPath)</LibraryPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\lib\compress;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(SolutionDir)..\..\lib\dictBuilder;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
<LibraryPath>$(LibraryPath);</LibraryPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>ZSTD_LEGACY_SUPPORT=4;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>ZSTD_LEGACY_SUPPORT=4;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>ZSTD_LEGACY_SUPPORT=4;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnablePREfast>false</EnablePREfast>
<TreatWarningAsError>false</TreatWarningAsError>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>ZSTD_LEGACY_SUPPORT=4;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<AdditionalOptions>/DZSTD_MULTITHREAD %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>setargv.obj;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,54 +0,0 @@
Command line scripts for Visual Studio compilation without IDE
==============================================================
Here are a few command lines for reference :
### Build with Visual Studio 2013 for msvcr120.dll
Running the following command will build both the `Release Win32` and `Release x64` versions:
```batch
build\build.VS2013.cmd
```
The result of each build will be in the corresponding `build\bin\Release\{ARCH}\` folder.
If you want to only need one architecture:
- Win32: `build\build.generic.cmd VS2013 Win32 Release v120`
- x64: `build\build.generic.cmd VS2013 x64 Release v120`
If you want a Debug build:
- Win32: `build\build.generic.cmd VS2013 Win32 Debug v120`
- x64: `build\build.generic.cmd VS2013 x64 Debug v120`
### Build with Visual Studio 2015 for msvcr140.dll
Running the following command will build both the `Release Win32` and `Release x64` versions:
```batch
build\build.VS2015.cmd
```
The result of each build will be in the corresponding `build\bin\Release\{ARCH}\` folder.
If you want to only need one architecture:
- Win32: `build\build.generic.cmd VS2015 Win32 Release v140`
- x64: `build\build.generic.cmd VS2015 x64 Release v140`
If you want a Debug build:
- Win32: `build\build.generic.cmd VS2015 Win32 Debug v140`
- x64: `build\build.generic.cmd VS2015 x64 Debug v140`
### Build with Visual Studio 2015 for msvcr120.dll
You need to invoke `build\build.generic.cmd` with the proper arguments:
**For Win32**
```batch
build\build.generic.cmd VS2015 Win32 Release v120
```
The result of the build will be in the `build\bin\Release\Win32\` folder.
**For x64**
```batch
build\build.generic.cmd VS2015 x64 Release v120
```
The result of the build will be in the `build\bin\Release\x64\` folder.
If you want Debug builds, replace `Release` with `Debug`.

View File

@ -1,7 +0,0 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2010 Win32 Release v100
rem build 64-bit
call "%~p0%build.generic.cmd" VS2010 x64 Release v100

View File

@ -1,6 +0,0 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2012 Win32 Release v110
rem build 64-bit
call "%~p0%build.generic.cmd" VS2012 x64 Release v110

View File

@ -1,7 +0,0 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2013 Win32 Release v120
rem build 64-bit
call "%~p0%build.generic.cmd" VS2013 x64 Release v120

View File

@ -1,7 +0,0 @@
@echo off
rem build 32-bit
call "%~p0%build.generic.cmd" VS2015 Win32 Release v140
rem build 64-bit
call "%~p0%build.generic.cmd" VS2015 x64 Release v140

View File

@ -1,52 +0,0 @@
@echo off
IF "%1%" == "" GOTO display_help
SETLOCAL
SET msbuild_version=%1
SET msbuild_platform=%2
IF "%msbuild_platform%" == "" SET msbuild_platform=x64
SET msbuild_configuration=%3
IF "%msbuild_configuration%" == "" SET msbuild_configuration=Release
SET msbuild_toolset=%4
GOTO build
:display_help
echo Syntax: build.generic.cmd msbuild_version msbuild_platform msbuild_configuration msbuild_toolset
echo msbuild_version: VS installed version (VS2012, VS2013, VS2015, ...)
echo msbuild_platform: Platform (x64 or Win32)
echo msbuild_configuration: VS configuration (Release or Debug)
echo msbuild_toolset: Platform Toolset (v100, v110, v120, v140)
EXIT /B 1
:build
SET msbuild="%windir%\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe"
IF %msbuild_version% == VS2013 SET msbuild="%programfiles(x86)%\MSBuild\12.0\Bin\MSBuild.exe"
IF %msbuild_version% == VS2015 SET msbuild="%programfiles(x86)%\MSBuild\14.0\Bin\MSBuild.exe"
rem TODO: Visual Studio "15" (vNext) will use MSBuild 15.0 ?
SET project="%~p0\..\VS2010\zstd.sln"
SET msbuild_params=/verbosity:minimal /nologo /t:Clean,Build /p:Platform=%msbuild_platform% /p:Configuration=%msbuild_configuration%
IF NOT "%msbuild_toolset%" == "" SET msbuild_params=%msbuild_params% /p:PlatformToolset=%msbuild_toolset%
SET output=%~p0%bin
SET output="%output%/%msbuild_configuration%/%msbuild_platform%/"
SET msbuild_params=%msbuild_params% /p:OutDir=%output%
echo ### Building %msbuild_version% project for %msbuild_configuration% %msbuild_platform% (%msbuild_toolset%)...
echo ### Build Params: %msbuild_params%
%msbuild% %project% %msbuild_params%
IF ERRORLEVEL 1 EXIT /B 1
echo # Success
echo # OutDir: %output%
echo #

View File

@ -1,6 +0,0 @@
# cmake producted
CMakeCache.txt
CMakeFiles
Makefile
cmake_install.cmake
cmake_uninstall.cmake

View File

@ -1,41 +0,0 @@
# ################################################################
# Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree. An additional grant
# of patent rights can be found in the PATENTS file in the same directory.
# ################################################################
PROJECT(zstd)
CMAKE_MINIMUM_REQUIRED(VERSION 2.8.7)
OPTION(ZSTD_LEGACY_SUPPORT "LEGACY SUPPORT" OFF)
OPTION(ZSTD_MULTITHREAD_SUPPORT "MULTITHREADING SUPPORT" ON)
OPTION(ZSTD_BUILD_CONTRIB "BUILD CONTRIB" OFF)
IF (ZSTD_LEGACY_SUPPORT)
MESSAGE(STATUS "ZSTD_LEGACY_SUPPORT defined!")
ADD_DEFINITIONS(-DZSTD_LEGACY_SUPPORT=4)
ELSE (ZSTD_LEGACY_SUPPORT)
MESSAGE(STATUS "ZSTD_LEGACY_SUPPORT not defined!")
ADD_DEFINITIONS(-DZSTD_LEGACY_SUPPORT=0)
ENDIF (ZSTD_LEGACY_SUPPORT)
ADD_SUBDIRECTORY(lib)
ADD_SUBDIRECTORY(programs)
ADD_SUBDIRECTORY(tests)
IF (ZSTD_BUILD_CONTRIB)
ADD_SUBDIRECTORY(contrib)
ENDIF (ZSTD_BUILD_CONTRIB)
#-----------------------------------------------------------------------------
# Add extra compilation flags
#-----------------------------------------------------------------------------
INCLUDE(CMakeModules/AddExtraCompilationFlags.cmake)
ADD_EXTRA_COMPILATION_FLAGS()
ADD_CUSTOM_TARGET(clean-all
COMMAND ${CMAKE_BUILD_TOOL} clean
COMMAND rm -rf ${CMAKE_BINARY_DIR}/
)

