Vendor import of clang trunk r178860:
http://llvm.org/svn/llvm-project/cfe/trunk@178860
This commit is contained in:
parent
be7c9ec198
commit
809500fc2c
4
.arcconfig
Normal file
4
.arcconfig
Normal file
@ -0,0 +1,4 @@
|
||||
{
|
||||
"project_id" : "clang",
|
||||
"conduit_uri" : "http://llvm-reviews.chandlerc.com/"
|
||||
}
|
3
.gitignore
vendored
3
.gitignore
vendored
@ -30,3 +30,6 @@ cscope.out
|
||||
#==============================================================================#
|
||||
# Clang extra user tools, which is tracked independently (clang-tools-extra).
|
||||
tools/extra
|
||||
# Sphinx build products
|
||||
docs/_build
|
||||
docs/analyzer/_build
|
||||
|
@ -66,6 +66,11 @@ if( CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR )
|
||||
set( CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib )
|
||||
|
||||
set( CLANG_BUILT_STANDALONE 1 )
|
||||
|
||||
find_package(LibXml2)
|
||||
if (LIBXML2_FOUND)
|
||||
set(CLANG_HAVE_LIBXML 1)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
set(CLANG_RESOURCE_DIR "" CACHE STRING
|
||||
@ -133,16 +138,17 @@ configure_file(
|
||||
# Add appropriate flags for GCC
|
||||
if (LLVM_COMPILER_IS_GCC_COMPATIBLE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-common -Woverloaded-virtual -Wcast-qual -fno-strict-aliasing -pedantic -Wno-long-long -Wall -W -Wno-unused-parameter -Wwrite-strings")
|
||||
|
||||
check_cxx_compiler_flag("-Werror -Wnested-anon-types" CXX_SUPPORTS_NO_NESTED_ANON_TYPES_FLAG)
|
||||
if( CXX_SUPPORTS_NO_NESTED_ANON_TYPES_FLAG )
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-nested-anon-types" )
|
||||
endif()
|
||||
endif ()
|
||||
|
||||
if (APPLE)
|
||||
set(CMAKE_MODULE_LINKER_FLAGS "-Wl,-flat_namespace -Wl,-undefined -Wl,suppress")
|
||||
endif ()
|
||||
|
||||
# libxml2 is an optional dependency, required only to run validation
|
||||
# tests on XML output.
|
||||
find_package(LibXml2)
|
||||
|
||||
configure_file(
|
||||
${CLANG_SOURCE_DIR}/include/clang/Config/config.h.cmake
|
||||
${CLANG_BINARY_DIR}/include/clang/Config/config.h)
|
||||
@ -253,6 +259,9 @@ install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/include/
|
||||
|
||||
add_definitions( -D_GNU_SOURCE )
|
||||
|
||||
# FIXME: They should be options.
|
||||
add_definitions(-DCLANG_ENABLE_ARCMT -DCLANG_ENABLE_REWRITER -DCLANG_ENABLE_STATIC_ANALYZER)
|
||||
|
||||
# Clang version information
|
||||
set(CLANG_EXECUTABLE_VERSION
|
||||
"${CLANG_VERSION_MAJOR}.${CLANG_VERSION_MINOR}" CACHE STRING
|
||||
@ -272,13 +281,15 @@ add_subdirectory(runtime)
|
||||
option(CLANG_BUILD_EXAMPLES "Build CLANG example programs by default." OFF)
|
||||
add_subdirectory(examples)
|
||||
|
||||
option(CLANG_INCLUDE_TESTS
|
||||
"Generate build targets for the Clang unit tests."
|
||||
${LLVM_INCLUDE_TESTS})
|
||||
|
||||
# TODO: docs.
|
||||
add_subdirectory(test)
|
||||
|
||||
if( LLVM_INCLUDE_TESTS )
|
||||
if( NOT CLANG_BUILT_STANDALONE )
|
||||
add_subdirectory(unittests)
|
||||
endif()
|
||||
if( CLANG_INCLUDE_TESTS )
|
||||
add_subdirectory(unittests)
|
||||
endif()
|
||||
|
||||
# Workaround for MSVS10 to avoid the Dialog Hell
|
||||
|
40
CODE_OWNERS.TXT
Normal file
40
CODE_OWNERS.TXT
Normal file
@ -0,0 +1,40 @@
|
||||
This file is a list of the people responsible for ensuring that patches for a
|
||||
particular part of Clang are reviewed, either by themself or by someone else.
|
||||
They are also the gatekeepers for their part of Clang, with the final word on
|
||||
what goes in or not.
|
||||
|
||||
The list is sorted by surname and formatted to allow easy grepping and
|
||||
beautification by scripts. The fields are: name (N), email (E), web-address
|
||||
(W), PGP key ID and fingerprint (P), description (D), and snail-mail address
|
||||
(S).
|
||||
|
||||
N: Chandler Carruth
|
||||
E: chandlerc@gmail.com
|
||||
E: chandlerc@google.com
|
||||
D: CMake, library layering
|
||||
|
||||
N: Eric Christopher
|
||||
E: echristo@gmail.com
|
||||
D: Debug Information, autotools/configure/make build, inline assembly
|
||||
|
||||
N: Doug Gregor
|
||||
D: All parts of Clang not covered by someone else
|
||||
|
||||
N: Anton Korobeynikov
|
||||
E: anton@korobeynikov.info
|
||||
D: Exception handling, Windows codegen, ARM EABI
|
||||
|
||||
N: Ted Kremenek
|
||||
D: Clang Static Analyzer
|
||||
|
||||
N: John McCall
|
||||
E: rjmccall@apple.com
|
||||
D: Clang LLVM IR generation
|
||||
|
||||
N: Chad Rosier
|
||||
E: mcrosier@apple.com
|
||||
D: MS-inline asm, and the compiler driver
|
||||
|
||||
N: Richard Smith
|
||||
E: richard@metafoo.co.uk
|
||||
D: Clang Semantic Analysis (tools/clang/lib/Sema/* tools/clang/include/clang/Sema/*)
|
@ -44,6 +44,6 @@ From inside the Clang build directory, run 'make install' to install the Clang
|
||||
compiler and header files into the prefix directory selected when LLVM was
|
||||
configured.
|
||||
|
||||
The Clang compiler is available as 'clang' and supports a gcc like command line
|
||||
The Clang compiler is available as 'clang' and 'clang++'. It supports a gcc like command line
|
||||
interface. See the man page for clang (installed into $prefix/share/man/man1)
|
||||
for more information.
|
||||
|
@ -4,7 +4,7 @@ LLVM Release License
|
||||
University of Illinois/NCSA
|
||||
Open Source License
|
||||
|
||||
Copyright (c) 2007-2012 University of Illinois at Urbana-Champaign.
|
||||
Copyright (c) 2007-2013 University of Illinois at Urbana-Champaign.
|
||||
All rights reserved.
|
||||
|
||||
Developed by:
|
||||
|
@ -2,9 +2,6 @@
|
||||
// Random Notes
|
||||
//===---------------------------------------------------------------------===//
|
||||
|
||||
C90/C99/C++ Comparisons:
|
||||
http://david.tribble.com/text/cdiffs.htm
|
||||
|
||||
//===---------------------------------------------------------------------===//
|
||||
|
||||
To time GCC preprocessing speed without output, use:
|
||||
|
@ -1271,6 +1271,17 @@ def translation_unit(self):
|
||||
# created.
|
||||
return self._tu
|
||||
|
||||
@property
|
||||
def referenced(self):
|
||||
"""
|
||||
For a cursor that is a reference, returns a cursor
|
||||
representing the entity that it references.
|
||||
"""
|
||||
if not hasattr(self, '_referenced'):
|
||||
self._referenced = conf.lib.clang_getCursorReferenced(self)
|
||||
|
||||
return self._referenced
|
||||
|
||||
def get_arguments(self):
|
||||
"""Return an iterator for accessing the arguments of this cursor."""
|
||||
num_args = conf.lib.clang_Cursor_getNumArguments(self)
|
||||
@ -1634,6 +1645,33 @@ class _CXUnsavedFile(Structure):
|
||||
"""Helper for passing unsaved file arguments."""
|
||||
_fields_ = [("name", c_char_p), ("contents", c_char_p), ('length', c_ulong)]
|
||||
|
||||
# Functions calls through the python interface are rather slow. Fortunately,
|
||||
# for most symboles, we do not need to perform a function call. Their spelling
|
||||
# never changes and is consequently provided by this spelling cache.
|
||||
SpellingCache = {
|
||||
# 0: CompletionChunk.Kind("Optional"),
|
||||
# 1: CompletionChunk.Kind("TypedText"),
|
||||
# 2: CompletionChunk.Kind("Text"),
|
||||
# 3: CompletionChunk.Kind("Placeholder"),
|
||||
# 4: CompletionChunk.Kind("Informative"),
|
||||
# 5 : CompletionChunk.Kind("CurrentParameter"),
|
||||
6: '(', # CompletionChunk.Kind("LeftParen"),
|
||||
7: ')', # CompletionChunk.Kind("RightParen"),
|
||||
8: ']', # CompletionChunk.Kind("LeftBracket"),
|
||||
9: ']', # CompletionChunk.Kind("RightBracket"),
|
||||
10: '{', # CompletionChunk.Kind("LeftBrace"),
|
||||
11: '}', # CompletionChunk.Kind("RightBrace"),
|
||||
12: '<', # CompletionChunk.Kind("LeftAngle"),
|
||||
13: '>', # CompletionChunk.Kind("RightAngle"),
|
||||
14: ', ', # CompletionChunk.Kind("Comma"),
|
||||
# 15: CompletionChunk.Kind("ResultType"),
|
||||
16: ':', # CompletionChunk.Kind("Colon"),
|
||||
17: ';', # CompletionChunk.Kind("SemiColon"),
|
||||
18: '=', # CompletionChunk.Kind("Equal"),
|
||||
19: ' ', # CompletionChunk.Kind("HorizontalSpace"),
|
||||
# 20: CompletionChunk.Kind("VerticalSpace")
|
||||
}
|
||||
|
||||
class CompletionChunk:
|
||||
class Kind:
|
||||
def __init__(self, name):
|
||||
@ -1648,18 +1686,30 @@ def __repr__(self):
|
||||
def __init__(self, completionString, key):
|
||||
self.cs = completionString
|
||||
self.key = key
|
||||
self.__kindNumberCache = -1
|
||||
|
||||
def __repr__(self):
|
||||
return "{'" + self.spelling + "', " + str(self.kind) + "}"
|
||||
|
||||
@CachedProperty
|
||||
def spelling(self):
|
||||
if self.__kindNumber in SpellingCache:
|
||||
return SpellingCache[self.__kindNumber]
|
||||
return conf.lib.clang_getCompletionChunkText(self.cs, self.key).spelling
|
||||
|
||||
# We do not use @CachedProperty here, as the manual implementation is
|
||||
# apparently still significantly faster. Please profile carefully if you
|
||||
# would like to add CachedProperty back.
|
||||
@property
|
||||
def __kindNumber(self):
|
||||
if self.__kindNumberCache == -1:
|
||||
self.__kindNumberCache = \
|
||||
conf.lib.clang_getCompletionChunkKind(self.cs, self.key)
|
||||
return self.__kindNumberCache
|
||||
|
||||
@CachedProperty
|
||||
def kind(self):
|
||||
res = conf.lib.clang_getCompletionChunkKind(self.cs, self.key)
|
||||
return completionChunkKindMap[res]
|
||||
return completionChunkKindMap[self.__kindNumber]
|
||||
|
||||
@CachedProperty
|
||||
def string(self):
|
||||
@ -1672,19 +1722,19 @@ def string(self):
|
||||
None
|
||||
|
||||
def isKindOptional(self):
|
||||
return self.kind == completionChunkKindMap[0]
|
||||
return self.__kindNumber == 0
|
||||
|
||||
def isKindTypedText(self):
|
||||
return self.kind == completionChunkKindMap[1]
|
||||
return self.__kindNumber == 1
|
||||
|
||||
def isKindPlaceHolder(self):
|
||||
return self.kind == completionChunkKindMap[3]
|
||||
return self.__kindNumber == 3
|
||||
|
||||
def isKindInformative(self):
|
||||
return self.kind == completionChunkKindMap[4]
|
||||
return self.__kindNumber == 4
|
||||
|
||||
def isKindResultType(self):
|
||||
return self.kind == completionChunkKindMap[15]
|
||||
return self.__kindNumber == 15
|
||||
|
||||
completionChunkKindMap = {
|
||||
0: CompletionChunk.Kind("Optional"),
|
||||
@ -1965,7 +2015,7 @@ def from_source(cls, filename, args=None, unsaved_files=None, options=0,
|
||||
len(args), unsaved_array,
|
||||
len(unsaved_files), options)
|
||||
|
||||
if ptr is None:
|
||||
if not ptr:
|
||||
raise TranslationUnitLoadError("Error parsing translation unit.")
|
||||
|
||||
return cls(ptr, index=index)
|
||||
@ -1987,7 +2037,7 @@ def from_ast_file(cls, filename, index=None):
|
||||
index = Index.create()
|
||||
|
||||
ptr = conf.lib.clang_createTranslationUnit(index, filename)
|
||||
if ptr is None:
|
||||
if not ptr:
|
||||
raise TranslationUnitLoadError(filename)
|
||||
|
||||
return cls(ptr=ptr, index=index)
|
||||
@ -3046,13 +3096,13 @@ def set_library_path(path):
|
||||
Config.library_path = path
|
||||
|
||||
@staticmethod
|
||||
def set_library_file(file):
|
||||
"""Set the exact location of libclang from"""
|
||||
def set_library_file(filename):
|
||||
"""Set the exact location of libclang"""
|
||||
if Config.loaded:
|
||||
raise Exception("library file must be set before before using " \
|
||||
"any other functionalities in libclang.")
|
||||
|
||||
Config.library_file = path
|
||||
Config.library_file = filename
|
||||
|
||||
@staticmethod
|
||||
def set_compatibility_check(check_status):
|
||||
|
@ -250,3 +250,12 @@ def test_get_arguments():
|
||||
assert len(arguments) == 2
|
||||
assert arguments[0].spelling == "i"
|
||||
assert arguments[1].spelling == "j"
|
||||
|
||||
def test_referenced():
|
||||
tu = get_tu('void foo(); void bar() { foo(); }')
|
||||
foo = get_cursor(tu, 'foo')
|
||||
bar = get_cursor(tu, 'bar')
|
||||
for c in bar.get_children():
|
||||
if c.kind == CursorKind.CALL_EXPR:
|
||||
assert c.referenced.spelling == foo.spelling
|
||||
break
|
||||
|
@ -8,6 +8,7 @@
|
||||
from clang.cindex import SourceLocation
|
||||
from clang.cindex import SourceRange
|
||||
from clang.cindex import TranslationUnitSaveError
|
||||
from clang.cindex import TranslationUnitLoadError
|
||||
from clang.cindex import TranslationUnit
|
||||
from .util import get_cursor
|
||||
from .util import get_tu
|
||||
@ -239,3 +240,19 @@ def test_get_tokens_gc():
|
||||
del tokens
|
||||
gc.collect()
|
||||
gc.collect() # Just in case.
|
||||
|
||||
def test_fail_from_source():
|
||||
path = os.path.join(kInputsDir, 'non-existent.cpp')
|
||||
try:
|
||||
tu = TranslationUnit.from_source(path)
|
||||
except TranslationUnitLoadError:
|
||||
tu = None
|
||||
assert tu == None
|
||||
|
||||
def test_fail_from_ast_file():
|
||||
path = os.path.join(kInputsDir, 'non-existent.ast')
|
||||
try:
|
||||
tu = TranslationUnit.from_ast_file(path)
|
||||
except TranslationUnitLoadError:
|
||||
tu = None
|
||||
assert tu == None
|
||||
|
@ -24,6 +24,9 @@
|
||||
<optional>
|
||||
<ref name="USR" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Headerfile" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Declaration" />
|
||||
</optional>
|
||||
@ -73,6 +76,9 @@
|
||||
<ref name="USR" />
|
||||
</optional>
|
||||
<!-- TODO: Add exception specification. -->
|
||||
<optional>
|
||||
<ref name="Headerfile" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Declaration" />
|
||||
</optional>
|
||||
@ -120,6 +126,9 @@
|
||||
<optional>
|
||||
<ref name="USR" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Headerfile" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Declaration" />
|
||||
</optional>
|
||||
@ -152,6 +161,9 @@
|
||||
<optional>
|
||||
<ref name="USR" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Headerfile" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Declaration" />
|
||||
</optional>
|
||||
@ -185,6 +197,9 @@
|
||||
<optional>
|
||||
<ref name="USR" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Headerfile" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Declaration" />
|
||||
</optional>
|
||||
@ -218,6 +233,9 @@
|
||||
<optional>
|
||||
<ref name="USR" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Headerfile" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Declaration" />
|
||||
</optional>
|
||||
@ -251,6 +269,9 @@
|
||||
<optional>
|
||||
<ref name="USR" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Headerfile" />
|
||||
</optional>
|
||||
<optional>
|
||||
<ref name="Declaration" />
|
||||
</optional>
|
||||
@ -329,6 +350,14 @@
|
||||
</element>
|
||||
</define>
|
||||
|
||||
<define name="Headerfile">
|
||||
<element name="Headerfile">
|
||||
<oneOrMore>
|
||||
<ref name="TextBlockContent" />
|
||||
</oneOrMore>
|
||||
</element>
|
||||
</define>
|
||||
|
||||
<define name="Discussion">
|
||||
<element name="Discussion">
|
||||
<zeroOrMore>
|
||||
@ -409,7 +438,7 @@
|
||||
<define name="Availability">
|
||||
<element name="Availability">
|
||||
<attribute name="distribution">
|
||||
<data type="string" />
|
||||
<data type="string" />
|
||||
</attribute>
|
||||
<optional>
|
||||
<element name="IntroducedInVersion">
|
||||
@ -470,6 +499,30 @@
|
||||
<define name="TextBlockContent">
|
||||
<choice>
|
||||
<element name="Para">
|
||||
<optional>
|
||||
<attribute name="kind">
|
||||
<choice>
|
||||
<value>attention</value>
|
||||
<value>author</value>
|
||||
<value>authors</value>
|
||||
<value>bug</value>
|
||||
<value>copyright</value>
|
||||
<value>date</value>
|
||||
<value>invariant</value>
|
||||
<value>note</value>
|
||||
<value>post</value>
|
||||
<value>pre</value>
|
||||
<value>remark</value>
|
||||
<value>remarks</value>
|
||||
<value>sa</value>
|
||||
<value>see</value>
|
||||
<value>since</value>
|
||||
<value>todo</value>
|
||||
<value>version</value>
|
||||
<value>warning</value>
|
||||
</choice>
|
||||
</attribute>
|
||||
</optional>
|
||||
<zeroOrMore>
|
||||
<ref name="TextInlineContent" />
|
||||
</zeroOrMore>
|
||||
|
@ -1,171 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<!-- Material used from: HTML 4.01 specs: http://www.w3.org/TR/html401/ -->
|
||||
<html>
|
||||
<head>
|
||||
<META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
||||
<title>AddressSanitizer, a fast memory error detector</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
<style type="text/css">
|
||||
td {
|
||||
vertical-align: top;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>AddressSanitizer</h1>
|
||||
<ul>
|
||||
<li> <a href="#intro">Introduction</a>
|
||||
<li> <a href="#howtobuild">How to Build</a>
|
||||
<li> <a href="#usage">Usage</a>
|
||||
<ul><li> <a href="#has_feature">__has_feature(address_sanitizer)</a></ul>
|
||||
<ul><li> <a href="#no_address_safety_analysis">
|
||||
__attribute__((no_address_safety_analysis))</a></ul>
|
||||
<li> <a href="#platforms">Supported Platforms</a>
|
||||
<li> <a href="#limitations">Limitations</a>
|
||||
<li> <a href="#status">Current Status</a>
|
||||
<li> <a href="#moreinfo">More Information</a>
|
||||
</ul>
|
||||
|
||||
<h2 id="intro">Introduction</h2>
|
||||
AddressSanitizer is a fast memory error detector.
|
||||
It consists of a compiler instrumentation module and a run-time library.
|
||||
The tool can detect the following types of bugs:
|
||||
<ul> <li> Out-of-bounds accesses to heap, stack and globals
|
||||
<li> Use-after-free
|
||||
<li> Use-after-return (to some extent)
|
||||
<li> Double-free, invalid free
|
||||
</ul>
|
||||
Typical slowdown introduced by AddressSanitizer is <b>2x</b>.
|
||||
|
||||
<h2 id="howtobuild">How to build</h2>
|
||||
Follow the <a href="../get_started.html">clang build instructions</a>.
|
||||
CMake build is supported.<BR>
|
||||
|
||||
<h2 id="usage">Usage</h2>
|
||||
Simply compile and link your program with <tt>-fsanitize=address</tt> flag. <BR>
|
||||
The AddressSanitizer run-time library should be linked to the final executable,
|
||||
so make sure to use <tt>clang</tt> (not <tt>ld</tt>) for the final link step.<BR>
|
||||
When linking shared libraries, the AddressSanitizer run-time is not linked,
|
||||
so <tt>-Wl,-z,defs</tt> may cause link errors (don't use it with AddressSanitizer). <BR>
|
||||
|
||||
To get a reasonable performance add <tt>-O1</tt> or higher. <BR>
|
||||
To get nicer stack traces in error messages add
|
||||
<tt>-fno-omit-frame-pointer</tt>. <BR>
|
||||
To get perfect stack traces you may need to disable inlining (just use <tt>-O1</tt>) and tail call
|
||||
elimination (<tt>-fno-optimize-sibling-calls</tt>).
|
||||
|
||||
<pre>
|
||||
% cat example_UseAfterFree.cc
|
||||
int main(int argc, char **argv) {
|
||||
int *array = new int[100];
|
||||
delete [] array;
|
||||
return array[argc]; // BOOM
|
||||
}
|
||||
</pre>
|
||||
|
||||
<pre>
|
||||
# Compile and link
|
||||
% clang -O1 -g -fsanitize=address -fno-omit-frame-pointer example_UseAfterFree.cc
|
||||
</pre>
|
||||
OR
|
||||
<pre>
|
||||
# Compile
|
||||
% clang -O1 -g -fsanitize=address -fno-omit-frame-pointer -c example_UseAfterFree.cc
|
||||
# Link
|
||||
% clang -g -fsanitize=address example_UseAfterFree.o
|
||||
</pre>
|
||||
|
||||
If a bug is detected, the program will print an error message to stderr and exit with a
|
||||
non-zero exit code.
|
||||
Currently, AddressSanitizer does not symbolize its output, so you may need to use a
|
||||
separate script to symbolize the result offline (this will be fixed in future).
|
||||
<pre>
|
||||
% ./a.out 2> log
|
||||
% projects/compiler-rt/lib/asan/scripts/asan_symbolize.py / < log | c++filt
|
||||
==9442== ERROR: AddressSanitizer heap-use-after-free on address 0x7f7ddab8c084 at pc 0x403c8c bp 0x7fff87fb82d0 sp 0x7fff87fb82c8
|
||||
READ of size 4 at 0x7f7ddab8c084 thread T0
|
||||
#0 0x403c8c in main example_UseAfterFree.cc:4
|
||||
#1 0x7f7ddabcac4d in __libc_start_main ??:0
|
||||
0x7f7ddab8c084 is located 4 bytes inside of 400-byte region [0x7f7ddab8c080,0x7f7ddab8c210)
|
||||
freed by thread T0 here:
|
||||
#0 0x404704 in operator delete[](void*) ??:0
|
||||
#1 0x403c53 in main example_UseAfterFree.cc:4
|
||||
#2 0x7f7ddabcac4d in __libc_start_main ??:0
|
||||
previously allocated by thread T0 here:
|
||||
#0 0x404544 in operator new[](unsigned long) ??:0
|
||||
#1 0x403c43 in main example_UseAfterFree.cc:2
|
||||
#2 0x7f7ddabcac4d in __libc_start_main ??:0
|
||||
==9442== ABORTING
|
||||
</pre>
|
||||
|
||||
AddressSanitizer exits on the first detected error. This is by design.
|
||||
One reason: it makes the generated code smaller and faster (both by ~5%).
|
||||
Another reason: this makes fixing bugs unavoidable. With Valgrind, it is often
|
||||
the case that users treat Valgrind warnings as false positives
|
||||
(which they are not) and don't fix them.
|
||||
|
||||
|
||||
<h3 id="has_feature">__has_feature(address_sanitizer)</h3>
|
||||
In some cases one may need to execute different code depending on whether
|
||||
AddressSanitizer is enabled.
|
||||
<a href="LanguageExtensions.html#__has_feature_extension">__has_feature</a>
|
||||
can be used for this purpose.
|
||||
<pre>
|
||||
#if defined(__has_feature)
|
||||
# if __has_feature(address_sanitizer)
|
||||
code that builds only under AddressSanitizer
|
||||
# endif
|
||||
#endif
|
||||
</pre>
|
||||
|
||||
<h3 id="no_address_safety_analysis">__attribute__((no_address_safety_analysis))</h3>
|
||||
Some code should not be instrumented by AddressSanitizer.
|
||||
One may use the function attribute
|
||||
<a href="LanguageExtensions.html#address_sanitizer">
|
||||
<tt>no_address_safety_analysis</tt></a>
|
||||
to disable instrumentation of a particular function.
|
||||
This attribute may not be supported by other compilers, so we suggest to
|
||||
use it together with <tt>__has_feature(address_sanitizer)</tt>.
|
||||
Note: currently, this attribute will be lost if the function is inlined.
|
||||
|
||||
<h2 id="platforms">Supported Platforms</h2>
|
||||
AddressSanitizer is supported on
|
||||
<ul><li>Linux i386/x86_64 (tested on Ubuntu 10.04 and 12.04).
|
||||
<li>MacOS 10.6, 10.7 and 10.8 (i386/x86_64).
|
||||
</ul>
|
||||
Support for Linux ARM (and Android ARM) is in progress
|
||||
(it may work, but is not guaranteed too).
|
||||
|
||||
|
||||
<h2 id="limitations">Limitations</h2>
|
||||
<ul>
|
||||
<li> AddressSanitizer uses more real memory than a native run.
|
||||
Exact overhead depends on the allocations sizes. The smaller the
|
||||
allocations you make the bigger the overhead is.
|
||||
<li> AddressSanitizer uses more stack memory. We have seen up to 3x increase.
|
||||
<li> On 64-bit platforms AddressSanitizer maps (but not reserves)
|
||||
16+ Terabytes of virtual address space.
|
||||
This means that tools like <tt>ulimit</tt> may not work as usually expected.
|
||||
<li> Static linking is not supported.
|
||||
</ul>
|
||||
|
||||
|
||||
<h2 id="status">Current Status</h2>
|
||||
AddressSanitizer is fully functional on supported platforms starting from LLVM 3.1.
|
||||
The test suite is integrated into CMake build and can be run with
|
||||
<tt>make check-asan</tt> command.
|
||||
|
||||
<h2 id="moreinfo">More Information</h2>
|
||||
<a href="http://code.google.com/p/address-sanitizer/">http://code.google.com/p/address-sanitizer</a>.
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
163
docs/AddressSanitizer.rst
Normal file
163
docs/AddressSanitizer.rst
Normal file
@ -0,0 +1,163 @@
|
||||
================
|
||||
AddressSanitizer
|
||||
================
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
AddressSanitizer is a fast memory error detector. It consists of a compiler
|
||||
instrumentation module and a run-time library. The tool can detect the
|
||||
following types of bugs:
|
||||
|
||||
* Out-of-bounds accesses to heap, stack and globals
|
||||
* Use-after-free
|
||||
* Use-after-return (to some extent)
|
||||
* Double-free, invalid free
|
||||
|
||||
Typical slowdown introduced by AddressSanitizer is **2x**.
|
||||
|
||||
How to build
|
||||
============
|
||||
|
||||
Follow the `clang build instructions <../get_started.html>`_. CMake build is
|
||||
supported.
|
||||
|
||||
Usage
|
||||
=====
|
||||
|
||||
Simply compile and link your program with ``-fsanitize=address`` flag. The
|
||||
AddressSanitizer run-time library should be linked to the final executable, so
|
||||
make sure to use ``clang`` (not ``ld``) for the final link step. When linking
|
||||
shared libraries, the AddressSanitizer run-time is not linked, so
|
||||
``-Wl,-z,defs`` may cause link errors (don't use it with AddressSanitizer). To
|
||||
get a reasonable performance add ``-O1`` or higher. To get nicer stack traces
|
||||
in error messages add ``-fno-omit-frame-pointer``. To get perfect stack traces
|
||||
you may need to disable inlining (just use ``-O1``) and tail call elimination
|
||||
(``-fno-optimize-sibling-calls``).
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
% cat example_UseAfterFree.cc
|
||||
int main(int argc, char **argv) {
|
||||
int *array = new int[100];
|
||||
delete [] array;
|
||||
return array[argc]; // BOOM
|
||||
}
|
||||
|
||||
# Compile and link
|
||||
% clang -O1 -g -fsanitize=address -fno-omit-frame-pointer example_UseAfterFree.cc
|
||||
|
||||
or:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
# Compile
|
||||
% clang -O1 -g -fsanitize=address -fno-omit-frame-pointer -c example_UseAfterFree.cc
|
||||
# Link
|
||||
% clang -g -fsanitize=address example_UseAfterFree.o
|
||||
|
||||
If a bug is detected, the program will print an error message to stderr and
|
||||
exit with a non-zero exit code. Currently, AddressSanitizer does not symbolize
|
||||
its output, so you may need to use a separate script to symbolize the result
|
||||
offline (this will be fixed in future).
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
% ./a.out 2> log
|
||||
% projects/compiler-rt/lib/asan/scripts/asan_symbolize.py / < log | c++filt
|
||||
==9442== ERROR: AddressSanitizer heap-use-after-free on address 0x7f7ddab8c084 at pc 0x403c8c bp 0x7fff87fb82d0 sp 0x7fff87fb82c8
|
||||
READ of size 4 at 0x7f7ddab8c084 thread T0
|
||||
#0 0x403c8c in main example_UseAfterFree.cc:4
|
||||
#1 0x7f7ddabcac4d in __libc_start_main ??:0
|
||||
0x7f7ddab8c084 is located 4 bytes inside of 400-byte region [0x7f7ddab8c080,0x7f7ddab8c210)
|
||||
freed by thread T0 here:
|
||||
#0 0x404704 in operator delete[](void*) ??:0
|
||||
#1 0x403c53 in main example_UseAfterFree.cc:4
|
||||
#2 0x7f7ddabcac4d in __libc_start_main ??:0
|
||||
previously allocated by thread T0 here:
|
||||
#0 0x404544 in operator new[](unsigned long) ??:0
|
||||
#1 0x403c43 in main example_UseAfterFree.cc:2
|
||||
#2 0x7f7ddabcac4d in __libc_start_main ??:0
|
||||
==9442== ABORTING
|
||||
|
||||
AddressSanitizer exits on the first detected error. This is by design.
|
||||
One reason: it makes the generated code smaller and faster (both by
|
||||
~5%). Another reason: this makes fixing bugs unavoidable. With Valgrind,
|
||||
it is often the case that users treat Valgrind warnings as false
|
||||
positives (which they are not) and don't fix them.
|
||||
|
||||
``__has_feature(address_sanitizer)``
|
||||
------------------------------------
|
||||
|
||||
In some cases one may need to execute different code depending on whether
|
||||
AddressSanitizer is enabled.
|
||||
:ref:`\_\_has\_feature <langext-__has_feature-__has_extension>` can be used for
|
||||
this purpose.
