If the VBE implementation does not support save/restore function, defer to
VGA methods. Unconditionally reset the VESA adapter before restoring state.
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@ -1451,15 +1451,13 @@ static int
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vesa_save_state(video_adapter_t *adp, void *p, size_t size)
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{
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if (adp != vesa_adp)
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if (adp != vesa_adp || vesa_state_buf_size == 0)
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return ((*prevvidsw->save_state)(adp, p, size));
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if (vesa_state_buf_size == 0)
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return (1);
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if (size == 0)
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return (offsetof(adp_state_t, regs) + vesa_state_buf_size);
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if (size < (offsetof(adp_state_t, regs) + vesa_state_buf_size))
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return (1);
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return (EINVAL);
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((adp_state_t *)p)->sig = V_STATE_SIG;
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bzero(((adp_state_t *)p)->regs, vesa_state_buf_size);
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@ -1471,12 +1469,9 @@ vesa_load_state(video_adapter_t *adp, void *p)
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{
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int mode;
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if ((adp != vesa_adp) || (((adp_state_t *)p)->sig != V_STATE_SIG))
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if (adp != vesa_adp)
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return ((*prevvidsw->load_state)(adp, p));
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if (vesa_state_buf_size == 0)
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return (1);
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/* Try BIOS POST to restore a sane state. */
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(void)vesa_bios_post();
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mode = adp->va_mode;
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@ -1484,6 +1479,8 @@ vesa_load_state(video_adapter_t *adp, void *p)
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if (mode != adp->va_initial_mode)
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(void)vesa_set_mode(adp, mode);
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if (((adp_state_t *)p)->sig != V_STATE_SIG)
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return ((*prevvidsw->load_state)(adp, p));
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return (vesa_bios_save_restore(STATE_LOAD, ((adp_state_t *)p)->regs));
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}
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