View File

@ -1,329 +0,0 @@
MACRO(ADD_EXTRA_COMPILATION_FLAGS)
include(CheckCXXCompilerFlag)
include(CheckCCompilerFlag)
if (CMAKE_COMPILER_IS_GNUCXX OR MINGW) #Not only UNIX but also WIN32 for MinGW
set(POSITION_INDEPENDENT_CODE_FLAG "-fPIC")
CHECK_C_COMPILER_FLAG(${POSITION_INDEPENDENT_CODE_FLAG} POSITION_INDEPENDENT_CODE_FLAG_ALLOWED)
if (POSITION_INDEPENDENT_CODE_FLAG_ALLOWED)
MESSAGE("Compiler flag ${POSITION_INDEPENDENT_CODE_FLAG} allowed")
set(ACTIVATE_POSITION_INDEPENDENT_CODE_FLAG "ON" CACHE BOOL "activate -fPIC flag")
else ()
MESSAGE("Compiler flag ${POSITION_INDEPENDENT_CODE_FLAG} not allowed")
endif (POSITION_INDEPENDENT_CODE_FLAG_ALLOWED)
set(WARNING_UNDEF "-Wundef")
CHECK_C_COMPILER_FLAG(${WARNING_UNDEF} WARNING_UNDEF_ALLOWED)
if (WARNING_UNDEF_ALLOWED)
MESSAGE("Compiler flag ${WARNING_UNDEF} allowed")
set(ACTIVATE_WARNING_UNDEF "ON" CACHE BOOL "activate -Wundef flag")
else ()
MESSAGE("Compiler flag ${WARNING_UNDEF} not allowed")
endif (WARNING_UNDEF_ALLOWED)
set(WARNING_SHADOW "-Wshadow")
CHECK_C_COMPILER_FLAG(${WARNING_SHADOW} WARNING_SHADOW_ALLOWED)
if (WARNING_SHADOW_ALLOWED)
MESSAGE("Compiler flag ${WARNING_SHADOW} allowed")
set(ACTIVATE_WARNING_SHADOW "ON" CACHE BOOL "activate -Wshadow flag")
else ()
MESSAGE("Compiler flag ${WARNING_SHADOW} not allowed")
endif (WARNING_SHADOW_ALLOWED)
set(WARNING_CAST_ALIGN "-Wcast-align")
CHECK_C_COMPILER_FLAG(${WARNING_CAST_ALIGN} WARNING_CAST_ALIGN_ALLOWED)
if (WARNING_CAST_ALIGN_ALLOWED)
MESSAGE("Compiler flag ${WARNING_CAST_ALIGN} allowed")
set(ACTIVATE_WARNING_CAST_ALIGN "ON" CACHE BOOL "activate -Wcast-align flag")
else ()
MESSAGE("Compiler flag ${WARNING_CAST_ALIGN} not allowed")
endif (WARNING_CAST_ALIGN_ALLOWED)
set(WARNING_CAST_QUAL "-Wcast-qual")
CHECK_C_COMPILER_FLAG(${WARNING_CAST_QUAL} WARNING_CAST_QUAL_ALLOWED)
if (WARNING_CAST_QUAL_ALLOWED)
MESSAGE("Compiler flag ${WARNING_CAST_QUAL} allowed")
set(ACTIVATE_WARNING_CAST_QUAL "ON" CACHE BOOL "activate -Wcast-qual flag")
else ()
MESSAGE("Compiler flag ${WARNING_CAST_QUAL} not allowed")
endif (WARNING_CAST_QUAL_ALLOWED)
set(WARNING_STRICT_PROTOTYPES "-Wstrict-prototypes")
CHECK_C_COMPILER_FLAG(${WARNING_STRICT_PROTOTYPES} WARNING_STRICT_PROTOTYPES_ALLOWED)
if (WARNING_STRICT_PROTOTYPES_ALLOWED)
MESSAGE("Compiler flag ${WARNING_STRICT_PROTOTYPES} allowed")
set(ACTIVATE_WARNING_STRICT_PROTOTYPES "ON" CACHE BOOL "activate -Wstrict-prototypes flag")
else ()
MESSAGE("Compiler flag ${WARNING_STRICT_PROTOTYPES} not allowed")
endif (WARNING_STRICT_PROTOTYPES_ALLOWED)
set(WARNING_ALL "-Wall")
CHECK_C_COMPILER_FLAG(${WARNING_ALL} WARNING_ALL_ALLOWED)
if (WARNING_ALL_ALLOWED)
MESSAGE("Compiler flag ${WARNING_ALL} allowed")
set(ACTIVATE_WARNING_ALL "ON" CACHE BOOL "activate -Wall flag")
else ()
MESSAGE("Compiler flag ${WARNING_ALL} not allowed")
endif (WARNING_ALL_ALLOWED)
set(WARNING_EXTRA "-Wextra")
CHECK_C_COMPILER_FLAG(${WARNING_EXTRA} WARNING_EXTRA_ALLOWED)
if (WARNING_EXTRA_ALLOWED)
MESSAGE("Compiler flag ${WARNING_EXTRA} allowed")
set(ACTIVATE_WARNING_EXTRA "ON" CACHE BOOL "activate -Wextra flag")
else ()
MESSAGE("Compiler flag ${WARNING_EXTRA} not allowed")
endif (WARNING_EXTRA_ALLOWED)
set(WARNING_FLOAT_EQUAL "-Wfloat-equal")
CHECK_C_COMPILER_FLAG(${WARNING_FLOAT_EQUAL} WARNING_FLOAT_EQUAL_ALLOWED)
if (WARNING_FLOAT_EQUAL_ALLOWED)
MESSAGE("Compiler flag ${WARNING_FLOAT_EQUAL} allowed")
set(ACTIVATE_WARNING_FLOAT_EQUAL "OFF" CACHE BOOL "activate -Wfloat-equal flag")
else ()
MESSAGE("Compiler flag ${WARNING_FLOAT_EQUAL} not allowed")
endif (WARNING_FLOAT_EQUAL_ALLOWED)
set(WARNING_SIGN_CONVERSION "-Wsign-conversion")
CHECK_C_COMPILER_FLAG(${WARNING_SIGN_CONVERSION} WARNING_SIGN_CONVERSION_ALLOWED)
if (WARNING_SIGN_CONVERSION_ALLOWED)
MESSAGE("Compiler flag ${WARNING_SIGN_CONVERSION} allowed")
set(ACTIVATE_WARNING_SIGN_CONVERSION "OFF" CACHE BOOL "activate -Wsign-conversion flag")
else ()
MESSAGE("Compiler flag ${WARNING_SIGN_CONVERSION} not allowed")
endif (WARNING_SIGN_CONVERSION_ALLOWED)
if (ACTIVATE_POSITION_INDEPENDENT_CODE_FLAG)
list(APPEND CMAKE_C_FLAGS ${POSITION_INDEPENDENT_CODE_FLAG})
else ()
string(REPLACE ${POSITION_INDEPENDENT_CODE_FLAG} "" CMAKE_C_FLAGS "${POSITION_INDEPENDENT_CODE_FLAG}")
endif (ACTIVATE_POSITION_INDEPENDENT_CODE_FLAG)
if (ACTIVATE_WARNING_UNDEF)
list(APPEND CMAKE_CXX_FLAGS ${WARNING_UNDEF})
list(APPEND CMAKE_C_FLAGS ${WARNING_UNDEF})
else ()
string(REPLACE ${WARNING_UNDEF} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${WARNING_UNDEF} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_WARNING_UNDEF)
if (ACTIVATE_WARNING_SHADOW)
list(APPEND CMAKE_CXX_FLAGS ${WARNING_SHADOW})
list(APPEND CMAKE_C_FLAGS ${WARNING_SHADOW})
else ()
string(REPLACE ${WARNING_SHADOW} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${WARNING_SHADOW} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_WARNING_SHADOW)
if (ACTIVATE_WARNING_CAST_QUAL)
list(APPEND CMAKE_CXX_FLAGS ${WARNING_CAST_QUAL})
list(APPEND CMAKE_C_FLAGS ${WARNING_CAST_QUAL})
else ()
string(REPLACE ${WARNING_CAST_QUAL} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${WARNING_CAST_QUAL} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_WARNING_CAST_QUAL)
if (ACTIVATE_WARNING_CAST_ALIGN)
list(APPEND CMAKE_CXX_FLAGS ${WARNING_CAST_ALIGN})
list(APPEND CMAKE_C_FLAGS ${WARNING_CAST_ALIGN})
else ()
string(REPLACE ${WARNING_CAST_ALIGN} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${WARNING_CAST_ALIGN} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_WARNING_CAST_ALIGN)
if (ACTIVATE_WARNING_STRICT_PROTOTYPES)
list(APPEND CMAKE_C_FLAGS ${WARNING_STRICT_PROTOTYPES})
else ()
string(REPLACE ${WARNING_STRICT_PROTOTYPES} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_WARNING_STRICT_PROTOTYPES)
if (ACTIVATE_WARNING_ALL)
list(APPEND CMAKE_CXX_FLAGS ${WARNING_ALL})
list(APPEND CMAKE_C_FLAGS ${WARNING_ALL})
else ()
string(REPLACE ${WARNING_ALL} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${WARNING_ALL} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_WARNING_ALL)
if (ACTIVATE_WARNING_EXTRA)
list(APPEND CMAKE_CXX_FLAGS ${WARNING_EXTRA})
list(APPEND CMAKE_C_FLAGS ${WARNING_EXTRA})
else ()
string(REPLACE ${WARNING_EXTRA} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${WARNING_EXTRA} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_WARNING_EXTRA)
if (ACTIVATE_WARNING_FLOAT_EQUAL)