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
#if defined(__has_feature)
|
||||
# if __has_feature(address_sanitizer)
|
||||
// code that builds only under AddressSanitizer
|
||||
# endif
|
||||
#endif
|
||||
|
||||
``__attribute__((no_sanitize_address))``
|
||||
-----------------------------------------------
|
||||
|
||||
Some code should not be instrumented by AddressSanitizer. One may use the
|
||||
function attribute
|
||||
:ref:`no_sanitize_address <langext-address_sanitizer>`
|
||||
(or a deprecated synonym `no_address_safety_analysis`)
|
||||
to disable instrumentation of a particular function. This attribute may not be
|
||||
supported by other compilers, so we suggest to use it together with
|
||||
``__has_feature(address_sanitizer)``. Note: currently, this attribute will be
|
||||
lost if the function is inlined.
|
||||
|
||||
Initialization order checking
|
||||
-----------------------------
|
||||
|
||||
AddressSanitizer can optionally detect dynamic initialization order problems,
|
||||
when initialization of globals defined in one translation unit uses
|
||||
globals defined in another translation unit. To enable this check at runtime,
|
||||
you should set environment variable
|
||||
``ASAN_OPTIONS=check_initialization_order=1``.
|
||||
|
||||
Supported Platforms
|
||||
===================
|
||||
|
||||
AddressSanitizer is supported on
|
||||
|
||||
* Linux i386/x86\_64 (tested on Ubuntu 10.04 and 12.04);
|
||||
* MacOS 10.6, 10.7 and 10.8 (i386/x86\_64).
|
||||
|
||||
Support for Linux ARM (and Android ARM) is in progress (it may work, but
|
||||
is not guaranteed too).
|
||||
|
||||
Limitations
|
||||
===========
|
||||
|
||||
* AddressSanitizer uses more real memory than a native run. Exact overhead
|
||||
depends on the allocations sizes. The smaller the allocations you make the
|
||||
bigger the overhead is.
|
||||
* AddressSanitizer uses more stack memory. We have seen up to 3x increase.
|
||||
* On 64-bit platforms AddressSanitizer maps (but not reserves) 16+ Terabytes of
|
||||
virtual address space. This means that tools like ``ulimit`` may not work as
|
||||
usually expected.
|
||||
* Static linking is not supported.
|
||||
|
||||
Current Status
|
||||
==============
|
||||
|
||||
AddressSanitizer is fully functional on supported platforms starting from LLVM
|
||||
3.1. The test suite is integrated into CMake build and can be run with ``make
|
||||
check-asan`` command.
|
||||
|
||||
More Information
|
||||
================
|
||||
|
||||
`http://code.google.com/p/address-sanitizer <http://code.google.com/p/address-sanitizer/>`_
|
||||
|
@ -1,260 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Static Analyzer Design Document: Memory Regions</title>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<h1>Static Analyzer Design Document: Memory Regions</h1>
|
||||
|
||||
<h3>Authors</h3>
|
||||
|
||||
<p>Ted Kremenek, <tt>kremenek at apple</tt><br>
|
||||
Zhongxing Xu, <tt>xuzhongzhing at gmail</tt></p>
|
||||
|
||||
<h2 id="intro">Introduction</h2>
|
||||
|
||||
<p>The path-sensitive analysis engine in libAnalysis employs an extensible API
|
||||
for abstractly modeling the memory of an analyzed program. This API employs the
|
||||
concept of "memory regions" to abstractly model chunks of program memory such as
|
||||
program variables and dynamically allocated memory such as those returned from
|
||||
'malloc' and 'alloca'. Regions are hierarchical, with subregions modeling
|
||||
subtyping relationships, field and array offsets into larger chunks of memory,
|
||||
and so on.</p>
|
||||
|
||||
<p>The region API consists of two components:</p>
|
||||
|
||||
<ul> <li>A taxonomy and representation of regions themselves within the analyzer
|
||||
engine. The primary definitions and interfaces are described in <tt><a
|
||||
href="http://clang.llvm.org/doxygen/MemRegion_8h-source.html">MemRegion.h</a></tt>.
|
||||
At the root of the region hierarchy is the class <tt>MemRegion</tt> with
|
||||
specific subclasses refining the region concept for variables, heap allocated
|
||||
memory, and so forth.</li> <li>The modeling of binding of values to regions. For
|
||||
example, modeling the value stored to a local variable <tt>x</tt> consists of
|
||||
recording the binding between the region for <tt>x</tt> (which represents the
|
||||
raw memory associated with <tt>x</tt>) and the value stored to <tt>x</tt>. This
|
||||
binding relationship is captured with the notion of "symbolic
|
||||
stores."</li> </ul>
|
||||
|
||||
<p>Symbolic stores, which can be thought of as representing the relation
|
||||
<tt>regions -> values</tt>, are implemented by subclasses of the
|
||||
<tt>StoreManager</tt> class (<tt><a
|
||||
href="http://clang.llvm.org/doxygen/Store_8h-source.html">Store.h</a></tt>). A
|
||||
particular StoreManager implementation has complete flexibility concerning the
|
||||
following:
|
||||
|
||||
<ul>
|
||||
<li><em>How</em> to model the binding between regions and values</li>
|
||||
<li><em>What</em> bindings are recorded
|
||||
</ul>
|
||||
|
||||
<p>Together, both points allow different StoreManagers to tradeoff between
|
||||
different levels of analysis precision and scalability concerning the reasoning
|
||||
of program memory. Meanwhile, the core path-sensitive engine makes no
|
||||
assumptions about either points, and queries a StoreManager about the bindings
|
||||
to a memory region through a generic interface that all StoreManagers share. If
|
||||
a particular StoreManager cannot reason about the potential bindings of a given
|
||||
memory region (e.g., '<tt>BasicStoreManager</tt>' does not reason about fields
|
||||
of structures) then the StoreManager can simply return 'unknown' (represented by
|
||||
'<tt>UnknownVal</tt>') for a particular region-binding. This separation of
|
||||
concerns not only isolates the core analysis engine from the details of
|
||||
reasoning about program memory but also facilities the option of a client of the
|
||||
path-sensitive engine to easily swap in different StoreManager implementations
|
||||
that internally reason about program memory in very different ways.</p>
|
||||
|
||||
<p>The rest of this document is divided into two parts. We first discuss region
|
||||
taxonomy and the semantics of regions. We then discuss the StoreManager
|
||||
interface, and details of how the currently available StoreManager classes
|
||||
implement region bindings.</p>
|
||||
|
||||
<h2 id="regions">Memory Regions and Region Taxonomy</h2>
|
||||
|
||||
<h3>Pointers</h3>
|
||||
|
||||
<p>Before talking about the memory regions, we would talk about the pointers
|
||||
since memory regions are essentially used to represent pointer values.</p>
|
||||
|
||||
<p>The pointer is a type of values. Pointer values have two semantic aspects.
|
||||
One is its physical value, which is an address or location. The other is the
|
||||
type of the memory object residing in the address.</p>
|
||||
|
||||
<p>Memory regions are designed to abstract these two properties of the pointer.
|
||||
The physical value of a pointer is represented by MemRegion pointers. The rvalue
|
||||
type of the region corresponds to the type of the pointee object.</p>
|
||||
|
||||
<p>One complication is that we could have different view regions on the same
|
||||
memory chunk. They represent the same memory location, but have different
|
||||
abstract location, i.e., MemRegion pointers. Thus we need to canonicalize the
|
||||
abstract locations to get a unique abstract location for one physical
|
||||
location.</p>
|
||||
|
||||
<p>Furthermore, these different view regions may or may not represent memory
|
||||
objects of different types. Some different types are semantically the same,
|
||||
for example, 'struct s' and 'my_type' are the same type.</p>
|
||||
|
||||
<pre>
|
||||
struct s;
|
||||
typedef struct s my_type;
|
||||
</pre>
|
||||
|
||||
<p>But <tt>char</tt> and <tt>int</tt> are not the same type in the code below:</p>
|
||||
|
||||
<pre>
|
||||
void *p;
|
||||
int *q = (int*) p;
|
||||
char *r = (char*) p;
|
||||
</pre>
|
||||
|
||||
<p>Thus we need to canonicalize the MemRegion which is used in binding and
|
||||
retrieving.</p>
|
||||
|
||||
<h3>Regions</h3>
|
||||
<p>Region is the entity used to model pointer values. A Region has the following
|
||||
properties:</p>
|
||||
|
||||
<ul>
|
||||
<li>Kind</li>
|
||||
|
||||
<li>ObjectType: the type of the object residing on the region.</li>
|
||||
|
||||
<li>LocationType: the type of the pointer value that the region corresponds to.
|
||||
Usually this is the pointer to the ObjectType. But sometimes we want to cache
|
||||
this type explicitly, for example, for a CodeTextRegion.</li>
|
||||
|
||||
<li>StartLocation</li>
|
||||
|
||||
<li>EndLocation</li>
|
||||
</ul>
|
||||
|
||||
<h3>Symbolic Regions</h3>
|
||||
|
||||
<p>A symbolic region is a map of the concept of symbolic values into the domain
|
||||
of regions. It is the way that we represent symbolic pointers. Whenever a
|
||||
symbolic pointer value is needed, a symbolic region is created to represent
|
||||
it.</p>
|
||||
|
||||
<p>A symbolic region has no type. It wraps a SymbolData. But sometimes we have
|
||||
type information associated with a symbolic region. For this case, a
|
||||
TypedViewRegion is created to layer the type information on top of the symbolic
|
||||
region. The reason we do not carry type information with the symbolic region is
|
||||
that the symbolic regions can have no type. To be consistent, we don't let them
|
||||
to carry type information.</p>
|
||||
|
||||
<p>Like a symbolic pointer, a symbolic region may be NULL, has unknown extent,
|
||||
and represents a generic chunk of memory.</p>
|
||||
|
||||
<p><em><b>NOTE</b>: We plan not to use loc::SymbolVal in RegionStore and remove it
|
||||
gradually.</em></p>
|
||||
|
||||
<p>Symbolic regions get their rvalue types through the following ways:</p>
|
||||
|
||||
<ul>
|
||||
<li>Through the parameter or global variable that points to it, e.g.:
|
||||
<pre>
|
||||
void f(struct s* p) {
|
||||
...
|
||||
}
|
||||
</pre>
|
||||
|
||||
<p>The symbolic region pointed to by <tt>p</tt> has type <tt>struct
|
||||
s</tt>.</p></li>
|
||||
|
||||
<li>Through explicit or implicit casts, e.g.:
|
||||
<pre>
|
||||
void f(void* p) {
|
||||
struct s* q = (struct s*) p;
|
||||
...
|
||||
}
|
||||
</pre>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>We attach the type information to the symbolic region lazily. For the first
|
||||
case above, we create the <tt>TypedViewRegion</tt> only when the pointer is
|
||||
actually used to access the pointee memory object, that is when the element or
|
||||
field region is created. For the cast case, the <tt>TypedViewRegion</tt> is
|
||||
created when visiting the <tt>CastExpr</tt>.</p>
|
||||
|
||||
<p>The reason for doing lazy typing is that symbolic regions are sometimes only
|
||||
used to do location comparison.</p>
|
||||
|
||||
<h3>Pointer Casts</h3>
|
||||
|
||||
<p>Pointer casts allow people to impose different 'views' onto a chunk of
|
||||
memory.</p>
|
||||
|
||||
<p>Usually we have two kinds of casts. One kind of casts cast down with in the
|
||||
type hierarchy. It imposes more specific views onto more generic memory regions.
|
||||
The other kind of casts cast up with in the type hierarchy. It strips away more
|
||||
specific views on top of the more generic memory regions.</p>
|
||||
|
||||
<p>We simulate the down casts by layering another <tt>TypedViewRegion</tt> on
|
||||
top of the original region. We simulate the up casts by striping away the top
|
||||
<tt>TypedViewRegion</tt>. Down casts is usually simple. For up casts, if the
|
||||
there is no <tt>TypedViewRegion</tt> to be stripped, we return the original
|
||||
region. If the underlying region is of the different type than the cast-to type,
|
||||
we flag an error state.</p>
|
||||
|
||||
<p>For toll-free bridging casts, we return the original region.</p>
|
||||
|
||||
<p>We can set up a partial order for pointer types, with the most general type
|
||||
<tt>void*</tt> at the top. The partial order forms a tree with <tt>void*</tt> as
|
||||
its root node.</p>
|
||||
|
||||
<p>Every <tt>MemRegion</tt> has a root position in the type tree. For example,
|
||||
the pointee region of <tt>void *p</tt> has its root position at the root node of
|
||||
the tree. <tt>VarRegion</tt> of <tt>int x</tt> has its root position at the 'int
|
||||
type' node.</p>
|
||||
|
||||
<p><tt>TypedViewRegion</tt> is used to move the region down or up in the tree.
|
||||
Moving down in the tree adds a <tt>TypedViewRegion</tt>. Moving up in the tree
|
||||
removes a <Tt>TypedViewRegion</tt>.</p>
|
||||
|
||||
<p>Do we want to allow moving up beyond the root position? This happens
|
||||
when:</p> <pre> int x; void *p = &x; </pre>
|
||||
|
||||
<p>The region of <tt>x</tt> has its root position at 'int*' node. the cast to
|
||||
void* moves that region up to the 'void*' node. I propose to not allow such
|
||||
casts, and assign the region of <tt>x</tt> for <tt>p</tt>.</p>
|
||||
|
||||
<p>Another non-ideal case is that people might cast to a non-generic pointer
|
||||
from another non-generic pointer instead of first casting it back to the generic
|
||||
pointer. Direct handling of this case would result in multiple layers of
|
||||
TypedViewRegions. This enforces an incorrect semantic view to the region,
|
||||
because we can only have one typed view on a region at a time. To avoid this
|
||||
inconsistency, before casting the region, we strip the TypedViewRegion, then do
|
||||
the cast. In summary, we only allow one layer of TypedViewRegion.</p>
|
||||
|
||||
<h3>Region Bindings</h3>
|
||||
|
||||
<p>The following region kinds are boundable: VarRegion, CompoundLiteralRegion,
|
||||
StringRegion, ElementRegion, FieldRegion, and ObjCIvarRegion.</p>
|
||||
|
||||
<p>When binding regions, we perform canonicalization on element regions and field
|
||||
regions. This is because we can have different views on the same region, some
|
||||
of which are essentially the same view with different sugar type names.</p>
|
||||
|
||||
<p>To canonicalize a region, we get the canonical types for all TypedViewRegions
|
||||
along the way up to the root region, and make new TypedViewRegions with those
|
||||
canonical types.</p>
|
||||
|
||||
<p>For Objective-C and C++, perhaps another canonicalization rule should be
|
||||
added: for FieldRegion, the least derived class that has the field is used as
|
||||
the type of the super region of the FieldRegion.</p>
|
||||
|
||||
<p>All bindings and retrievings are done on the canonicalized regions.</p>
|
||||
|
||||
<p>Canonicalization is transparent outside the region store manager, and more
|
||||
specifically, unaware outside the Bind() and Retrieve() method. We don't need to
|
||||
consider region canonicalization when doing pointer cast.</p>
|
||||
|
||||
<h3>Constraint Manager</h3>
|
||||
|
||||
<p>The constraint manager reasons about the abstract location of memory objects.
|
||||
We can have different views on a region, but none of these views changes the
|
||||
location of that object. Thus we should get the same abstract location for those
|
||||
regions.</p>
|
||||
|
||||
</body>
|
||||
</html>
|
File diff suppressed because it is too large
Load Diff
2283
docs/AutomaticReferenceCounting.rst
Normal file
2283
docs/AutomaticReferenceCounting.rst
Normal file
File diff suppressed because it is too large
Load Diff
935
docs/Block-ABI-Apple.rst
Normal file
935
docs/Block-ABI-Apple.rst
Normal file
@ -0,0 +1,935 @@
|
||||
==================================
|
||||
Block Implementation Specification
|
||||
==================================
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
|
||||
History
|
||||
=======
|
||||
|
||||
* 2008/7/14 - created.
|
||||
* 2008/8/21 - revised, C++.
|
||||
* 2008/9/24 - add ``NULL`` ``isa`` field to ``__block`` storage.
|
||||
* 2008/10/1 - revise block layout to use a ``static`` descriptor structure.
|
||||
* 2008/10/6 - revise block layout to use an unsigned long int flags.
|
||||
* 2008/10/28 - specify use of ``_Block_object_assign`` and
|
||||
``_Block_object_dispose`` for all "Object" types in helper functions.
|
||||
* 2008/10/30 - revise new layout to have invoke function in same place.
|
||||
* 2008/10/30 - add ``__weak`` support.
|
||||
* 2010/3/16 - rev for stret return, signature field.
|
||||
* 2010/4/6 - improved wording.
|
||||
* 2013/1/6 - improved wording and converted to rst.
|
||||
|
||||
This document describes the Apple ABI implementation specification of Blocks.
|
||||
|
||||
The first shipping version of this ABI is found in Mac OS X 10.6, and shall be
|
||||
referred to as 10.6.ABI. As of 2010/3/16, the following describes the ABI
|
||||
contract with the runtime and the compiler, and, as necessary, will be referred
|
||||
to as ABI.2010.3.16.
|
||||
|
||||
Since the Apple ABI references symbols from other elements of the system, any
|
||||
attempt to use this ABI on systems prior to SnowLeopard is undefined.
|
||||
|
||||
High Level
|
||||
==========
|
||||
|
||||
The ABI of ``Blocks`` consist of their layout and the runtime functions required
|
||||
by the compiler. A ``Block`` consists of a structure of the following form:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct Block_literal_1 {
|
||||
void *isa; // initialized to &_NSConcreteStackBlock or &_NSConcreteGlobalBlock
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(void *, ...);
|
||||
struct Block_descriptor_1 {
|
||||
unsigned long int reserved; // NULL
|
||||
unsigned long int size; // sizeof(struct Block_literal_1)
|
||||
// optional helper functions
|
||||
void (*copy_helper)(void *dst, void *src); // IFF (1<<25)
|
||||
void (*dispose_helper)(void *src); // IFF (1<<25)
|
||||
// required ABI.2010.3.16
|
||||
const char *signature; // IFF (1<<30)
|
||||
} *descriptor;
|
||||
// imported variables
|
||||
};
|
||||
|
||||
The following flags bits are in use thusly for a possible ABI.2010.3.16:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
enum {
|
||||
BLOCK_HAS_COPY_DISPOSE = (1 << 25),
|
||||
BLOCK_HAS_CTOR = (1 << 26), // helpers have C++ code
|
||||
BLOCK_IS_GLOBAL = (1 << 28),
|
||||
BLOCK_HAS_STRET = (1 << 29), // IFF BLOCK_HAS_SIGNATURE
|
||||
BLOCK_HAS_SIGNATURE = (1 << 30),
|
||||
};
|
||||
|
||||
In 10.6.ABI the (1<<29) was usually set and was always ignored by the runtime -
|
||||
it had been a transitional marker that did not get deleted after the
|
||||
transition. This bit is now paired with (1<<30), and represented as the pair
|
||||
(3<<30), for the following combinations of valid bit settings, and their
|
||||
meanings:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
switch (flags & (3<<29)) {
|
||||
case (0<<29): 10.6.ABI, no signature field available
|
||||
case (1<<29): 10.6.ABI, no signature field available
|
||||
case (2<<29): ABI.2010.3.16, regular calling convention, presence of signature field
|
||||
case (3<<29): ABI.2010.3.16, stret calling convention, presence of signature field,
|
||||
}
|
||||
|
||||
The signature field is not always populated.
|
||||
|
||||
The following discussions are presented as 10.6.ABI otherwise.
|
||||
|
||||
``Block`` literals may occur within functions where the structure is created in
|
||||
stack local memory. They may also appear as initialization expressions for
|
||||
``Block`` variables of global or ``static`` local variables.
|
||||
|
||||
When a ``Block`` literal expression is evaluated the stack based structure is
|
||||
initialized as follows:
|
||||
|
||||
1. A ``static`` descriptor structure is declared and initialized as follows:
|
||||
|
||||
a. The ``invoke`` function pointer is set to a function that takes the
|
||||
``Block`` structure as its first argument and the rest of the arguments (if
|
||||
any) to the ``Block`` and executes the ``Block`` compound statement.
|
||||
|
||||
b. The ``size`` field is set to the size of the following ``Block`` literal
|
||||
structure.
|
||||
|
||||
c. The ``copy_helper`` and ``dispose_helper`` function pointers are set to
|
||||
respective helper functions if they are required by the ``Block`` literal.
|
||||
|
||||
2. A stack (or global) ``Block`` literal data structure is created and
|
||||
initialized as follows:
|
||||
|
||||
a. The ``isa`` field is set to the address of the external
|
||||
``_NSConcreteStackBlock``, which is a block of uninitialized memory supplied
|
||||
in ``libSystem``, or ``_NSConcreteGlobalBlock`` if this is a static or file
|
||||
level ``Block`` literal.
|
||||
|
||||
b. The ``flags`` field is set to zero unless there are variables imported
|
||||
into the ``Block`` that need helper functions for program level
|
||||
``Block_copy()`` and ``Block_release()`` operations, in which case the
|
||||
(1<<25) flags bit is set.
|
||||
|
||||
As an example, the ``Block`` literal expression:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
^ { printf("hello world\n"); }
|
||||
|
||||
would cause the following to be created on a 32-bit system:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct __block_literal_1 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_1 *);
|
||||
struct __block_descriptor_1 *descriptor;
|
||||
};
|
||||
|
||||
void __block_invoke_1(struct __block_literal_1 *_block) {
|
||||
printf("hello world\n");
|
||||
}
|
||||
|
||||
static struct __block_descriptor_1 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
} __block_descriptor_1 = { 0, sizeof(struct __block_literal_1), __block_invoke_1 };
|
||||
|
||||
and where the ``Block`` literal itself appears:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct __block_literal_1 _block_literal = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<29), <uninitialized>,
|
||||
__block_invoke_1,
|
||||
&__block_descriptor_1
|
||||
};
|
||||
|
||||
A ``Block`` imports other ``Block`` references, ``const`` copies of other
|
||||
variables, and variables marked ``__block``. In Objective-C, variables may
|
||||
additionally be objects.
|
||||
|
||||
When a ``Block`` literal expression is used as the initial value of a global
|
||||
or ``static`` local variable, it is initialized as follows:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct __block_literal_1 __block_literal_1 = {
|
||||
&_NSConcreteGlobalBlock,
|
||||
(1<<28)|(1<<29), <uninitialized>,
|
||||
__block_invoke_1,
|
||||
&__block_descriptor_1
|
||||
};
|
||||
|
||||
that is, a different address is provided as the first value and a particular
|
||||
(1<<28) bit is set in the ``flags`` field, and otherwise it is the same as for
|
||||
stack based ``Block`` literals. This is an optimization that can be used for
|
||||
any ``Block`` literal that imports no ``const`` or ``__block`` storage
|
||||
variables.
|
||||
|
||||
Imported Variables
|
||||
==================
|
||||
|
||||
Variables of ``auto`` storage class are imported as ``const`` copies. Variables
|
||||
of ``__block`` storage class are imported as a pointer to an enclosing data
|
||||
structure. Global variables are simply referenced and not considered as
|
||||
imported.
|
||||
|
||||
Imported ``const`` copy variables
|
||||
---------------------------------
|
||||
|
||||
Automatic storage variables not marked with ``__block`` are imported as
|
||||
``const`` copies.
|
||||
|
||||
The simplest example is that of importing a variable of type ``int``:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
int x = 10;
|
||||
void (^vv)(void) = ^{ printf("x is %d\n", x); }
|
||||
x = 11;
|
||||
vv();
|
||||
|
||||
which would be compiled to:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct __block_literal_2 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_2 *);
|
||||
struct __block_descriptor_2 *descriptor;
|
||||
const int x;
|
||||
};
|
||||
|
||||
void __block_invoke_2(struct __block_literal_2 *_block) {
|
||||
printf("x is %d\n", _block->x);
|
||||
}
|
||||
|
||||
static struct __block_descriptor_2 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
} __block_descriptor_2 = { 0, sizeof(struct __block_literal_2) };
|
||||
|
||||
and:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct __block_literal_2 __block_literal_2 = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<29), <uninitialized>,
|
||||
__block_invoke_2,
|
||||
&__block_descriptor_2,
|
||||
x
|
||||
};
|
||||
|
||||
In summary, scalars, structures, unions, and function pointers are generally
|
||||
imported as ``const`` copies with no need for helper functions.
|
||||
|
||||
Imported ``const`` copy of ``Block`` reference
|
||||
----------------------------------------------
|
||||
|
||||
The first case where copy and dispose helper functions are required is for the
|
||||
case of when a ``Block`` itself is imported. In this case both a
|
||||
``copy_helper`` function and a ``dispose_helper`` function are needed. The
|
||||
``copy_helper`` function is passed both the existing stack based pointer and the
|
||||
pointer to the new heap version and should call back into the runtime to
|
||||
actually do the copy operation on the imported fields within the ``Block``. The
|
||||
runtime functions are all described in :ref:`RuntimeHelperFunctions`.
|
||||
|
||||
A quick example:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
void (^existingBlock)(void) = ...;
|
||||
void (^vv)(void) = ^{ existingBlock(); }
|
||||
vv();
|
||||
|
||||
struct __block_literal_3 {
|
||||
...; // existing block
|
||||
};
|
||||
|
||||
struct __block_literal_4 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_4 *);
|
||||
struct __block_literal_3 *const existingBlock;
|
||||
};
|
||||
|
||||
void __block_invoke_4(struct __block_literal_2 *_block) {
|
||||
__block->existingBlock->invoke(__block->existingBlock);
|
||||
}
|
||||
|
||||
void __block_copy_4(struct __block_literal_4 *dst, struct __block_literal_4 *src) {
|
||||
//_Block_copy_assign(&dst->existingBlock, src->existingBlock, 0);
|
||||
_Block_object_assign(&dst->existingBlock, src->existingBlock, BLOCK_FIELD_IS_BLOCK);
|
||||
}
|
||||
|
||||
void __block_dispose_4(struct __block_literal_4 *src) {
|
||||
// was _Block_destroy
|
||||
_Block_object_dispose(src->existingBlock, BLOCK_FIELD_IS_BLOCK);
|
||||
}
|
||||
|
||||
static struct __block_descriptor_4 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
void (*copy_helper)(struct __block_literal_4 *dst, struct __block_literal_4 *src);
|
||||
void (*dispose_helper)(struct __block_literal_4 *);
|
||||
} __block_descriptor_4 = {
|
||||
0,
|
||||
sizeof(struct __block_literal_4),
|
||||
__block_copy_4,
|
||||
__block_dispose_4,
|
||||
};
|
||||
|
||||
and where said ``Block`` is used:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct __block_literal_4 _block_literal = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<25)|(1<<29), <uninitialized>
|
||||
__block_invoke_4,
|
||||
& __block_descriptor_4
|
||||
existingBlock,
|
||||
};
|
||||
|
||||
Importing ``__attribute__((NSObject))`` variables
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
GCC introduces ``__attribute__((NSObject))`` on structure pointers to mean "this
|
||||
is an object". This is useful because many low level data structures are
|
||||
declared as opaque structure pointers, e.g. ``CFStringRef``, ``CFArrayRef``,
|
||||
etc. When used from C, however, these are still really objects and are the
|
||||
second case where that requires copy and dispose helper functions to be
|
||||
generated. The copy helper functions generated by the compiler should use the
|
||||
``_Block_object_assign`` runtime helper function and in the dispose helper the
|
||||
``_Block_object_dispose`` runtime helper function should be called.
|
||||
|
||||
For example, ``Block`` foo in the following:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct Opaque *__attribute__((NSObject)) objectPointer = ...;
|
||||
...
|
||||
void (^foo)(void) = ^{ CFPrint(objectPointer); };
|
||||
|
||||
would have the following helper functions generated:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
void __block_copy_foo(struct __block_literal_5 *dst, struct __block_literal_5 *src) {
|
||||
_Block_object_assign(&dst->objectPointer, src-> objectPointer, BLOCK_FIELD_IS_OBJECT);
|
||||
}
|
||||
|
||||
void __block_dispose_foo(struct __block_literal_5 *src) {
|
||||
_Block_object_dispose(src->objectPointer, BLOCK_FIELD_IS_OBJECT);
|
||||
}
|
||||
|
||||
Imported ``__block`` marked variables
|
||||
-------------------------------------
|
||||
|
||||
Layout of ``__block`` marked variables
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
The compiler must embed variables that are marked ``__block`` in a specialized
|
||||
structure of the form:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct _block_byref_foo {
|
||||
void *isa;
|
||||
struct Block_byref *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
typeof(marked_variable) marked_variable;
|
||||
};
|
||||
|
||||
Variables of certain types require helper functions for when ``Block_copy()``
|
||||
and ``Block_release()`` are performed upon a referencing ``Block``. At the "C"
|
||||
level only variables that are of type ``Block`` or ones that have
|
||||
``__attribute__((NSObject))`` marked require helper functions. In Objective-C
|
||||
objects require helper functions and in C++ stack based objects require helper
|
||||
functions. Variables that require helper functions use the form:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct _block_byref_foo {
|
||||
void *isa;
|
||||
struct _block_byref_foo *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
// helper functions called via Block_copy() and Block_release()
|
||||
void (*byref_keep)(void *dst, void *src);
|
||||
void (*byref_dispose)(void *);
|
||||
typeof(marked_variable) marked_variable;
|
||||
};
|
||||
|
||||
The structure is initialized such that:
|
||||
|
||||
a. The ``forwarding`` pointer is set to the beginning of its enclosing
|
||||
structure.
|
||||
|
||||
b. The ``size`` field is initialized to the total size of the enclosing
|
||||
structure.
|
||||
|
||||
c. The ``flags`` field is set to either 0 if no helper functions are needed
|
||||
or (1<<25) if they are.
|
||||
|
||||
d. The helper functions are initialized (if present).
|
||||
|
||||
e. The variable itself is set to its initial value.
|
||||
|
||||
f. The ``isa`` field is set to ``NULL``.
|
||||
|
||||
Access to ``__block`` variables from within its lexical scope
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
In order to "move" the variable to the heap upon a ``copy_helper`` operation the
|
||||
compiler must rewrite access to such a variable to be indirect through the
|
||||
structures ``forwarding`` pointer. For example:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
int __block i = 10;
|
||||
i = 11;
|
||||
|
||||
would be rewritten to be:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct _block_byref_i {
|
||||
void *isa;
|
||||
struct _block_byref_i *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
int captured_i;
|
||||
} i = { NULL, &i, 0, sizeof(struct _block_byref_i), 10 };
|
||||
|
||||
i.forwarding->captured_i = 11;
|
||||
|
||||
In the case of a ``Block`` reference variable being marked ``__block`` the
|
||||
helper code generated must use the ``_Block_object_assign`` and
|
||||
``_Block_object_dispose`` routines supplied by the runtime to make the
|
||||
copies. For example:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
__block void (voidBlock)(void) = blockA;
|
||||
voidBlock = blockB;
|
||||
|
||||
would translate into:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct _block_byref_voidBlock {
|
||||
void *isa;
|
||||
struct _block_byref_voidBlock *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
void (*byref_keep)(struct _block_byref_voidBlock *dst, struct _block_byref_voidBlock *src);
|
||||
void (*byref_dispose)(struct _block_byref_voidBlock *);
|
||||
void (^captured_voidBlock)(void);
|
||||
};
|
||||
|
||||
void _block_byref_keep_helper(struct _block_byref_voidBlock *dst, struct _block_byref_voidBlock *src) {
|
||||
//_Block_copy_assign(&dst->captured_voidBlock, src->captured_voidBlock, 0);
|
||||
_Block_object_assign(&dst->captured_voidBlock, src->captured_voidBlock, BLOCK_FIELD_IS_BLOCK | BLOCK_BYREF_CALLER);
|
||||
}
|
||||
|
||||
void _block_byref_dispose_helper(struct _block_byref_voidBlock *param) {
|
||||
//_Block_destroy(param->captured_voidBlock, 0);
|
||||
_Block_object_dispose(param->captured_voidBlock, BLOCK_FIELD_IS_BLOCK | BLOCK_BYREF_CALLER)}
|
||||
|
||||
and:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct _block_byref_voidBlock voidBlock = {( .forwarding=&voidBlock, .flags=(1<<25), .size=sizeof(struct _block_byref_voidBlock *),
|
||||
.byref_keep=_block_byref_keep_helper, .byref_dispose=_block_byref_dispose_helper,
|
||||
.captured_voidBlock=blockA )};
|
||||
|
||||
voidBlock.forwarding->captured_voidBlock = blockB;
|
||||
|
||||
Importing ``__block`` variables into ``Blocks``
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
A ``Block`` that uses a ``__block`` variable in its compound statement body must
|
||||
import the variable and emit ``copy_helper`` and ``dispose_helper`` helper
|
||||
functions that, in turn, call back into the runtime to actually copy or release
|
||||
the ``byref`` data block using the functions ``_Block_object_assign`` and
|
||||
``_Block_object_dispose``.
|
||||
|
||||
For example:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
int __block i = 2;
|
||||
functioncall(^{ i = 10; });
|
||||
|
||||
would translate to:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct _block_byref_i {
|
||||
void *isa; // set to NULL
|
||||
struct _block_byref_voidBlock *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
void (*byref_keep)(struct _block_byref_i *dst, struct _block_byref_i *src);
|
||||
void (*byref_dispose)(struct _block_byref_i *);
|
||||
int captured_i;
|
||||
};
|
||||
|
||||
|
||||
struct __block_literal_5 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_5 *);
|
||||
struct __block_descriptor_5 *descriptor;
|
||||
struct _block_byref_i *i_holder;
|
||||
};
|
||||
|
||||
void __block_invoke_5(struct __block_literal_5 *_block) {
|
||||
_block->forwarding->captured_i = 10;
|
||||
}
|
||||
|
||||
void __block_copy_5(struct __block_literal_5 *dst, struct __block_literal_5 *src) {
|
||||
//_Block_byref_assign_copy(&dst->captured_i, src->captured_i);
|
||||
_Block_object_assign(&dst->captured_i, src->captured_i, BLOCK_FIELD_IS_BYREF | BLOCK_BYREF_CALLER);
|
||||
}
|
||||
|
||||
void __block_dispose_5(struct __block_literal_5 *src) {
|
||||
//_Block_byref_release(src->captured_i);
|
||||
_Block_object_dispose(src->captured_i, BLOCK_FIELD_IS_BYREF | BLOCK_BYREF_CALLER);
|
||||
}
|
||||
|
||||
static struct __block_descriptor_5 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
void (*copy_helper)(struct __block_literal_5 *dst, struct __block_literal_5 *src);
|
||||
void (*dispose_helper)(struct __block_literal_5 *);
|
||||
} __block_descriptor_5 = { 0, sizeof(struct __block_literal_5) __block_copy_5, __block_dispose_5 };
|
||||
|
||||
and:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct _block_byref_i i = {( .forwarding=&i, .flags=0, .size=sizeof(struct _block_byref_i) )};
|
||||
struct __block_literal_5 _block_literal = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<25)|(1<<29), <uninitialized>,
|
||||
__block_invoke_5,
|
||||
&__block_descriptor_5,
|
||||
2,
|
||||
};
|
||||
|
||||
Importing ``__attribute__((NSObject))`` ``__block`` variables
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
A ``__block`` variable that is also marked ``__attribute__((NSObject))`` should
|
||||
have ``byref_keep`` and ``byref_dispose`` helper functions that use
|
||||
``_Block_object_assign`` and ``_Block_object_dispose``.
|
||||
|
||||
``__block`` escapes
|
||||
^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Because ``Blocks`` referencing ``__block`` variables may have ``Block_copy()``
|
||||
performed upon them the underlying storage for the variables may move to the
|
||||
heap. In Objective-C Garbage Collection Only compilation environments the heap
|
||||
used is the garbage collected one and no further action is required. Otherwise
|
||||
the compiler must issue a call to potentially release any heap storage for
|
||||
``__block`` variables at all escapes or terminations of their scope. The call
|
||||
should be:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
_Block_object_dispose(&_block_byref_foo, BLOCK_FIELD_IS_BYREF);
|
||||
|
||||
Nesting
|
||||
^^^^^^^
|
||||
|
||||
``Blocks`` may contain ``Block`` literal expressions. Any variables used within
|
||||
inner blocks are imported into all enclosing ``Block`` scopes even if the
|
||||
variables are not used. This includes ``const`` imports as well as ``__block``
|
||||
variables.
|
||||
|
||||
Objective C Extensions to ``Blocks``
|
||||
====================================
|
||||
|
||||
Importing Objects
|
||||
-----------------
|
||||
|
||||
Objects should be treated as ``__attribute__((NSObject))`` variables; all
|
||||
``copy_helper``, ``dispose_helper``, ``byref_keep``, and ``byref_dispose``
|
||||
helper functions should use ``_Block_object_assign`` and
|
||||
``_Block_object_dispose``. There should be no code generated that uses
|
||||
``*-retain`` or ``*-release`` methods.
|
||||
|
||||
``Blocks`` as Objects
|
||||
---------------------
|
||||
|
||||
The compiler will treat ``Blocks`` as objects when synthesizing property setters
|
||||
and getters, will characterize them as objects when generating garbage
|
||||
collection strong and weak layout information in the same manner as objects, and
|
||||
will issue strong and weak write-barrier assignments in the same manner as
|
||||
objects.
|
||||
|
||||
``__weak __block`` Support
|
||||
--------------------------
|
||||
|
||||
Objective-C (and Objective-C++) support the ``__weak`` attribute on ``__block``
|
||||
variables. Under normal circumstances the compiler uses the Objective-C runtime
|
||||
helper support functions ``objc_assign_weak`` and ``objc_read_weak``. Both
|
||||
should continue to be used for all reads and writes of ``__weak __block``
|
||||
variables:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
objc_read_weak(&block->byref_i->forwarding->i)
|
||||
|
||||
The ``__weak`` variable is stored in a ``_block_byref_foo`` structure and the
|
||||
``Block`` has copy and dispose helpers for this structure that call:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
_Block_object_assign(&dest->_block_byref_i, src-> _block_byref_i, BLOCK_FIELD_IS_WEAK | BLOCK_FIELD_IS_BYREF);
|
||||
|
||||
and:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
_Block_object_dispose(src->_block_byref_i, BLOCK_FIELD_IS_WEAK | BLOCK_FIELD_IS_BYREF);
|
||||
|
||||
In turn, the ``block_byref`` copy support helpers distinguish between whether
|
||||
the ``__block`` variable is a ``Block`` or not and should either call:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
_Block_object_assign(&dest->_block_byref_i, src->_block_byref_i, BLOCK_FIELD_IS_WEAK | BLOCK_FIELD_IS_OBJECT | BLOCK_BYREF_CALLER);
|
||||
|
||||
for something declared as an object or:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
_Block_object_assign(&dest->_block_byref_i, src->_block_byref_i, BLOCK_FIELD_IS_WEAK | BLOCK_FIELD_IS_BLOCK | BLOCK_BYREF_CALLER);
|
||||
|
||||
for something declared as a ``Block``.
