use a real uint64_t instead of writing code to emulate one..

I verified w/ a:
dd if=/dev/zero bs=1m count=5000 | sha256
a33351fafd00e4c4bcdee2a1c5d019026500f8cdfeaf91a9b8dbbb2619429659

Reviewed by:	cperciva
MFC after:	1 week
This commit is contained in:
jmg 2014-01-11 20:49:22 +00:00
parent 5d5d23f165
commit 761960c8d5
2 changed files with 8 additions and 11 deletions

View File

@ -33,7 +33,7 @@
typedef struct SHA256Context {
uint32_t state[8];
uint32_t count[2];
uint64_t count;
unsigned char buf[64];
} SHA256_CTX;

View File

@ -208,10 +208,10 @@ SHA256_Pad(SHA256_CTX * ctx)
* Convert length to a vector of bytes -- we do this now rather
* than later because the length will change after we pad.
*/
be32enc_vect(len, ctx->count, 8);
be64enc(len, ctx->count);
/* Add 1--64 bytes so that the resulting length is 56 mod 64 */
r = (ctx->count[1] >> 3) & 0x3f;
r = (ctx->count >> 3) & 0x3f;
plen = (r < 56) ? (56 - r) : (120 - r);
SHA256_Update(ctx, PAD, (size_t)plen);
@ -225,7 +225,7 @@ SHA256_Init(SHA256_CTX * ctx)
{
/* Zero bits processed so far */
ctx->count[0] = ctx->count[1] = 0;
ctx->count = 0;
/* Magic initialization constants */
ctx->state[0] = 0x6A09E667;
@ -242,21 +242,18 @@ SHA256_Init(SHA256_CTX * ctx)
void
SHA256_Update(SHA256_CTX * ctx, const void *in, size_t len)
{
uint32_t bitlen[2];
uint64_t bitlen;
uint32_t r;
const unsigned char *src = in;
/* Number of bytes left in the buffer from previous updates */
r = (ctx->count[1] >> 3) & 0x3f;
r = (ctx->count >> 3) & 0x3f;
/* Convert the length into a number of bits */
bitlen[1] = ((uint32_t)len) << 3;
bitlen[0] = (uint32_t)(len >> 29);
bitlen = len << 3;
/* Update number of bits */
if ((ctx->count[1] += bitlen[1]) < bitlen[1])
ctx->count[0]++;
ctx->count[0] += bitlen[0];
ctx->count += bitlen;
/* Handle the case where we don't need to perform any transforms */
if (len < 64 - r) {