list(APPEND CMAKE_CXX_FLAGS ${WARNING_FLOAT_EQUAL})
list(APPEND CMAKE_C_FLAGS ${WARNING_FLOAT_EQUAL})
else ()
string(REPLACE ${WARNING_FLOAT_EQUAL} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${WARNING_FLOAT_EQUAL} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_WARNING_FLOAT_EQUAL)
if (ACTIVATE_WARNING_SIGN_CONVERSION)
list(APPEND CMAKE_CXX_FLAGS ${WARNING_SIGN_CONVERSION})
list(APPEND CMAKE_C_FLAGS ${WARNING_SIGN_CONVERSION})
else ()
string(REPLACE ${WARNING_SIGN_CONVERSION} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${WARNING_SIGN_CONVERSION} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_WARNING_SIGN_CONVERSION)
#Set c++11 by default
list(APPEND CMAKE_CXX_FLAGS "-std=c++11")
#Set c99 by default
list(APPEND CMAKE_C_FLAGS "-std=c99")
elseif (MSVC)
# Add specific compilation flags for Windows Visual
set(WARNING_ALL "/Wall")
CHECK_C_COMPILER_FLAG(${WARNING_ALL} WARNING_ALL_ALLOWED)
if (WARNING_ALL_ALLOWED)
MESSAGE("Compiler flag ${WARNING_ALL} allowed")
set(ACTIVATE_WARNING_ALL "OFF" CACHE BOOL "activate /Wall flag")
else ()
MESSAGE("Compiler flag ${WARNING_ALL} not allowed")
endif (WARNING_ALL_ALLOWED)
set(RTC_FLAG "/RTC1")
CHECK_C_COMPILER_FLAG(${RTC_FLAG} RTC_FLAG_ALLOWED)
if (RTC_FLAG_ALLOWED)
MESSAGE("Compiler flag ${RTC_FLAG} allowed")
set(ACTIVATE_RTC_FLAG "ON" CACHE BOOL "activate /RTC1 flag")
else ()
MESSAGE("Compiler flag ${RTC_FLAG} not allowed")
endif (RTC_FLAG_ALLOWED)
set(ZC_FLAG "/Zc:forScope")
CHECK_C_COMPILER_FLAG(${ZC_FLAG} ZC_FLAG_ALLOWED)
if (ZC_FLAG_ALLOWED)
MESSAGE("Compiler flag ${ZC_FLAG} allowed")
set(ACTIVATE_ZC_FLAG "ON" CACHE BOOL "activate /Zc:forScope flag")
else ()
MESSAGE("Compiler flag ${ZC_FLAG} not allowed")
endif (ZC_FLAG_ALLOWED)
set(GD_FLAG "/Gd")
CHECK_C_COMPILER_FLAG(${GD_FLAG} GD_FLAG_ALLOWED)
if (GD_FLAG_ALLOWED)
MESSAGE("Compiler flag ${GD_FLAG} allowed")
set(ACTIVATE_GD_FLAG "ON" CACHE BOOL "activate /Gd flag")
else ()
MESSAGE("Compiler flag ${GD_FLAG} not allowed")
endif (GD_FLAG_ALLOWED)
set(ANALYZE_FLAG "/analyze:stacksize25000")
CHECK_C_COMPILER_FLAG(${ANALYZE_FLAG} ANALYZE_FLAG_ALLOWED)
if (ANALYZE_FLAG_ALLOWED)
MESSAGE("Compiler flag ${ANALYZE_FLAG} allowed")
set(ACTIVATE_ANALYZE_FLAG "ON" CACHE BOOL "activate /ANALYZE flag")
else ()
MESSAGE("Compiler flag ${ANALYZE_FLAG} not allowed")
endif (ANALYZE_FLAG_ALLOWED)
if (ACTIVATE_WARNING_ALL)
list(APPEND CMAKE_CXX_FLAGS ${WARNING_ALL})
list(APPEND CMAKE_C_FLAGS ${WARNING_ALL})
else ()
string(REPLACE ${WARNING_ALL} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${WARNING_ALL} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_WARNING_ALL)
# Only for DEBUG version
if (ACTIVATE_RTC_FLAG)
list(APPEND CMAKE_CXX_FLAGS_DEBUG ${RTC_FLAG})
list(APPEND CMAKE_C_FLAGS_DEBUG ${RTC_FLAG})
else ()
string(REPLACE ${RTC_FLAG} "" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
string(REPLACE ${RTC_FLAG} "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
endif (ACTIVATE_RTC_FLAG)
if (ACTIVATE_ZC_FLAG)
list(APPEND CMAKE_CXX_FLAGS ${ZC_FLAG})
list(APPEND CMAKE_C_FLAGS ${ZC_FLAG})
else ()
string(REPLACE ${ZC_FLAG} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${ZC_FLAG} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_ZC_FLAG)
if (ACTIVATE_GD_FLAG)
list(APPEND CMAKE_CXX_FLAGS ${GD_FLAG})
list(APPEND CMAKE_C_FLAGS ${GD_FLAG})
else ()
string(REPLACE ${GD_FLAG} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${GD_FLAG} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_GD_FLAG)
if (ACTIVATE_ANALYZE_FLAG)
list(APPEND CMAKE_CXX_FLAGS ${ANALYZE_FLAG})
list(APPEND CMAKE_C_FLAGS ${ANALYZE_FLAG})
else ()
string(REPLACE ${ANALYZE_FLAG} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${ANALYZE_FLAG} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_ANALYZE_FLAG)
if (MSVC80 OR MSVC90 OR MSVC10 OR MSVC11)
# To avoid compiler warning (level 4) C4571, compile with /EHa if you still want
# your catch(...) blocks to catch structured exceptions.
list(APPEND CMAKE_CXX_FLAGS "/EHa")
endif (MSVC80 OR MSVC90 OR MSVC10 OR MSVC11)
set(MULTITHREADED_COMPILATION "/MP")
MESSAGE("Compiler flag ${MULTITHREADED_COMPILATION} allowed")
set(ACTIVATE_MULTITHREADED_COMPILATION "ON" CACHE BOOL "activate /MP flag")
if (ACTIVATE_MULTITHREADED_COMPILATION)
list(APPEND CMAKE_CXX_FLAGS ${MULTITHREADED_COMPILATION})
list(APPEND CMAKE_C_FLAGS ${MULTITHREADED_COMPILATION})
else ()
string(REPLACE ${MULTITHREADED_COMPILATION} "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE ${MULTITHREADED_COMPILATION} "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
endif (ACTIVATE_MULTITHREADED_COMPILATION)
#For exceptions
list(APPEND CMAKE_CXX_FLAGS "/EHsc")
list(APPEND CMAKE_C_FLAGS "/EHsc")
# UNICODE SUPPORT
list(APPEND CMAKE_CXX_FLAGS "/D_UNICODE /DUNICODE")
list(APPEND CMAKE_C_FLAGS "/D_UNICODE /DUNICODE")
endif ()
# Remove duplicates compilation flags
FOREACH (flag_var CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
separate_arguments(${flag_var})
list(REMOVE_DUPLICATES ${flag_var})
string(REPLACE ";" " " ${flag_var} "${${flag_var}}")
set(${flag_var} "${${flag_var}}" CACHE STRING "common build flags" FORCE)
ENDFOREACH (flag_var)
if (MSVC)
# Replace /MT to /MD flag
# Replace /O2 to /O3 flag
FOREACH (flag_var CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO)
STRING(REGEX REPLACE "/MT" "/MD" ${flag_var} "${${flag_var}}")
STRING(REGEX REPLACE "/O2" "/Ox" ${flag_var} "${${flag_var}}")
ENDFOREACH (flag_var)
endif ()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}" CACHE STRING "Updated flags" FORCE)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}" CACHE STRING "Updated flags" FORCE)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}" CACHE STRING "Updated flags" FORCE)
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL}" CACHE STRING "Updated flags" FORCE)
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}" CACHE STRING "Updated flags" FORCE)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}" CACHE STRING "Updated flags" FORCE)
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}" CACHE STRING "Updated flags" FORCE)
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "Updated flags" FORCE)
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL}" CACHE STRING "Updated flags" FORCE)
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}" CACHE STRING "Updated flags" FORCE)
ENDMACRO(ADD_EXTRA_COMPILATION_FLAGS)

