Prefix the remaining functions with uma_ as is now the case in UMA.

This commit is contained in:
Jeroen Ruigrok van der Werven 2002-04-30 12:45:31 +00:00
parent 2f91527664
commit 7c32182e06
2 changed files with 15 additions and 15 deletions

View File

@ -390,8 +390,8 @@ MLINKS+=sbuf.9 sbuf_delete.9
MLINKS+=vcount.9 count_dev.9
MLINKS+=zone.9 uma.9
MLINKS+=zone.9 zalloc.9
MLINKS+=zone.9 zfree.9
MLINKS+=zone.9 zdestroy.9
MLINKS+=zone.9 uma_zalloc.9
MLINKS+=zone.9 uma_zfree.9
MLINKS+=zone.9 uma_zdestroy.9
.include <bsd.prog.mk>

View File

@ -29,20 +29,20 @@
.Dt ZONE 9
.Os
.Sh NAME
.Nm zalloc ,
.Nm zfree ,
.Nm zdestroy
.Nm uma_zalloc ,
.Nm uma_zfree ,
.Nm uma_zdestroy
.Nd zone allocator
.Sh SYNOPSIS
.In sys/param.h
.In sys/queue.h
.In vm/uma.h
.Ft void *
.Fn zalloc "vm_zone_t z"
.Fn uma_zalloc "vm_zone_t z"
.Ft void
.Fn zfree "vm_zone_t z" "void *item"
.Fn uma_zfree "vm_zone_t z" "void *item"
.Ft void
.Fn zdestroy "vm_zone_t z"
.Fn uma_zdestroy "vm_zone_t z"
.Sh DESCRIPTION
The zone allocator provides an efficient interface for managing
dynamically-sized collections of items of similar size.
@ -78,7 +78,7 @@ will retain the contents as of the last free, with the exception of the
fields mentioned above.
.Pp
To allocate an item from a zone, simply call
.Fn zalloc
.Fn uma_zalloc
with a pointer to that zone; it will return a pointer to an item, or
.Dv NULL
in the rare case where all items in the zone are in use and the
@ -86,18 +86,18 @@ allocator is unable to grow the zone.
.Pp
Items are released back to the zone from which they were allocated by
calling
.Fn zfree
.Fn uma_zfree
with a pointer to the zone and a pointer to the item.
.Pp
Zones created with
.Fn zinit
can be destroyed using
.Fn zdestroy ,
.Fn uma_zdestroy ,
freeing all memory that was allocated for the zone.
All items allocated from the zone with
.Fn zalloc
.Fn uma_zalloc
must have been freed with
.Fn zfree
.Fn uma_zfree
before.
.Sh RETURN VALUES
.Pp
@ -113,7 +113,7 @@ a
.Vt "struct vm_zone" .
.Pp
The
.Fn zalloc
.Fn uma_zalloc
function returns a pointer to an item, or
.Dv NULL
if the zone ran out of unused items and the allocator was unable to