|
||||
|
||||
A full example follows:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
__block __weak id obj = <initialization expression>;
|
||||
functioncall(^{ [obj somemessage]; });
|
||||
|
||||
would translate to:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct _block_byref_obj {
|
||||
void *isa; // uninitialized
|
||||
struct _block_byref_obj *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
void (*byref_keep)(struct _block_byref_i *dst, struct _block_byref_i *src);
|
||||
void (*byref_dispose)(struct _block_byref_i *);
|
||||
id captured_obj;
|
||||
};
|
||||
|
||||
void _block_byref_obj_keep(struct _block_byref_voidBlock *dst, struct _block_byref_voidBlock *src) {
|
||||
//_Block_copy_assign(&dst->captured_obj, src->captured_obj, 0);
|
||||
_Block_object_assign(&dst->captured_obj, src->captured_obj, BLOCK_FIELD_IS_OBJECT | BLOCK_FIELD_IS_WEAK | BLOCK_BYREF_CALLER);
|
||||
}
|
||||
|
||||
void _block_byref_obj_dispose(struct _block_byref_voidBlock *param) {
|
||||
//_Block_destroy(param->captured_obj, 0);
|
||||
_Block_object_dispose(param->captured_obj, BLOCK_FIELD_IS_OBJECT | BLOCK_FIELD_IS_WEAK | BLOCK_BYREF_CALLER);
|
||||
};
|
||||
|
||||
for the block ``byref`` part and:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
struct __block_literal_5 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_5 *);
|
||||
struct __block_descriptor_5 *descriptor;
|
||||
struct _block_byref_obj *byref_obj;
|
||||
};
|
||||
|
||||
void __block_invoke_5(struct __block_literal_5 *_block) {
|
||||
[objc_read_weak(&_block->byref_obj->forwarding->captured_obj) somemessage];
|
||||
}
|
||||
|
||||
void __block_copy_5(struct __block_literal_5 *dst, struct __block_literal_5 *src) {
|
||||
//_Block_byref_assign_copy(&dst->byref_obj, src->byref_obj);
|
||||
_Block_object_assign(&dst->byref_obj, src->byref_obj, BLOCK_FIELD_IS_BYREF | BLOCK_FIELD_IS_WEAK);
|
||||
}
|
||||
|
||||
void __block_dispose_5(struct __block_literal_5 *src) {
|
||||
//_Block_byref_release(src->byref_obj);
|
||||
_Block_object_dispose(src->byref_obj, BLOCK_FIELD_IS_BYREF | BLOCK_FIELD_IS_WEAK);
|
||||
}
|
||||
|
||||
static struct __block_descriptor_5 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
void (*copy_helper)(struct __block_literal_5 *dst, struct __block_literal_5 *src);
|
||||
void (*dispose_helper)(struct __block_literal_5 *);
|
||||
} __block_descriptor_5 = { 0, sizeof(struct __block_literal_5), __block_copy_5, __block_dispose_5 };
|
||||
|
||||
and within the compound statement:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
truct _block_byref_obj obj = {( .forwarding=&obj, .flags=(1<<25), .size=sizeof(struct _block_byref_obj),
|
||||
.byref_keep=_block_byref_obj_keep, .byref_dispose=_block_byref_obj_dispose,
|
||||
.captured_obj = <initialization expression> )};
|
||||
|
||||
truct __block_literal_5 _block_literal = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<25)|(1<<29), <uninitialized>,
|
||||
__block_invoke_5,
|
||||
&__block_descriptor_5,
|
||||
&obj, // a reference to the on-stack structure containing "captured_obj"
|
||||
};
|
||||
|
||||
|
||||
functioncall(_block_literal->invoke(&_block_literal));
|
||||
|
||||
C++ Support
|
||||
===========
|
||||
|
||||
Within a block stack based C++ objects are copied into ``const`` copies using
|
||||
the copy constructor. It is an error if a stack based C++ object is used within
|
||||
a block if it does not have a copy constructor. In addition both copy and
|
||||
destroy helper routines must be synthesized for the block to support the
|
||||
``Block_copy()`` operation, and the flags work marked with the (1<<26) bit in
|
||||
addition to the (1<<25) bit. The copy helper should call the constructor using
|
||||
appropriate offsets of the variable within the supplied stack based block source
|
||||
and heap based destination for all ``const`` constructed copies, and similarly
|
||||
should call the destructor in the destroy routine.
|
||||
|
||||
As an example, suppose a C++ class ``FOO`` existed with a copy constructor.
|
||||
Within a code block a stack version of a ``FOO`` object is declared and used
|
||||
within a ``Block`` literal expression:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
{
|
||||
FOO foo;
|
||||
void (^block)(void) = ^{ printf("%d\n", foo.value()); };
|
||||
}
|
||||
|
||||
The compiler would synthesize:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
struct __block_literal_10 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_10 *);
|
||||
struct __block_descriptor_10 *descriptor;
|
||||
const FOO foo;
|
||||
};
|
||||
|
||||
void __block_invoke_10(struct __block_literal_10 *_block) {
|
||||
printf("%d\n", _block->foo.value());
|
||||
}
|
||||
|
||||
void __block_literal_10(struct __block_literal_10 *dst, struct __block_literal_10 *src) {
|
||||
FOO_ctor(&dst->foo, &src->foo);
|
||||
}
|
||||
|
||||
void __block_dispose_10(struct __block_literal_10 *src) {
|
||||
FOO_dtor(&src->foo);
|
||||
}
|
||||
|
||||
static struct __block_descriptor_10 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
void (*copy_helper)(struct __block_literal_10 *dst, struct __block_literal_10 *src);
|
||||
void (*dispose_helper)(struct __block_literal_10 *);
|
||||
} __block_descriptor_10 = { 0, sizeof(struct __block_literal_10), __block_copy_10, __block_dispose_10 };
|
||||
|
||||
and the code would be:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
{
|
||||
FOO foo;
|
||||
comp_ctor(&foo); // default constructor
|
||||
struct __block_literal_10 _block_literal = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<25)|(1<<26)|(1<<29), <uninitialized>,
|
||||
__block_invoke_10,
|
||||
&__block_descriptor_10,
|
||||
};
|
||||
comp_ctor(&_block_literal->foo, &foo); // const copy into stack version
|
||||
struct __block_literal_10 &block = &_block_literal; // assign literal to block variable
|
||||
block->invoke(block); // invoke block
|
||||
comp_dtor(&_block_literal->foo); // destroy stack version of const block copy
|
||||
comp_dtor(&foo); // destroy original version
|
||||
}
|
||||
|
||||
|
||||
C++ objects stored in ``__block`` storage start out on the stack in a
|
||||
``block_byref`` data structure as do other variables. Such objects (if not
|
||||
``const`` objects) must support a regular copy constructor. The ``block_byref``
|
||||
data structure will have copy and destroy helper routines synthesized by the
|
||||
compiler. The copy helper will have code created to perform the copy
|
||||
constructor based on the initial stack ``block_byref`` data structure, and will
|
||||
also set the (1<<26) bit in addition to the (1<<25) bit. The destroy helper
|
||||
will have code to do the destructor on the object stored within the supplied
|
||||
``block_byref`` heap data structure. For example,
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
__block FOO blockStorageFoo;
|
||||
|
||||
requires the normal constructor for the embedded ``blockStorageFoo`` object:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
FOO_ctor(& _block_byref_blockStorageFoo->blockStorageFoo);
|
||||
|
||||
and at scope termination the destructor:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
FOO_dtor(& _block_byref_blockStorageFoo->blockStorageFoo);
|
||||
|
||||
Note that the forwarding indirection is *NOT* used.
|
||||
|
||||
The compiler would need to generate (if used from a block literal) the following
|
||||
copy/dispose helpers:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
void _block_byref_obj_keep(struct _block_byref_blockStorageFoo *dst, struct _block_byref_blockStorageFoo *src) {
|
||||
FOO_ctor(&dst->blockStorageFoo, &src->blockStorageFoo);
|
||||
}
|
||||
|
||||
void _block_byref_obj_dispose(struct _block_byref_blockStorageFoo *src) {
|
||||
FOO_dtor(&src->blockStorageFoo);
|
||||
}
|
||||
|
||||
for the appropriately named constructor and destructor for the class/struct
|
||||
``FOO``.
|
||||
|
||||
To support member variable and function access the compiler will synthesize a
|
||||
``const`` pointer to a block version of the ``this`` pointer.
|
||||
|
||||
.. _RuntimeHelperFunctions:
|
||||
|
||||
Runtime Helper Functions
|
||||
========================
|
||||
|
||||
The runtime helper functions are described in
|
||||
``/usr/local/include/Block_private.h``. To summarize their use, a ``Block``
|
||||
requires copy/dispose helpers if it imports any block variables, ``__block``
|
||||
storage variables, ``__attribute__((NSObject))`` variables, or C++ ``const``
|
||||
copied objects with constructor/destructors. The (1<<26) bit is set and
|
||||
functions are generated.
|
||||
|
||||
The block copy helper function should, for each of the variables of the type
|
||||
mentioned above, call:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
_Block_object_assign(&dst->target, src->target, BLOCK_FIELD_<appropo>);
|
||||
|
||||
in the copy helper and:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
_Block_object_dispose(->target, BLOCK_FIELD_<appropo>);
|
||||
|
||||
in the dispose helper where ``<appropo>`` is:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
enum {
|
||||
BLOCK_FIELD_IS_OBJECT = 3, // id, NSObject, __attribute__((NSObject)), block, ...
|
||||
BLOCK_FIELD_IS_BLOCK = 7, // a block variable
|
||||
BLOCK_FIELD_IS_BYREF = 8, // the on stack structure holding the __block variable
|
||||
|
||||
BLOCK_FIELD_IS_WEAK = 16, // declared __weak
|
||||
|
||||
BLOCK_BYREF_CALLER = 128, // called from byref copy/dispose helpers
|
||||
};
|
||||
|
||||
and of course the constructors/destructors for ``const`` copied C++ objects.
|
||||
|
||||
The ``block_byref`` data structure similarly requires copy/dispose helpers for
|
||||
block variables, ``__attribute__((NSObject))`` variables, or C++ ``const``
|
||||
copied objects with constructor/destructors, and again the (1<<26) bit is set
|
||||
and functions are generated in the same manner.
|
||||
|
||||
Under ObjC we allow ``__weak`` as an attribute on ``__block`` variables, and
|
||||
this causes the addition of ``BLOCK_FIELD_IS_WEAK`` orred onto the
|
||||
``BLOCK_FIELD_IS_BYREF`` flag when copying the ``block_byref`` structure in the
|
||||
``Block`` copy helper, and onto the ``BLOCK_FIELD_<appropo>`` field within the
|
||||
``block_byref`` copy/dispose helper calls.
|
||||
|
||||
The prototypes, and summary, of the helper functions are:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
/* Certain field types require runtime assistance when being copied to the
|
||||
heap. The following function is used to copy fields of types: blocks,
|
||||
pointers to byref structures, and objects (including
|
||||
__attribute__((NSObject)) pointers. BLOCK_FIELD_IS_WEAK is orthogonal to
|
||||
the other choices which are mutually exclusive. Only in a Block copy
|
||||
helper will one see BLOCK_FIELD_IS_BYREF.
|
||||
*/
|
||||
void _Block_object_assign(void *destAddr, const void *object, const int flags);
|
||||
|
||||
/* Similarly a compiler generated dispose helper needs to call back for each
|
||||
field of the byref data structure. (Currently the implementation only
|
||||
packs one field into the byref structure but in principle there could be
|
||||
more). The same flags used in the copy helper should be used for each
|
||||
call generated to this function:
|
||||
*/
|
||||
void _Block_object_dispose(const void *object, const int flags);
|
||||
|
||||
Copyright
|
||||
=========
|
||||
|
||||
Copyright 2008-2010 Apple, Inc.
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
@ -1,669 +1 @@
|
||||
Block Implementation Specification
|
||||
|
||||
Copyright 2008-2010 Apple, Inc.
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
0. History
|
||||
|
||||
2008/7/14 - created
|
||||
2008/8/21 - revised, C++
|
||||
2008/9/24 - add NULL isa field to __block storage
|
||||
2008/10/1 - revise block layout to use a static descriptor structure
|
||||
2008/10/6 - revise block layout to use an unsigned long int flags
|
||||
2008/10/28 - specify use of _Block_object_assign/dispose for all "Object" types in helper functions
|
||||
2008/10/30 - revise new layout to have invoke function in same place
|
||||
2008/10/30 - add __weak support
|
||||
|
||||
2010/3/16 - rev for stret return, signature field
|
||||
2010/4/6 - improved wording
|
||||
|
||||
This document describes the Apple ABI implementation specification of Blocks.
|
||||
|
||||
The first shipping version of this ABI is found in Mac OS X 10.6, and shall be referred to as 10.6.ABI. As of 2010/3/16, the following describes the ABI contract with the runtime and the compiler, and, as necessary, will be referred to as ABI.2010.3.16.
|
||||
|
||||
Since the Apple ABI references symbols from other elements of the system, any attempt to use this ABI on systems prior to SnowLeopard is undefined.
|
||||
|
||||
1. High Level
|
||||
|
||||
The ABI of blocks consist of their layout and the runtime functions required by the compiler.
|
||||
A Block consists of a structure of the following form:
|
||||
|
||||
struct Block_literal_1 {
|
||||
void *isa; // initialized to &_NSConcreteStackBlock or &_NSConcreteGlobalBlock
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(void *, ...);
|
||||
struct Block_descriptor_1 {
|
||||
unsigned long int reserved; // NULL
|
||||
unsigned long int size; // sizeof(struct Block_literal_1)
|
||||
// optional helper functions
|
||||
void (*copy_helper)(void *dst, void *src); // IFF (1<<25)
|
||||
void (*dispose_helper)(void *src); // IFF (1<<25)
|
||||
// required ABI.2010.3.16
|
||||
const char *signature; // IFF (1<<30)
|
||||
} *descriptor;
|
||||
// imported variables
|
||||
};
|
||||
|
||||
The following flags bits are in use thusly for a possible ABI.2010.3.16:
|
||||
|
||||
enum {
|
||||
BLOCK_HAS_COPY_DISPOSE = (1 << 25),
|
||||
BLOCK_HAS_CTOR = (1 << 26), // helpers have C++ code
|
||||
BLOCK_IS_GLOBAL = (1 << 28),
|
||||
BLOCK_HAS_STRET = (1 << 29), // IFF BLOCK_HAS_SIGNATURE
|
||||
BLOCK_HAS_SIGNATURE = (1 << 30),
|
||||
};
|
||||
|
||||
In 10.6.ABI the (1<<29) was usually set and was always ignored by the runtime - it had been a transitional marker that did not get deleted after the transition. This bit is now paired with (1<<30), and represented as the pair (3<<30), for the following combinations of valid bit settings, and their meanings.
|
||||
|
||||
switch (flags & (3<<29)) {
|
||||
case (0<<29): 10.6.ABI, no signature field available
|
||||
case (1<<29): 10.6.ABI, no signature field available
|
||||
case (2<<29): ABI.2010.3.16, regular calling convention, presence of signature field
|
||||
case (3<<29): ABI.2010.3.16, stret calling convention, presence of signature field,
|
||||
}
|
||||
|
||||
The signature field is not always populated.
|
||||
|
||||
The following discussions are presented as 10.6.ABI otherwise.
|
||||
|
||||
Block literals may occur within functions where the structure is created in stack local memory. They may also appear as initialization expressions for Block variables of global or static local variables.
|
||||
|
||||
When a Block literal expression is evaluated the stack based structure is initialized as follows:
|
||||
|
||||
1) static descriptor structure is declared and initialized as follows:
|
||||
1a) the invoke function pointer is set to a function that takes the Block structure as its first argument and the rest of the arguments (if any) to the Block and executes the Block compound statement.
|
||||
1b) the size field is set to the size of the following Block literal structure.
|
||||
1c) the copy_helper and dispose_helper function pointers are set to respective helper functions if they are required by the Block literal
|
||||
2) a stack (or global) Block literal data structure is created and initialized as follows:
|
||||
2a) the isa field is set to the address of the external _NSConcreteStackBlock, which is a block of uninitialized memory supplied in libSystem, or _NSConcreteGlobalBlock if this is a static or file level block literal.
|
||||
2) The flags field is set to zero unless there are variables imported into the block that need helper functions for program level Block_copy() and Block_release() operations, in which case the (1<<25) flags bit is set.
|
||||
|
||||
|
||||
As an example, the Block literal expression
|
||||
^ { printf("hello world\n"); }
|
||||
would cause to be created on a 32-bit system:
|
||||
|
||||
struct __block_literal_1 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_1 *);
|
||||
struct __block_descriptor_1 *descriptor;
|
||||
};
|
||||
|
||||
void __block_invoke_1(struct __block_literal_1 *_block) {
|
||||
printf("hello world\n");
|
||||
}
|
||||
|
||||
static struct __block_descriptor_1 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
} __block_descriptor_1 = { 0, sizeof(struct __block_literal_1), __block_invoke_1 };
|
||||
|
||||
and where the block literal appeared
|
||||
|
||||
struct __block_literal_1 _block_literal = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<29), <uninitialized>,
|
||||
__block_invoke_1,
|
||||
&__block_descriptor_1
|
||||
};
|
||||
|
||||
Blocks import other Block references, const copies of other variables, and variables marked __block. In Objective-C variables may additionally be objects.
|
||||
|
||||
When a Block literal expression used as the initial value of a global or static local variable it is initialized as follows:
|
||||
struct __block_literal_1 __block_literal_1 = {
|
||||
&_NSConcreteGlobalBlock,
|
||||
(1<<28)|(1<<29), <uninitialized>,
|
||||
__block_invoke_1,
|
||||
&__block_descriptor_1
|
||||
};
|
||||
that is, a different address is provided as the first value and a particular (1<<28) bit is set in the flags field, and otherwise it is the same as for stack based Block literals. This is an optimization that can be used for any Block literal that imports no const or __block storage variables.
|
||||
|
||||
|
||||
2. Imported Variables
|
||||
|
||||
Variables of "auto" storage class are imported as const copies. Variables of "__block" storage class are imported as a pointer to an enclosing data structure. Global variables are simply referenced and not considered as imported.
|
||||
|
||||
2.1 Imported const copy variables
|
||||
|
||||
Automatic storage variables not marked with __block are imported as const copies.
|
||||
|
||||
The simplest example is that of importing a variable of type int.
|
||||
|
||||
int x = 10;
|
||||
void (^vv)(void) = ^{ printf("x is %d\n", x); }
|
||||
x = 11;
|
||||
vv();
|
||||
|
||||
would be compiled
|
||||
|
||||
struct __block_literal_2 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_2 *);
|
||||
struct __block_descriptor_2 *descriptor;
|
||||
const int x;
|
||||
};
|
||||
|
||||
void __block_invoke_2(struct __block_literal_2 *_block) {
|
||||
printf("x is %d\n", _block->x);
|
||||
}
|
||||
|
||||
static struct __block_descriptor_2 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
} __block_descriptor_2 = { 0, sizeof(struct __block_literal_2) };
|
||||
|
||||
and
|
||||
|
||||
struct __block_literal_2 __block_literal_2 = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<29), <uninitialized>,
|
||||
__block_invoke_2,
|
||||
&__block_descriptor_2,
|
||||
x
|
||||
};
|
||||
|
||||
In summary, scalars, structures, unions, and function pointers are generally imported as const copies with no need for helper functions.
|
||||
|
||||
2.2 Imported const copy of Block reference
|
||||
|
||||
The first case where copy and dispose helper functions are required is for the case of when a block itself is imported. In this case both a copy_helper function and a dispose_helper function are needed. The copy_helper function is passed both the existing stack based pointer and the pointer to the new heap version and should call back into the runtime to actually do the copy operation on the imported fields within the block. The runtime functions are all described in Section 5.0 Runtime Helper Functions.
|
||||
|
||||
An example:
|
||||
|
||||
void (^existingBlock)(void) = ...;
|
||||
void (^vv)(void) = ^{ existingBlock(); }
|
||||
vv();
|
||||
|
||||
struct __block_literal_3 {
|
||||
...; // existing block
|
||||
};
|
||||
|
||||
struct __block_literal_4 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_4 *);
|
||||
struct __block_literal_3 *const existingBlock;
|
||||
};
|
||||
|
||||
void __block_invoke_4(struct __block_literal_2 *_block) {
|
||||
__block->existingBlock->invoke(__block->existingBlock);
|
||||
}
|
||||
|
||||
void __block_copy_4(struct __block_literal_4 *dst, struct __block_literal_4 *src) {
|
||||
//_Block_copy_assign(&dst->existingBlock, src->existingBlock, 0);
|
||||
_Block_object_assign(&dst->existingBlock, src->existingBlock, BLOCK_FIELD_IS_BLOCK);
|
||||
}
|
||||
|
||||
void __block_dispose_4(struct __block_literal_4 *src) {
|
||||
// was _Block_destroy
|
||||
_Block_object_dispose(src->existingBlock, BLOCK_FIELD_IS_BLOCK);
|
||||
}
|
||||
|
||||
static struct __block_descriptor_4 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
void (*copy_helper)(struct __block_literal_4 *dst, struct __block_literal_4 *src);
|
||||
void (*dispose_helper)(struct __block_literal_4 *);
|
||||
} __block_descriptor_4 = {
|
||||
0,
|
||||
sizeof(struct __block_literal_4),
|
||||
__block_copy_4,
|
||||
__block_dispose_4,
|
||||
};
|
||||
|
||||
and where it is used
|
||||
|
||||
struct __block_literal_4 _block_literal = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<25)|(1<<29), <uninitialized>
|
||||
__block_invoke_4,
|
||||
& __block_descriptor_4
|
||||
existingBlock,
|
||||
};
|
||||
|
||||
2.2.1 Importing __attribute__((NSObject)) variables.
|
||||
|
||||
GCC introduces __attribute__((NSObject)) on structure pointers to mean "this is an object". This is useful because many low level data structures are declared as opaque structure pointers, e.g. CFStringRef, CFArrayRef, etc. When used from C, however, these are still really objects and are the second case where that requires copy and dispose helper functions to be generated. The copy helper functions generated by the compiler should use the _Block_object_assign runtime helper function and in the dispose helper the _Block_object_dispose runtime helper function should be called.
|
||||
|
||||
For example, block xyzzy in the following
|
||||
|
||||
struct Opaque *__attribute__((NSObject)) objectPointer = ...;
|
||||
...
|
||||
void (^xyzzy)(void) = ^{ CFPrint(objectPointer); };
|
||||
|
||||
would have helper functions
|
||||
|
||||
void __block_copy_xyzzy(struct __block_literal_5 *dst, struct __block_literal_5 *src) {
|
||||
_Block_object_assign(&dst->objectPointer, src-> objectPointer, BLOCK_FIELD_IS_OBJECT);
|
||||
}
|
||||
|
||||
void __block_dispose_xyzzy(struct __block_literal_5 *src) {
|
||||
_Block_object_dispose(src->objectPointer, BLOCK_FIELD_IS_OBJECT);
|
||||
}
|
||||
|
||||
generated.
|
||||
|
||||
|
||||
2.3 Imported __block marked variables.
|
||||
|
||||
2.3.1 Layout of __block marked variables
|
||||
|
||||
The compiler must embed variables that are marked __block in a specialized structure of the form:
|
||||
|
||||
struct _block_byref_xxxx {
|
||||
void *isa;
|
||||
struct Block_byref *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
typeof(marked_variable) marked_variable;
|
||||
};
|
||||
|
||||
Variables of certain types require helper functions for when Block_copy() and Block_release() are performed upon a referencing Block. At the "C" level only variables that are of type Block or ones that have __attribute__((NSObject)) marked require helper functions. In Objective-C objects require helper functions and in C++ stack based objects require helper functions. Variables that require helper functions use the form:
|
||||
|
||||
struct _block_byref_xxxx {
|
||||
void *isa;
|
||||
struct _block_byref_xxxx *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
// helper functions called via Block_copy() and Block_release()
|
||||
void (*byref_keep)(void *dst, void *src);
|
||||
void (*byref_dispose)(void *);
|
||||
typeof(marked_variable) marked_variable;
|
||||
};
|
||||
|
||||
The structure is initialized such that
|
||||
a) the forwarding pointer is set to the beginning of its enclosing structure,
|
||||
b) the size field is initialized to the total size of the enclosing structure,
|
||||
c) the flags field is set to either 0 if no helper functions are needed or (1<<25) if they are,
|
||||
d) the helper functions are initialized (if present)
|
||||
e) the variable itself is set to its initial value.
|
||||
f) the isa field is set to NULL
|
||||
|
||||
2.3.2 Access to __block variables from within its lexical scope.
|
||||
|
||||
In order to "move" the variable to the heap upon a copy_helper operation the compiler must rewrite access to such a variable to be indirect through the structures forwarding pointer. For example:
|
||||
|
||||
int __block i = 10;
|
||||
i = 11;
|
||||
|
||||
would be rewritten to be:
|
||||
|
||||
struct _block_byref_i {
|
||||
void *isa;
|
||||
struct _block_byref_i *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
int captured_i;
|
||||
} i = { NULL, &i, 0, sizeof(struct _block_byref_i), 10 };
|
||||
|
||||
i.forwarding->captured_i = 11;
|
||||
|
||||
In the case of a Block reference variable being marked __block the helper code generated must use the _Block_object_assign and _Block_object_dispose routines supplied by the runtime to make the copies. For example:
|
||||
|
||||
__block void (voidBlock)(void) = blockA;
|
||||
voidBlock = blockB;
|
||||
|
||||
would translate into
|
||||
|
||||
struct _block_byref_voidBlock {
|
||||
void *isa;
|
||||
struct _block_byref_voidBlock *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
void (*byref_keep)(struct _block_byref_voidBlock *dst, struct _block_byref_voidBlock *src);
|
||||
void (*byref_dispose)(struct _block_byref_voidBlock *);
|
||||
void (^captured_voidBlock)(void);
|
||||
};
|
||||
|
||||
void _block_byref_keep_helper(struct _block_byref_voidBlock *dst, struct _block_byref_voidBlock *src) {
|
||||
//_Block_copy_assign(&dst->captured_voidBlock, src->captured_voidBlock, 0);
|
||||
_Block_object_assign(&dst->captured_voidBlock, src->captured_voidBlock, BLOCK_FIELD_IS_BLOCK | BLOCK_BYREF_CALLER);
|
||||
}
|
||||
|
||||
void _block_byref_dispose_helper(struct _block_byref_voidBlock *param) {
|
||||
//_Block_destroy(param->captured_voidBlock, 0);
|
||||
_Block_object_dispose(param->captured_voidBlock, BLOCK_FIELD_IS_BLOCK | BLOCK_BYREF_CALLER)}
|
||||
|
||||
and
|
||||
struct _block_byref_voidBlock voidBlock = {( .forwarding=&voidBlock, .flags=(1<<25), .size=sizeof(struct _block_byref_voidBlock *),
|
||||
.byref_keep=_block_byref_keep_helper, .byref_dispose=_block_byref_dispose_helper,
|
||||
.captured_voidBlock=blockA )};
|
||||
|
||||
voidBlock.forwarding->captured_voidBlock = blockB;
|
||||
|
||||
|
||||
2.3.3 Importing __block variables into Blocks
|
||||
|
||||
A Block that uses a __block variable in its compound statement body must import the variable and emit copy_helper and dispose_helper helper functions that, in turn, call back into the runtime to actually copy or release the byref data block using the functions _Block_object_assign and _Block_object_dispose.
|
||||
|
||||
For example:
|
||||
|
||||
int __block i = 2;
|
||||
functioncall(^{ i = 10; });
|
||||
|
||||
would translate to
|
||||
|
||||
struct _block_byref_i {
|
||||
void *isa; // set to NULL
|
||||
struct _block_byref_voidBlock *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
void (*byref_keep)(struct _block_byref_i *dst, struct _block_byref_i *src);
|
||||
void (*byref_dispose)(struct _block_byref_i *);
|
||||
int captured_i;
|
||||
};
|
||||
|
||||
|
||||
struct __block_literal_5 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_5 *);
|
||||
struct __block_descriptor_5 *descriptor;
|
||||
struct _block_byref_i *i_holder;
|
||||
};
|
||||
|
||||
void __block_invoke_5(struct __block_literal_5 *_block) {
|
||||
_block->forwarding->captured_i = 10;
|
||||
}
|
||||
|
||||
void __block_copy_5(struct __block_literal_5 *dst, struct __block_literal_5 *src) {
|
||||
//_Block_byref_assign_copy(&dst->captured_i, src->captured_i);
|
||||
_Block_object_assign(&dst->captured_i, src->captured_i, BLOCK_FIELD_IS_BYREF | BLOCK_BYREF_CALLER);
|
||||
}
|
||||
|
||||
void __block_dispose_5(struct __block_literal_5 *src) {
|
||||
//_Block_byref_release(src->captured_i);
|
||||
_Block_object_dispose(src->captured_i, BLOCK_FIELD_IS_BYREF | BLOCK_BYREF_CALLER);
|
||||
}
|
||||
|
||||
static struct __block_descriptor_5 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
void (*copy_helper)(struct __block_literal_5 *dst, struct __block_literal_5 *src);
|
||||
void (*dispose_helper)(struct __block_literal_5 *);
|
||||
} __block_descriptor_5 = { 0, sizeof(struct __block_literal_5) __block_copy_5, __block_dispose_5 };
|
||||
|
||||
and
|
||||
|
||||
struct _block_byref_i i = {( .forwarding=&i, .flags=0, .size=sizeof(struct _block_byref_i) )};
|
||||
struct __block_literal_5 _block_literal = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<25)|(1<<29), <uninitialized>,
|
||||
__block_invoke_5,
|
||||
&__block_descriptor_5,
|
||||
2,
|
||||
};
|
||||
|
||||
2.3.4 Importing __attribute__((NSObject)) __block variables
|
||||
|
||||
A __block variable that is also marked __attribute__((NSObject)) should have byref_keep and byref_dispose helper functions that use _Block_object_assign and _Block_object_dispose.
|
||||
|
||||
2.3.5 __block escapes
|
||||
|
||||
Because Blocks referencing __block variables may have Block_copy() performed upon them the underlying storage for the variables may move to the heap. In Objective-C Garbage Collection Only compilation environments the heap used is the garbage collected one and no further action is required. Otherwise the compiler must issue a call to potentially release any heap storage for __block variables at all escapes or terminations of their scope. The call should be:
|
||||
|
||||
_Block_object_dispose(&_block_byref_xxx, BLOCK_FIELD_IS_BYREF);
|
||||
|
||||
|
||||
2.3.6 Nesting
|
||||
|
||||
Blocks may contain Block literal expressions. Any variables used within inner blocks are imported into all enclosing Block scopes even if the variables are not used. This includes const imports as well as __block variables.
|
||||
|
||||
3. Objective C Extensions to Blocks
|
||||
|
||||
3.1 Importing Objects
|
||||
|
||||
Objects should be treated as __attribute__((NSObject)) variables; all copy_helper, dispose_helper, byref_keep, and byref_dispose helper functions should use _Block_object_assign and _Block_object_dispose. There should be no code generated that uses -retain or -release methods.
|
||||
|
||||
|
||||
3.2 Blocks as Objects
|
||||
|
||||
The compiler will treat Blocks as objects when synthesizing property setters and getters, will characterize them as objects when generating garbage collection strong and weak layout information in the same manner as objects, and will issue strong and weak write-barrier assignments in the same manner as objects.
|
||||
|
||||
3.3 __weak __block Support
|
||||
|
||||
Objective-C (and Objective-C++) support the __weak attribute on __block variables. Under normal circumstances the compiler uses the Objective-C runtime helper support functions objc_assign_weak and objc_read_weak. Both should continue to be used for all reads and writes of __weak __block variables:
|
||||
objc_read_weak(&block->byref_i->forwarding->i)
|
||||
|
||||
The __weak variable is stored in a _block_byref_xxxx structure and the Block has copy and dispose helpers for this structure that call:
|
||||
_Block_object_assign(&dest->_block_byref_i, src-> _block_byref_i, BLOCK_FIELD_IS_WEAK | BLOCK_FIELD_IS_BYREF);
|
||||
and
|
||||
_Block_object_dispose(src->_block_byref_i, BLOCK_FIELD_IS_WEAK | BLOCK_FIELD_IS_BYREF);
|
||||
|
||||
|
||||
In turn, the block_byref copy support helpers distinguish between whether the __block variable is a Block or not and should either call:
|
||||
_Block_object_assign(&dest->_block_byref_i, src->_block_byref_i, BLOCK_FIELD_IS_WEAK | BLOCK_FIELD_IS_OBJECT | BLOCK_BYREF_CALLER);
|
||||
for something declared as an object or
|
||||
_Block_object_assign(&dest->_block_byref_i, src->_block_byref_i, BLOCK_FIELD_IS_WEAK | BLOCK_FIELD_IS_BLOCK | BLOCK_BYREF_CALLER);
|
||||
for something declared as a Block.
|
||||
|
||||
A full example follows:
|
||||
|
||||
|
||||
__block __weak id obj = <initialization expression>;
|
||||
functioncall(^{ [obj somemessage]; });
|
||||
|
||||
would translate to
|
||||
|
||||
struct _block_byref_obj {
|
||||
void *isa; // uninitialized
|
||||
struct _block_byref_obj *forwarding;
|
||||
int flags; //refcount;
|
||||
int size;
|
||||
void (*byref_keep)(struct _block_byref_i *dst, struct _block_byref_i *src);
|
||||
void (*byref_dispose)(struct _block_byref_i *);
|
||||
id captured_obj;
|
||||
};
|
||||
|
||||
void _block_byref_obj_keep(struct _block_byref_voidBlock *dst, struct _block_byref_voidBlock *src) {
|
||||
//_Block_copy_assign(&dst->captured_obj, src->captured_obj, 0);
|
||||
_Block_object_assign(&dst->captured_obj, src->captured_obj, BLOCK_FIELD_IS_OBJECT | BLOCK_FIELD_IS_WEAK | BLOCK_BYREF_CALLER);
|
||||
}
|
||||
|
||||
void _block_byref_obj_dispose(struct _block_byref_voidBlock *param) {
|
||||
//_Block_destroy(param->captured_obj, 0);
|
||||
_Block_object_dispose(param->captured_obj, BLOCK_FIELD_IS_OBJECT | BLOCK_FIELD_IS_WEAK | BLOCK_BYREF_CALLER);
|
||||
};
|
||||
|
||||
for the block byref part and
|
||||
|
||||
struct __block_literal_5 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_5 *);
|
||||
struct __block_descriptor_5 *descriptor;
|
||||
struct _block_byref_obj *byref_obj;
|
||||
};
|
||||
|
||||
void __block_invoke_5(struct __block_literal_5 *_block) {
|
||||
[objc_read_weak(&_block->byref_obj->forwarding->captured_obj) somemessage];
|
||||
}
|
||||
|
||||
void __block_copy_5(struct __block_literal_5 *dst, struct __block_literal_5 *src) {
|
||||
//_Block_byref_assign_copy(&dst->byref_obj, src->byref_obj);
|
||||
_Block_object_assign(&dst->byref_obj, src->byref_obj, BLOCK_FIELD_IS_BYREF | BLOCK_FIELD_IS_WEAK);
|
||||
}
|
||||
|
||||
void __block_dispose_5(struct __block_literal_5 *src) {
|
||||
//_Block_byref_release(src->byref_obj);
|
||||
_Block_object_dispose(src->byref_obj, BLOCK_FIELD_IS_BYREF | BLOCK_FIELD_IS_WEAK);
|
||||
}
|
||||
|
||||
static struct __block_descriptor_5 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
void (*copy_helper)(struct __block_literal_5 *dst, struct __block_literal_5 *src);
|
||||
void (*dispose_helper)(struct __block_literal_5 *);
|
||||
} __block_descriptor_5 = { 0, sizeof(struct __block_literal_5), __block_copy_5, __block_dispose_5 };
|
||||
|
||||
and within the compound statement:
|
||||
|
||||
struct _block_byref_obj obj = {( .forwarding=&obj, .flags=(1<<25), .size=sizeof(struct _block_byref_obj),
|
||||
.byref_keep=_block_byref_obj_keep, .byref_dispose=_block_byref_obj_dispose,
|
||||
.captured_obj = <initialization expression> )};
|
||||
|
||||
struct __block_literal_5 _block_literal = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<25)|(1<<29), <uninitialized>,
|
||||
__block_invoke_5,
|
||||
&__block_descriptor_5,
|
||||
&obj, // a reference to the on-stack structure containing "captured_obj"
|
||||
};
|
||||
|
||||
|
||||
functioncall(_block_literal->invoke(&_block_literal));
|
||||
|
||||
|
||||
4.0 C++ Support
|
||||
|
||||
Within a block stack based C++ objects are copied into const copies using the copy constructor. It is an error if a stack based C++ object is used within a block if it does not have a copy constructor. In addition both copy and destroy helper routines must be synthesized for the block to support the Block_copy() operation, and the flags work marked with the (1<<26) bit in addition to the (1<<25) bit. The copy helper should call the constructor using appropriate offsets of the variable within the supplied stack based block source and heap based destination for all const constructed copies, and similarly should call the destructor in the destroy routine.