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@ -1,22 +0,0 @@
if(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
message(FATAL_ERROR "Cannot find install manifest: @CMAKE_BINARY_DIR@/install_manifest.txt")
endif(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
file(READ "@CMAKE_BINARY_DIR@/install_manifest.txt" files)
string(REGEX REPLACE "\n" ";" files "${files}")
foreach(file ${files})
message(STATUS "Uninstalling $ENV{DESTDIR}${file}")
if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
exec_program(
"@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
OUTPUT_VARIABLE rm_out
RETURN_VALUE rm_retval
)
if(NOT "${rm_retval}" STREQUAL 0)
message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}")
endif(NOT "${rm_retval}" STREQUAL 0)
else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
message(STATUS "File $ENV{DESTDIR}${file} does not exist.")
endif(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
endforeach(file)

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@ -1,16 +0,0 @@
# ################################################################
# * Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
# * All rights reserved.
# *
# * This source code is licensed under the BSD-style license found in the
# * LICENSE file in the root directory of this source tree. An additional grant
# * of patent rights can be found in the PATENTS file in the same directory.
#
# You can contact the author at :
# - zstd homepage : http://www.zstd.net/
# ################################################################
PROJECT(contrib)
ADD_SUBDIRECTORY(pzstd)

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@ -1,30 +0,0 @@
# ################################################################
# * Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
# * All rights reserved.
# *
# * This source code is licensed under the BSD-style license found in the
# * LICENSE file in the root directory of this source tree. An additional grant
# * of patent rights can be found in the PATENTS file in the same directory.
#
# You can contact the author at :
# - zstd homepage : http://www.zstd.net/
# ################################################################
PROJECT(pzstd)
SET(CMAKE_INCLUDE_CURRENT_DIR TRUE)
# Define project root directory
SET(ROOT_DIR ../../../..)
# Define programs directory, where sources and header files are located
SET(LIBRARY_DIR ${ROOT_DIR}/lib)
SET(PROGRAMS_DIR ${ROOT_DIR}/programs)
SET(PZSTD_DIR ${ROOT_DIR}/contrib/pzstd)
INCLUDE_DIRECTORIES(${PROGRAMS_DIR} ${LIBRARY_DIR} ${LIBRARY_DIR}/common ${PZSTD_DIR})
ADD_EXECUTABLE(pzstd ${PZSTD_DIR}/main.cpp ${PZSTD_DIR}/Options.cpp ${PZSTD_DIR}/Pzstd.cpp ${PZSTD_DIR}/SkippableFrame.cpp)
TARGET_LINK_LIBRARIES(pzstd libzstd_static pthread)
SET_TARGET_PROPERTIES(pzstd PROPERTIES COMPILE_DEFINITIONS "NDEBUG")
SET_TARGET_PROPERTIES(pzstd PROPERTIES COMPILE_OPTIONS "-Wno-shadow")

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@ -1,192 +0,0 @@
# ################################################################
# * Copyright (c) 2014-present, Yann Collet, Facebook, Inc.
# * All rights reserved.
# *
# * This source code is licensed under the BSD-style license found in the
# * LICENSE file in the root directory of this source tree. An additional grant
# * of patent rights can be found in the PATENTS file in the same directory.
#
# You can contact the author at :
# - zstd homepage : http://www.zstd.net/
# ################################################################
# Get library version based on information from input content (use regular exp)
function(GetLibraryVersion _content _outputVar1 _outputVar2 _outputVar3)
string(REGEX MATCHALL ".*define ZSTD_VERSION_MAJOR+.* ([0-9]+).*define ZSTD_VERSION_MINOR+.* ([0-9]+).*define ZSTD_VERSION_RELEASE+.* ([0-9]+)" VERSION_REGEX "${_content}")
SET(${_outputVar1} ${CMAKE_MATCH_1} PARENT_SCOPE)
SET(${_outputVar2} ${CMAKE_MATCH_2} PARENT_SCOPE)
SET(${_outputVar3} ${CMAKE_MATCH_3} PARENT_SCOPE)
endfunction()
PROJECT(libzstd)
SET(CMAKE_INCLUDE_CURRENT_DIR TRUE)
# Define project root directory
SET(ROOT_DIR ../../..)
# Define library directory, where sources and header files are located
SET(LIBRARY_DIR ${ROOT_DIR}/lib)
INCLUDE_DIRECTORIES(${LIBRARY_DIR} ${LIBRARY_DIR}/common)
# Read file content
FILE(READ ${LIBRARY_DIR}/zstd.h HEADER_CONTENT)
# Parse version
GetLibraryVersion("${HEADER_CONTENT}" LIBVER_MAJOR LIBVER_MINOR LIBVER_RELEASE)
MESSAGE("ZSTD VERSION ${LIBVER_MAJOR}.${LIBVER_MINOR}.${LIBVER_RELEASE}")
SET(Sources
${LIBRARY_DIR}/common/entropy_common.c
${LIBRARY_DIR}/common/fse_decompress.c
${LIBRARY_DIR}/common/threading.c
${LIBRARY_DIR}/common/pool.c
${LIBRARY_DIR}/common/zstd_common.c
${LIBRARY_DIR}/common/error_private.c
${LIBRARY_DIR}/common/xxhash.c
${LIBRARY_DIR}/compress/fse_compress.c
${LIBRARY_DIR}/compress/huf_compress.c
${LIBRARY_DIR}/compress/zstd_compress.c
${LIBRARY_DIR}/compress/zstdmt_compress.c
${LIBRARY_DIR}/decompress/huf_decompress.c
${LIBRARY_DIR}/decompress/zstd_decompress.c
${LIBRARY_DIR}/dictBuilder/cover.c
${LIBRARY_DIR}/dictBuilder/divsufsort.c
${LIBRARY_DIR}/dictBuilder/zdict.c
${LIBRARY_DIR}/deprecated/zbuff_common.c
${LIBRARY_DIR}/deprecated/zbuff_compress.c
${LIBRARY_DIR}/deprecated/zbuff_decompress.c)
SET(Headers
${LIBRARY_DIR}/zstd.h
${LIBRARY_DIR}/common/pool.h
${LIBRARY_DIR}/common/threading.h
${LIBRARY_DIR}/common/bitstream.h
${LIBRARY_DIR}/common/error_private.h
${LIBRARY_DIR}/common/zstd_errors.h
${LIBRARY_DIR}/common/fse.h
${LIBRARY_DIR}/common/huf.h
${LIBRARY_DIR}/common/mem.h
${LIBRARY_DIR}/common/zstd_internal.h
${LIBRARY_DIR}/compress/zstdmt_compress.h
${LIBRARY_DIR}/dictBuilder/zdict.h
${LIBRARY_DIR}/deprecated/zbuff.h)
IF (ZSTD_LEGACY_SUPPORT)
SET(LIBRARY_LEGACY_DIR ${LIBRARY_DIR}/legacy)
INCLUDE_DIRECTORIES(${LIBRARY_LEGACY_DIR})
SET(Sources ${Sources}
${LIBRARY_LEGACY_DIR}/zstd_v01.c
${LIBRARY_LEGACY_DIR}/zstd_v02.c
${LIBRARY_LEGACY_DIR}/zstd_v03.c
${LIBRARY_LEGACY_DIR}/zstd_v04.c
${LIBRARY_LEGACY_DIR}/zstd_v05.c
${LIBRARY_LEGACY_DIR}/zstd_v06.c
${LIBRARY_LEGACY_DIR}/zstd_v07.c)
SET(Headers ${Headers}
${LIBRARY_LEGACY_DIR}/zstd_legacy.h
${LIBRARY_LEGACY_DIR}/zstd_v01.h
${LIBRARY_LEGACY_DIR}/zstd_v02.h
${LIBRARY_LEGACY_DIR}/zstd_v03.h
${LIBRARY_LEGACY_DIR}/zstd_v04.h
${LIBRARY_LEGACY_DIR}/zstd_v05.h
${LIBRARY_LEGACY_DIR}/zstd_v06.h
${LIBRARY_LEGACY_DIR}/zstd_v07.h)
ENDIF (ZSTD_LEGACY_SUPPORT)
IF (MSVC)
SET(MSVC_RESOURCE_DIR ${ROOT_DIR}/build/VS2010/libzstd-dll)
SET(PlatformDependResources ${MSVC_RESOURCE_DIR}/libzstd-dll.rc)
ENDIF (MSVC)
# Split project to static and shared libraries build
ADD_LIBRARY(libzstd_static STATIC ${Sources} ${Headers})
ADD_LIBRARY(libzstd_shared SHARED ${Sources} ${Headers} ${PlatformDependResources})
# Add specific compile definitions for MSVC project
IF (MSVC)
SET_TARGET_PROPERTIES(libzstd_static PROPERTIES COMPILE_DEFINITIONS "ZSTD_HEAPMODE=0;_CRT_SECURE_NO_WARNINGS")
SET_TARGET_PROPERTIES(libzstd_shared PROPERTIES COMPILE_DEFINITIONS "ZSTD_DLL_EXPORT=1;ZSTD_HEAPMODE=0;_CONSOLE;_CRT_SECURE_NO_WARNINGS")
ENDIF (MSVC)
# Define library base name
IF (MSVC)
SET(LIBRARY_BASE_NAME zstdlib)
ELSE ()
SET(LIBRARY_BASE_NAME libzstd)
ENDIF (MSVC)
IF (MSVC)
IF (CMAKE_SIZEOF_VOID_P MATCHES "8")
SET(LIBRARY_ARCH_SUFFIX "_x64")
ELSE ()
SET(LIBRARY_ARCH_SUFFIX "_x86")
ENDIF (CMAKE_SIZEOF_VOID_P MATCHES "8")
ELSE ()
SET(LIBRARY_ARCH_SUFFIX "")
ENDIF (MSVC)
# Define static and shared library names
SET(STATIC_LIBRARY_OUTPUT_NAME ${LIBRARY_BASE_NAME}${LIBRARY_ARCH_SUFFIX} CACHE STRING "Static library output name")
SET(SHARED_LIBRARY_OUTPUT_NAME ${LIBRARY_BASE_NAME}.${LIBVER_MAJOR}.${LIBVER_MINOR}.${LIBVER_RELEASE}${LIBRARY_ARCH_SUFFIX} CACHE STRING "Shared library output name")
SET_TARGET_PROPERTIES(
libzstd_static
PROPERTIES
PREFIX ""
OUTPUT_NAME ${STATIC_LIBRARY_OUTPUT_NAME})
SET_TARGET_PROPERTIES(
libzstd_shared
PROPERTIES
PREFIX ""
OUTPUT_NAME ${SHARED_LIBRARY_OUTPUT_NAME})
IF (UNIX)
IF ("${PREFIX}" STREQUAL "")
SET(PREFIX /usr/local)
ENDIF()
MESSAGE("the variable PREFIX=${PREFIX}")
SET(INSTALL_LIBRARY_DIR ${PREFIX}/lib)
SET(INSTALL_INCLUDE_DIR ${PREFIX}/include)
# install target
INSTALL(FILES ${LIBRARY_DIR}/zstd.h ${LIBRARY_DIR}/deprecated/zbuff.h ${LIBRARY_DIR}/dictBuilder/zdict.h DESTINATION ${INSTALL_INCLUDE_DIR})
INSTALL(TARGETS libzstd_static DESTINATION ${INSTALL_LIBRARY_DIR})
INSTALL(TARGETS libzstd_shared LIBRARY DESTINATION ${INSTALL_LIBRARY_DIR})
# Create symlinks and setup this files
SET(SHARED_LIBRARY_LINK ${SHARED_LIBRARY_OUTPUT_NAME}${CMAKE_SHARED_LIBRARY_SUFFIX})
SET(SHARED_LIBRARY_SYMLINK1 ${LIBRARY_BASE_NAME}${CMAKE_SHARED_LIBRARY_SUFFIX})
SET(SHARED_LIBRARY_SYMLINK2 ${LIBRARY_BASE_NAME}${CMAKE_SHARED_LIBRARY_SUFFIX}.${LIBVER_MAJOR})
SET(SHARED_LIBRARY_LINK_PATH ${CMAKE_CURRENT_BINARY_DIR}/${SHARED_LIBRARY_LINK})
SET(SHARED_LIBRARY_SYMLINK1_PATH ${CMAKE_CURRENT_BINARY_DIR}/${SHARED_LIBRARY_SYMLINK1})
SET(SHARED_LIBRARY_SYMLINK2_PATH ${CMAKE_CURRENT_BINARY_DIR}/${SHARED_LIBRARY_SYMLINK2})
ADD_CUSTOM_COMMAND(TARGET libzstd_shared POST_BUILD
COMMAND ${CMAKE_COMMAND} -E create_symlink ${SHARED_LIBRARY_LINK} ${SHARED_LIBRARY_SYMLINK1}
DEPENDS ${SHARED_LIBRARY_LINK_PATH}
COMMENT "Generating symbolic link ${SHARED_LIBRARY_LINK} -> ${SHARED_LIBRARY_SYMLINK1}")
ADD_CUSTOM_COMMAND(TARGET libzstd_shared POST_BUILD
COMMAND ${CMAKE_COMMAND} -E create_symlink ${SHARED_LIBRARY_LINK} ${SHARED_LIBRARY_SYMLINK2}
DEPENDS ${SHARED_LIBRARY_LINK_PATH}
COMMENT "Generating symbolic link ${SHARED_LIBRARY_LINK} -> ${SHARED_LIBRARY_SYMLINK2}")
SET_DIRECTORY_PROPERTIES(PROPERTIES ADDITIONAL_MAKE_CLEAN_FILES "${SHARED_LIBRARY_SYMLINK1};${SHARED_LIBRARY_SYMLINK2}")
INSTALL(FILES ${SHARED_LIBRARY_SYMLINK1_PATH} DESTINATION ${INSTALL_LIBRARY_DIR})
INSTALL(FILES ${SHARED_LIBRARY_SYMLINK2_PATH} DESTINATION ${INSTALL_LIBRARY_DIR})
# uninstall target
CONFIGURE_FILE(
"${CMAKE_SOURCE_DIR}/cmake_uninstall.cmake.in"
"${CMAKE_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
ADD_CUSTOM_TARGET(uninstall
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_BINARY_DIR}/cmake_uninstall.cmake)
ENDIF (UNIX)