|
||||
|
||||
As an example, suppose a C++ class FOO existed with a copy constructor. Within a code block a stack version of a FOO object is declared and used within a Block literal expression:
|
||||
|
||||
{
|
||||
FOO foo;
|
||||
void (^block)(void) = ^{ printf("%d\n", foo.value()); };
|
||||
}
|
||||
|
||||
The compiler would synthesize
|
||||
|
||||
struct __block_literal_10 {
|
||||
void *isa;
|
||||
int flags;
|
||||
int reserved;
|
||||
void (*invoke)(struct __block_literal_10 *);
|
||||
struct __block_descriptor_10 *descriptor;
|
||||
const FOO foo;
|
||||
};
|
||||
|
||||
void __block_invoke_10(struct __block_literal_10 *_block) {
|
||||
printf("%d\n", _block->foo.value());
|
||||
}
|
||||
|
||||
void __block_literal_10(struct __block_literal_10 *dst, struct __block_literal_10 *src) {
|
||||
FOO_ctor(&dst->foo, &src->foo);
|
||||
}
|
||||
|
||||
void __block_dispose_10(struct __block_literal_10 *src) {
|
||||
FOO_dtor(&src->foo);
|
||||
}
|
||||
|
||||
static struct __block_descriptor_10 {
|
||||
unsigned long int reserved;
|
||||
unsigned long int Block_size;
|
||||
void (*copy_helper)(struct __block_literal_10 *dst, struct __block_literal_10 *src);
|
||||
void (*dispose_helper)(struct __block_literal_10 *);
|
||||
} __block_descriptor_10 = { 0, sizeof(struct __block_literal_10), __block_copy_10, __block_dispose_10 };
|
||||
|
||||
and the code would be:
|
||||
{
|
||||
FOO foo;
|
||||
comp_ctor(&foo); // default constructor
|
||||
struct __block_literal_10 _block_literal = {
|
||||
&_NSConcreteStackBlock,
|
||||
(1<<25)|(1<<26)|(1<<29), <uninitialized>,
|
||||
__block_invoke_10,
|
||||
&__block_descriptor_10,
|
||||
};
|
||||
comp_ctor(&_block_literal->foo, &foo); // const copy into stack version
|
||||
struct __block_literal_10 &block = &_block_literal; // assign literal to block variable
|
||||
block->invoke(block); // invoke block
|
||||
comp_dtor(&_block_literal->foo); // destroy stack version of const block copy
|
||||
comp_dtor(&foo); // destroy original version
|
||||
}
|
||||
|
||||
|
||||
C++ objects stored in __block storage start out on the stack in a block_byref data structure as do other variables. Such objects (if not const objects) must support a regular copy constructor. The block_byref data structure will have copy and destroy helper routines synthesized by the compiler. The copy helper will have code created to perform the copy constructor based on the initial stack block_byref data structure, and will also set the (1<<26) bit in addition to the (1<<25) bit. The destroy helper will have code to do the destructor on the object stored within the supplied block_byref heap data structure. For example,
|
||||
|
||||
__block FOO blockStorageFoo;
|
||||
|
||||
requires the normal constructor for the embedded blockStorageFoo object
|
||||
|
||||
FOO_ctor(& _block_byref_blockStorageFoo->blockStorageFoo);
|
||||
|
||||
and at scope termination the destructor:
|
||||
|
||||
FOO_dtor(& _block_byref_blockStorageFoo->blockStorageFoo);
|
||||
|
||||
Note that the forwarding indirection is NOT used.
|
||||
|
||||
The compiler would need to generate (if used from a block literal) the following copy/dispose helpers:
|
||||
|
||||
void _block_byref_obj_keep(struct _block_byref_blockStorageFoo *dst, struct _block_byref_blockStorageFoo *src) {
|
||||
FOO_ctor(&dst->blockStorageFoo, &src->blockStorageFoo);
|
||||
}
|
||||
|
||||
void _block_byref_obj_dispose(struct _block_byref_blockStorageFoo *src) {
|
||||
FOO_dtor(&src->blockStorageFoo);
|
||||
}
|
||||
|
||||
for the appropriately named constructor and destructor for the class/struct FOO.
|
||||
|
||||
To support member variable and function access the compiler will synthesize a const pointer to a block version of the "this" pointer.
|
||||
|
||||
5.0 Runtime Helper Functions
|
||||
|
||||
The runtime helper functions are described in /usr/local/include/Block_private.h. To summarize their use, a block requires copy/dispose helpers if it imports any block variables, __block storage variables, __attribute__((NSObject)) variables, or C++ const copied objects with constructor/destructors. The (1<<26) bit is set and functions are generated.
|
||||
|
||||
The block copy helper function should, for each of the variables of the type mentioned above, call
|
||||
_Block_object_assign(&dst->target, src->target, BLOCK_FIELD_<appropo>);
|
||||
in the copy helper and
|
||||
_Block_object_dispose(->target, BLOCK_FIELD_<appropo>);
|
||||
in the dispose helper where
|
||||
<appropo> is
|
||||
|
||||
enum {
|
||||
BLOCK_FIELD_IS_OBJECT = 3, // id, NSObject, __attribute__((NSObject)), block, ...
|
||||
BLOCK_FIELD_IS_BLOCK = 7, // a block variable
|
||||
BLOCK_FIELD_IS_BYREF = 8, // the on stack structure holding the __block variable
|
||||
|
||||
BLOCK_FIELD_IS_WEAK = 16, // declared __weak
|
||||
|
||||
BLOCK_BYREF_CALLER = 128, // called from byref copy/dispose helpers
|
||||
};
|
||||
|
||||
and of course the CTORs/DTORs for const copied C++ objects.
|
||||
|
||||
The block_byref data structure similarly requires copy/dispose helpers for block variables, __attribute__((NSObject)) variables, or C++ const copied objects with constructor/destructors, and again the (1<<26) bit is set and functions are generated in the same manner.
|
||||
|
||||
Under ObjC we allow __weak as an attribute on __block variables, and this causes the addition of BLOCK_FIELD_IS_WEAK orred onto the BLOCK_FIELD_IS_BYREF flag when copying the block_byref structure in the block copy helper, and onto the BLOCK_FIELD_<appropo> field within the block_byref copy/dispose helper calls.
|
||||
|
||||
The prototypes, and summary, of the helper functions are
|
||||
|
||||
/* Certain field types require runtime assistance when being copied to the heap. The following function is used
|
||||
to copy fields of types: blocks, pointers to byref structures, and objects (including __attribute__((NSObject)) pointers.
|
||||
BLOCK_FIELD_IS_WEAK is orthogonal to the other choices which are mutually exclusive.
|
||||
Only in a Block copy helper will one see BLOCK_FIELD_IS_BYREF.
|
||||
*/
|
||||
void _Block_object_assign(void *destAddr, const void *object, const int flags);
|
||||
|
||||
/* Similarly a compiler generated dispose helper needs to call back for each field of the byref data structure.
|
||||
(Currently the implementation only packs one field into the byref structure but in principle there could be more).
|
||||
The same flags used in the copy helper should be used for each call generated to this function:
|
||||
*/
|
||||
void _Block_object_dispose(const void *object, const int flags);
|
||||
*NOTE* This document has moved to http://clang.llvm.org/docs/Block-ABI-Apple.html.
|
||||
|
361
docs/BlockLanguageSpec.rst
Normal file
361
docs/BlockLanguageSpec.rst
Normal file
@ -0,0 +1,361 @@
|
||||
|
||||
.. role:: block-term
|
||||
|
||||
=================================
|
||||
Language Specification for Blocks
|
||||
=================================
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
|
||||
Revisions
|
||||
=========
|
||||
|
||||
- 2008/2/25 --- created
|
||||
- 2008/7/28 --- revised, ``__block`` syntax
|
||||
- 2008/8/13 --- revised, Block globals
|
||||
- 2008/8/21 --- revised, C++ elaboration
|
||||
- 2008/11/1 --- revised, ``__weak`` support
|
||||
- 2009/1/12 --- revised, explicit return types
|
||||
- 2009/2/10 --- revised, ``__block`` objects need retain
|
||||
|
||||
Overview
|
||||
========
|
||||
|
||||
A new derived type is introduced to C and, by extension, Objective-C,
|
||||
C++, and Objective-C++
|
||||
|
||||
The Block Type
|
||||
==============
|
||||
|
||||
Like function types, the :block-term:`Block type` is a pair consisting
|
||||
of a result value type and a list of parameter types very similar to a
|
||||
function type. Blocks are intended to be used much like functions with
|
||||
the key distinction being that in addition to executable code they
|
||||
also contain various variable bindings to automatic (stack) or managed
|
||||
(heap) memory.
|
||||
|
||||
The abstract declarator,
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
int (^)(char, float)
|
||||
|
||||
describes a reference to a Block that, when invoked, takes two
|
||||
parameters, the first of type char and the second of type float, and
|
||||
returns a value of type int. The Block referenced is of opaque data
|
||||
that may reside in automatic (stack) memory, global memory, or heap
|
||||
memory.
|
||||
|
||||
Block Variable Declarations
|
||||
===========================
|
||||
|
||||
A :block-term:`variable with Block type` is declared using function
|
||||
pointer style notation substituting ``^`` for ``*``. The following are
|
||||
valid Block variable declarations:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
void (^blockReturningVoidWithVoidArgument)(void);
|
||||
int (^blockReturningIntWithIntAndCharArguments)(int, char);
|
||||
void (^arrayOfTenBlocksReturningVoidWithIntArgument[10])(int);
|
||||
|
||||
Variadic ``...`` arguments are supported. [variadic.c] A Block that
|
||||
takes no arguments must specify void in the argument list [voidarg.c].
|
||||
An empty parameter list does not represent, as K&R provide, an
|
||||
unspecified argument list. Note: both gcc and clang support K&R style
|
||||
as a convenience.
|
||||
|
||||
A Block reference may be cast to a pointer of arbitrary type and vice
|
||||
versa. [cast.c] A Block reference may not be dereferenced via the
|
||||
pointer dereference operator ``*``, and thus a Block's size may not be
|
||||
computed at compile time. [sizeof.c]
|
||||
|
||||
Block Literal Expressions
|
||||
=========================
|
||||
|
||||
A :block-term:`Block literal expression` produces a reference to a
|
||||
Block. It is introduced by the use of the ``^`` token as a unary
|
||||
operator.
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
Block_literal_expression ::= ^ block_decl compound_statement_body
|
||||
block_decl ::=
|
||||
block_decl ::= parameter_list
|
||||
block_decl ::= type_expression
|
||||
|
||||
where type expression is extended to allow ``^`` as a Block reference
|
||||
(pointer) where ``*`` is allowed as a function reference (pointer).
|
||||
|
||||
The following Block literal:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
^ void (void) { printf("hello world\n"); }
|
||||
|
||||
produces a reference to a Block with no arguments with no return value.
|
||||
|
||||
The return type is optional and is inferred from the return
|
||||
statements. If the return statements return a value, they all must
|
||||
return a value of the same type. If there is no value returned the
|
||||
inferred type of the Block is void; otherwise it is the type of the
|
||||
return statement value.
|
||||
|
||||
If the return type is omitted and the argument list is ``( void )``,
|
||||
the ``( void )`` argument list may also be omitted.
|
||||
|
||||
So:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
^ ( void ) { printf("hello world\n"); }
|
||||
|
||||
and:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
^ { printf("hello world\n"); }
|
||||
|
||||
are exactly equivalent constructs for the same expression.
|
||||
|
||||
The type_expression extends C expression parsing to accommodate Block
|
||||
reference declarations as it accommodates function pointer
|
||||
declarations.
|
||||
|
||||
Given:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
typedef int (*pointerToFunctionThatReturnsIntWithCharArg)(char);
|
||||
pointerToFunctionThatReturnsIntWithCharArg functionPointer;
|
||||
^ pointerToFunctionThatReturnsIntWithCharArg (float x) { return functionPointer; }
|
||||
|
||||
and:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
^ int ((*)(float x))(char) { return functionPointer; }
|
||||
|
||||
are equivalent expressions, as is:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
^(float x) { return functionPointer; }
|
||||
|
||||
[returnfunctionptr.c]
|
||||
|
||||
The compound statement body establishes a new lexical scope within
|
||||
that of its parent. Variables used within the scope of the compound
|
||||
statement are bound to the Block in the normal manner with the
|
||||
exception of those in automatic (stack) storage. Thus one may access
|
||||
functions and global variables as one would expect, as well as static
|
||||
local variables. [testme]
|
||||
|
||||
Local automatic (stack) variables referenced within the compound
|
||||
statement of a Block are imported and captured by the Block as const
|
||||
copies. The capture (binding) is performed at the time of the Block
|
||||
literal expression evaluation.
|
||||
|
||||
The compiler is not required to capture a variable if it can prove
|
||||
that no references to the variable will actually be evaluated.
|
||||
Programmers can force a variable to be captured by referencing it in a
|
||||
statement at the beginning of the Block, like so:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
(void) foo;
|
||||
|
||||
This matters when capturing the variable has side-effects, as it can
|
||||
in Objective-C or C++.
|
||||
|
||||
The lifetime of variables declared in a Block is that of a function;
|
||||
each activation frame contains a new copy of variables declared within
|
||||
the local scope of the Block. Such variable declarations should be
|
||||
allowed anywhere [testme] rather than only when C99 parsing is
|
||||
requested, including for statements. [testme]
|
||||
|
||||
Block literal expressions may occur within Block literal expressions
|
||||
(nest) and all variables captured by any nested blocks are implicitly
|
||||
also captured in the scopes of their enclosing Blocks.
|
||||
|
||||
A Block literal expression may be used as the initialization value for
|
||||
Block variables at global or local static scope.
|
||||
|
||||
The Invoke Operator
|
||||
===================
|
||||
|
||||
Blocks are :block-term:`invoked` using function call syntax with a
|
||||
list of expression parameters of types corresponding to the
|
||||
declaration and returning a result type also according to the
|
||||
declaration. Given:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
int (^x)(char);
|
||||
void (^z)(void);
|
||||
int (^(*y))(char) = &x;
|
||||
|
||||
the following are all legal Block invocations:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
x('a');
|
||||
(*y)('a');
|
||||
(true ? x : *y)('a')
|
||||
|
||||
The Copy and Release Operations
|
||||
===============================
|
||||
|
||||
The compiler and runtime provide :block-term:`copy` and
|
||||
:block-term:`release` operations for Block references that create and,
|
||||
in matched use, release allocated storage for referenced Blocks.
|
||||
|
||||
The copy operation ``Block_copy()`` is styled as a function that takes
|
||||
an arbitrary Block reference and returns a Block reference of the same
|
||||
type. The release operation, ``Block_release()``, is styled as a
|
||||
function that takes an arbitrary Block reference and, if dynamically
|
||||
matched to a Block copy operation, allows recovery of the referenced
|
||||
allocated memory.
|
||||
|
||||
|
||||
The ``__block`` Storage Qualifier
|
||||
=================================
|
||||
|
||||
In addition to the new Block type we also introduce a new storage
|
||||
qualifier, :block-term:`__block`, for local variables. [testme: a
|
||||
__block declaration within a block literal] The ``__block`` storage
|
||||
qualifier is mutually exclusive to the existing local storage
|
||||
qualifiers auto, register, and static. [testme] Variables qualified by
|
||||
``__block`` act as if they were in allocated storage and this storage
|
||||
is automatically recovered after last use of said variable. An
|
||||
implementation may choose an optimization where the storage is
|
||||
initially automatic and only "moved" to allocated (heap) storage upon
|
||||
a Block_copy of a referencing Block. Such variables may be mutated as
|
||||
normal variables are.
|
||||
|
||||
In the case where a ``__block`` variable is a Block one must assume
|
||||
that the ``__block`` variable resides in allocated storage and as such
|
||||
is assumed to reference a Block that is also in allocated storage
|
||||
(that it is the result of a ``Block_copy`` operation). Despite this
|
||||
there is no provision to do a ``Block_copy`` or a ``Block_release`` if
|
||||
an implementation provides initial automatic storage for Blocks. This
|
||||
is due to the inherent race condition of potentially several threads
|
||||
trying to update the shared variable and the need for synchronization
|
||||
around disposing of older values and copying new ones. Such
|
||||
synchronization is beyond the scope of this language specification.
|
||||
|
||||
|
||||
Control Flow
|
||||
============
|
||||
|
||||
The compound statement of a Block is treated much like a function body
|
||||
with respect to control flow in that goto, break, and continue do not
|
||||
escape the Block. Exceptions are treated *normally* in that when
|
||||
thrown they pop stack frames until a catch clause is found.
|
||||
|
||||
|
||||
Objective-C Extensions
|
||||
======================
|
||||
|
||||
Objective-C extends the definition of a Block reference type to be
|
||||
that also of id. A variable or expression of Block type may be
|
||||
messaged or used as a parameter wherever an id may be. The converse is
|
||||
also true. Block references may thus appear as properties and are
|
||||
subject to the assign, retain, and copy attribute logic that is
|
||||
reserved for objects.
|
||||
|
||||
All Blocks are constructed to be Objective-C objects regardless of
|
||||
whether the Objective-C runtime is operational in the program or
|
||||
not. Blocks using automatic (stack) memory are objects and may be
|
||||
messaged, although they may not be assigned into ``__weak`` locations
|
||||
if garbage collection is enabled.
|
||||
|
||||
Within a Block literal expression within a method definition
|
||||
references to instance variables are also imported into the lexical
|
||||
scope of the compound statement. These variables are implicitly
|
||||
qualified as references from self, and so self is imported as a const
|
||||
copy. The net effect is that instance variables can be mutated.
|
||||
|
||||
The :block-term:`Block_copy` operator retains all objects held in
|
||||
variables of automatic storage referenced within the Block expression
|
||||
(or form strong references if running under garbage collection).
|
||||
Object variables of ``__block`` storage type are assumed to hold
|
||||
normal pointers with no provision for retain and release messages.
|
||||
|
||||
Foundation defines (and supplies) ``-copy`` and ``-release`` methods for
|
||||
Blocks.
|
||||
|
||||
In the Objective-C and Objective-C++ languages, we allow the
|
||||
``__weak`` specifier for ``__block`` variables of object type. If
|
||||
garbage collection is not enabled, this qualifier causes these
|
||||
variables to be kept without retain messages being sent. This
|
||||
knowingly leads to dangling pointers if the Block (or a copy) outlives
|
||||
the lifetime of this object.
|
||||
|
||||
In garbage collected environments, the ``__weak`` variable is set to
|
||||
nil when the object it references is collected, as long as the
|
||||
``__block`` variable resides in the heap (either by default or via
|
||||
``Block_copy()``). The initial Apple implementation does in fact
|
||||
start ``__block`` variables on the stack and migrate them to the heap
|
||||
only as a result of a ``Block_copy()`` operation.
|
||||
|
||||
It is a runtime error to attempt to assign a reference to a
|
||||
stack-based Block into any storage marked ``__weak``, including
|
||||
``__weak`` ``__block`` variables.
|
||||
|
||||
|
||||
C++ Extensions
|
||||
==============
|
||||
|
||||
Block literal expressions within functions are extended to allow const
|
||||
use of C++ objects, pointers, or references held in automatic storage.
|
||||
|
||||
As usual, within the block, references to captured variables become
|
||||
const-qualified, as if they were references to members of a const
|
||||
object. Note that this does not change the type of a variable of
|
||||
reference type.
|
||||
|
||||
For example, given a class Foo:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
Foo foo;
|
||||
Foo &fooRef = foo;
|
||||
Foo *fooPtr = &foo;
|
||||
|
||||
A Block that referenced these variables would import the variables as
|
||||
const variations:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
const Foo block_foo = foo;
|
||||
Foo &block_fooRef = fooRef;
|
||||
Foo *const block_fooPtr = fooPtr;
|
||||
|
||||
Captured variables are copied into the Block at the instant of
|
||||
evaluating the Block literal expression. They are also copied when
|
||||
calling ``Block_copy()`` on a Block allocated on the stack. In both
|
||||
cases, they are copied as if the variable were const-qualified, and
|
||||
it's an error if there's no such constructor.
|
||||
|
||||
Captured variables in Blocks on the stack are destroyed when control
|
||||
leaves the compound statement that contains the Block literal
|
||||
expression. Captured variables in Blocks on the heap are destroyed
|
||||
when the reference count of the Block drops to zero.
|
||||
|
||||
Variables declared as residing in ``__block`` storage may be initially
|
||||
allocated in the heap or may first appear on the stack and be copied
|
||||
to the heap as a result of a ``Block_copy()`` operation. When copied
|
||||
from the stack, ``__block`` variables are copied using their normal
|
||||
qualification (i.e. without adding const). In C++11, ``__block``
|
||||
variables are copied as x-values if that is possible, then as l-values
|
||||
if not; if both fail, it's an error. The destructor for any initial
|
||||
stack-based version is called at the variable's normal end of scope.
|
||||
|
||||
References to ``this``, as well as references to non-static members of
|
||||
any enclosing class, are evaluated by capturing ``this`` just like a
|
||||
normal variable of C pointer type.
|
||||
|
||||
Member variables that are Blocks may not be overloaded by the types of
|
||||
their arguments.
|
@ -1,171 +0,0 @@
|
||||
Language Specification for Blocks
|
||||
|
||||
2008/2/25 — created
|
||||
2008/7/28 — revised, __block syntax
|
||||
2008/8/13 — revised, Block globals
|
||||
2008/8/21 — revised, C++ elaboration
|
||||
2008/11/1 — revised, __weak support
|
||||
2009/1/12 — revised, explicit return types
|
||||
2009/2/10 — revised, __block objects need retain
|
||||
|
||||
Copyright 2008-2009 Apple, Inc. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
|
||||
The Block Type
|
||||
|
||||
A new derived type is introduced to C and, by extension, Objective-C, C++, and Objective-C++. Like function types, the Block type is a pair consisting of a result value type and a list of parameter types very similar to a function type. Blocks are intended to be used much like functions with the key distinction being that in addition to executable code they also contain various variable bindings to automatic (stack) or managed (heap) memory.
|
||||
|
||||
The abstract declarator int (^)(char, float) describes a reference to a Block that, when invoked, takes two parameters, the first of type char and the second of type float, and returns a value of type int. The Block referenced is of opaque data that may reside in automatic (stack) memory, global memory, or heap memory.
|
||||
|
||||
|
||||
Block Variable Declarations
|
||||
|
||||
A variable with Block type is declared using function pointer style notation substituting ^ for *. The following are valid Block variable declarations:
|
||||
void (^blockReturningVoidWithVoidArgument)(void);
|
||||
int (^blockReturningIntWithIntAndCharArguments)(int, char);
|
||||
void (^arrayOfTenBlocksReturningVoidWithIntArgument[10])(int);
|
||||
|
||||
Variadic ... arguments are supported. [variadic.c] A Block that takes no arguments must specify void in the argument list [voidarg.c]. An empty parameter list does not represent, as K&R provide, an unspecified argument list. Note: both gcc and clang support K&R style as a convenience.
|
||||
|
||||
A Block reference may be cast to a pointer of arbitrary type and vice versa. [cast.c] A Block reference may not be dereferenced via the pointer dereference operator *, and thus a Block's size may not be computed at compile time. [sizeof.c]
|
||||
|
||||
|
||||
Block Literal Expressions
|
||||
|
||||
A Block literal expression produces a reference to a Block. It is introduced by the use of the ^ token as a unary operator.
|
||||
Block_literal_expression ::= ^ block_decl compound_statement_body
|
||||
block_decl ::=
|
||||
block_decl ::= parameter_list
|
||||
block_decl ::= type_expression
|
||||
|
||||
...where type expression is extended to allow ^ as a Block reference (pointer) where * is allowed as a function reference (pointer).
|
||||
|
||||
The following Block literal:
|
||||
^ void (void) { printf("hello world\n"); }
|
||||
|
||||
...produces a reference to a Block with no arguments with no return value.
|
||||
|
||||
The return type is optional and is inferred from the return statements. If the return statements return a value, they all must return a value of the same type. If there is no value returned the inferred type of the Block is void; otherwise it is the type of the return statement value.
|
||||
|
||||
If the return type is omitted and the argument list is ( void ), the ( void ) argument list may also be omitted.
|
||||
|
||||
So:
|
||||
^ ( void ) { printf("hello world\n"); }
|
||||
|
||||
...and:
|
||||
^ { printf("hello world\n"); }
|
||||
|
||||
...are exactly equivalent constructs for the same expression.
|
||||
|
||||
The type_expression extends C expression parsing to accommodate Block reference declarations as it accommodates function pointer declarations.
|
||||
|
||||
Given:
|
||||
typedef int (*pointerToFunctionThatReturnsIntWithCharArg)(char);
|
||||
pointerToFunctionThatReturnsIntWithCharArg functionPointer;
|
||||
|
||||
^ pointerToFunctionThatReturnsIntWithCharArg (float x) { return functionPointer; }
|
||||
|
||||
...and:
|
||||
^ int ((*)(float x))(char) { return functionPointer; }
|
||||
|
||||
...are equivalent expressions, as is:
|
||||
|
||||
^(float x) { return functionPointer; }
|
||||
|
||||
[returnfunctionptr.c]
|
||||
|
||||
The compound statement body establishes a new lexical scope within that of its parent. Variables used within the scope of the compound statement are bound to the Block in the normal manner with the exception of those in automatic (stack) storage. Thus one may access functions and global variables as one would expect, as well as static local variables. [testme]
|
||||
|
||||
Local automatic (stack) variables referenced within the compound statement of a Block are imported and captured by the Block as const copies. The capture (binding) is performed at the time of the Block literal expression evaluation.
|
||||
|
||||
The compiler is not required to capture a variable if it can prove that no references to the variable will actually be evaluated. Programmers can force a variable to be captured by referencing it in a statement at the beginning of the Block, like so:
|
||||
(void) foo;
|
||||
This matters when capturing the variable has side-effects, as it can in Objective-C or C++.
|
||||
|
||||
The lifetime of variables declared in a Block is that of a function; each activation frame contains a new copy of variables declared within the local scope of the Block. Such variable declarations should be allowed anywhere [testme] rather than only when C99 parsing is requested, including for statements. [testme]
|
||||
|
||||
Block literal expressions may occur within Block literal expressions (nest) and all variables captured by any nested blocks are implicitly also captured in the scopes of their enclosing Blocks.
|
||||
|
||||
A Block literal expression may be used as the initialization value for Block variables at global or local static scope.
|
||||
|
||||
|
||||
The Invoke Operator
|
||||
|
||||
Blocks are invoked using function call syntax with a list of expression parameters of types corresponding to the declaration and returning a result type also according to the declaration. Given:
|
||||
int (^x)(char);
|
||||
void (^z)(void);
|
||||
int (^(*y))(char) = &x;
|
||||
|
||||
...the following are all legal Block invocations:
|
||||
x('a');
|
||||
(*y)('a');
|
||||
(true ? x : *y)('a')
|
||||
|
||||
|
||||
The Copy and Release Operations
|
||||
|
||||
The compiler and runtime provide copy and release operations for Block references that create and, in matched use, release allocated storage for referenced Blocks.
|
||||
|
||||
The copy operation Block_copy() is styled as a function that takes an arbitrary Block reference and returns a Block reference of the same type. The release operation, Block_release(), is styled as a function that takes an arbitrary Block reference and, if dynamically matched to a Block copy operation, allows recovery of the referenced allocated memory.
|
||||
|
||||
|
||||
The __block Storage Qualifier
|
||||
|
||||
In addition to the new Block type we also introduce a new storage qualifier, __block, for local variables. [testme: a __block declaration within a block literal] The __block storage qualifier is mutually exclusive to the existing local storage qualifiers auto, register, and static.[testme] Variables qualified by __block act as if they were in allocated storage and this storage is automatically recovered after last use of said variable. An implementation may choose an optimization where the storage is initially automatic and only "moved" to allocated (heap) storage upon a Block_copy of a referencing Block. Such variables may be mutated as normal variables are.
|
||||
|
||||
In the case where a __block variable is a Block one must assume that the __block variable resides in allocated storage and as such is assumed to reference a Block that is also in allocated storage (that it is the result of a Block_copy operation). Despite this there is no provision to do a Block_copy or a Block_release if an implementation provides initial automatic storage for Blocks. This is due to the inherent race condition of potentially several threads trying to update the shared variable and the need for synchronization around disposing of older values and copying new ones. Such synchronization is beyond the scope of this language specification.
|
||||
|
||||
|
||||
Control Flow
|
||||
|
||||
The compound statement of a Block is treated much like a function body with respect to control flow in that goto, break, and continue do not escape the Block. Exceptions are treated "normally" in that when thrown they pop stack frames until a catch clause is found.
|
||||
|
||||
|
||||
Objective-C Extensions
|
||||
|
||||
Objective-C extends the definition of a Block reference type to be that also of id. A variable or expression of Block type may be messaged or used as a parameter wherever an id may be. The converse is also true. Block references may thus appear as properties and are subject to the assign, retain, and copy attribute logic that is reserved for objects.
|
||||
|
||||
All Blocks are constructed to be Objective-C objects regardless of whether the Objective-C runtime is operational in the program or not. Blocks using automatic (stack) memory are objects and may be messaged, although they may not be assigned into __weak locations if garbage collection is enabled.
|
||||
|
||||
Within a Block literal expression within a method definition references to instance variables are also imported into the lexical scope of the compound statement. These variables are implicitly qualified as references from self, and so self is imported as a const copy. The net effect is that instance variables can be mutated.
|
||||
|
||||
The Block_copy operator retains all objects held in variables of automatic storage referenced within the Block expression (or form strong references if running under garbage collection). Object variables of __block storage type are assumed to hold normal pointers with no provision for retain and release messages.
|
||||
|
||||
Foundation defines (and supplies) -copy and -release methods for Blocks.
|
||||
|
||||
In the Objective-C and Objective-C++ languages, we allow the __weak specifier for __block variables of object type. If garbage collection is not enabled, this qualifier causes these variables to be kept without retain messages being sent. This knowingly leads to dangling pointers if the Block (or a copy) outlives the lifetime of this object.
|
||||
|
||||
In garbage collected environments, the __weak variable is set to nil when the object it references is collected, as long as the __block variable resides in the heap (either by default or via Block_copy()). The initial Apple implementation does in fact start __block variables on the stack and migrate them to the heap only as a result of a Block_copy() operation.
|
||||
|
||||
It is a runtime error to attempt to assign a reference to a stack-based Block into any storage marked __weak, including __weak __block variables.
|
||||
|
||||
|
||||
C++ Extensions
|
||||
|
||||
Block literal expressions within functions are extended to allow const use of C++ objects, pointers, or references held in automatic storage.
|
||||
|
||||
As usual, within the block, references to captured variables become const-qualified, as if they were references to members of a const object. Note that this does not change the type of a variable of reference type.
|
||||
|
||||
For example, given a class Foo:
|
||||
Foo foo;
|
||||
Foo &fooRef = foo;
|
||||
Foo *fooPtr = &foo;
|
||||
|
||||
A Block that referenced these variables would import the variables as const variations:
|
||||
const Foo block_foo = foo;
|
||||
Foo &block_fooRef = fooRef;
|
||||
Foo *const block_fooPtr = fooPtr;
|
||||
|
||||
Captured variables are copied into the Block at the instant of evaluating the Block literal expression. They are also copied when calling Block_copy() on a Block allocated on the stack. In both cases, they are copied as if the variable were const-qualified, and it's an error if there's no such constructor.
|
||||
|
||||
Captured variables in Blocks on the stack are destroyed when control leaves the compound statement that contains the Block literal expression. Captured variables in Blocks on the heap are destroyed when the reference count of the Block drops to zero.
|
||||
|
||||
Variables declared as residing in __block storage may be initially allocated in the heap or may first appear on the stack and be copied to the heap as a result of a Block_copy() operation. When copied from the stack, __block variables are copied using their normal qualification (i.e. without adding const). In C++11, __block variables are copied as x-values if that is possible, then as l-values if not; if both fail, it's an error. The destructor for any initial stack-based version is called at the variable's normal end of scope.
|
||||
|
||||
References to 'this', as well as references to non-static members of any enclosing class, are evaluated by capturing 'this' just like a normal variable of C pointer type.
|
||||
|
||||
Member variables that are Blocks may not be overloaded by the types of their arguments.
|
||||
|
36
docs/ClangCheck.rst
Normal file
36
docs/ClangCheck.rst
Normal file
@ -0,0 +1,36 @@
|
||||
==========
|
||||
ClangCheck
|
||||
==========
|
||||
|
||||
`ClangCheck` is a small wrapper around :doc:`LibTooling` which can be used to
|
||||
do basic error checking and AST dumping.
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ cat <<EOF > snippet.cc
|
||||
> void f() {
|
||||
> int a = 0
|
||||
> }
|
||||
> EOF
|
||||
$ ~/clang/build/bin/clang-check snippet.cc -ast-dump --
|
||||
Processing: /Users/danieljasper/clang/llvm/tools/clang/docs/snippet.cc.
|
||||
/Users/danieljasper/clang/llvm/tools/clang/docs/snippet.cc:2:12: error: expected ';' at end of
|
||||
declaration
|
||||
int a = 0
|
||||
^
|
||||
;
|
||||
(TranslationUnitDecl 0x7ff3a3029ed0 <<invalid sloc>>
|
||||
(TypedefDecl 0x7ff3a302a410 <<invalid sloc>> __int128_t '__int128')
|
||||
(TypedefDecl 0x7ff3a302a470 <<invalid sloc>> __uint128_t 'unsigned __int128')
|
||||
(TypedefDecl 0x7ff3a302a830 <<invalid sloc>> __builtin_va_list '__va_list_tag [1]')
|
||||
(FunctionDecl 0x7ff3a302a8d0 </Users/danieljasper/clang/llvm/tools/clang/docs/snippet.cc:1:1, line:3:1> f 'void (void)'
|
||||
(CompoundStmt 0x7ff3a302aa10 <line:1:10, line:3:1>
|
||||
(DeclStmt 0x7ff3a302a9f8 <line:2:3, line:3:1>
|
||||
(VarDecl 0x7ff3a302a980 <line:2:3, col:11> a 'int'
|
||||
(IntegerLiteral 0x7ff3a302a9d8 <col:11> 'int' 0))))))
|
||||
1 error generated.
|
||||
Error while processing snippet.cc.
|
||||
|
||||
The '--' at the end is important as it prevents `clang-check` from search for a
|
||||
compilation database. For more information on how to setup and use `clang-check`
|
||||
in a project, see :doc:`HowToSetupToolingForLLVM`.
|
93
docs/ClangFormat.rst
Normal file
93
docs/ClangFormat.rst
Normal file
@ -0,0 +1,93 @@
|
||||
===========
|
||||
ClangFormat
|
||||
===========
|
||||
|
||||
`ClangFormat` describes a set of tools that are built on top of
|
||||
:doc:`LibFormat`. It can support your workflow in a variety of ways including a
|
||||
standalone tool and editor integrations.
|
||||
|
||||
|
||||
Standalone Tool
|
||||
===============
|
||||
|
||||
:program:`clang-format` is located in `clang/tools/clang-format` and can be used
|
||||
to format C/C++/Obj-C code.