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@ -1,3 +0,0 @@
# produced by make
zstd
zstd-frugal

View File

@ -1,50 +0,0 @@
# ################################################################
# * Copyright (c) 2015-present, Yann Collet, Facebook, Inc.
# * All rights reserved.
# *
# * This source code is licensed under the BSD-style license found in the
# * LICENSE file in the root directory of this source tree. An additional grant
# * of patent rights can be found in the PATENTS file in the same directory.
#
# You can contact the author at :
# - zstd homepage : http://www.zstd.net/
# ################################################################
PROJECT(programs)
SET(CMAKE_INCLUDE_CURRENT_DIR TRUE)
# Define project root directory
SET(ROOT_DIR ../../..)
# Define programs directory, where sources and header files are located
SET(LIBRARY_DIR ${ROOT_DIR}/lib)
SET(PROGRAMS_DIR ${ROOT_DIR}/programs)
INCLUDE_DIRECTORIES(${PROGRAMS_DIR} ${LIBRARY_DIR} ${LIBRARY_DIR}/common ${LIBRARY_DIR}/compress ${LIBRARY_DIR}/dictBuilder)
IF (ZSTD_LEGACY_SUPPORT)
SET(PROGRAMS_LEGACY_DIR ${PROGRAMS_DIR}/legacy)
INCLUDE_DIRECTORIES(${PROGRAMS_LEGACY_DIR} ${LIBRARY_DIR}/legacy)
ENDIF (ZSTD_LEGACY_SUPPORT)
IF (MSVC)
SET(MSVC_RESOURCE_DIR ${ROOT_DIR}/build/VS2010/zstd)
SET(PlatformDependResources ${MSVC_RESOURCE_DIR}/zstd.rc)
ENDIF (MSVC)
ADD_EXECUTABLE(zstd ${PROGRAMS_DIR}/zstdcli.c ${PROGRAMS_DIR}/fileio.c ${PROGRAMS_DIR}/bench.c ${PROGRAMS_DIR}/datagen.c ${PROGRAMS_DIR}/dibio.c ${PlatformDependResources})
TARGET_LINK_LIBRARIES(zstd libzstd_static)
IF (UNIX)
ADD_EXECUTABLE(zstd-frugal ${PROGRAMS_DIR}/zstdcli.c ${PROGRAMS_DIR}/fileio.c)
TARGET_LINK_LIBRARIES(zstd-frugal libzstd_static)
SET_TARGET_PROPERTIES(zstd-frugal PROPERTIES COMPILE_DEFINITIONS "ZSTD_NOBENCH;ZSTD_NODICT")
ENDIF (UNIX)
IF (ZSTD_MULTITHREAD_SUPPORT)
ADD_EXECUTABLE(zstdmt ${PROGRAMS_DIR}/zstdcli.c ${PROGRAMS_DIR}/fileio.c ${PROGRAMS_DIR}/bench.c ${PROGRAMS_DIR}/datagen.c ${PROGRAMS_DIR}/dibio.c ${PlatformDependResources})
SET_TARGET_PROPERTIES(zstdmt PROPERTIES COMPILE_DEFINITIONS "ZSTD_MULTITHREAD")
TARGET_LINK_LIBRARIES(zstdmt libzstd_static)
IF (UNIX)
TARGET_LINK_LIBRARIES(zstdmt pthread)
ENDIF (UNIX)
ENDIF (ZSTD_MULTITHREAD_SUPPORT)