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang-format --help
|
||||
OVERVIEW: A tool to format C/C++/Obj-C code.
|
||||
|
||||
Currently supports LLVM and Google style guides.
|
||||
If no arguments are specified, it formats the code from standard input
|
||||
and writes the result to the standard output.
|
||||
If <file> is given, it reformats the file. If -i is specified together
|
||||
with <file>, the file is edited in-place. Otherwise, the result is
|
||||
written to the standard output.
|
||||
|
||||
USAGE: clang-format [options] [<file>]
|
||||
|
||||
OPTIONS:
|
||||
-fatal-assembler-warnings - Consider warnings as error
|
||||
-help - Display available options (-help-hidden for more)
|
||||
-i - Inplace edit <file>, if specified.
|
||||
-length=<int> - Format a range of this length, -1 for end of file.
|
||||
-offset=<int> - Format a range starting at this file offset.
|
||||
-stats - Enable statistics output from program
|
||||
-style=<string> - Coding style, currently supports: LLVM, Google, Chromium.
|
||||
-version - Display the version of this program
|
||||
|
||||
|
||||
Vim Integration
|
||||
===============
|
||||
|
||||
There is an integration for :program:`vim` which lets you run the
|
||||
:program:`clang-format` standalone tool on your current buffer, optionally
|
||||
selecting regions to reformat. The integration has the form of a `python`-file
|
||||
which can be found under `clang/tools/clang-format/clang-format.py`.
|
||||
|
||||
This can be integrated by adding the following to your `.vimrc`:
|
||||
|
||||
.. code-block:: vim
|
||||
|
||||
map <C-K> :pyf <path-to-this-file>/clang-format.py<CR>
|
||||
imap <C-K> <ESC>:pyf <path-to-this-file>/clang-format.py<CR>i
|
||||
|
||||
The first line enables :program:`clang-format` for NORMAL and VISUAL mode, the
|
||||
second line adds support for INSERT mode. Change "C-K" to another binding if
|
||||
you need :program:`clang-format` on a different key (C-K stands for Ctrl+k).
|
||||
|
||||
With this integration you can press the bound key and clang-format will
|
||||
format the current line in NORMAL and INSERT mode or the selected region in
|
||||
VISUAL mode. The line or region is extended to the next bigger syntactic
|
||||
entity.
|
||||
|
||||
It operates on the current, potentially unsaved buffer and does not create
|
||||
or save any files. To revert a formatting, just undo.
|
||||
|
||||
|
||||
Script for patch reformatting
|
||||
=============================
|
||||
|
||||
The python script `clang/tools/clang-format-diff.py` parses the output of
|
||||
a unified diff and reformats all contained lines with :program:`clang-format`.
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
usage: clang-format-diff.py [-h] [-p P] [-style STYLE]
|
||||
|
||||
Reformat changed lines in diff
|
||||
|
||||
optional arguments:
|
||||
-h, --help show this help message and exit
|
||||
-p P strip the smallest prefix containing P slashes
|
||||
-style STYLE formatting style to apply (LLVM, Google)
|
||||
|
||||
So to reformat all the lines in the latest :program:`git` commit, just do:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
git diff -U0 HEAD^ | clang-format-diff.py
|
||||
|
||||
The :option:`-U0` will create a diff without context lines (the script would format
|
||||
those as well).
|
@ -1,170 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Clang Plugins</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Clang Plugins</h1>
|
||||
<p>Clang Plugins make it possible to run extra user defined actions during
|
||||
a compilation. This document will provide a basic walkthrough of how to write
|
||||
and run a Clang Plugin.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="intro">Introduction</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Clang Plugins run FrontendActions over code. See the
|
||||
<a href="RAVFrontendAction.html">FrontendAction tutorial</a> on how to write a
|
||||
FrontendAction using the RecursiveASTVisitor. In this tutorial, we'll
|
||||
demonstrate how to write a simple clang plugin.
|
||||
</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="pluginactions">Writing a PluginASTAction</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>The main difference from writing normal FrontendActions is that you can
|
||||
handle plugin command line options. The
|
||||
PluginASTAction base class declares a ParseArgs method which you have to
|
||||
implement in your plugin.
|
||||
</p>
|
||||
<pre>
|
||||
bool ParseArgs(const CompilerInstance &CI,
|
||||
const std::vector<std::string>& args) {
|
||||
for (unsigned i = 0, e = args.size(); i != e; ++i) {
|
||||
if (args[i] == "-some-arg") {
|
||||
// Handle the command line argument.
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
</pre>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="registerplugin">Registering a plugin</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>A plugin is loaded from a dynamic library at runtime by the compiler. To register
|
||||
a plugin in a library, use FrontendPluginRegistry::Add:</p>
|
||||
<pre>
|
||||
static FrontendPluginRegistry::Add<MyPlugin> X("my-plugin-name", "my plugin description");
|
||||
</pre>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="example">Putting it all together</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Let's look at an example plugin that prints top-level function names.
|
||||
This example is also checked into the clang repository; please also take a look
|
||||
at the latest <a href="http://llvm.org/viewvc/llvm-project/cfe/trunk/examples/PrintFunctionNames/PrintFunctionNames.cpp?view=markup">checked in version of PrintFunctionNames.cpp</a>.</p>
|
||||
<pre>
|
||||
#include "clang/Frontend/FrontendPluginRegistry.h"
|
||||
#include "clang/AST/ASTConsumer.h"
|
||||
#include "clang/AST/AST.h"
|
||||
#include "clang/Frontend/CompilerInstance.h"
|
||||
#include "llvm/Support/raw_ostream.h"
|
||||
using namespace clang;
|
||||
|
||||
namespace {
|
||||
|
||||
class PrintFunctionsConsumer : public ASTConsumer {
|
||||
public:
|
||||
virtual bool HandleTopLevelDecl(DeclGroupRef DG) {
|
||||
for (DeclGroupRef::iterator i = DG.begin(), e = DG.end(); i != e; ++i) {
|
||||
const Decl *D = *i;
|
||||
if (const NamedDecl *ND = dyn_cast<NamedDecl>(D))
|
||||
llvm::errs() << "top-level-decl: \"" << ND->getNameAsString() << "\"\n";
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class PrintFunctionNamesAction : public PluginASTAction {
|
||||
protected:
|
||||
ASTConsumer *CreateASTConsumer(CompilerInstance &CI, llvm::StringRef) {
|
||||
return new PrintFunctionsConsumer();
|
||||
}
|
||||
|
||||
bool ParseArgs(const CompilerInstance &CI,
|
||||
const std::vector<std::string>& args) {
|
||||
for (unsigned i = 0, e = args.size(); i != e; ++i) {
|
||||
llvm::errs() << "PrintFunctionNames arg = " << args[i] << "\n";
|
||||
|
||||
// Example error handling.
|
||||
if (args[i] == "-an-error") {
|
||||
DiagnosticsEngine &D = CI.getDiagnostics();
|
||||
unsigned DiagID = D.getCustomDiagID(
|
||||
DiagnosticsEngine::Error, "invalid argument '" + args[i] + "'");
|
||||
D.Report(DiagID);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (args.size() && args[0] == "help")
|
||||
PrintHelp(llvm::errs());
|
||||
|
||||
return true;
|
||||
}
|
||||
void PrintHelp(llvm::raw_ostream& ros) {
|
||||
ros << "Help for PrintFunctionNames plugin goes here\n";
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
static FrontendPluginRegistry::Add<PrintFunctionNamesAction>
|
||||
X("print-fns", "print function names");
|
||||
</pre>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="running">Running the plugin</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>To run a plugin, the dynamic library containing the plugin registry must be
|
||||
loaded via the -load command line option. This will load all plugins that are
|
||||
registered, and you can select the plugins to run by specifying the -plugin
|
||||
option. Additional parameters for the plugins can be passed with -plugin-arg-<plugin-name>.</p>
|
||||
|
||||
<p>Note that those options must reach clang's cc1 process. There are two
|
||||
ways to do so:</p>
|
||||
<ul>
|
||||
<li>
|
||||
Directly call the parsing process by using the -cc1 option; this has the
|
||||
downside of not configuring the default header search paths, so you'll need to
|
||||
specify the full system path configuration on the command line.
|
||||
</li>
|
||||
<li>
|
||||
Use clang as usual, but prefix all arguments to the cc1 process with -Xclang.
|
||||
</li>
|
||||
</ul>
|
||||
<p>For example, to run the print-function-names plugin over a source file in clang,
|
||||
first build the plugin, and then call clang with the plugin from the source tree:</p>
|
||||
<pre>
|
||||
$ export BD=/path/to/build/directory
|
||||
$ (cd $BD && make PrintFunctionNames )
|
||||
$ clang++ -D_GNU_SOURCE -D_DEBUG -D__STDC_CONSTANT_MACROS \
|
||||
-D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -D_GNU_SOURCE \
|
||||
-I$BD/tools/clang/include -Itools/clang/include -I$BD/include -Iinclude \
|
||||
tools/clang/tools/clang-check/ClangCheck.cpp -fsyntax-only \
|
||||
-Xclang -load -Xclang $BD/lib/PrintFunctionNames.so -Xclang \
|
||||
-plugin -Xclang print-fns
|
||||
</pre>
|
||||
|
||||
<p>Also see the print-function-name plugin example's
|
||||
<a href="http://llvm.org/viewvc/llvm-project/cfe/trunk/examples/PrintFunctionNames/README.txt?view=markup">README</a></p>
|
||||
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
150
docs/ClangPlugins.rst
Normal file
150
docs/ClangPlugins.rst
Normal file
@ -0,0 +1,150 @@
|
||||
=============
|
||||
Clang Plugins
|
||||
=============
|
||||
|
||||
Clang Plugins make it possible to run extra user defined actions during a
|
||||
compilation. This document will provide a basic walkthrough of how to write and
|
||||
run a Clang Plugin.
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
Clang Plugins run FrontendActions over code. See the :doc:`FrontendAction
|
||||
tutorial <RAVFrontendAction>` on how to write a ``FrontendAction`` using the
|
||||
``RecursiveASTVisitor``. In this tutorial, we'll demonstrate how to write a
|
||||
simple clang plugin.
|
||||
|
||||
Writing a ``PluginASTAction``
|
||||
=============================
|
||||
|
||||
The main difference from writing normal ``FrontendActions`` is that you can
|
||||
handle plugin command line options. The ``PluginASTAction`` base class declares
|
||||
a ``ParseArgs`` method which you have to implement in your plugin.
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
bool ParseArgs(const CompilerInstance &CI,
|
||||
const std::vector<std::string>& args) {
|
||||
for (unsigned i = 0, e = args.size(); i != e; ++i) {
|
||||
if (args[i] == "-some-arg") {
|
||||
// Handle the command line argument.
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Registering a plugin
|
||||
====================
|
||||
|
||||
A plugin is loaded from a dynamic library at runtime by the compiler. To
|
||||
register a plugin in a library, use ``FrontendPluginRegistry::Add<>``:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
static FrontendPluginRegistry::Add<MyPlugin> X("my-plugin-name", "my plugin description");
|
||||
|
||||
Putting it all together
|
||||
=======================
|
||||
|
||||
Let's look at an example plugin that prints top-level function names. This
|
||||
example is also checked into the clang repository; please also take a look at
|
||||
the latest `checked in version of PrintFunctionNames.cpp
|
||||
<http://llvm.org/viewvc/llvm-project/cfe/trunk/examples/PrintFunctionNames/PrintFunctionNames.cpp?view=markup>`_.
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
#include "clang/Frontend/FrontendPluginRegistry.h"
|
||||
#include "clang/AST/ASTConsumer.h"
|
||||
#include "clang/AST/AST.h"
|
||||
#include "clang/Frontend/CompilerInstance.h"
|
||||
#include "llvm/Support/raw_ostream.h"
|
||||
using namespace clang;
|
||||
|
||||
namespace {
|
||||
|
||||
class PrintFunctionsConsumer : public ASTConsumer {
|
||||
public:
|
||||
virtual bool HandleTopLevelDecl(DeclGroupRef DG) {
|
||||
for (DeclGroupRef::iterator i = DG.begin(), e = DG.end(); i != e; ++i) {
|
||||
const Decl *D = *i;
|
||||
if (const NamedDecl *ND = dyn_cast<NamedDecl>(D))
|
||||
llvm::errs() << "top-level-decl: \"" << ND->getNameAsString() << "\"\n";
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class PrintFunctionNamesAction : public PluginASTAction {
|
||||
protected:
|
||||
ASTConsumer *CreateASTConsumer(CompilerInstance &CI, llvm::StringRef) {
|
||||
return new PrintFunctionsConsumer();
|
||||
}
|
||||
|
||||
bool ParseArgs(const CompilerInstance &CI,
|
||||
const std::vector<std::string>& args) {
|
||||
for (unsigned i = 0, e = args.size(); i != e; ++i) {
|
||||
llvm::errs() << "PrintFunctionNames arg = " << args[i] << "\n";
|
||||
|
||||
// Example error handling.
|
||||
if (args[i] == "-an-error") {
|
||||
DiagnosticsEngine &D = CI.getDiagnostics();
|
||||
unsigned DiagID = D.getCustomDiagID(
|
||||
DiagnosticsEngine::Error, "invalid argument '" + args[i] + "'");
|
||||
D.Report(DiagID);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (args.size() && args[0] == "help")
|
||||
PrintHelp(llvm::errs());
|
||||
|
||||
return true;
|
||||
}
|
||||
void PrintHelp(llvm::raw_ostream& ros) {
|
||||
ros << "Help for PrintFunctionNames plugin goes here\n";
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
static FrontendPluginRegistry::Add<PrintFunctionNamesAction>
|
||||
X("print-fns", "print function names");
|
||||
|
||||
Running the plugin
|
||||
==================
|
||||
|
||||
To run a plugin, the dynamic library containing the plugin registry must be
|
||||
loaded via the :option:`-load` command line option. This will load all plugins
|
||||
that are registered, and you can select the plugins to run by specifying the
|
||||
:option:`-plugin` option. Additional parameters for the plugins can be passed with
|
||||
:option:`-plugin-arg-<plugin-name>`.
|
||||
|
||||
Note that those options must reach clang's cc1 process. There are two
|
||||
ways to do so:
|
||||
|
||||
* Directly call the parsing process by using the :option:`-cc1` option; this
|
||||
has the downside of not configuring the default header search paths, so
|
||||
you'll need to specify the full system path configuration on the command
|
||||
line.
|
||||
* Use clang as usual, but prefix all arguments to the cc1 process with
|
||||
:option:`-Xclang`.
|
||||
|
||||
For example, to run the ``print-function-names`` plugin over a source file in
|
||||
clang, first build the plugin, and then call clang with the plugin from the
|
||||
source tree:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ export BD=/path/to/build/directory
|
||||
$ (cd $BD && make PrintFunctionNames )
|
||||
$ clang++ -D_GNU_SOURCE -D_DEBUG -D__STDC_CONSTANT_MACROS \
|
||||
-D__STDC_FORMAT_MACROS -D__STDC_LIMIT_MACROS -D_GNU_SOURCE \
|
||||
-I$BD/tools/clang/include -Itools/clang/include -I$BD/include -Iinclude \
|
||||
tools/clang/tools/clang-check/ClangCheck.cpp -fsyntax-only \
|
||||
-Xclang -load -Xclang $BD/lib/PrintFunctionNames.so -Xclang \
|
||||
-plugin -Xclang print-fns
|
||||
|
||||
Also see the print-function-name plugin example's
|
||||
`README <http://llvm.org/viewvc/llvm-project/cfe/trunk/examples/PrintFunctionNames/README.txt?view=markup>`_
|
||||
|
@ -1,110 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Clang Tools</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Clang Tools</h1>
|
||||
<p>Clang Tools are standalone command line (and potentially GUI) tools design
|
||||
for use by C++ developers who are already using and enjoying Clang as their
|
||||
compiler. These tools provide developer-oriented functionality such as fast
|
||||
syntax checking, automatic formatting, refactoring, etc.</p>
|
||||
|
||||
<p>Only a couple of the most basic and fundamental tools are kept in the primary
|
||||
Clang Subversion project. The rest of the tools are kept in a side-project so
|
||||
that developers who don't want or need to build them don't. If you want to get
|
||||
access to the extra Clang Tools repository, simply check it out into the tools
|
||||
tree of your Clang checkout and follow the usual process for building and
|
||||
working with a combined LLVM/Clang checkout:</p>
|
||||
<ul>
|
||||
<li>With Subversion:
|
||||
<ul>
|
||||
<li><tt>cd llvm/tools/clang/tools</tt></li>
|
||||
<li><tt>svn co http://llvm.org/svn/llvm-project/clang-tools-extra/trunk
|
||||
extra</tt></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>Or with Git:
|
||||
<ul>
|
||||
<li><tt>cd llvm/tools/clang/tools</tt></li>
|
||||
<li><tt>git clone http://llvm.org/git/clang-tools-extra.git extra</tt></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<p>This document describes a high-level overview of the organization of Clang
|
||||
Tools within the project as well as giving an introduction to some of the more
|
||||
important tools. However, it should be noted that this document is currently
|
||||
focused on Clang and Clang Tool developers, not on end users of these tools.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="org">Clang Tools Organization</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Clang Tools are CLI or GUI programs that are intended to be directly used by
|
||||
C++ developers. That is they are <em>not</em> primarily for use by Clang
|
||||
developers, although they are hopefully useful to C++ developers who happen to
|
||||
work on Clang, and we try to actively dogfood their functionality. They are
|
||||
developed in three components: the underlying infrastructure for building
|
||||
a standalone tool based on Clang, core shared logic used by many different tools
|
||||
in the form of refactoring and rewriting libraries, and the tools
|
||||
themselves.</p>
|
||||
|
||||
<p>The underlying infrastructure for Clang Tools is the
|
||||
<a href="LibTooling.html">LibTooling</a> platform. See its documentation for
|
||||
much more detailed information about how this infrastructure works. The common
|
||||
refactoring and rewriting toolkit-style library is also part of LibTooling
|
||||
organizationally.</p>
|
||||
|
||||
<p>A few Clang Tools are developed along side the core Clang libraries as
|
||||
examples and test cases of fundamental functionality. However, most of the tools
|
||||
are developed in a side repository to provide easy separation from the core
|
||||
libraries. We intentionally do not support public libraries in the side
|
||||
repository, as we want to carefully review and find good APIs for libraries as
|
||||
they are lifted out of a few tools and into the core Clang library set.</p>
|
||||
|
||||
<p>Regardless of which repository Clang Tools' code resides in, the development
|
||||
process and practices for all Clang Tools are exactly those of Clang itself.
|
||||
They are entirely within the Clang <em>project</em>, regardless of the version
|
||||
control scheme.</p>
|
||||
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="coretools">Core Clang Tools</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>The core set of Clang tools that are within the main repository are tools
|
||||
that very specifically compliment, and allow use and testing of <em>Clang</em>
|
||||
specific functionality.</p>
|
||||
|
||||
<h3 id="clang-check"><tt>clang-check</tt></h3>
|
||||
<p>This tool combines the LibTooling framework for running a Clang tool with the
|
||||
basic Clang diagnostics by syntax checking specific files in a fast, command
|
||||
line interface. It can also accept flags to re-display the diagnostics in
|
||||
different formats with different flags, suitable for use driving an IDE or
|
||||
editor. Furthermore, it can be used in fixit-mode to directly apply fixit-hints
|
||||
offered by clang.</p>
|
||||
|
||||
<p>FIXME: Link to user-oriented clang-check documentation.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="registerplugin">Extra Clang Tools</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>As various categories of Clang Tools are added to the extra repository,
|
||||
they'll be tracked here. The focus of this documentation is on the scope and
|
||||
features of the tools for other tool developers; each tool should provide its
|
||||
own user-focused documentation.</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
152
docs/ClangTools.rst
Normal file
152
docs/ClangTools.rst
Normal file
@ -0,0 +1,152 @@
|
||||
========
|
||||
Overview
|
||||
========
|
||||
|
||||
Clang Tools are standalone command line (and potentially GUI) tools
|
||||
designed for use by C++ developers who are already using and enjoying
|
||||
Clang as their compiler. These tools provide developer-oriented
|
||||
functionality such as fast syntax checking, automatic formatting,
|
||||
refactoring, etc.
|
||||
|
||||
Only a couple of the most basic and fundamental tools are kept in the
|
||||
primary Clang Subversion project. The rest of the tools are kept in a
|
||||
side-project so that developers who don't want or need to build them
|
||||
don't. If you want to get access to the extra Clang Tools repository,
|
||||
simply check it out into the tools tree of your Clang checkout and
|
||||
follow the usual process for building and working with a combined
|
||||
LLVM/Clang checkout:
|
||||
|
||||
- With Subversion:
|
||||
|
||||
- ``cd llvm/tools/clang/tools``
|
||||
- ``svn co http://llvm.org/svn/llvm-project/clang-tools-extra/trunk extra``
|
||||
|
||||
- Or with Git:
|
||||
|
||||
- ``cd llvm/tools/clang/tools``
|
||||
- ``git clone http://llvm.org/git/clang-tools-extra.git extra``
|
||||
|
||||
This document describes a high-level overview of the organization of
|
||||
Clang Tools within the project as well as giving an introduction to some
|
||||
of the more important tools. However, it should be noted that this
|
||||
document is currently focused on Clang and Clang Tool developers, not on
|
||||
end users of these tools.
|
||||
|
||||
Clang Tools Organization
|
||||
========================
|
||||
|
||||
Clang Tools are CLI or GUI programs that are intended to be directly
|
||||
used by C++ developers. That is they are *not* primarily for use by
|
||||
Clang developers, although they are hopefully useful to C++ developers
|
||||
who happen to work on Clang, and we try to actively dogfood their
|
||||
functionality. They are developed in three components: the underlying
|
||||
infrastructure for building a standalone tool based on Clang, core
|
||||
shared logic used by many different tools in the form of refactoring and
|
||||
rewriting libraries, and the tools themselves.
|
||||
|
||||
The underlying infrastructure for Clang Tools is the
|
||||
:doc:`LibTooling <LibTooling>` platform. See its documentation for much
|
||||
more detailed information about how this infrastructure works. The
|
||||
common refactoring and rewriting toolkit-style library is also part of
|
||||
LibTooling organizationally.
|
||||
|
||||
A few Clang Tools are developed along side the core Clang libraries as
|
||||
examples and test cases of fundamental functionality. However, most of
|
||||
the tools are developed in a side repository to provide easy separation
|
||||
from the core libraries. We intentionally do not support public
|
||||
libraries in the side repository, as we want to carefully review and
|
||||
find good APIs for libraries as they are lifted out of a few tools and
|
||||
into the core Clang library set.
|
||||
|
||||
Regardless of which repository Clang Tools' code resides in, the
|
||||
development process and practices for all Clang Tools are exactly those
|
||||
of Clang itself. They are entirely within the Clang *project*,
|
||||
regardless of the version control scheme.
|
||||
|
||||
Core Clang Tools
|
||||
================
|
||||
|
||||
The core set of Clang tools that are within the main repository are
|
||||
tools that very specifically complement, and allow use and testing of
|
||||
*Clang* specific functionality.
|
||||
|
||||
``clang-check``
|
||||
---------------
|
||||
|
||||
:doc:`ClangCheck` combines the LibTooling framework for running a
|
||||
Clang tool with the basic Clang diagnostics by syntax checking specific files
|
||||
in a fast, command line interface. It can also accept flags to re-display the
|
||||
diagnostics in different formats with different flags, suitable for use driving
|
||||
an IDE or editor. Furthermore, it can be used in fixit-mode to directly apply
|
||||
fixit-hints offered by clang. See :doc:`HowToSetupToolingForLLVM` for
|
||||
instructions on how to setup and used `clang-check`.
|
||||
|
||||
``clang-format``
|
||||
~~~~~~~~~~~~~~~~
|
||||
|
||||
Clang-format is both a :doc:`library <LibFormat>` and a :doc:`stand-alone tool
|
||||
<ClangFormat>` with the goal of automatically reformatting C++ sources files
|
||||
according to configurable style guides. To do so, clang-format uses Clang's
|
||||
``Lexer`` to transform an input file into a token stream and then changes all
|
||||
the whitespace around those tokens. The goal is for clang-format to both serve
|
||||
both as a user tool (ideally with powerful IDE integrations) and part of other
|
||||
refactoring tools, e.g. to do a reformatting of all the lines changed during a
|
||||
renaming.
|
||||
|
||||
``cpp11-migrate``
|
||||
~~~~~~~~~~~~~~~~~
|
||||
``cpp11-migrate`` migrates C++ code to use C++11 features where appropriate.
|
||||
Currently it can:
|
||||
|
||||
* convert loops to range-based for loops;
|
||||
|
||||
* convert null pointer constants (like ``NULL`` or ``0``) to C++11 ``nullptr``.
|
||||
|
||||
Extra Clang Tools
|
||||
=================
|
||||
|
||||
As various categories of Clang Tools are added to the extra repository,
|
||||
they'll be tracked here. The focus of this documentation is on the scope
|
||||
and features of the tools for other tool developers; each tool should
|
||||
provide its own user-focused documentation.
|
||||
|
||||
Ideas for new Tools
|
||||
===================
|
||||
|
||||
* C++ cast conversion tool. Will convert C-style casts (``(type) value``) to
|
||||
appropriate C++ cast (``static_cast``, ``const_cast`` or
|
||||
``reinterpret_cast``).
|
||||
* Non-member ``begin()`` and ``end()`` conversion tool. Will convert
|
||||
``foo.begin()`` into ``begin(foo)`` and similarly for ``end()``, where
|
||||
``foo`` is a standard container. We could also detect similar patterns for
|
||||
arrays.
|
||||
* ``tr1`` removal tool. Will migrate source code from using TR1 library
|
||||
features to C++11 library. For example:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
#include <tr1/unordered_map>
|
||||
int main()
|
||||
{
|
||||
std::tr1::unordered_map <int, int> ma;
|
||||
std::cout << ma.size () << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
should be rewritten to:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
#include <unordered_map>
|
||||
int main()
|
||||
{
|
||||
std::unordered_map <int, int> ma;
|
||||
std::cout << ma.size () << std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
* A tool to remove ``auto``. Will convert ``auto`` to an explicit type or add
|
||||
comments with deduced types. The motivation is that there are developers
|
||||
that don't want to use ``auto`` because they are afraid that they might lose
|
||||
control over their code.
|
||||
|
@ -1,523 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Clang Driver Manual</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
<style type="text/css">
|
||||
td {
|
||||
vertical-align: top;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Driver Design & Internals</h1>
|
||||
|
||||
<ul>
|
||||
<li><a href="#intro">Introduction</a></li>
|
||||
<li><a href="#features">Features and Goals</a>
|
||||
<ul>
|
||||
<li><a href="#gcccompat">GCC Compatibility</a></li>
|
||||
<li><a href="#components">Flexible</a></li>
|
||||
<li><a href="#performance">Low Overhead</a></li>
|
||||
<li><a href="#simple">Simple</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="#design">Design</a>
|
||||
<ul>
|
||||
<li><a href="#int_intro">Internals Introduction</a></li>
|
||||
<li><a href="#int_overview">Design Overview</a></li>
|
||||
<li><a href="#int_notes">Additional Notes</a>
|
||||
<ul>
|
||||
<li><a href="#int_compilation">The Compilation Object</a></li>
|
||||
<li><a href="#int_unified_parsing">Unified Parsing & Pipelining</a></li>
|
||||
<li><a href="#int_toolchain_translation">ToolChain Argument Translation</a></li>
|
||||
<li><a href="#int_unused_warnings">Unused Argument Warnings</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="#int_gcc_concepts">Relation to GCC Driver Concepts</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="intro">Introduction</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>This document describes the Clang driver. The purpose of this
|
||||
document is to describe both the motivation and design goals
|
||||
for the driver, as well as details of the internal
|
||||
implementation.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="features">Features and Goals</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>The Clang driver is intended to be a production quality
|
||||
compiler driver providing access to the Clang compiler and
|
||||
tools, with a command line interface which is compatible with
|
||||
the gcc driver.</p>
|
||||
|
||||
<p>Although the driver is part of and driven by the Clang
|
||||
project, it is logically a separate tool which shares many of
|
||||
the same goals as Clang:</p>
|
||||
|
||||
<p><b>Features</b>:</p>
|
||||
<ul>
|
||||
<li><a href="#gcccompat">GCC Compatibility</a></li>
|
||||
<li><a href="#components">Flexible</a></li>
|
||||
<li><a href="#performance">Low Overhead</a></li>
|
||||
<li><a href="#simple">Simple</a></li>
|
||||
</ul>
|
||||
|
||||
<!--=======================================================================-->
|
||||
<h3 id="gcccompat">GCC Compatibility</h3>
|
||||
<!--=======================================================================-->
|
||||
|
||||
<p>The number one goal of the driver is to ease the adoption of
|
||||
Clang by allowing users to drop Clang into a build system
|
||||
which was designed to call GCC. Although this makes the driver
|
||||
much more complicated than might otherwise be necessary, we
|
||||
decided that being very compatible with the gcc command line
|
||||
interface was worth it in order to allow users to quickly test
|
||||
clang on their projects.</p>
|
||||
|
||||
<!--=======================================================================-->
|
||||
<h3 id="components">Flexible</h3>
|
||||
<!--=======================================================================-->
|
||||
|
||||
<p>The driver was designed to be flexible and easily accommodate
|
||||
new uses as we grow the clang and LLVM infrastructure. As one
|
||||
example, the driver can easily support the introduction of
|
||||
tools which have an integrated assembler; something we hope to
|
||||
add to LLVM in the future.</p>
|
||||
|
||||
<p>Similarly, most of the driver functionality is kept in a
|
||||
library which can be used to build other tools which want to
|
||||
implement or accept a gcc like interface. </p>
|
||||
|
||||
<!--=======================================================================-->
|
||||
<h3 id="performance">Low Overhead</h3>
|
||||
<!--=======================================================================-->
|
||||
|
||||
<p>The driver should have as little overhead as possible. In
|
||||
practice, we found that the gcc driver by itself incurred a
|
||||
small but meaningful overhead when compiling many small
|
||||
files. The driver doesn't do much work compared to a
|
||||
compilation, but we have tried to keep it as efficient as
|
||||
possible by following a few simple principles:</p>
|
||||
<ul>
|
||||
<li>Avoid memory allocation and string copying when
|
||||
possible.</li>
|
||||
|
||||
<li>Don't parse arguments more than once.</li>
|
||||
|
||||
<li>Provide a few simple interfaces for efficiently searching
|
||||
arguments.</li>
|
||||
</ul>
|
||||
|
||||
<!--=======================================================================-->
|
||||
<h3 id="simple">Simple</h3>
|
||||
<!--=======================================================================-->
|
||||
|
||||
<p>Finally, the driver was designed to be "as simple as
|
||||
possible", given the other goals. Notably, trying to be
|
||||
completely compatible with the gcc driver adds a significant
|
||||
amount of complexity. However, the design of the driver
|
||||
attempts to mitigate this complexity by dividing the process
|
||||
into a number of independent stages instead of a single
|
||||
monolithic task.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="design">Internal Design and Implementation</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<ul>
|
||||
<li><a href="#int_intro">Internals Introduction</a></li>
|
||||
<li><a href="#int_overview">Design Overview</a></li>
|
||||
<li><a href="#int_notes">Additional Notes</a></li>
|
||||
<li><a href="#int_gcc_concepts">Relation to GCC Driver Concepts</a></li>
|
||||
</ul>
|
||||
|
||||
<!--=======================================================================-->
|
||||
<h3><a name="int_intro">Internals Introduction</a></h3>
|
||||
<!--=======================================================================-->
|
||||
|
||||
<p>In order to satisfy the stated goals, the driver was designed
|
||||
to completely subsume the functionality of the gcc executable;
|
||||
that is, the driver should not need to delegate to gcc to
|
||||
perform subtasks. On Darwin, this implies that the Clang
|
||||
driver also subsumes the gcc driver-driver, which is used to
|
||||
implement support for building universal images (binaries and
|
||||
object files). This also implies that the driver should be
|
||||
able to call the language specific compilers (e.g. cc1)
|
||||
directly, which means that it must have enough information to
|
||||
forward command line arguments to child processes
|
||||
correctly.</p>
|
||||
|
||||
<!--=======================================================================-->
|
||||
<h3><a name="int_overview">Design Overview</a></h3>
|
||||
<!--=======================================================================-->
|
||||
|
||||
<p>The diagram below shows the significant components of the
|
||||
driver architecture and how they relate to one another. The
|
||||
orange components represent concrete data structures built by
|
||||
the driver, the green components indicate conceptually
|
||||
distinct stages which manipulate these data structures, and
|
||||
the blue components are important helper classes. </p>
|
||||
|
||||
<div style="text-align:center">
|
||||
<a href="DriverArchitecture.png">
|
||||
<img width=400 src="DriverArchitecture.png"
|
||||
alt="Driver Architecture Diagram">
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<!--=======================================================================-->
|
||||
<h3><a name="int_stages">Driver Stages</a></h3>
|
||||
<!--=======================================================================-->
|
||||
|
||||
<p>The driver functionality is conceptually divided into five stages:</p>
|
||||
|
||||
<ol>
|
||||
<li>
|
||||
<b>Parse: Option Parsing</b>
|
||||
|
||||
<p>The command line argument strings are decomposed into
|
||||
arguments (<tt>Arg</tt> instances). The driver expects to
|
||||
understand all available options, although there is some
|
||||
facility for just passing certain classes of options
|
||||
through (like <tt>-Wl,</tt>).</p>
|
||||
|
||||
<p>Each argument corresponds to exactly one
|
||||
abstract <tt>Option</tt> definition, which describes how
|
||||
the option is parsed along with some additional
|
||||
metadata. The Arg instances themselves are lightweight and
|
||||
merely contain enough information for clients to determine
|
||||
which option they correspond to and their values (if they
|
||||
have additional parameters).</p>
|
||||
|
||||
<p>For example, a command line like "-Ifoo -I foo" would
|
||||
parse to two Arg instances (a JoinedArg and a SeparateArg
|
||||
instance), but each would refer to the same Option.</p>
|
||||
|
||||
<p>Options are lazily created in order to avoid populating
|
||||
all Option classes when the driver is loaded. Most of the
|
||||
driver code only needs to deal with options by their
|
||||
unique ID (e.g., <tt>options::OPT_I</tt>),</p>
|
||||
|
||||
<p>Arg instances themselves do not generally store the
|
||||
values of parameters. In many cases, this would
|
||||
simply result in creating unnecessary string
|
||||
copies. Instead, Arg instances are always embedded inside
|
||||
an ArgList structure, which contains the original vector
|
||||
of argument strings. Each Arg itself only needs to contain
|
||||
an index into this vector instead of storing its values
|
||||
directly.</p>
|
||||
|
||||
<p>The clang driver can dump the results of this
|
||||
stage using the <tt>-ccc-print-options</tt> flag (which
|
||||
must precede any actual command line arguments). For
|
||||
example:</p>
|
||||
<pre>
|
||||
$ <b>clang -ccc-print-options -Xarch_i386 -fomit-frame-pointer -Wa,-fast -Ifoo -I foo t.c</b>
|
||||
Option 0 - Name: "-Xarch_", Values: {"i386", "-fomit-frame-pointer"}
|
||||
Option 1 - Name: "-Wa,", Values: {"-fast"}
|
||||
Option 2 - Name: "-I", Values: {"foo"}
|
||||
Option 3 - Name: "-I", Values: {"foo"}
|
||||
Option 4 - Name: "<input>", Values: {"t.c"}
|
||||
</pre>
|
||||
|
||||
<p>After this stage is complete the command line should be
|
||||
broken down into well defined option objects with their
|
||||
appropriate parameters. Subsequent stages should rarely,
|
||||
if ever, need to do any string processing.</p>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<b>Pipeline: Compilation Job Construction</b>
|
||||
|
||||
<p>Once the arguments are parsed, the tree of subprocess
|
||||
jobs needed for the desired compilation sequence are
|
||||
constructed. This involves determining the input files and
|
||||
their types, what work is to be done on them (preprocess,
|
||||
compile, assemble, link, etc.), and constructing a list of
|
||||
Action instances for each task. The result is a list of
|
||||
one or more top-level actions, each of which generally
|
||||
corresponds to a single output (for example, an object or
|
||||
linked executable).</p>
|
||||
|
||||
<p>The majority of Actions correspond to actual tasks,
|
||||
however there are two special Actions. The first is
|
||||
InputAction, which simply serves to adapt an input
|
||||
argument for use as an input to other Actions. The second
|
||||
is BindArchAction, which conceptually alters the
|
||||
architecture to be used for all of its input Actions.</p>
|
||||
|
||||
<p>The clang driver can dump the results of this
|
||||
stage using the <tt>-ccc-print-phases</tt> flag. For
|
||||
example:</p>
|
||||
<pre>
|
||||
$ <b>clang -ccc-print-phases -x c t.c -x assembler t.s</b>
|
||||
0: input, "t.c", c
|
||||
1: preprocessor, {0}, cpp-output
|
||||
2: compiler, {1}, assembler
|
||||
3: assembler, {2}, object
|
||||
4: input, "t.s", assembler
|
||||
5: assembler, {4}, object
|
||||
6: linker, {3, 5}, image
|
||||
</pre>
|
||||
<p>Here the driver is constructing seven distinct actions,
|
||||
four to compile the "t.c" input into an object file, two to
|
||||
assemble the "t.s" input, and one to link them together.</p>
|
||||
|
||||
<p>A rather different compilation pipeline is shown here; in
|
||||
this example there are two top level actions to compile
|
||||
the input files into two separate object files, where each
|
||||
object file is built using <tt>lipo</tt> to merge results
|
||||
built for two separate architectures.</p>
|
||||
<pre>
|
||||
$ <b>clang -ccc-print-phases -c -arch i386 -arch x86_64 t0.c t1.c</b>
|
||||
0: input, "t0.c", c
|
||||
1: preprocessor, {0}, cpp-output
|
||||
2: compiler, {1}, assembler
|
||||
3: assembler, {2}, object
|
||||
4: bind-arch, "i386", {3}, object
|
||||
5: bind-arch, "x86_64", {3}, object
|
||||
6: lipo, {4, 5}, object
|
||||
7: input, "t1.c", c
|
||||
8: preprocessor, {7}, cpp-output
|
||||
9: compiler, {8}, assembler
|
||||
10: assembler, {9}, object
|
||||
11: bind-arch, "i386", {10}, object
|
||||
12: bind-arch, "x86_64", {10}, object
|
||||
13: lipo, {11, 12}, object
|
||||
</pre>
|
||||
|
||||
<p>After this stage is complete the compilation process is
|
||||
divided into a simple set of actions which need to be
|
||||
performed to produce intermediate or final outputs (in
|
||||
some cases, like <tt>-fsyntax-only</tt>, there is no
|
||||
"real" final output). Phases are well known compilation
|
||||
steps, such as "preprocess", "compile", "assemble",
|
||||
"link", etc.</p>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<b>Bind: Tool & Filename Selection</b>
|
||||
|
||||
<p>This stage (in conjunction with the Translate stage)
|
||||
turns the tree of Actions into a list of actual subprocess
|
||||
to run. Conceptually, the driver performs a top down
|
||||
matching to assign Action(s) to Tools. The ToolChain is
|
||||
responsible for selecting the tool to perform a particular
|
||||
action; once selected the driver interacts with the tool
|
||||
to see if it can match additional actions (for example, by
|
||||
having an integrated preprocessor).
|
||||
|
||||
<p>Once Tools have been selected for all actions, the driver
|
||||
determines how the tools should be connected (for example,
|
||||
using an inprocess module, pipes, temporary files, or user
|
||||
provided filenames). If an output file is required, the
|
||||
driver also computes the appropriate file name (the suffix
|
||||
and file location depend on the input types and options
|
||||
such as <tt>-save-temps</tt>).
|
||||
|
||||
<p>The driver interacts with a ToolChain to perform the Tool
|
||||
bindings. Each ToolChain contains information about all
|
||||
the tools needed for compilation for a particular
|
||||
architecture, platform, and operating system. A single
|
||||
driver invocation may query multiple ToolChains during one
|
||||
compilation in order to interact with tools for separate
|
||||
architectures.</p>
|
||||
|
||||
<p>The results of this stage are not computed directly, but
|
||||
the driver can print the results via
|
||||
the <tt>-ccc-print-bindings</tt> option. For example:</p>
|
||||
<pre>
|
||||
$ <b>clang -ccc-print-bindings -arch i386 -arch ppc t0.c</b>
|
||||
# "i386-apple-darwin9" - "clang", inputs: ["t0.c"], output: "/tmp/cc-Sn4RKF.s"
|
||||
# "i386-apple-darwin9" - "darwin::Assemble", inputs: ["/tmp/cc-Sn4RKF.s"], output: "/tmp/cc-gvSnbS.o"
|
||||
# "i386-apple-darwin9" - "darwin::Link", inputs: ["/tmp/cc-gvSnbS.o"], output: "/tmp/cc-jgHQxi.out"
|
||||
# "ppc-apple-darwin9" - "gcc::Compile", inputs: ["t0.c"], output: "/tmp/cc-Q0bTox.s"
|
||||
# "ppc-apple-darwin9" - "gcc::Assemble", inputs: ["/tmp/cc-Q0bTox.s"], output: "/tmp/cc-WCdicw.o"
|
||||
# "ppc-apple-darwin9" - "gcc::Link", inputs: ["/tmp/cc-WCdicw.o"], output: "/tmp/cc-HHBEBh.out"
|
||||
# "i386-apple-darwin9" - "darwin::Lipo", inputs: ["/tmp/cc-jgHQxi.out", "/tmp/cc-HHBEBh.out"], output: "a.out"
|
||||
</pre>
|
||||
|
||||
<p>This shows the tool chain, tool, inputs and outputs which
|
||||
have been bound for this compilation sequence. Here clang
|
||||
is being used to compile t0.c on the i386 architecture and
|
||||
darwin specific versions of the tools are being used to
|
||||
assemble and link the result, but generic gcc versions of
|
||||
the tools are being used on PowerPC.</p>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<b>Translate: Tool Specific Argument Translation</b>
|
||||
|
||||
<p>Once a Tool has been selected to perform a particular
|
||||
Action, the Tool must construct concrete Jobs which will be
|
||||
executed during compilation. The main work is in translating
|
||||
from the gcc style command line options to whatever options
|
||||
the subprocess expects.</p>
|
||||
|
||||
<p>Some tools, such as the assembler, only interact with a
|
||||
handful of arguments and just determine the path of the
|
||||
executable to call and pass on their input and output
|
||||
arguments. Others, like the compiler or the linker, may
|
||||
translate a large number of arguments in addition.</p>
|
||||
|
||||
<p>The ArgList class provides a number of simple helper
|
||||
methods to assist with translating arguments; for example,
|
||||
to pass on only the last of arguments corresponding to some
|
||||
option, or all arguments for an option.</p>
|
||||
|
||||
<p>The result of this stage is a list of Jobs (executable
|
||||
paths and argument strings) to execute.</p>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<b>Execute</b>
|
||||
<p>Finally, the compilation pipeline is executed. This is
|
||||
mostly straightforward, although there is some interaction
|
||||
with options
|
||||
like <tt>-pipe</tt>, <tt>-pass-exit-codes</tt>
|
||||
and <tt>-time</tt>.</p>
|
||||
</li>
|
||||
|
||||
</ol>
|
||||
|
||||
<!--=======================================================================-->
|
||||
<h3><a name="int_notes">Additional Notes</a></h3>
|
||||
<!--=======================================================================-->
|
||||
|
||||
<h4 id="int_compilation">The Compilation Object</h4>
|
||||
|
||||
<p>The driver constructs a Compilation object for each set of
|
||||
command line arguments. The Driver itself is intended to be
|
||||
invariant during construction of a Compilation; an IDE should be
|
||||
able to construct a single long lived driver instance to use
|
||||
for an entire build, for example.</p>
|
||||
|
||||
<p>The Compilation object holds information that is particular
|
||||
to each compilation sequence. For example, the list of used
|
||||
temporary files (which must be removed once compilation is
|
||||
finished) and result files (which should be removed if
|
||||
compilation fails).</p>
|
||||
|
||||
<h4 id="int_unified_parsing">Unified Parsing & Pipelining</h4>
|
||||
|
||||
<p>Parsing and pipelining both occur without reference to a
|
||||
Compilation instance. This is by design; the driver expects that
|
||||
both of these phases are platform neutral, with a few very well
|
||||
defined exceptions such as whether the platform uses a driver
|
||||
driver.</p>
|
||||
|
||||
<h4 id="int_toolchain_translation">ToolChain Argument Translation</h4>
|
||||
|
||||
<p>In order to match gcc very closely, the clang driver
|
||||
currently allows tool chains to perform their own translation of
|
||||
the argument list (into a new ArgList data structure). Although
|
||||
this allows the clang driver to match gcc easily, it also makes
|
||||
the driver operation much harder to understand (since the Tools
|
||||
stop seeing some arguments the user provided, and see new ones
|
||||
instead).</p>
|
||||
|
||||
<p>For example, on Darwin <tt>-gfull</tt> gets translated into two
|
||||
separate arguments, <tt>-g</tt>
|
||||
and <tt>-fno-eliminate-unused-debug-symbols</tt>. Trying to write Tool
|
||||
logic to do something with <tt>-gfull</tt> will not work, because Tool
|
||||
argument translation is done after the arguments have been
|
||||
translated.</p>
|
||||
|
||||
<p>A long term goal is to remove this tool chain specific
|
||||
translation, and instead force each tool to change its own logic
|
||||
to do the right thing on the untranslated original arguments.</p>
|
||||
|
||||
<h4 id="int_unused_warnings">Unused Argument Warnings</h4>
|
||||
<p>The driver operates by parsing all arguments but giving Tools
|
||||
the opportunity to choose which arguments to pass on. One
|
||||
downside of this infrastructure is that if the user misspells
|
||||
some option, or is confused about which options to use, some
|
||||
command line arguments the user really cared about may go
|
||||
unused. This problem is particularly important when using
|
||||
clang as a compiler, since the clang compiler does not support
|
||||
anywhere near all the options that gcc does, and we want to make
|
||||
sure users know which ones are being used.</p>
|
||||
|
||||
<p>To support this, the driver maintains a bit associated with
|
||||
each argument of whether it has been used (at all) during the
|
||||
compilation. This bit usually doesn't need to be set by hand,
|
||||
as the key ArgList accessors will set it automatically.</p>
|
||||
|
||||
<p>When a compilation is successful (there are no errors), the
|
||||
driver checks the bit and emits an "unused argument" warning for
|
||||
any arguments which were never accessed. This is conservative
|
||||
(the argument may not have been used to do what the user wanted)
|
||||
but still catches the most obvious cases.</p>
|
||||
|
||||
<!--=======================================================================-->
|
||||
<h3><a name="int_gcc_concepts">Relation to GCC Driver Concepts</a></h3>
|
||||
<!--=======================================================================-->
|
||||
|
||||
<p>For those familiar with the gcc driver, this section provides
|
||||
a brief overview of how things from the gcc driver map to the
|
||||
clang driver.</p>
|
||||
|
||||
<ul>
|
||||
<li>
|
||||
<b>Driver Driver</b>
|
||||
<p>The driver driver is fully integrated into the clang
|
||||
driver. The driver simply constructs additional Actions to
|
||||
bind the architecture during the <i>Pipeline</i>
|
||||
phase. The tool chain specific argument translation is
|
||||
responsible for handling <tt>-Xarch_</tt>.</p>
|
||||
|
||||
<p>The one caveat is that this approach
|
||||
requires <tt>-Xarch_</tt> not be used to alter the
|
||||
compilation itself (for example, one cannot
|
||||
provide <tt>-S</tt> as an <tt>-Xarch_</tt> argument). The
|
||||
driver attempts to reject such invocations, and overall
|
||||
there isn't a good reason to abuse <tt>-Xarch_</tt> to
|
||||
that end in practice.</p>
|
||||
|
||||
<p>The upside is that the clang driver is more efficient and
|
||||
does little extra work to support universal builds. It also
|
||||
provides better error reporting and UI consistency.</p>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<b>Specs</b>
|
||||
<p>The clang driver has no direct correspondent for
|
||||
"specs". The majority of the functionality that is
|
||||
embedded in specs is in the Tool specific argument
|
||||
translation routines. The parts of specs which control the
|
||||
compilation pipeline are generally part of
|
||||
the <i>Pipeline</i> stage.</p>
|
||||
</li>
|
||||
|
||||
<li>
|
||||
<b>Toolchains</b>
|
||||
<p>The gcc driver has no direct understanding of tool
|
||||
chains. Each gcc binary roughly corresponds to the
|
||||
information which is embedded inside a single
|
||||
ToolChain.</p>
|
||||
|
||||
<p>The clang driver is intended to be portable and support
|
||||
complex compilation environments. All platform and tool
|
||||
chain specific code should be protected behind either
|
||||
abstract or well defined interfaces (such as whether the
|
||||
platform supports use as a driver driver).</p>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
400
docs/DriverInternals.rst
Normal file
400
docs/DriverInternals.rst
Normal file
@ -0,0 +1,400 @@
|
||||
=========================
|
||||
Driver Design & Internals
|
||||
=========================
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
This document describes the Clang driver. The purpose of this document
|
||||
is to describe both the motivation and design goals for the driver, as
|
||||
well as details of the internal implementation.
|
||||
|
||||
Features and Goals
|
||||
==================
|
||||
|
||||
The Clang driver is intended to be a production quality compiler driver
|
||||
providing access to the Clang compiler and tools, with a command line
|
||||
interface which is compatible with the gcc driver.
|
||||
|
||||
Although the driver is part of and driven by the Clang project, it is
|
||||
logically a separate tool which shares many of the same goals as Clang:
|
||||
|
||||
.. contents:: Features
|
||||
:local:
|
||||
|
||||
GCC Compatibility
|
||||
-----------------
|
||||
|
||||
The number one goal of the driver is to ease the adoption of Clang by
|
||||
allowing users to drop Clang into a build system which was designed to
|
||||
call GCC. Although this makes the driver much more complicated than
|
||||
might otherwise be necessary, we decided that being very compatible with
|
||||
the gcc command line interface was worth it in order to allow users to
|
||||
quickly test clang on their projects.
|
||||
|
||||
Flexible
|
||||
--------
|
||||
|
||||
The driver was designed to be flexible and easily accommodate new uses
|
||||
as we grow the clang and LLVM infrastructure. As one example, the driver
|
||||
can easily support the introduction of tools which have an integrated
|
||||
assembler; something we hope to add to LLVM in the future.
|
||||
|
||||
Similarly, most of the driver functionality is kept in a library which
|
||||
can be used to build other tools which want to implement or accept a gcc
|
||||
like interface.
|
||||
|
||||
Low Overhead
|
||||
------------
|
||||
|
||||
The driver should have as little overhead as possible. In practice, we
|
||||
found that the gcc driver by itself incurred a small but meaningful
|
||||
overhead when compiling many small files. The driver doesn't do much
|
||||
work compared to a compilation, but we have tried to keep it as
|
||||
efficient as possible by following a few simple principles:
|
||||
|
||||
- Avoid memory allocation and string copying when possible.
|
||||
- Don't parse arguments more than once.
|
||||
- Provide a few simple interfaces for efficiently searching arguments.
|
||||
|
||||
Simple
|
||||
------
|
||||
|
||||
Finally, the driver was designed to be "as simple as possible", given
|
||||
the other goals. Notably, trying to be completely compatible with the
|
||||
gcc driver adds a significant amount of complexity. However, the design
|
||||
of the driver attempts to mitigate this complexity by dividing the
|
||||
process into a number of independent stages instead of a single
|
||||
monolithic task.
|
||||
|
||||
Internal Design and Implementation
|
||||
==================================
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
:depth: 1
|
||||
|
||||
Internals Introduction
|
||||
----------------------
|
||||
|
||||
In order to satisfy the stated goals, the driver was designed to
|
||||
completely subsume the functionality of the gcc executable; that is, the
|
||||
driver should not need to delegate to gcc to perform subtasks. On
|
||||
Darwin, this implies that the Clang driver also subsumes the gcc
|
||||
driver-driver, which is used to implement support for building universal
|
||||
images (binaries and object files). This also implies that the driver
|
||||
should be able to call the language specific compilers (e.g. cc1)
|
||||
directly, which means that it must have enough information to forward
|
||||
command line arguments to child processes correctly.
|
||||
|
||||
Design Overview
|
||||
---------------
|
||||
|
||||
The diagram below shows the significant components of the driver
|
||||
architecture and how they relate to one another. The orange components
|
||||
represent concrete data structures built by the driver, the green
|
||||
components indicate conceptually distinct stages which manipulate these
|
||||
data structures, and the blue components are important helper classes.
|
||||
|
||||
.. image:: DriverArchitecture.png
|
||||
:align: center
|
||||
:alt: Driver Architecture Diagram
|
||||
|
||||
Driver Stages
|
||||
-------------
|
||||
|
||||
The driver functionality is conceptually divided into five stages:
|
||||
|
||||
#. **Parse: Option Parsing**
|
||||
|
||||
The command line argument strings are decomposed into arguments
|
||||
(``Arg`` instances). The driver expects to understand all available
|
||||
options, although there is some facility for just passing certain
|
||||
classes of options through (like ``-Wl,``).
|
||||
|
||||
Each argument corresponds to exactly one abstract ``Option``
|
||||
definition, which describes how the option is parsed along with some
|
||||
additional metadata. The Arg instances themselves are lightweight and
|
||||
merely contain enough information for clients to determine which
|
||||
option they correspond to and their values (if they have additional
|
||||
parameters).
|
||||
|
||||
For example, a command line like "-Ifoo -I foo" would parse to two
|
||||
Arg instances (a JoinedArg and a SeparateArg instance), but each
|
||||
would refer to the same Option.
|
||||
|
||||
Options are lazily created in order to avoid populating all Option
|
||||
classes when the driver is loaded. Most of the driver code only needs
|
||||
to deal with options by their unique ID (e.g., ``options::OPT_I``),
|
||||
|
||||
Arg instances themselves do not generally store the values of
|
||||
parameters. In many cases, this would simply result in creating
|
||||
unnecessary string copies. Instead, Arg instances are always embedded
|
||||
inside an ArgList structure, which contains the original vector of
|
||||
argument strings. Each Arg itself only needs to contain an index into
|
||||
this vector instead of storing its values directly.
|
||||
|
||||
The clang driver can dump the results of this stage using the
|
||||
``-ccc-print-options`` flag (which must precede any actual command
|
||||
line arguments). For example:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang -ccc-print-options -Xarch_i386 -fomit-frame-pointer -Wa,-fast -Ifoo -I foo t.c
|
||||
Option 0 - Name: "-Xarch_", Values: {"i386", "-fomit-frame-pointer"}
|
||||
Option 1 - Name: "-Wa,", Values: {"-fast"}
|
||||
Option 2 - Name: "-I", Values: {"foo"}
|
||||
Option 3 - Name: "-I", Values: {"foo"}
|
||||
Option 4 - Name: "<input>", Values: {"t.c"}
|
||||
|
||||
After this stage is complete the command line should be broken down
|
||||
into well defined option objects with their appropriate parameters.
|
||||
Subsequent stages should rarely, if ever, need to do any string
|
||||
processing.
|
||||
|
||||
#. **Pipeline: Compilation Job Construction**
|
||||
|
||||
Once the arguments are parsed, the tree of subprocess jobs needed for
|
||||
the desired compilation sequence are constructed. This involves
|
||||
determining the input files and their types, what work is to be done
|
||||
on them (preprocess, compile, assemble, link, etc.), and constructing
|
||||
a list of Action instances for each task. The result is a list of one
|
||||
or more top-level actions, each of which generally corresponds to a
|
||||
single output (for example, an object or linked executable).
|
||||
|
||||
The majority of Actions correspond to actual tasks, however there are
|
||||
two special Actions. The first is InputAction, which simply serves to
|
||||
adapt an input argument for use as an input to other Actions. The
|
||||
second is BindArchAction, which conceptually alters the architecture
|
||||
to be used for all of its input Actions.
|
||||
|
||||
The clang driver can dump the results of this stage using the
|
||||
``-ccc-print-phases`` flag. For example:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang -ccc-print-phases -x c t.c -x assembler t.s
|
||||
0: input, "t.c", c
|
||||
1: preprocessor, {0}, cpp-output
|
||||
2: compiler, {1}, assembler
|
||||
3: assembler, {2}, object
|
||||
4: input, "t.s", assembler
|
||||
5: assembler, {4}, object
|
||||
6: linker, {3, 5}, image
|
||||
|
||||
Here the driver is constructing seven distinct actions, four to
|
||||
compile the "t.c" input into an object file, two to assemble the
|
||||
"t.s" input, and one to link them together.
|
||||
|
||||
A rather different compilation pipeline is shown here; in this
|
||||
example there are two top level actions to compile the input files
|
||||
into two separate object files, where each object file is built using
|
||||
``lipo`` to merge results built for two separate architectures.
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang -ccc-print-phases -c -arch i386 -arch x86_64 t0.c t1.c
|
||||
0: input, "t0.c", c
|
||||
1: preprocessor, {0}, cpp-output
|
||||
2: compiler, {1}, assembler
|
||||
3: assembler, {2}, object
|
||||
4: bind-arch, "i386", {3}, object
|
||||
5: bind-arch, "x86_64", {3}, object
|
||||
6: lipo, {4, 5}, object
|
||||
7: input, "t1.c", c
|
||||
8: preprocessor, {7}, cpp-output
|
||||
9: compiler, {8}, assembler
|
||||
10: assembler, {9}, object
|
||||
11: bind-arch, "i386", {10}, object
|
||||
12: bind-arch, "x86_64", {10}, object
|
||||
13: lipo, {11, 12}, object
|
||||
|
||||
After this stage is complete the compilation process is divided into
|
||||
a simple set of actions which need to be performed to produce
|
||||
intermediate or final outputs (in some cases, like ``-fsyntax-only``,
|
||||
there is no "real" final output). Phases are well known compilation
|
||||
steps, such as "preprocess", "compile", "assemble", "link", etc.
|
||||
|
||||
#. **Bind: Tool & Filename Selection**
|
||||
|
||||
This stage (in conjunction with the Translate stage) turns the tree
|
||||
of Actions into a list of actual subprocess to run. Conceptually, the
|
||||
driver performs a top down matching to assign Action(s) to Tools. The
|
||||
ToolChain is responsible for selecting the tool to perform a
|
||||
particular action; once selected the driver interacts with the tool
|
||||
to see if it can match additional actions (for example, by having an
|
||||
integrated preprocessor).
|
||||
|
||||
Once Tools have been selected for all actions, the driver determines
|
||||
how the tools should be connected (for example, using an inprocess
|
||||
module, pipes, temporary files, or user provided filenames). If an
|
||||
output file is required, the driver also computes the appropriate
|
||||
file name (the suffix and file location depend on the input types and
|
||||
options such as ``-save-temps``).
|
||||
|
||||
The driver interacts with a ToolChain to perform the Tool bindings.
|
||||
Each ToolChain contains information about all the tools needed for
|
||||
compilation for a particular architecture, platform, and operating
|
||||
system. A single driver invocation may query multiple ToolChains
|
||||
during one compilation in order to interact with tools for separate
|
||||
architectures.
|
||||
|
||||
The results of this stage are not computed directly, but the driver
|
||||
can print the results via the ``-ccc-print-bindings`` option. For
|
||||
example:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang -ccc-print-bindings -arch i386 -arch ppc t0.c
|
||||
# "i386-apple-darwin9" - "clang", inputs: ["t0.c"], output: "/tmp/cc-Sn4RKF.s"
|
||||
# "i386-apple-darwin9" - "darwin::Assemble", inputs: ["/tmp/cc-Sn4RKF.s"], output: "/tmp/cc-gvSnbS.o"
|
||||
# "i386-apple-darwin9" - "darwin::Link", inputs: ["/tmp/cc-gvSnbS.o"], output: "/tmp/cc-jgHQxi.out"
|
||||
# "ppc-apple-darwin9" - "gcc::Compile", inputs: ["t0.c"], output: "/tmp/cc-Q0bTox.s"
|
||||
# "ppc-apple-darwin9" - "gcc::Assemble", inputs: ["/tmp/cc-Q0bTox.s"], output: "/tmp/cc-WCdicw.o"
|
||||
# "ppc-apple-darwin9" - "gcc::Link", inputs: ["/tmp/cc-WCdicw.o"], output: "/tmp/cc-HHBEBh.out"
|
||||
# "i386-apple-darwin9" - "darwin::Lipo", inputs: ["/tmp/cc-jgHQxi.out", "/tmp/cc-HHBEBh.out"], output: "a.out"
|
||||
|
||||
This shows the tool chain, tool, inputs and outputs which have been
|
||||
bound for this compilation sequence. Here clang is being used to
|
||||
compile t0.c on the i386 architecture and darwin specific versions of
|
||||
the tools are being used to assemble and link the result, but generic
|
||||
gcc versions of the tools are being used on PowerPC.
|
||||
|
||||
#. **Translate: Tool Specific Argument Translation**
|
||||
|
||||
Once a Tool has been selected to perform a particular Action, the
|
||||
Tool must construct concrete Jobs which will be executed during
|
||||
compilation. The main work is in translating from the gcc style
|
||||
command line options to whatever options the subprocess expects.
|
||||
|
||||
Some tools, such as the assembler, only interact with a handful of
|
||||
arguments and just determine the path of the executable to call and
|
||||
pass on their input and output arguments. Others, like the compiler
|
||||
or the linker, may translate a large number of arguments in addition.
|
||||
|
||||
The ArgList class provides a number of simple helper methods to
|
||||
assist with translating arguments; for example, to pass on only the
|
||||
last of arguments corresponding to some option, or all arguments for
|
||||
an option.
|
||||
|
||||
The result of this stage is a list of Jobs (executable paths and
|
||||
argument strings) to execute.
|
||||
|
||||
#. **Execute**
|
||||
|
||||
Finally, the compilation pipeline is executed. This is mostly
|
||||
straightforward, although there is some interaction with options like
|
||||
``-pipe``, ``-pass-exit-codes`` and ``-time``.
|
||||
|
||||
Additional Notes
|
||||
----------------
|
||||
|
||||
The Compilation Object
|
||||
^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
The driver constructs a Compilation object for each set of command line
|
||||
arguments. The Driver itself is intended to be invariant during
|
||||
construction of a Compilation; an IDE should be able to construct a
|
||||
single long lived driver instance to use for an entire build, for
|
||||
example.
|
||||
|
||||
The Compilation object holds information that is particular to each
|
||||
compilation sequence. For example, the list of used temporary files
|
||||
(which must be removed once compilation is finished) and result files
|
||||
(which should be removed if compilation fails).
|
||||
|
||||
Unified Parsing & Pipelining
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Parsing and pipelining both occur without reference to a Compilation
|
||||
instance. This is by design; the driver expects that both of these
|
||||
phases are platform neutral, with a few very well defined exceptions
|
||||
such as whether the platform uses a driver driver.
|
||||
|
||||
ToolChain Argument Translation
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
In order to match gcc very closely, the clang driver currently allows
|
||||
tool chains to perform their own translation of the argument list (into
|
||||
a new ArgList data structure). Although this allows the clang driver to
|
||||
match gcc easily, it also makes the driver operation much harder to
|
||||
understand (since the Tools stop seeing some arguments the user
|
||||
provided, and see new ones instead).
|
||||
|
||||
For example, on Darwin ``-gfull`` gets translated into two separate
|
||||
arguments, ``-g`` and ``-fno-eliminate-unused-debug-symbols``. Trying to
|
||||
write Tool logic to do something with ``-gfull`` will not work, because
|
||||
Tool argument translation is done after the arguments have been
|
||||
translated.
|
||||
|
||||
A long term goal is to remove this tool chain specific translation, and
|
||||
instead force each tool to change its own logic to do the right thing on
|
||||
the untranslated original arguments.
|
||||
|
||||
Unused Argument Warnings
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
The driver operates by parsing all arguments but giving Tools the
|
||||
opportunity to choose which arguments to pass on. One downside of this
|
||||
infrastructure is that if the user misspells some option, or is confused
|
||||
about which options to use, some command line arguments the user really
|
||||
cared about may go unused. This problem is particularly important when
|
||||
using clang as a compiler, since the clang compiler does not support
|
||||
anywhere near all the options that gcc does, and we want to make sure
|
||||
users know which ones are being used.
|
||||
|
||||
To support this, the driver maintains a bit associated with each
|
||||
argument of whether it has been used (at all) during the compilation.
|
||||
This bit usually doesn't need to be set by hand, as the key ArgList
|
||||
accessors will set it automatically.
|
||||
|
||||
When a compilation is successful (there are no errors), the driver
|
||||
checks the bit and emits an "unused argument" warning for any arguments
|
||||
which were never accessed. This is conservative (the argument may not
|
||||
have been used to do what the user wanted) but still catches the most
|
||||
obvious cases.
|
||||
|
||||
Relation to GCC Driver Concepts
|
||||
-------------------------------
|
||||
|
||||
For those familiar with the gcc driver, this section provides a brief
|
||||
overview of how things from the gcc driver map to the clang driver.
|
||||
|
||||
- **Driver Driver**
|
||||
|
||||
The driver driver is fully integrated into the clang driver. The
|
||||
driver simply constructs additional Actions to bind the architecture
|
||||
during the *Pipeline* phase. The tool chain specific argument
|
||||
translation is responsible for handling ``-Xarch_``.
|
||||
|
||||
The one caveat is that this approach requires ``-Xarch_`` not be used
|
||||
to alter the compilation itself (for example, one cannot provide
|
||||
``-S`` as an ``-Xarch_`` argument). The driver attempts to reject
|
||||
such invocations, and overall there isn't a good reason to abuse
|
||||
``-Xarch_`` to that end in practice.
|
||||
|
||||
The upside is that the clang driver is more efficient and does little
|
||||
extra work to support universal builds. It also provides better error
|
||||
reporting and UI consistency.
|
||||
|
||||
- **Specs**
|
||||
|
||||
The clang driver has no direct correspondent for "specs". The
|
||||
majority of the functionality that is embedded in specs is in the
|
||||
Tool specific argument translation routines. The parts of specs which
|
||||
control the compilation pipeline are generally part of the *Pipeline*
|
||||
stage.
|
||||
|
||||
- **Toolchains**
|
||||
|
||||
The gcc driver has no direct understanding of tool chains. Each gcc
|
||||
binary roughly corresponds to the information which is embedded
|
||||
inside a single ToolChain.
|
||||
|
||||
The clang driver is intended to be portable and support complex
|
||||
compilation environments. All platform and tool chain specific code
|
||||
should be protected behind either abstract or well defined interfaces
|
||||
(such as whether the platform supports use as a driver driver).
|
80
docs/ExternalClangExamples.rst
Normal file
80
docs/ExternalClangExamples.rst
Normal file
@ -0,0 +1,80 @@
|
||||
=======================
|
||||
External Clang Examples
|
||||
=======================
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
This page provides some examples of the kinds of things that people have
|
||||
done with Clang that might serve as useful guides (or starting points) from
|
||||
which to develop your own tools. They may be helpful even for something as
|
||||
banal (but necessary) as how to set up your build to integrate Clang.
|
||||
|
||||
Clang's library-based design is deliberately aimed at facilitating use by
|
||||
external projects, and we are always interested in improving Clang to
|
||||
better serve our external users. Some typical categories of applications
|
||||
where Clang is used are:
|
||||
|
||||
- Static analysis.
|
||||
- Documentation/cross-reference generation.
|
||||
|
||||
If you know of (or wrote!) a tool or project using Clang, please send an
|
||||
email to Clang's `development discussion mailing list
|
||||
<http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev>`_ to have it added.
|
||||
(or if you are already a Clang contributor, feel free to directly commit
|
||||
additions). Since the primary purpose of this page is to provide examples
|
||||
that can help developers, generally they must have code available.
|
||||
|
||||
List of projects and tools
|
||||
==========================
|
||||
|
||||
`<https://github.com/Andersbakken/rtags/>`_
|
||||
"RTags is a client/server application that indexes c/c++ code and keeps
|
||||
a persistent in-memory database of references, symbolnames, completions
|
||||
etc."
|
||||
|
||||
`<http://rprichard.github.com/sourceweb/>`_
|
||||
"A C/C++ source code indexer and navigator"
|
||||
|
||||
`<https://github.com/etaoins/qconnectlint>`_
|
||||
"qconnectlint is a Clang tool for statically verifying the consistency
|
||||
of signal and slot connections made with Qt's ``QObject::connect``."
|
||||
|
||||
`<https://github.com/woboq/woboq_codebrowser>`_
|
||||
"The Woboq Code Browser is a web-based code browser for C/C++ projects.
|
||||
Check out `<http://code.woboq.org/>`_ for an example!"
|
||||
|
||||
`<https://github.com/mozilla/dxr>`_
|
||||
"DXR is a source code cross-reference tool that uses static analysis
|
||||
data collected by instrumented compilers."
|
||||
|
||||
`<https://github.com/eschulte/clang-mutate>`_
|
||||
"This tool performs a number of operations on C-language source files."
|
||||
|
||||
`<https://github.com/gmarpons/Crisp>`_
|
||||
"A coding rule validation add-on for LLVM/clang. Crisp rules are written
|
||||
in Prolog. A high-level declarative DSL to easily write new rules is under
|
||||
development. It will be called CRISP, an acronym for *Coding Rules in
|
||||
Sugared Prolog*."
|
||||
|
||||
`<https://github.com/drothlis/clang-ctags>`_
|
||||
"Generate tag file for C++ source code."
|
||||
|
||||
`<https://github.com/exclipy/clang_indexer>`_
|
||||
"This is an indexer for C and C++ based on the libclang library."
|
||||
|
||||
`<https://github.com/holtgrewe/linty>`_
|
||||
"Linty - C/C++ Style Checking with Python & libclang."
|
||||
|
||||
`<https://github.com/axw/cmonster>`_
|
||||
"cmonster is a Python wrapper for the Clang C++ parser."
|
||||
|
||||
`<https://github.com/rizsotto/Constantine>`_
|
||||
"Constantine is a toy project to learn how to write clang plugin.
|
||||
Implements pseudo const analysis. Generates warnings about variables,
|
||||
which were declared without const qualifier."
|
||||
|
||||
`<https://github.com/jessevdk/cldoc>`_
|
||||
"cldoc is a Clang based documentation generator for C and C++.
|
||||
cldoc tries to solve the issue of writing C/C++ software documentation
|
||||
with a modern, non-intrusive and robust approach."
|
64
docs/FAQ.rst
Normal file
64
docs/FAQ.rst
Normal file
@ -0,0 +1,64 @@
|
||||
================================
|
||||
Frequently Asked Questions (FAQ)
|
||||
================================
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
|
||||
Driver
|
||||
======
|
||||
|
||||
I run ``clang -cc1 ...`` and get weird errors about missing headers
|
||||
-------------------------------------------------------------------
|
||||
|
||||
Given this source file:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
int main() {
|
||||
printf("Hello world\n");
|
||||
}
|
||||
|
||||
|
||||
If you run:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang -cc1 hello.c
|
||||
hello.c:1:10: fatal error: 'stdio.h' file not found
|
||||
#include <stdio.h>
|
||||
^
|
||||
1 error generated.