View File

@ -1,7 +0,0 @@
# produced by make
datagen
fullbench
fuzzer
paramgrill
zbufftest

View File

@ -1,58 +0,0 @@
# ################################################################
# zstd - Makefile
# Copyright (C) Yann Collet 2014-2016
# All rights reserved.
#
# BSD license
#
# Redistribution and use in source and binary forms, with or without modification,
# are permitted provided that the following conditions are met:
#
# * Redistributions of source code must retain the above copyright notice, this
# list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright notice, this
# list of conditions and the following disclaimer in the documentation and/or
# other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
# DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
# ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
# ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# You can contact the author at :
# - zstd homepage : http://www.zstd.net/
# ################################################################
PROJECT(tests)
SET(CMAKE_INCLUDE_CURRENT_DIR TRUE)
# Define project root directory
SET(ROOT_DIR ../../..)
# Define programs directory, where sources and header files are located
SET(LIBRARY_DIR ${ROOT_DIR}/lib)
SET(PROGRAMS_DIR ${ROOT_DIR}/programs)
SET(TESTS_DIR ${ROOT_DIR}/tests)
INCLUDE_DIRECTORIES(${TESTS_DIR} ${PROGRAMS_DIR} ${LIBRARY_DIR} ${LIBRARY_DIR}/common ${LIBRARY_DIR}/compress ${LIBRARY_DIR}/dictBuilder)
ADD_EXECUTABLE(fullbench ${PROGRAMS_DIR}/datagen.c ${TESTS_DIR}/fullbench.c)
TARGET_LINK_LIBRARIES(fullbench libzstd_static)
ADD_EXECUTABLE(fuzzer ${PROGRAMS_DIR}/datagen.c ${TESTS_DIR}/fuzzer.c)
TARGET_LINK_LIBRARIES(fuzzer libzstd_static)
IF (UNIX)
ADD_EXECUTABLE(paramgrill ${PROGRAMS_DIR}/datagen.c ${TESTS_DIR}/paramgrill.c)
TARGET_LINK_LIBRARIES(paramgrill libzstd_static m) #m is math library
ADD_EXECUTABLE(datagen ${PROGRAMS_DIR}/datagen.c ${TESTS_DIR}/datagencli.c)
TARGET_LINK_LIBRARIES(datagen libzstd_static)
ENDIF (UNIX)

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@ -1,47 +0,0 @@
# ##########################################################################
# Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
# All rights reserved.
#
# This source code is licensed under the BSD-style license found in the
# LICENSE file in the root directory of this source tree. An additional grant
# of patent rights can be found in the PATENTS file in the same directory.
# ##########################################################################
VOID := /dev/null
ZSTDDIR := ../include
LIBDIR := ../static
DLLDIR := ../dll
CFLAGS ?= -O3 # can select custom flags. For example : CFLAGS="-O2 -g" make
CFLAGS += -Wall -Wextra -Wundef -Wcast-qual -Wcast-align -Wshadow -Wswitch-enum \
-Wdeclaration-after-statement -Wstrict-prototypes \
-Wpointer-arith -Wstrict-aliasing=1
CFLAGS += $(MOREFLAGS)
CPPFLAGS:= -I$(ZSTDDIR) -DXXH_NAMESPACE=ZSTD_
FLAGS := $(CFLAGS) $(CPPFLAGS) $(LDFLAGS)
# Define *.exe as extension for Windows systems
ifneq (,$(filter Windows%,$(OS)))
EXT =.exe
else
EXT =
endif
.PHONY: default fullbench-dll fullbench-lib
default: all
all: fullbench-dll fullbench-lib
fullbench-lib: fullbench.c datagen.c
$(CC) $(FLAGS) $^ -o $@$(EXT) $(LIBDIR)/libzstd_static.lib
fullbench-dll: fullbench.c datagen.c
$(CC) $(FLAGS) $^ -o $@$(EXT) -DZSTD_DLL_IMPORT=1 $(DLLDIR)/libzstd.dll
clean:
@$(RM) fullbench-dll$(EXT) fullbench-lib$(EXT) \
@echo Cleaning completed

View File

@ -1,69 +0,0 @@
ZSTD Windows binary package
====================================
#### The package contents
- `zstd.exe` : Command Line Utility, supporting gzip-like arguments
- `dll\libzstd.dll` : The DLL of ZSTD library
- `dll\libzstd.lib` : The import library of ZSTD library for Visual C++
- `example\` : The example of usage of ZSTD library
- `include\` : Header files required with ZSTD library
- `static\libzstd_static.lib` : The static ZSTD library
#### Usage of Command Line Interface
Command Line Interface (CLI) supports gzip-like arguments.
By default CLI takes an input file and compresses it to an output file:
```
Usage: zstd [arg] [input] [output]
```
The full list of commands for CLI can be obtained with `-h` or `-H`. The ratio can
be improved with commands from `-3` to `-16` but higher levels also have slower
compression. CLI includes in-memory compression benchmark module with compression
levels starting from `-b` and ending with `-e` with iteration time of `-i` seconds.
CLI supports aggregation of parameters i.e. `-b1`, `-e18`, and `-i1` can be joined
into `-b1e18i1`.
#### The example of usage of static and dynamic ZSTD libraries with gcc/MinGW
Use `cd example` and `make` to build `fullbench-dll` and `fullbench-lib`.
`fullbench-dll` uses a dynamic ZSTD library from the `dll` directory.
`fullbench-lib` uses a static ZSTD library from the `lib` directory.
#### Using ZSTD DLL with gcc/MinGW
The header files from `include\` and the dynamic library `dll\libzstd.dll`
are required to compile a project using gcc/MinGW.
The dynamic library has to be added to linking options.
It means that if a project that uses ZSTD consists of a single `test-dll.c`
file it should be linked with `dll\libzstd.dll`. For example:
```
gcc $(CFLAGS) -Iinclude\ test-dll.c -o test-dll dll\libzstd.dll
```
The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.
#### The example of usage of static and dynamic ZSTD libraries with Visual C++
Open `example\fullbench-dll.sln` to compile `fullbench-dll` that uses a
dynamic ZSTD library from the `dll` directory. The solution works with Visual C++
2010 or newer. When one will open the solution with Visual C++ newer than 2010
then the solution will upgraded to the current version.
#### Using ZSTD DLL with Visual C++
The header files from `include\` and the import library `dll\libzstd.lib`
are required to compile a project using Visual C++.
1. The path to header files should be added to `Additional Include Directories` that can
be found in project properties `C/C++` then `General`.
2. The import library has to be added to `Additional Dependencies` that can
be found in project properties `Linker` then `Input`.
If one will provide only the name `libzstd.lib` without a full path to the library
the directory has to be added to `Linker\General\Additional Library Directories`.
The compiled executable will require ZSTD DLL which is available at `dll\libzstd.dll`.

View File

@ -1,18 +0,0 @@
@ECHO OFF
MKDIR bin\dll bin\static bin\example bin\include
COPY tests\fullbench.c bin\example\
COPY programs\datagen.c bin\example\
COPY programs\datagen.h bin\example\
COPY programs\util.h bin\example\
COPY programs\platform.h bin\example\
COPY lib\common\mem.h bin\example\
COPY lib\common\zstd_errors.h bin\example\
COPY lib\common\zstd_internal.h bin\example\
COPY lib\common\error_private.h bin\example\
COPY lib\zstd.h bin\include\
COPY lib\libzstd.a bin\static\libzstd_static.lib
COPY lib\dll\libzstd.* bin\dll\
COPY lib\dll\example\Makefile bin\example\
COPY lib\dll\example\fullbench-dll.* bin\example\
COPY lib\dll\example\README.md bin\
COPY programs\zstd.exe bin\zstd.exe