|
||||
|
||||
``clang -cc1`` is the frontend, ``clang`` is the :doc:`driver
|
||||
<DriverInternals>`. The driver invokes the frontend with options appropriate
|
||||
for your system. To see these options, run:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang -### -c hello.c
|
||||
|
||||
Some clang command line options are driver-only options, some are frontend-only
|
||||
options. Frontend-only options are intended to be used only by clang developers.
|
||||
Users should not run ``clang -cc1`` directly, because ``-cc1`` options are not
|
||||
guaranteed to be stable.
|
||||
|
||||
If you want to use a frontend-only option ("a ``-cc1`` option"), for example
|
||||
``-ast-dump``, then you need to take the ``clang -cc1`` line generated by the
|
||||
driver and add the option you need. Alternatively, you can run
|
||||
``clang -Xclang <option> ...`` to force the driver pass ``<option>`` to
|
||||
``clang -cc1``.
|
||||
|
||||
I get errors about some headers being missing (``stddef.h``, ``stdarg.h``)
|
||||
--------------------------------------------------------------------------
|
||||
|
||||
Some header files (``stddef.h``, ``stdarg.h``, and others) are shipped with
|
||||
Clang --- these are called builtin includes. Clang searches for them in a
|
||||
directory relative to the location of the ``clang`` binary. If you moved the
|
||||
``clang`` binary, you need to move the builtin headers, too.
|
||||
|
||||
More information can be found in the :ref:`libtooling_builtin_includes`
|
||||
section.
|
||||
|
@ -1,212 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>How To Setup Clang Tooling For LLVM</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>How To Setup Clang Tooling For LLVM</h1>
|
||||
<p>Clang Tooling provides infrastructure to write tools that need syntactic and
|
||||
semantic infomation about a program. This term also relates to a set of specific
|
||||
tools using this infrastructure (e.g. <code>clang-check</code>). This document
|
||||
provides information on how to set up and use Clang Tooling for the LLVM source
|
||||
code.</p>
|
||||
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2><a name="introduction">Introduction</a></h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Clang Tooling needs a compilation database to figure out specific build
|
||||
options for each file. Currently it can create a compilation database from the
|
||||
<code>compilation_commands.json</code> file, generated by CMake. When invoking
|
||||
clang tools, you can either specify a path to a build directory using a command
|
||||
line parameter <code>-p</code> or let Clang Tooling find this file in your
|
||||
source tree. In either case you need to configure your build using CMake to use
|
||||
clang tools.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2><a name="using-make">Setup Clang Tooling Using CMake and Make</a></h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>If you intend to use make to build LLVM, you should have CMake 2.8.6 or later
|
||||
installed (can be found <a href="http://cmake.org">here</a>).</p>
|
||||
<p>First, you need to generate Makefiles for LLVM with CMake. You need to make
|
||||
a build directory and run CMake from it:</p>
|
||||
<pre>
|
||||
mkdir your/build/directory
|
||||
cd your/build/directory
|
||||
cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources
|
||||
</pre>
|
||||
|
||||
<p>If you want to use clang instead of GCC, you can add
|
||||
<code>-DCMAKE_C_COMPILER=/path/to/clang
|
||||
-DCMAKE_CXX_COMPILER=/path/to/clang++</code>.
|
||||
You can also use ccmake, which provides a curses interface to configure CMake
|
||||
variables for lazy people.</p>
|
||||
|
||||
<p>As a result, the new <code>compile_commands.json</code> file should appear in
|
||||
the current directory. You should link it to the LLVM source tree so that Clang
|
||||
Tooling is able to use it:</p>
|
||||
<pre>
|
||||
ln -s $PWD/compile_commands.json path/to/llvm/source/
|
||||
</pre>
|
||||
|
||||
<p>Now you are ready to build and test LLVM using make:</p>
|
||||
<pre>
|
||||
make check-all
|
||||
</pre>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2><a name="using-tools">Using Clang Tools</a></h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>After you completed the previous steps, you are ready to run clang tools. If
|
||||
you have a recent clang installed, you should have <code>clang-check</code> in
|
||||
$PATH. Try to run it on any .cpp file inside the LLVM source tree:</p>
|
||||
<pre>
|
||||
clang-check tools/clang/lib/Tooling/CompilationDatabase.cpp
|
||||
</pre>
|
||||
<p>If you're using vim, it's convenient to have clang-check integrated. Put this
|
||||
into your .vimrc:</p>
|
||||
<pre>
|
||||
function! ClangCheckImpl(cmd)
|
||||
if &autowrite | wall | endif
|
||||
echo "Running " . a:cmd . " ..."
|
||||
let l:output = system(a:cmd)
|
||||
cexpr l:output
|
||||
cwindow
|
||||
let w:quickfix_title = a:cmd
|
||||
if v:shell_error != 0
|
||||
cc
|
||||
endif
|
||||
let g:clang_check_last_cmd = a:cmd
|
||||
endfunction
|
||||
|
||||
function! ClangCheck()
|
||||
let l:filename = expand('%')
|
||||
if l:filename =~ '\.\(cpp\|cxx\|cc\|c\)$'
|
||||
call ClangCheckImpl("clang-check " . l:filename)
|
||||
elseif exists("g:clang_check_last_cmd")
|
||||
call ClangCheckImpl(g:clang_check_last_cmd)
|
||||
else
|
||||
echo "Can't detect file's compilation arguments and no previous clang-check invocation!"
|
||||
endif
|
||||
endfunction
|
||||
|
||||
nmap <silent> <F5> :call ClangCheck()<CR><CR>
|
||||
</pre>
|
||||
|
||||
<p>When editing a .cpp/.cxx/.cc/.c file, hit F5 to reparse the file. In case
|
||||
the current file has a different extension (for example, .h), F5 will re-run
|
||||
the last clang-check invocation made from this vim instance (if any). The
|
||||
output will go into the error window, which is opened automatically when
|
||||
clang-check finds errors, and can be re-opened with <code>:cope</code>.</p>
|
||||
|
||||
<p>Other <code>clang-check</code> options that can be useful when working with
|
||||
clang AST:</p>
|
||||
<ul>
|
||||
<li><code>-ast-print</code> - Build ASTs and then pretty-print them.</li>
|
||||
<li><code>-ast-dump</code> - Build ASTs and then debug dump them.</li>
|
||||
<li><code>-ast-dump-filter=<string></code> - Use with
|
||||
<code>-ast-dump</code> or <code>-ast-print</code> to dump/print
|
||||
only AST declaration nodes having a certain substring in a qualified name.
|
||||
Use <code>-ast-list</code> to list all filterable declaration node
|
||||
names.</li>
|
||||
<li><code>-ast-list</code> - Build ASTs and print the list of declaration
|
||||
node qualified names.</li>
|
||||
</ul>
|
||||
<p>Examples:</p>
|
||||
<pre>
|
||||
<b>$ clang-check tools/clang/tools/clang-check/ClangCheck.cpp -ast-dump -ast-dump-filter ActionFactory::newASTConsumer</b>
|
||||
Processing: tools/clang/tools/clang-check/ClangCheck.cpp.
|
||||
Dumping <anonymous namespace>::ActionFactory::newASTConsumer:
|
||||
clang::ASTConsumer *newASTConsumer() (CompoundStmt 0x44da290 </home/alexfh/local/llvm/tools/clang/tools/clang-check/ClangCheck.cpp:64:40, line:72:3>
|
||||
(IfStmt 0x44d97c8 <line:65:5, line:66:45>
|
||||
<<<NULL>>>
|
||||
(ImplicitCastExpr 0x44d96d0 <line:65:9> '_Bool':'_Bool' <UserDefinedConversion>
|
||||
...
|
||||
<b>$ clang-check tools/clang/tools/clang-check/ClangCheck.cpp -ast-print -ast-dump-filter ActionFactory::newASTConsumer</b>
|
||||
Processing: tools/clang/tools/clang-check/ClangCheck.cpp.
|
||||
Printing <anonymous namespace>::ActionFactory::newASTConsumer:
|
||||
clang::ASTConsumer *newASTConsumer() {
|
||||
if (this->ASTList.operator _Bool())
|
||||
return clang::CreateASTDeclNodeLister();
|
||||
if (this->ASTDump.operator _Bool())
|
||||
return clang::CreateASTDumper(this->ASTDumpFilter);
|
||||
if (this->ASTPrint.operator _Bool())
|
||||
return clang::CreateASTPrinter(&llvm::outs(), this->ASTDumpFilter);
|
||||
return new clang::ASTConsumer();
|
||||
}
|
||||
</pre>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2><a name="using-ninja">(Experimental) Using Ninja Build System</a></h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Optionally you can use the <a
|
||||
href="https://github.com/martine/ninja">Ninja</a> build system instead of
|
||||
make. It is aimed at making your builds faster. Currently this step will require
|
||||
building Ninja from sources and using a development version of CMake.</p>
|
||||
<p>To take advantage of using Clang Tools along with Ninja build you need at
|
||||
least CMake 2.8.9. At the moment CMake 2.8.9 is still under development, so you
|
||||
can get latest development sources and build it yourself:</p>
|
||||
<pre>
|
||||
git clone git://cmake.org/cmake.git
|
||||
cd cmake
|
||||
./bootstrap
|
||||
make
|
||||
sudo make install
|
||||
</pre>
|
||||
|
||||
<p>Having the correct version of CMake, you can clone the Ninja git repository
|
||||
and build Ninja from sources:</p>
|
||||
<pre>
|
||||
git clone git://github.com/martine/ninja.git
|
||||
cd ninja/
|
||||
./bootstrap.py
|
||||
</pre>
|
||||
<p>This will result in a single binary <code>ninja</code> in the current
|
||||
directory. It doesn't require installation and can just be copied to any
|
||||
location inside <code>$PATH</code>, say <code>/usr/local/bin/</code>:</p>
|
||||
<pre>
|
||||
sudo cp ninja /usr/local/bin/
|
||||
sudo chmod a+rx /usr/local/bin/ninja
|
||||
</pre>
|
||||
<p>After doing all of this, you'll need to generate Ninja build files for LLVM
|
||||
with CMake. You need to make a build directory and run CMake from it:</p>
|
||||
<pre>
|
||||
mkdir your/build/directory
|
||||
cd your/build/directory
|
||||
cmake -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources
|
||||
</pre>
|
||||
|
||||
<p>If you want to use clang instead of GCC, you can add
|
||||
<code>-DCMAKE_C_COMPILER=/path/to/clang
|
||||
-DCMAKE_CXX_COMPILER=/path/to/clang++</code>.
|
||||
You can also use ccmake, which provides a curses interface to configure CMake
|
||||
variables in an interactive manner.</p>
|
||||
|
||||
<p>As a result, the new <code>compile_commands.json</code> file should appear in
|
||||
the current directory. You should link it to the LLVM source tree so that Clang
|
||||
Tooling is able to use it:</p>
|
||||
<pre>
|
||||
ln -s $PWD/compile_commands.json path/to/llvm/source/
|
||||
</pre>
|
||||
|
||||
<p>Now you are ready to build and test LLVM using Ninja:</p>
|
||||
<pre>
|
||||
ninja check-all
|
||||
</pre>
|
||||
<p>Other target names can be used in the same way as with make.</p>
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
199
docs/HowToSetupToolingForLLVM.rst
Normal file
199
docs/HowToSetupToolingForLLVM.rst
Normal file
@ -0,0 +1,199 @@
|
||||
===================================
|
||||
How To Setup Clang Tooling For LLVM
|
||||
===================================
|
||||
|
||||
Clang Tooling provides infrastructure to write tools that need syntactic
|
||||
and semantic information about a program. This term also relates to a set
|
||||
of specific tools using this infrastructure (e.g. ``clang-check``). This
|
||||
document provides information on how to set up and use Clang Tooling for
|
||||
the LLVM source code.
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
Clang Tooling needs a compilation database to figure out specific build
|
||||
options for each file. Currently it can create a compilation database
|
||||
from the ``compilation_commands.json`` file, generated by CMake. When
|
||||
invoking clang tools, you can either specify a path to a build directory
|
||||
using a command line parameter ``-p`` or let Clang Tooling find this
|
||||
file in your source tree. In either case you need to configure your
|
||||
build using CMake to use clang tools.
|
||||
|
||||
Setup Clang Tooling Using CMake and Make
|
||||
========================================
|
||||
|
||||
If you intend to use make to build LLVM, you should have CMake 2.8.6 or
|
||||
later installed (can be found `here <http://cmake.org>`_).
|
||||
|
||||
First, you need to generate Makefiles for LLVM with CMake. You need to
|
||||
make a build directory and run CMake from it:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ mkdir your/build/directory
|
||||
$ cd your/build/directory
|
||||
$ cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources
|
||||
|
||||
If you want to use clang instead of GCC, you can add
|
||||
``-DCMAKE_C_COMPILER=/path/to/clang -DCMAKE_CXX_COMPILER=/path/to/clang++``.
|
||||
You can also use ``ccmake``, which provides a curses interface to configure
|
||||
CMake variables for lazy people.
|
||||
|
||||
As a result, the new ``compile_commands.json`` file should appear in the
|
||||
current directory. You should link it to the LLVM source tree so that
|
||||
Clang Tooling is able to use it:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ ln -s $PWD/compile_commands.json path/to/llvm/source/
|
||||
|
||||
Now you are ready to build and test LLVM using make:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ make check-all
|
||||
|
||||
Using Clang Tools
|
||||
=================
|
||||
|
||||
After you completed the previous steps, you are ready to run clang tools. If
|
||||
you have a recent clang installed, you should have ``clang-check`` in
|
||||
``$PATH``. Try to run it on any ``.cpp`` file inside the LLVM source tree:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang-check tools/clang/lib/Tooling/CompilationDatabase.cpp
|
||||
|
||||
If you're using vim, it's convenient to have clang-check integrated. Put
|
||||
this into your ``.vimrc``:
|
||||
|
||||
::
|
||||
|
||||
function! ClangCheckImpl(cmd)
|
||||
if &autowrite | wall | endif
|
||||
echo "Running " . a:cmd . " ..."
|
||||
let l:output = system(a:cmd)
|
||||
cexpr l:output
|
||||
cwindow
|
||||
let w:quickfix_title = a:cmd
|
||||
if v:shell_error != 0
|
||||
cc
|
||||
endif
|
||||
let g:clang_check_last_cmd = a:cmd
|
||||
endfunction
|
||||
|
||||
function! ClangCheck()
|
||||
let l:filename = expand('%')
|
||||
if l:filename =~ '\.\(cpp\|cxx\|cc\|c\)$'
|
||||
call ClangCheckImpl("clang-check " . l:filename)
|
||||
elseif exists("g:clang_check_last_cmd")
|
||||
call ClangCheckImpl(g:clang_check_last_cmd)
|
||||
else
|
||||
echo "Can't detect file's compilation arguments and no previous clang-check invocation!"
|
||||
endif
|
||||
endfunction
|
||||
|
||||
nmap <silent> <F5> :call ClangCheck()<CR><CR>
|
||||
|
||||
When editing a .cpp/.cxx/.cc/.c file, hit F5 to reparse the file. In
|
||||
case the current file has a different extension (for example, .h), F5
|
||||
will re-run the last clang-check invocation made from this vim instance
|
||||
(if any). The output will go into the error window, which is opened
|
||||
automatically when clang-check finds errors, and can be re-opened with
|
||||
``:cope``.
|
||||
|
||||
Other ``clang-check`` options that can be useful when working with clang
|
||||
AST:
|
||||
|
||||
* ``-ast-print`` --- Build ASTs and then pretty-print them.
|
||||
* ``-ast-dump`` --- Build ASTs and then debug dump them.
|
||||
* ``-ast-dump-filter=<string>`` --- Use with ``-ast-dump`` or ``-ast-print`` to
|
||||
dump/print only AST declaration nodes having a certain substring in a
|
||||
qualified name. Use ``-ast-list`` to list all filterable declaration node
|
||||
names.
|
||||
* ``-ast-list`` --- Build ASTs and print the list of declaration node qualified
|
||||
names.
|
||||
|
||||
Examples:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang-check tools/clang/tools/clang-check/ClangCheck.cpp -ast-dump -ast-dump-filter ActionFactory::newASTConsumer
|
||||
Processing: tools/clang/tools/clang-check/ClangCheck.cpp.
|
||||
Dumping ::ActionFactory::newASTConsumer:
|
||||
clang::ASTConsumer *newASTConsumer() (CompoundStmt 0x44da290 </home/alexfh/local/llvm/tools/clang/tools/clang-check/ClangCheck.cpp:64:40, line:72:3>
|
||||
(IfStmt 0x44d97c8 <line:65:5, line:66:45>
|
||||
<<<NULL>>>
|
||||
(ImplicitCastExpr 0x44d96d0 <line:65:9> '_Bool':'_Bool' <UserDefinedConversion>
|
||||
...
|
||||
$ clang-check tools/clang/tools/clang-check/ClangCheck.cpp -ast-print -ast-dump-filter ActionFactory::newASTConsumer
|
||||
Processing: tools/clang/tools/clang-check/ClangCheck.cpp.
|
||||
Printing <anonymous namespace>::ActionFactory::newASTConsumer:
|
||||
clang::ASTConsumer *newASTConsumer() {
|
||||
if (this->ASTList.operator _Bool())
|
||||
return clang::CreateASTDeclNodeLister();
|
||||
if (this->ASTDump.operator _Bool())
|
||||
return clang::CreateASTDumper(this->ASTDumpFilter);
|
||||
if (this->ASTPrint.operator _Bool())
|
||||
return clang::CreateASTPrinter(&llvm::outs(), this->ASTDumpFilter);
|
||||
return new clang::ASTConsumer();
|
||||
}
|
||||
|
||||
(Experimental) Using Ninja Build System
|
||||
=======================================
|
||||
|
||||
Optionally you can use the `Ninja <https://github.com/martine/ninja>`_
|
||||
build system instead of make. It is aimed at making your builds faster.
|
||||
Currently this step will require building Ninja from sources.
|
||||
|
||||
To take advantage of using Clang Tools along with Ninja build you need
|
||||
at least CMake 2.8.9.
|
||||
|
||||
Clone the Ninja git repository and build Ninja from sources:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ git clone git://github.com/martine/ninja.git
|
||||
$ cd ninja/
|
||||
$ ./bootstrap.py
|
||||
|
||||
This will result in a single binary ``ninja`` in the current directory.
|
||||
It doesn't require installation and can just be copied to any location
|
||||
inside ``$PATH``, say ``/usr/local/bin/``:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ sudo cp ninja /usr/local/bin/
|
||||
$ sudo chmod a+rx /usr/local/bin/ninja
|
||||
|
||||
After doing all of this, you'll need to generate Ninja build files for
|
||||
LLVM with CMake. You need to make a build directory and run CMake from
|
||||
it:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ mkdir your/build/directory
|
||||
$ cd your/build/directory
|
||||
$ cmake -G Ninja -DCMAKE_EXPORT_COMPILE_COMMANDS=ON path/to/llvm/sources
|
||||
|
||||
If you want to use clang instead of GCC, you can add
|
||||
``-DCMAKE_C_COMPILER=/path/to/clang -DCMAKE_CXX_COMPILER=/path/to/clang++``.
|
||||
You can also use ``ccmake``, which provides a curses interface to configure
|
||||
CMake variables in an interactive manner.
|
||||
|
||||
As a result, the new ``compile_commands.json`` file should appear in the
|
||||
current directory. You should link it to the LLVM source tree so that
|
||||
Clang Tooling is able to use it:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ ln -s $PWD/compile_commands.json path/to/llvm/source/
|
||||
|
||||
Now you are ready to build and test LLVM using Ninja:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ ninja check-all
|
||||
|
||||
Other target names can be used in the same way as with make.
|
||||
|
File diff suppressed because it is too large
Load Diff
1810
docs/InternalsManual.rst
Normal file
1810
docs/InternalsManual.rst
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,139 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Introduction to the Clang AST</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css" />
|
||||
<link type="text/css" rel="stylesheet" href="../content.css" />
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Introduction to the Clang AST</h1>
|
||||
<p>This document gives a gentle introduction to the mysteries of the Clang AST.
|
||||
It is targeted at developers who either want to contribute to Clang, or use
|
||||
tools that work based on Clang's AST, like the AST matchers.</p>
|
||||
<!-- FIXME: Add link once we have an AST matcher document -->
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="intro">Introduction</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Clang's AST is different from ASTs produced by some other compilers in that it closely
|
||||
resembles both the written C++ code and the C++ standard. For example,
|
||||
parenthesis expressions and compile time constants are available in an unreduced
|
||||
form in the AST. This makes Clang's AST a good fit for refactoring tools.</p>
|
||||
|
||||
<p>Documentation for all Clang AST nodes is available via the generated
|
||||
<a href="http://clang.llvm.org/doxygen">Doxygen</a>. The doxygen online
|
||||
documentation is also indexed by your favorite search engine, which will make
|
||||
a search for clang and the AST node's class name usually turn up the doxygen
|
||||
of the class you're looking for (for example, search for: clang ParenExpr).</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="examine">Examining the AST</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>A good way to familarize yourself with the Clang AST is to actually look
|
||||
at it on some simple example code. Clang has a builtin AST-dump modes, which
|
||||
can be enabled with the flags -ast-dump and -ast-dump-xml. Note that -ast-dump-xml
|
||||
currently only works with debug-builds of clang.</p>
|
||||
|
||||
<p>Let's look at a simple example AST:</p>
|
||||
<pre>
|
||||
# cat test.cc
|
||||
int f(int x) {
|
||||
int result = (x / 42);
|
||||
return result;
|
||||
}
|
||||
|
||||
# Clang by default is a frontend for many tools; -cc1 tells it to directly
|
||||
# use the C++ compiler mode. -undef leaves out some internal declarations.
|
||||
$ clang -cc1 -undef -ast-dump-xml test.cc
|
||||
... cutting out internal declarations of clang ...
|
||||
<TranslationUnit ptr="0x4871160">
|
||||
<Function ptr="0x48a5800" name="f" prototype="true">
|
||||
<FunctionProtoType ptr="0x4871de0" canonical="0x4871de0">
|
||||
<BuiltinType ptr="0x4871250" canonical="0x4871250"/>
|
||||
<parameters>
|
||||
<BuiltinType ptr="0x4871250" canonical="0x4871250"/>
|
||||
</parameters>
|
||||
</FunctionProtoType>
|
||||
<ParmVar ptr="0x4871d80" name="x" initstyle="c">
|
||||
<BuiltinType ptr="0x4871250" canonical="0x4871250"/>
|
||||
</ParmVar>
|
||||
<Stmt>
|
||||
(CompoundStmt 0x48a5a38 <t2.cc:1:14, line:4:1>
|
||||
(DeclStmt 0x48a59c0 <line:2:3, col:24>
|
||||
0x48a58c0 "int result =
|
||||
(ParenExpr 0x48a59a0 <col:16, col:23> 'int'
|
||||
(BinaryOperator 0x48a5978 <col:17, col:21> 'int' '/'
|
||||
(ImplicitCastExpr 0x48a5960 <col:17> 'int' <LValueToRValue>
|
||||
(DeclRefExpr 0x48a5918 <col:17> 'int' lvalue ParmVar 0x4871d80 'x' 'int'))
|
||||
(IntegerLiteral 0x48a5940 <col:21> 'int' 42)))")
|
||||
(ReturnStmt 0x48a5a18 <line:3:3, col:10>
|
||||
(ImplicitCastExpr 0x48a5a00 <col:10> 'int' <LValueToRValue>
|
||||
(DeclRefExpr 0x48a59d8 <col:10> 'int' lvalue Var 0x48a58c0 'result' 'int'))))
|
||||
|
||||
</Stmt>
|
||||
</Function>
|
||||
</TranslationUnit>
|
||||
</pre>
|
||||
<p>In general, -ast-dump-xml dumps declarations in an XML-style format and
|
||||
statements in an S-expression-style format.
|
||||
The toplevel declaration in a translation unit is always the
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1TranslationUnitDecl.html">translation unit declaration</a>.
|
||||
In this example, our first user written declaration is the
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1FunctionDecl.html">function declaration</a>
|
||||
of 'f'. The body of 'f' is a <a href="http://clang.llvm.org/doxygen/classclang_1_1CompoundStmt.html">compound statement</a>,
|
||||
whose child nodes are a <a href="http://clang.llvm.org/doxygen/classclang_1_1DeclStmt.html">declaration statement</a>
|
||||
that declares our result variable, and the
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1ReturnStmt.html">return statement</a>.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="context">AST Context</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>All information about the AST for a translation unit is bundled up in the class
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1ASTContext.html">ASTContext</a>.
|
||||
It allows traversal of the whole translation unit starting from
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1ASTContext.html#abd909fb01ef10cfd0244832a67b1dd64">getTranslationUnitDecl</a>,
|
||||
or to access Clang's <a href="http://clang.llvm.org/doxygen/classclang_1_1ASTContext.html#a4f95adb9958e22fbe55212ae6482feb4">table of identifiers</a>
|
||||
for the parsed translation unit.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="nodes">AST Nodes</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Clang's AST nodes are modeled on a class hierarchy that does not have a common
|
||||
ancestor. Instead, there are multiple larger hierarchies for basic node types like
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1Decl.html">Decl</a> and
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1Stmt.html">Stmt</a>. Many
|
||||
important AST nodes derive from <a href="http://clang.llvm.org/doxygen/classclang_1_1Type.html">Type</a>,
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1Decl.html">Decl</a>,
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1DeclContext.html">DeclContext</a> or
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1Stmt.html">Stmt</a>,
|
||||
with some classes deriving from both Decl and DeclContext.</p>
|
||||
<p>There are also a multitude of nodes in the AST that are not part of a
|
||||
larger hierarchy, and are only reachable from specific other nodes,
|
||||
like <a href="http://clang.llvm.org/doxygen/classclang_1_1CXXBaseSpecifier.html">CXXBaseSpecifier</a>.
|
||||
</p>
|
||||
|
||||
<p>Thus, to traverse the full AST, one starts from the <a href="http://clang.llvm.org/doxygen/classclang_1_1TranslationUnitDecl.html">TranslationUnitDecl</a>
|
||||
and then recursively traverses everything that can be reached from that node
|
||||
- this information has to be encoded for each specific node type. This algorithm
|
||||
is encoded in the <a href="http://clang.llvm.org/doxygen/classclang_1_1RecursiveASTVisitor.html">RecursiveASTVisitor</a>.
|
||||
See the <a href="http://clang.llvm.org/docs/RAVFrontendAction.html">RecursiveASTVisitor tutorial</a>.</p>
|
||||
|
||||
<p>The two most basic nodes in the Clang AST are statements (<a href="http://clang.llvm.org/doxygen/classclang_1_1Stmt.html">Stmt</a>)
|
||||
and declarations (<a href="http://clang.llvm.org/doxygen/classclang_1_1Decl.html">Decl</a>).
|
||||
Note that expressions (<a href="http://clang.llvm.org/doxygen/classclang_1_1Expr.html">Expr</a>)
|
||||
are also statements in Clang's AST.</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
135
docs/IntroductionToTheClangAST.rst
Normal file
135
docs/IntroductionToTheClangAST.rst
Normal file
@ -0,0 +1,135 @@
|
||||
=============================
|
||||
Introduction to the Clang AST
|
||||
=============================
|
||||
|
||||
This document gives a gentle introduction to the mysteries of the Clang
|
||||
AST. It is targeted at developers who either want to contribute to
|
||||
Clang, or use tools that work based on Clang's AST, like the AST
|
||||
matchers.
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
Clang's AST is different from ASTs produced by some other compilers in
|
||||
that it closely resembles both the written C++ code and the C++
|
||||
standard. For example, parenthesis expressions and compile time
|
||||
constants are available in an unreduced form in the AST. This makes
|
||||
Clang's AST a good fit for refactoring tools.
|
||||
|
||||
Documentation for all Clang AST nodes is available via the generated
|
||||
`Doxygen <http://clang.llvm.org/doxygen>`_. The doxygen online
|
||||
documentation is also indexed by your favorite search engine, which will
|
||||
make a search for clang and the AST node's class name usually turn up
|
||||
the doxygen of the class you're looking for (for example, search for:
|
||||
clang ParenExpr).
|
||||
|
||||
Examining the AST
|
||||
=================
|
||||
|
||||
A good way to familarize yourself with the Clang AST is to actually look
|
||||
at it on some simple example code. Clang has a builtin AST-dump modes,
|
||||
which can be enabled with the flags ``-ast-dump`` and ``-ast-dump-xml``. Note
|
||||
that ``-ast-dump-xml`` currently only works with debug builds of clang.
|
||||
|
||||
Let's look at a simple example AST:
|
||||
|
||||
::
|
||||
|
||||
$ cat test.cc
|
||||
int f(int x) {
|
||||
int result = (x / 42);
|
||||
return result;
|
||||
}
|
||||
|
||||
# Clang by default is a frontend for many tools; -cc1 tells it to directly
|
||||
# use the C++ compiler mode. -undef leaves out some internal declarations.
|
||||
$ clang -cc1 -undef -ast-dump-xml test.cc
|
||||
... cutting out internal declarations of clang ...
|
||||
<TranslationUnit ptr="0x4871160">
|
||||
<Function ptr="0x48a5800" name="f" prototype="true">
|
||||
<FunctionProtoType ptr="0x4871de0" canonical="0x4871de0">
|
||||
<BuiltinType ptr="0x4871250" canonical="0x4871250"/>
|
||||
<parameters>
|
||||
<BuiltinType ptr="0x4871250" canonical="0x4871250"/>
|
||||
</parameters>
|
||||
</FunctionProtoType>
|
||||
<ParmVar ptr="0x4871d80" name="x" initstyle="c">
|
||||
<BuiltinType ptr="0x4871250" canonical="0x4871250"/>
|
||||
</ParmVar>
|
||||
<Stmt>
|
||||
(CompoundStmt 0x48a5a38 <t2.cc:1:14, line:4:1>
|
||||
(DeclStmt 0x48a59c0 <line:2:3, col:24>
|
||||
0x48a58c0 "int result =
|
||||
(ParenExpr 0x48a59a0 <col:16, col:23> 'int'
|
||||
(BinaryOperator 0x48a5978 <col:17, col:21> 'int' '/'
|
||||
(ImplicitCastExpr 0x48a5960 <col:17> 'int' <LValueToRValue>
|
||||
(DeclRefExpr 0x48a5918 <col:17> 'int' lvalue ParmVar 0x4871d80 'x' 'int'))
|
||||
(IntegerLiteral 0x48a5940 <col:21> 'int' 42)))")
|
||||
(ReturnStmt 0x48a5a18 <line:3:3, col:10>
|
||||
(ImplicitCastExpr 0x48a5a00 <col:10> 'int' <LValueToRValue>
|
||||
(DeclRefExpr 0x48a59d8 <col:10> 'int' lvalue Var 0x48a58c0 'result' 'int'))))
|
||||
|
||||
</Stmt>
|
||||
</Function>
|
||||
</TranslationUnit>
|
||||
|
||||
In general, ``-ast-dump-xml`` dumps declarations in an XML-style format and
|
||||
statements in an S-expression-style format. The toplevel declaration in
|
||||
a translation unit is always the `translation unit
|
||||
declaration <http://clang.llvm.org/doxygen/classclang_1_1TranslationUnitDecl.html>`_.
|
||||
In this example, our first user written declaration is the `function
|
||||
declaration <http://clang.llvm.org/doxygen/classclang_1_1FunctionDecl.html>`_
|
||||
of "``f``". The body of "``f``" is a `compound
|
||||
statement <http://clang.llvm.org/doxygen/classclang_1_1CompoundStmt.html>`_,
|
||||
whose child nodes are a `declaration
|
||||
statement <http://clang.llvm.org/doxygen/classclang_1_1DeclStmt.html>`_
|
||||
that declares our result variable, and the `return
|
||||
statement <http://clang.llvm.org/doxygen/classclang_1_1ReturnStmt.html>`_.
|
||||
|
||||
AST Context
|
||||
===========
|
||||
|
||||
All information about the AST for a translation unit is bundled up in
|
||||
the class
|
||||
`ASTContext <http://clang.llvm.org/doxygen/classclang_1_1ASTContext.html>`_.
|
||||
It allows traversal of the whole translation unit starting from
|
||||
`getTranslationUnitDecl <http://clang.llvm.org/doxygen/classclang_1_1ASTContext.html#abd909fb01ef10cfd0244832a67b1dd64>`_,
|
||||
or to access Clang's `table of
|
||||
identifiers <http://clang.llvm.org/doxygen/classclang_1_1ASTContext.html#a4f95adb9958e22fbe55212ae6482feb4>`_
|
||||
for the parsed translation unit.
|
||||
|
||||
AST Nodes
|
||||
=========
|
||||
|
||||
Clang's AST nodes are modeled on a class hierarchy that does not have a
|
||||
common ancestor. Instead, there are multiple larger hierarchies for
|
||||
basic node types like
|
||||
`Decl <http://clang.llvm.org/doxygen/classclang_1_1Decl.html>`_ and
|
||||
`Stmt <http://clang.llvm.org/doxygen/classclang_1_1Stmt.html>`_. Many
|
||||
important AST nodes derive from
|
||||
`Type <http://clang.llvm.org/doxygen/classclang_1_1Type.html>`_,
|
||||
`Decl <http://clang.llvm.org/doxygen/classclang_1_1Decl.html>`_,
|
||||
`DeclContext <http://clang.llvm.org/doxygen/classclang_1_1DeclContext.html>`_
|
||||
or `Stmt <http://clang.llvm.org/doxygen/classclang_1_1Stmt.html>`_, with
|
||||
some classes deriving from both Decl and DeclContext.
|
||||
|
||||
There are also a multitude of nodes in the AST that are not part of a
|
||||
larger hierarchy, and are only reachable from specific other nodes, like
|
||||
`CXXBaseSpecifier <http://clang.llvm.org/doxygen/classclang_1_1CXXBaseSpecifier.html>`_.
|
||||
|
||||
Thus, to traverse the full AST, one starts from the
|
||||
`TranslationUnitDecl <http://clang.llvm.org/doxygen/classclang_1_1TranslationUnitDecl.html>`_
|
||||
and then recursively traverses everything that can be reached from that
|
||||
node - this information has to be encoded for each specific node type.
|
||||
This algorithm is encoded in the
|
||||
`RecursiveASTVisitor <http://clang.llvm.org/doxygen/classclang_1_1RecursiveASTVisitor.html>`_.
|
||||
See the `RecursiveASTVisitor
|
||||
tutorial <http://clang.llvm.org/docs/RAVFrontendAction.html>`_.
|
||||
|
||||
The two most basic nodes in the Clang AST are statements
|
||||
(`Stmt <http://clang.llvm.org/doxygen/classclang_1_1Stmt.html>`_) and
|
||||
declarations
|
||||
(`Decl <http://clang.llvm.org/doxygen/classclang_1_1Decl.html>`_). Note
|
||||
that expressions
|
||||
(`Expr <http://clang.llvm.org/doxygen/classclang_1_1Expr.html>`_) are
|
||||
also statements in Clang's AST.