View File

@ -1,25 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2012 for Windows Desktop
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fullbench-dll", "fullbench-dll.vcxproj", "{13992FD2-077E-4954-B065-A428198201A9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.ActiveCfg = Debug|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Debug|Win32.Build.0 = Debug|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.ActiveCfg = Debug|x64
{13992FD2-077E-4954-B065-A428198201A9}.Debug|x64.Build.0 = Debug|x64
{13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.ActiveCfg = Release|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Release|Win32.Build.0 = Release|Win32
{13992FD2-077E-4954-B065-A428198201A9}.Release|x64.ActiveCfg = Release|x64
{13992FD2-077E-4954-B065-A428198201A9}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -1,181 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{00000000-1CC8-4FD7-9281-6B8DBB9D3DF8}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>fullbench-dll</RootNamespace>
<OutDir>$(SolutionDir)bin\$(Platform)_$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)bin\obj\$(RootNamespace)_$(Platform)_$(Configuration)\</IntDir>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(IncludePath);$(SolutionDir)..\..\lib;$(SolutionDir)..\..\programs;$(SolutionDir)..\..\lib\legacy;$(SolutionDir)..\..\lib\common;$(UniversalCRT_IncludePath);</IncludePath>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnablePREfast>false</EnablePREfast>
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
<TreatWarningAsError>false</TreatWarningAsError>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>
</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;ZSTD_DLL_IMPORT=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>false</TreatWarningAsError>
<EnablePREfast>false</EnablePREfast>
<AdditionalIncludeDirectories>..\include</AdditionalIncludeDirectories>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>$(SolutionDir)..\dll;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libzstd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="datagen.c" />
<ClCompile Include="fullbench.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\include\zstd.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@ -1,88 +0,0 @@
LIBRARY libzstd.dll
EXPORTS
ZDICT_getDictID
ZDICT_getErrorName
ZDICT_isError
ZDICT_trainFromBuffer
ZSTD_CStreamInSize
ZSTD_CStreamOutSize
ZSTD_DStreamInSize
ZSTD_DStreamOutSize
ZSTD_adjustCParams
ZSTD_checkCParams
ZSTD_compress
ZSTD_compressBegin
ZSTD_compressBegin_advanced
ZSTD_compressBegin_usingDict
ZSTD_compressBlock
ZSTD_compressBound
ZSTD_compressCCtx
ZSTD_compressContinue
ZSTD_compressEnd
ZSTD_compressStream
ZSTD_compress_advanced
ZSTD_compress_usingCDict
ZSTD_compress_usingDict
ZSTD_copyCCtx
ZSTD_copyDCtx
ZSTD_createCCtx
ZSTD_createCCtx_advanced
ZSTD_createCDict
ZSTD_createCDict_advanced
ZSTD_createCStream
ZSTD_createCStream_advanced
ZSTD_createDCtx
ZSTD_createDCtx_advanced
ZSTD_createDDict
ZSTD_createDStream
ZSTD_createDStream_advanced
ZSTD_decompress
ZSTD_decompressBegin
ZSTD_decompressBegin_usingDict
ZSTD_decompressBlock
ZSTD_decompressContinue
ZSTD_decompressDCtx
ZSTD_decompressStream
ZSTD_decompress_usingDDict
ZSTD_decompress_usingDict
ZSTD_endStream
ZSTD_estimateCCtxSize
ZSTD_estimateDCtxSize
ZSTD_flushStream
ZSTD_freeCCtx
ZSTD_freeCDict
ZSTD_freeCStream
ZSTD_freeDCtx
ZSTD_freeDDict
ZSTD_freeDStream
ZSTD_getBlockSizeMax
ZSTD_getCParams
ZSTD_getDecompressedSize
ZSTD_findDecompressedSize
ZSTD_getFrameContentSize
ZSTD_getErrorName
ZSTD_getFrameParams
ZSTD_getParams
ZSTD_initCStream
ZSTD_initCStream_advanced
ZSTD_initCStream_usingCDict
ZSTD_initCStream_usingDict
ZSTD_initDStream
ZSTD_initDStream_usingDDict
ZSTD_initDStream_usingDict
ZSTD_insertBlock
ZSTD_isError
ZSTD_isFrame
ZSTD_maxCLevel
ZSTD_nextInputType
ZSTD_nextSrcSizeToDecompress
ZSTD_resetCStream
ZSTD_resetDStream
ZSTD_setDStreamParameter
ZSTD_sizeof_CCtx
ZSTD_sizeof_CDict
ZSTD_sizeof_CStream
ZSTD_sizeof_DCtx
ZSTD_sizeof_DDict
ZSTD_sizeof_DStream
ZSTD_versionNumber

View File

@ -138,7 +138,7 @@ static U32 g_dictIDFlag = 1;
void FIO_setDictIDFlag(unsigned dictIDFlag) { g_dictIDFlag = dictIDFlag; }
static U32 g_checksumFlag = 1;
void FIO_setChecksumFlag(unsigned checksumFlag) { g_checksumFlag = checksumFlag; }
static U32 g_removeSrcFile = 0;
static U32 g_removeSrcFile = 1;
void FIO_setRemoveSrcFile(unsigned flag) { g_removeSrcFile = (flag>0); }
static U32 g_memLimit = 0;
void FIO_setMemLimit(unsigned memLimit) { g_memLimit = memLimit; }

View File

@ -1,11 +0,0 @@
@echo off
REM http://stackoverflow.com/questions/708238/how-do-i-add-an-icon-to-a-mingw-gcc-compiled-executable
where /q windres.exe
IF ERRORLEVEL 1 (
ECHO The windres.exe is missing. Ensure it is installed and placed in your PATH.
EXIT /B
) ELSE (
windres.exe -I ../lib -I windres -i windres/zstd.rc -O coff -F pe-x86-64 -o windres/zstd64.res
windres.exe -I ../lib -I windres -i windres/zstd.rc -O coff -F pe-i386 -o windres/zstd32.res
)

View File

@ -1,8 +0,0 @@
/* minimal set of defines required to generate zstd.res from zstd.rc */
#define VS_VERSION_INFO 1
#define VS_FFI_FILEFLAGSMASK 0x0000003FL
#define VOS_NT_WINDOWS32 0x00040004L
#define VFT_DLL 0x00000002L
#define VFT2_UNKNOWN 0x00000000L

View File

@ -1,51 +0,0 @@
// Microsoft Visual C++ generated resource script.
//
#include "zstd.h" /* ZSTD_VERSION_STRING */
#define APSTUDIO_READONLY_SYMBOLS
#include "verrsrc.h"
#undef APSTUDIO_READONLY_SYMBOLS
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION ZSTD_VERSION_MAJOR,ZSTD_VERSION_MINOR,ZSTD_VERSION_RELEASE,0
PRODUCTVERSION ZSTD_VERSION_MAJOR,ZSTD_VERSION_MINOR,ZSTD_VERSION_RELEASE,0
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS VS_FF_DEBUG
#else
FILEFLAGS 0x0L
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904B0"
BEGIN
VALUE "CompanyName", "Yann Collet, Facebook, Inc."
VALUE "FileDescription", "Zstandard - Fast and efficient compression algorithm"
VALUE "FileVersion", ZSTD_VERSION_STRING
VALUE "InternalName", "zstd.exe"
VALUE "LegalCopyright", "Copyright (c) 2013-present, Yann Collet, Facebook, Inc."
VALUE "OriginalFilename", "zstd.exe"
VALUE "ProductName", "Zstandard"
VALUE "ProductVersion", ZSTD_VERSION_STRING
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x0409, 1200
END
END
#endif

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