|
@ -1,89 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>JSON Compilation Database Format Specification</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>JSON Compilation Database Format Specification</h1>
|
||||
<p>This document describes a format for specifying how to replay
|
||||
single compilations independently of the build system.</p>
|
||||
|
||||
<h2>Background</h2>
|
||||
<p>Tools based on the C++ Abstract Syntax Tree need full information how to
|
||||
parse a translation unit. Usually this information is implicitly
|
||||
available in the build system, but running tools as part of
|
||||
the build system is not necessarily the best solution:
|
||||
<ul>
|
||||
<li>Build systems are inherently change driven, so running multiple
|
||||
tools over the same code base without changing the code does not fit
|
||||
into the architecture of many build systems.</li>
|
||||
<li>Figuring out whether things have changed is often an IO bound
|
||||
process; this makes it hard to build low latency end user tools based
|
||||
on the build system.</li>
|
||||
<li>Build systems are inherently sequential in the build graph, for example
|
||||
due to generated source code. While tools that run independently of the
|
||||
build still need the generated source code to exist, running tools multiple
|
||||
times over unchanging source does not require serialization of the runs
|
||||
according to the build dependency graph.</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
<h2>Supported Systems</h2>
|
||||
<p>Currently <a href="http://cmake.org">CMake</a> (since 2.8.5) supports generation of compilation
|
||||
databases for Unix Makefile builds (Ninja builds in the works) with the option
|
||||
CMAKE_EXPORT_COMPILE_COMMANDS.</p>
|
||||
<p>Clang's tooling interface supports reading compilation databases; see
|
||||
the <a href="LibTooling.html">LibTooling documentation</a>. libclang and its
|
||||
python bindings also support this (since clang 3.2); see
|
||||
<a href="/doxygen/group__COMPILATIONDB.html">CXCompilationDatabase.h</a>.</p>
|
||||
|
||||
<h2>Format</h2>
|
||||
<p>A compilation database is a JSON file, which consist of an array of
|
||||
"command objects", where each command object specifies one way a translation unit
|
||||
is compiled in the project.</p>
|
||||
<p>Each command object contains the translation unit's main file, the working
|
||||
directory of the compile run and the actual compile command.</p>
|
||||
<p>Example:
|
||||
<pre>
|
||||
[
|
||||
{ "directory": "/home/user/llvm/build",
|
||||
"command": "/usr/bin/clang++ -Irelative -DSOMEDEF='\"With spaces and quotes.\"' -c -o file.o file.cc",
|
||||
"file": "file.cc" },
|
||||
...
|
||||
]
|
||||
</pre>
|
||||
The contracts for each field in the command object are:
|
||||
<ul>
|
||||
<li><b>directory:</b> The working directory of the compilation. All paths specified
|
||||
in the <b>command</b> or <b>file</b> fields must be either absolute or relative to
|
||||
this directory.</li>
|
||||
<li><b>file:</b> The main translation unit source processed by this compilation step.
|
||||
This is used by tools as the key into the compilation database. There can be multiple
|
||||
command objects for the same file, for example if the same source file is
|
||||
compiled with different configurations.</li>
|
||||
<li><b>command:</b> The compile command executed. After JSON unescaping, this must
|
||||
be a valid command to rerun the exact compilation step for the translation unit in
|
||||
the environment the build system uses. Parameters use shell quoting and shell escaping
|
||||
of quotes, with '"' and '\' being the only special characters. Shell expansion is
|
||||
not supported.</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
<h2>Build System Integration</h2>
|
||||
<p>The convention is to name the file compile_commands.json and put it at the top
|
||||
of the build directory. Clang tools are pointed to the top of the build directory
|
||||
to detect the file and use the compilation database to parse C++ code in the source
|
||||
tree.</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
88
docs/JSONCompilationDatabase.rst
Normal file
88
docs/JSONCompilationDatabase.rst
Normal file
@ -0,0 +1,88 @@
|
||||
==============================================
|
||||
JSON Compilation Database Format Specification
|
||||
==============================================
|
||||
|
||||
This document describes a format for specifying how to replay single
|
||||
compilations independently of the build system.
|
||||
|
||||
Background
|
||||
==========
|
||||
|
||||
Tools based on the C++ Abstract Syntax Tree need full information how to
|
||||
parse a translation unit. Usually this information is implicitly
|
||||
available in the build system, but running tools as part of the build
|
||||
system is not necessarily the best solution:
|
||||
|
||||
- Build systems are inherently change driven, so running multiple tools
|
||||
over the same code base without changing the code does not fit into
|
||||
the architecture of many build systems.
|
||||
- Figuring out whether things have changed is often an IO bound
|
||||
process; this makes it hard to build low latency end user tools based
|
||||
on the build system.
|
||||
- Build systems are inherently sequential in the build graph, for
|
||||
example due to generated source code. While tools that run
|
||||
independently of the build still need the generated source code to
|
||||
exist, running tools multiple times over unchanging source does not
|
||||
require serialization of the runs according to the build dependency
|
||||
graph.
|
||||
|
||||
Supported Systems
|
||||
=================
|
||||
|
||||
Currently `CMake <http://cmake.org>`_ (since 2.8.5) supports generation
|
||||
of compilation databases for Unix Makefile builds (Ninja builds in the
|
||||
works) with the option ``CMAKE_EXPORT_COMPILE_COMMANDS``.
|
||||
|
||||
For projects on Linux, there is an alternative to intercept compiler
|
||||
calls with a tool called `Bear <https://github.com/rizsotto/Bear>`_.
|
||||
|
||||
Clang's tooling interface supports reading compilation databases; see
|
||||
the :doc:`LibTooling documentation <LibTooling>`. libclang and its
|
||||
python bindings also support this (since clang 3.2); see
|
||||
`CXCompilationDatabase.h </doxygen/group__COMPILATIONDB.html>`_.
|
||||
|
||||
Format
|
||||
======
|
||||
|
||||
A compilation database is a JSON file, which consist of an array of
|
||||
"command objects", where each command object specifies one way a
|
||||
translation unit is compiled in the project.
|
||||
|
||||
Each command object contains the translation unit's main file, the
|
||||
working directory of the compile run and the actual compile command.
|
||||
|
||||
Example:
|
||||
|
||||
::
|
||||
|
||||
[
|
||||
{ "directory": "/home/user/llvm/build",
|
||||
"command": "/usr/bin/clang++ -Irelative -DSOMEDEF=\"With spaces, quotes and \\-es.\" -c -o file.o file.cc",
|
||||
"file": "file.cc" },
|
||||
...
|
||||
]
|
||||
|
||||
The contracts for each field in the command object are:
|
||||
|
||||
- **directory:** The working directory of the compilation. All paths
|
||||
specified in the **command** or **file** fields must be either
|
||||
absolute or relative to this directory.
|
||||
- **file:** The main translation unit source processed by this
|
||||
compilation step. This is used by tools as the key into the
|
||||
compilation database. There can be multiple command objects for the
|
||||
same file, for example if the same source file is compiled with
|
||||
different configurations.
|
||||
- **command:** The compile command executed. After JSON unescaping,
|
||||
this must be a valid command to rerun the exact compilation step for
|
||||
the translation unit in the environment the build system uses.
|
||||
Parameters use shell quoting and shell escaping of quotes, with '``"``'
|
||||
and '``\``' being the only special characters. Shell expansion is not
|
||||
supported.
|
||||
|
||||
Build System Integration
|
||||
========================
|
||||
|
||||
The convention is to name the file compile\_commands.json and put it at
|
||||
the top of the build directory. Clang tools are pointed to the top of
|
||||
the build directory to detect the file and use the compilation database
|
||||
to parse C++ code in the source tree.
|
File diff suppressed because it is too large
Load Diff
2000
docs/LanguageExtensions.rst
Normal file
2000
docs/LanguageExtensions.rst
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,130 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Matching the Clang AST</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css" />
|
||||
<link type="text/css" rel="stylesheet" href="../content.css" />
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Matching the Clang AST</h1>
|
||||
<p>This document explains how to use Clang's LibASTMatchers to match interesting
|
||||
nodes of the AST and execute code that uses the matched nodes. Combined with
|
||||
<a href="LibTooling.html">LibTooling</a>, LibASTMatchers helps to write
|
||||
code-to-code transformation tools or query tools.</p>
|
||||
|
||||
<p>We assume basic knowledge about the Clang AST. See the
|
||||
<a href="IntroductionToTheClangAST.html">Introduction to the Clang AST</a> if
|
||||
you want to learn more about how the AST is structured.</p>
|
||||
|
||||
<!-- FIXME: create tutorial and link to the tutorial -->
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="intro">Introduction</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>LibASTMatchers provides a domain specific language to create predicates on Clang's
|
||||
AST. This DSL is written in and can be used from C++, allowing users to write
|
||||
a single program to both match AST nodes and access the node's C++ interface
|
||||
to extract attributes, source locations, or any other information provided on
|
||||
the AST level.</p>
|
||||
|
||||
<p>AST matchers are predicates on nodes in the AST. Matchers are created
|
||||
by calling creator functions that allow building up a tree of matchers, where
|
||||
inner matchers are used to make the match more specific.</p>
|
||||
|
||||
</p>For example, to create a matcher that matches all class or union declarations
|
||||
in the AST of a translation unit, you can call
|
||||
<a href="LibASTMatchersReference.html#recordDecl0Anchor">recordDecl()</a>.
|
||||
To narrow the match down, for example to find all class or union declarations with the name "Foo",
|
||||
insert a <a href="LibASTMatchersReference.html#hasName0Anchor">hasName</a>
|
||||
matcher: the call recordDecl(hasName("Foo")) returns a matcher that matches classes
|
||||
or unions that are named "Foo", in any namespace. By default, matchers that accept
|
||||
multiple inner matchers use an implicit <a href="LibASTMatchersReference.html#allOf0Anchor">allOf()</a>.
|
||||
This allows further narrowing down the match, for example to match all classes
|
||||
that are derived from "Bar": recordDecl(hasName("Foo"), isDerivedFrom("Bar")).</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="writing">How to create a matcher</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>With more than a thousand classes in the Clang AST, one can quickly get lost
|
||||
when trying to figure out how to create a matcher for a specific pattern. This
|
||||
section will teach you how to use a rigorous step-by-step pattern to build the
|
||||
matcher you are interested in. Note that there will always be matchers missing
|
||||
for some part of the AST. See the section about <a href="#writing">how to write
|
||||
your own AST matchers</a> later in this document.</p>
|
||||
|
||||
<p>The precondition to using the matchers is to understand how the AST
|
||||
for what you want to match looks like. The <a href="IntroductionToTheClangAST.html">Introduction to the Clang AST</a>
|
||||
teaches you how to dump a translation unit's AST into a human readable format.</p>
|
||||
|
||||
<!-- FIXME: Introduce link to ASTMatchersTutorial.html -->
|
||||
<!-- FIXME: Introduce link to ASTMatchersCookbook.html -->
|
||||
|
||||
<p>In general, the strategy to create the right matchers is:</p>
|
||||
<ol>
|
||||
<li>Find the outermost class in Clang's AST you want to match.</li>
|
||||
<li>Look at the <a href="LibASTMatchersReference.html">AST Matcher Reference</a> for matchers that either match the
|
||||
node you're interested in or narrow down attributes on the node.</li>
|
||||
<li>Create your outer match expression. Verify that it works as expected.</li>
|
||||
<li>Examine the matchers for what the next inner node you want to match is.</li>
|
||||
<li>Repeat until the matcher is finished.</li>
|
||||
</ol>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="binding">Binding nodes in match expressions</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Matcher expressions allow you to specify which parts of the AST are interesting
|
||||
for a certain task. Often you will want to then do something with the nodes
|
||||
that were matched, like building source code transformations.</p>
|
||||
|
||||
<p>To that end, matchers that match specific AST nodes (so called node matchers)
|
||||
are bindable; for example, recordDecl(hasName("MyClass")).bind("id") will bind
|
||||
the matched recordDecl node to the string "id", to be later retrieved in the
|
||||
<a href="http://clang.llvm.org/doxygen/classclang_1_1ast__matchers_1_1MatchFinder_1_1MatchCallback.html">match callback</a>.</p>
|
||||
|
||||
<!-- FIXME: Introduce link to ASTMatchersTutorial.html -->
|
||||
<!-- FIXME: Introduce link to ASTMatchersCookbook.html -->
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="writing">Writing your own matchers</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>There are multiple different ways to define a matcher, depending on its
|
||||
type and flexibility.</p>
|
||||
<ul>
|
||||
<li><b>VariadicDynCastAllOfMatcher<Base, Derived></b><p>Those match all nodes
|
||||
of type <i>Base</i> if they can be dynamically casted to <i>Derived</i>. The
|
||||
names of those matchers are nouns, which closely resemble <i>Derived</i>.
|
||||
VariadicDynCastAllOfMatchers are the backbone of the matcher hierarchy. Most
|
||||
often, your match expression will start with one of them, and you can
|
||||
<a href="#binding">bind</a> the node they represent to ids for later processing.</p>
|
||||
<p>VariadicDynCastAllOfMatchers are callable classes that model variadic
|
||||
template functions in C++03. They take an aribtrary number of Matcher<Derived>
|
||||
and return a Matcher<Base>.</p></li>
|
||||
<li><b>AST_MATCHER_P(Type, Name, ParamType, Param)</b><p> Most matcher definitions
|
||||
use the matcher creation macros. Those define both the matcher of type Matcher<Type>
|
||||
itself, and a matcher-creation function named <i>Name</i> that takes a parameter
|
||||
of type <i>ParamType</i> and returns the corresponding matcher.</p>
|
||||
<p>There are multiple matcher definition macros that deal with polymorphic return
|
||||
values and different parameter counts. See <a href="http://clang.llvm.org/doxygen/ASTMatchersMacros_8h.html">ASTMatchersMacros.h</a>.
|
||||
</p></li>
|
||||
<li><b>Matcher creation functions</b><p>Matchers are generated by nesting
|
||||
calls to matcher creation functions. Most of the time those functions are either
|
||||
created by using VariadicDynCastAllOfMatcher or the matcher creation macros
|
||||
(see below). The free-standing functions are an indication that this matcher
|
||||
is just a combination of other matchers, as is for example the case with
|
||||
<a href="LibASTMatchersReference.html#callee1Anchor">callee</a>.</p></li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
134
docs/LibASTMatchers.rst
Normal file
134
docs/LibASTMatchers.rst
Normal file
@ -0,0 +1,134 @@
|
||||
======================
|
||||
Matching the Clang AST
|
||||
======================
|
||||
|
||||
This document explains how to use Clang's LibASTMatchers to match interesting
|
||||
nodes of the AST and execute code that uses the matched nodes. Combined with
|
||||
:doc:`LibTooling`, LibASTMatchers helps to write code-to-code transformation
|
||||
tools or query tools.
|
||||
|
||||
We assume basic knowledge about the Clang AST. See the :doc:`Introduction
|
||||
to the Clang AST <IntroductionToTheClangAST>` if you want to learn more
|
||||
about how the AST is structured.
|
||||
|
||||
.. FIXME: create tutorial and link to the tutorial
|
||||
|
||||
Introduction
|
||||
------------
|
||||
|
||||
LibASTMatchers provides a domain specific language to create predicates on
|
||||
Clang's AST. This DSL is written in and can be used from C++, allowing users
|
||||
to write a single program to both match AST nodes and access the node's C++
|
||||
interface to extract attributes, source locations, or any other information
|
||||
provided on the AST level.
|
||||
|
||||
AST matchers are predicates on nodes in the AST. Matchers are created by
|
||||
calling creator functions that allow building up a tree of matchers, where
|
||||
inner matchers are used to make the match more specific.
|
||||
|
||||
For example, to create a matcher that matches all class or union declarations
|
||||
in the AST of a translation unit, you can call `recordDecl()
|
||||
<LibASTMatchersReference.html#recordDecl0Anchor>`_. To narrow the match down,
|
||||
for example to find all class or union declarations with the name "``Foo``",
|
||||
insert a `hasName <LibASTMatchersReference.html#hasName0Anchor>`_ matcher: the
|
||||
call ``recordDecl(hasName("Foo"))`` returns a matcher that matches classes or
|
||||
unions that are named "``Foo``", in any namespace. By default, matchers that
|
||||
accept multiple inner matchers use an implicit `allOf()
|
||||
<LibASTMatchersReference.html#allOf0Anchor>`_. This allows further narrowing
|
||||
down the match, for example to match all classes that are derived from
|
||||
"``Bar``": ``recordDecl(hasName("Foo"), isDerivedFrom("Bar"))``.
|
||||
|
||||
How to create a matcher
|
||||
-----------------------
|
||||
|
||||
With more than a thousand classes in the Clang AST, one can quickly get lost
|
||||
when trying to figure out how to create a matcher for a specific pattern. This
|
||||
section will teach you how to use a rigorous step-by-step pattern to build the
|
||||
matcher you are interested in. Note that there will always be matchers missing
|
||||
for some part of the AST. See the section about :ref:`how to write your own
|
||||
AST matchers <astmatchers-writing>` later in this document.
|
||||
|
||||
.. FIXME: why is it linking back to the same section?!
|
||||
|
||||
The precondition to using the matchers is to understand how the AST for what you
|
||||
want to match looks like. The
|
||||
:doc:`Introduction to the Clang AST <IntroductionToTheClangAST>` teaches you
|
||||
how to dump a translation unit's AST into a human readable format.
|
||||
|
||||
.. FIXME: Introduce link to ASTMatchersTutorial.html
|
||||
.. FIXME: Introduce link to ASTMatchersCookbook.html
|
||||
|
||||
In general, the strategy to create the right matchers is:
|
||||
|
||||
#. Find the outermost class in Clang's AST you want to match.
|
||||
#. Look at the `AST Matcher Reference <LibASTMatchersReference.html>`_ for
|
||||
matchers that either match the node you're interested in or narrow down
|
||||
attributes on the node.
|
||||
#. Create your outer match expression. Verify that it works as expected.
|
||||
#. Examine the matchers for what the next inner node you want to match is.
|
||||
#. Repeat until the matcher is finished.
|
||||
|
||||
.. _astmatchers-bind:
|
||||
|
||||
Binding nodes in match expressions
|
||||
----------------------------------
|
||||
|
||||
Matcher expressions allow you to specify which parts of the AST are interesting
|
||||
for a certain task. Often you will want to then do something with the nodes
|
||||
that were matched, like building source code transformations.
|
||||
|
||||
To that end, matchers that match specific AST nodes (so called node matchers)
|
||||
are bindable; for example, ``recordDecl(hasName("MyClass")).bind("id")`` will
|
||||
bind the matched ``recordDecl`` node to the string "``id``", to be later
|
||||
retrieved in the `match callback
|
||||
<http://clang.llvm.org/doxygen/classclang_1_1ast__matchers_1_1MatchFinder_1_1MatchCallback.html>`_.
|
||||
|
||||
.. FIXME: Introduce link to ASTMatchersTutorial.html
|
||||
.. FIXME: Introduce link to ASTMatchersCookbook.html
|
||||
|
||||
Writing your own matchers
|
||||
-------------------------
|
||||
|
||||
There are multiple different ways to define a matcher, depending on its type
|
||||
and flexibility.
|
||||
|
||||
``VariadicDynCastAllOfMatcher<Base, Derived>``
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Those match all nodes of type *Base* if they can be dynamically casted to
|
||||
*Derived*. The names of those matchers are nouns, which closely resemble
|
||||
*Derived*. ``VariadicDynCastAllOfMatchers`` are the backbone of the matcher
|
||||
hierarchy. Most often, your match expression will start with one of them, and
|
||||
you can :ref:`bind <astmatchers-bind>` the node they represent to ids for later
|
||||
processing.
|
||||
|
||||
``VariadicDynCastAllOfMatchers`` are callable classes that model variadic
|
||||
template functions in C++03. They take an aribtrary number of
|
||||
``Matcher<Derived>`` and return a ``Matcher<Base>``.
|
||||
|
||||
``AST_MATCHER_P(Type, Name, ParamType, Param)``
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Most matcher definitions use the matcher creation macros. Those define both
|
||||
the matcher of type ``Matcher<Type>`` itself, and a matcher-creation function
|
||||
named *Name* that takes a parameter of type *ParamType* and returns the
|
||||
corresponding matcher.
|
||||
|
||||
There are multiple matcher definition macros that deal with polymorphic return
|
||||
values and different parameter counts. See `ASTMatchersMacros.h
|
||||
<http://clang.llvm.org/doxygen/ASTMatchersMacros_8h.html>`_.
|
||||
|
||||
.. _astmatchers-writing:
|
||||
|
||||
Matcher creation functions
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Matchers are generated by nesting calls to matcher creation functions. Most of
|
||||
the time those functions are either created by using
|
||||
``VariadicDynCastAllOfMatcher`` or the matcher creation macros (see below).
|
||||
The free-standing functions are an indication that this matcher is just a
|
||||
combination of other matchers, as is for example the case with `callee
|
||||
<LibASTMatchersReference.html#callee1Anchor>`_.
|
||||
|
||||
.. FIXME: "... macros (see below)" --- there isn't anything below
|
||||
|
File diff suppressed because it is too large
Load Diff
538
docs/LibASTMatchersTutorial.rst
Normal file
538
docs/LibASTMatchersTutorial.rst
Normal file
@ -0,0 +1,538 @@
|
||||
===============================================================
|
||||
Tutorial for building tools using LibTooling and LibASTMatchers
|
||||
===============================================================
|
||||
|
||||
This document is intended to show how to build a useful source-to-source
|
||||
translation tool based on Clang's `LibTooling <LibTooling.html>`_. It is
|
||||
explicitly aimed at people who are new to Clang, so all you should need
|
||||
is a working knowledge of C++ and the command line.
|
||||
|
||||
In order to work on the compiler, you need some basic knowledge of the
|
||||
abstract syntax tree (AST). To this end, the reader is incouraged to
|
||||
skim the :doc:`Introduction to the Clang
|
||||
AST <IntroductionToTheClangAST>`
|
||||
|
||||
Step 0: Obtaining Clang
|
||||
=======================
|
||||
|
||||
As Clang is part of the LLVM project, you'll need to download LLVM's
|
||||
source code first. Both Clang and LLVM are maintained as Subversion
|
||||
repositories, but we'll be accessing them through the git mirror. For
|
||||
further information, see the `getting started
|
||||
guide <http://llvm.org/docs/GettingStarted.html>`_.
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
mkdir ~/clang-llvm && cd ~/clang-llvm
|
||||
git clone http://llvm.org/git/llvm.git
|
||||
cd llvm/tools
|
||||
git clone http://llvm.org/git/clang.git
|
||||
|
||||
Next you need to obtain the CMake build system and Ninja build tool. You
|
||||
may already have CMake installed, but current binary versions of CMake
|
||||
aren't built with Ninja support.
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cd ~/clang-llvm
|
||||
git clone https://github.com/martine/ninja.git
|
||||
cd ninja
|
||||
git checkout release
|
||||
./bootstrap.py
|
||||
sudo cp ninja /usr/bin/
|
||||
|
||||
cd ~/clang-llvm
|
||||
git clone git://cmake.org/stage/cmake.git
|
||||
cd cmake
|
||||
git checkout next
|
||||
./bootstrap
|
||||
make
|
||||
sudo make install
|
||||
|
||||
Okay. Now we'll build Clang!
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cd ~/clang-llvm
|
||||
mkdir build && cd build
|
||||
cmake -G Ninja ../llvm -DLLVM_BUILD_TESTS=ON # Enable tests; default is off.
|
||||
ninja
|
||||
ninja check # Test LLVM only.
|
||||
ninja clang-test # Test Clang only.
|
||||
ninja install
|
||||
|
||||
And we're live.
|
||||
|
||||
All of the tests should pass, though there is a (very) small chance that
|
||||
you can catch LLVM and Clang out of sync. Running ``'git svn rebase'``
|
||||
in both the llvm and clang directories should fix any problems.
|
||||
|
||||
Finally, we want to set Clang as its own compiler.
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cd ~/clang-llvm/build
|
||||
ccmake ../llvm
|
||||
|
||||
The second command will bring up a GUI for configuring Clang. You need
|
||||
to set the entry for ``CMAKE_CXX_COMPILER``. Press ``'t'`` to turn on
|
||||
advanced mode. Scroll down to ``CMAKE_CXX_COMPILER``, and set it to
|
||||
``/usr/bin/clang++``, or wherever you installed it. Press ``'c'`` to
|
||||
configure, then ``'g'`` to generate CMake's files.
|
||||
|
||||
Finally, run ninja one last time, and you're done.
|
||||
|
||||
Step 1: Create a ClangTool
|
||||
==========================
|
||||
|
||||
Now that we have enough background knowledge, it's time to create the
|
||||
simplest productive ClangTool in existence: a syntax checker. While this
|
||||
already exists as ``clang-check``, it's important to understand what's
|
||||
going on.
|
||||
|
||||
First, we'll need to create a new directory for our tool and tell CMake
|
||||
that it exists. As this is not going to be a core clang tool, it will
|
||||
live in the ``tools/extra`` repository.
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cd ~/clang-llvm/llvm/tools/clang
|
||||
mkdir tools/extra/loop-convert
|
||||
echo 'add_subdirectory(loop-convert)' >> tools/extra/CMakeLists.txt
|
||||
vim tools/extra/loop-convert/CMakeLists.txt
|
||||
|
||||
CMakeLists.txt should have the following contents:
|
||||
|
||||
::
|
||||
|
||||
set(LLVM_LINK_COMPONENTS support)
|
||||
set(LLVM_USED_LIBS clangTooling clangBasic clangAST)
|
||||
|
||||
add_clang_executable(loop-convert
|
||||
LoopConvert.cpp
|
||||
)
|
||||
target_link_libraries(loop-convert
|
||||
clangTooling
|
||||
clangBasic
|
||||
clangASTMatchers
|
||||
)
|
||||
|
||||
With that done, Ninja will be able to compile our tool. Let's give it
|
||||
something to compile! Put the following into
|
||||
``tools/extra/loop-convert/LoopConvert.cpp``. A detailed explanation of
|
||||
why the different parts are needed can be found in the `LibTooling
|
||||
documentation <LibTooling.html>`_.
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
// Declares clang::SyntaxOnlyAction.
|
||||
#include "clang/Frontend/FrontendActions.h"
|
||||
#include "clang/Tooling/CommonOptionsParser.h"
|
||||
#include "clang/Tooling/Tooling.h"
|
||||
// Declares llvm::cl::extrahelp.
|
||||
#include "llvm/Support/CommandLine.h"
|
||||
|
||||
using namespace clang::tooling;
|
||||
using namespace llvm;
|
||||
|
||||
// CommonOptionsParser declares HelpMessage with a description of the common
|
||||
// command-line options related to the compilation database and input files.
|
||||
// It's nice to have this help message in all tools.
|
||||
static cl::extrahelp CommonHelp(CommonOptionsParser::HelpMessage);
|
||||
|
||||
// A help message for this specific tool can be added afterwards.
|
||||
static cl::extrahelp MoreHelp("\nMore help text...");
|
||||
|
||||
int main(int argc, const char **argv) {
|
||||
CommonOptionsParser OptionsParser(argc, argv);
|
||||
ClangTool Tool(OptionsParser.getCompilations(),
|
||||
OptionsParser.getSourcePathList());
|
||||
return Tool.run(newFrontendActionFactory<clang::SyntaxOnlyAction>());
|
||||
}
|
||||
|
||||
And that's it! You can compile our new tool by running ninja from the
|
||||
``build`` directory.
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cd ~/clang-llvm/build
|
||||
ninja
|
||||
|
||||
You should now be able to run the syntax checker, which is located in
|
||||
``~/clang-llvm/build/bin``, on any source file. Try it!
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cat "void main() {}" > test.cpp
|
||||
bin/loop-convert test.cpp --
|
||||
|
||||
Note the two dashes after we specify the source file. The additional
|
||||
options for the compiler are passed after the dashes rather than loading
|
||||
them from a compilation database - there just aren't any options needed
|
||||
right now.
|
||||
|
||||
Intermezzo: Learn AST matcher basics
|
||||
====================================
|
||||
|
||||
Clang recently introduced the :doc:`ASTMatcher
|
||||
library <LibASTMatchers>` to provide a simple, powerful, and
|
||||
concise way to describe specific patterns in the AST. Implemented as a
|
||||
DSL powered by macros and templates (see
|
||||
`ASTMatchers.h <../doxygen/ASTMatchers_8h_source.html>`_ if you're
|
||||
curious), matchers offer the feel of algebraic data types common to
|
||||
functional programming languages.
|
||||
|
||||
For example, suppose you wanted to examine only binary operators. There
|
||||
is a matcher to do exactly that, conveniently named ``binaryOperator``.
|
||||
I'll give you one guess what this matcher does:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
binaryOperator(hasOperatorName("+"), hasLHS(integerLiteral(equals(0))))
|
||||
|
||||
Shockingly, it will match against addition expressions whose left hand
|
||||
side is exactly the literal 0. It will not match against other forms of
|
||||
0, such as ``'\0'`` or ``NULL``, but it will match against macros that
|
||||
expand to 0. The matcher will also not match against calls to the
|
||||
overloaded operator ``'+'``, as there is a separate ``operatorCallExpr``
|
||||
matcher to handle overloaded operators.
|
||||
|
||||
There are AST matchers to match all the different nodes of the AST,
|
||||
narrowing matchers to only match AST nodes fulfilling specific criteria,
|
||||
and traversal matchers to get from one kind of AST node to another. For
|
||||
a complete list of AST matchers, take a look at the `AST Matcher
|
||||
References <LibASTMatchersReference.html>`_
|
||||
|
||||
All matcher that are nouns describe entities in the AST and can be
|
||||
bound, so that they can be referred to whenever a match is found. To do
|
||||
so, simply call the method ``bind`` on these matchers, e.g.:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
variable(hasType(isInteger())).bind("intvar")
|
||||
|
||||
Step 2: Using AST matchers
|
||||
==========================
|
||||
|
||||
Okay, on to using matchers for real. Let's start by defining a matcher
|
||||
which will capture all ``for`` statements that define a new variable
|
||||
initialized to zero. Let's start with matching all ``for`` loops:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
forStmt()
|
||||
|
||||
Next, we want to specify that a single variable is declared in the first
|
||||
portion of the loop, so we can extend the matcher to
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
forStmt(hasLoopInit(declStmt(hasSingleDecl(varDecl()))))
|
||||
|
||||
Finally, we can add the condition that the variable is initialized to
|
||||
zero.
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
forStmt(hasLoopInit(declStmt(hasSingleDecl(varDecl(
|
||||
hasInitializer(integerLiteral(equals(0))))))))
|
||||
|
||||
It is fairly easy to read and understand the matcher definition ("match
|
||||
loops whose init portion declares a single variable which is initialized
|
||||
to the integer literal 0"), but deciding that every piece is necessary
|
||||
is more difficult. Note that this matcher will not match loops whose
|
||||
variables are initialized to ``'\0'``, ``0.0``, ``NULL``, or any form of
|
||||
zero besides the integer 0.
|
||||
|
||||
The last step is giving the matcher a name and binding the ``ForStmt``
|
||||
as we will want to do something with it:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
StatementMatcher LoopMatcher =
|
||||
forStmt(hasLoopInit(declStmt(hasSingleDecl(varDecl(
|
||||
hasInitializer(integerLiteral(equals(0)))))))).bind("forLoop");
|
||||
|
||||
Once you have defined your matchers, you will need to add a little more
|
||||
scaffolding in order to run them. Matchers are paired with a
|
||||
``MatchCallback`` and registered with a ``MatchFinder`` object, then run
|
||||
from a ``ClangTool``. More code!
|
||||
|
||||
Add the following to ``LoopConvert.cpp``:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
#include "clang/ASTMatchers/ASTMatchers.h"
|
||||
#include "clang/ASTMatchers/ASTMatchFinder.h"
|
||||
|
||||
using namespace clang;
|
||||
using namespace clang::ast_matchers;
|
||||
|
||||
StatementMatcher LoopMatcher =
|
||||
forStmt(hasLoopInit(declStmt(hasSingleDecl(varDecl(
|
||||
hasInitializer(integerLiteral(equals(0)))))))).bind("forLoop");
|
||||
|
||||
class LoopPrinter : public MatchFinder::MatchCallback {
|
||||
public :
|
||||
virtual void run(const MatchFinder::MatchResult &Result) {
|
||||
if (const ForStmt *FS = Result.Nodes.getNodeAs<clang::ForStmt>("forLoop"))
|
||||
FS->dump();
|
||||
};
|
||||
|
||||
And change ``main()`` to:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
int main(int argc, const char **argv) {
|
||||
CommonOptionsParser OptionsParser(argc, argv);
|
||||
ClangTool Tool(OptionsParser.getCompilations(),
|
||||
OptionsParser.getSourcePathList());
|
||||
|
||||
LoopPrinter Printer;
|
||||
MatchFinder Finder;
|
||||
Finder.addMatcher(LoopMatcher, &Printer);
|
||||
|
||||
return Tool.run(newFrontendActionFactory(&Finder));
|
||||
}
|
||||
|
||||
Now, you should be able to recompile and run the code to discover for
|
||||
loops. Create a new file with a few examples, and test out our new
|
||||
handiwork:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
cd ~/clang-llvm/llvm/llvm_build/
|
||||
ninja loop-convert
|
||||
vim ~/test-files/simple-loops.cc
|
||||
bin/loop-convert ~/test-files/simple-loops.cc
|
||||
|
||||
Step 3.5: More Complicated Matchers
|
||||
===================================
|
||||
|
||||
Our simple matcher is capable of discovering for loops, but we would
|
||||
still need to filter out many more ourselves. We can do a good portion
|
||||
of the remaining work with some cleverly chosen matchers, but first we
|
||||
need to decide exactly which properties we want to allow.
|
||||
|
||||
How can we characterize for loops over arrays which would be eligible
|
||||
for translation to range-based syntax? Range based loops over arrays of
|
||||
size ``N`` that:
|
||||
|
||||
- start at index ``0``
|
||||
- iterate consecutively
|
||||
- end at index ``N-1``
|
||||
|
||||
We already check for (1), so all we need to add is a check to the loop's
|
||||
condition to ensure that the loop's index variable is compared against
|
||||
``N`` and another check to ensure that the increment step just
|
||||
increments this same variable. The matcher for (2) is straightforward:
|
||||
require a pre- or post-increment of the same variable declared in the
|
||||
init portion.
|
||||
|
||||
Unfortunately, such a matcher is impossible to write. Matchers contain
|
||||
no logic for comparing two arbitrary AST nodes and determining whether
|
||||
or not they are equal, so the best we can do is matching more than we
|
||||
would like to allow, and punting extra comparisons to the callback.
|
||||
|
||||
In any case, we can start building this sub-matcher. We can require that
|
||||
the increment step be a unary increment like this:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
hasIncrement(unaryOperator(hasOperatorName("++")))
|
||||
|
||||
Specifying what is incremented introduces another quirk of Clang's AST:
|
||||
Usages of variables are represented as ``DeclRefExpr``'s ("declaration
|
||||
reference expressions") because they are expressions which refer to
|
||||
variable declarations. To find a ``unaryOperator`` that refers to a
|
||||
specific declaration, we can simply add a second condition to it:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
hasIncrement(unaryOperator(
|
||||
hasOperatorName("++"),
|
||||
hasUnaryOperand(declRefExpr())))
|
||||
|
||||
Furthermore, we can restrict our matcher to only match if the
|
||||
incremented variable is an integer:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
hasIncrement(unaryOperator(
|
||||
hasOperatorName("++"),
|
||||
hasUnaryOperand(declRefExpr(to(varDecl(hasType(isInteger())))))))
|
||||
|
||||
And the last step will be to attach an identifier to this variable, so
|
||||
that we can retrieve it in the callback:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
hasIncrement(unaryOperator(
|
||||
hasOperatorName("++"),
|
||||
hasUnaryOperand(declRefExpr(to(
|
||||
varDecl(hasType(isInteger())).bind("incrementVariable"))))))
|
||||
|
||||
We can add this code to the definition of ``LoopMatcher`` and make sure
|
||||
that our program, outfitted with the new matcher, only prints out loops
|
||||
that declare a single variable initialized to zero and have an increment
|
||||
step consisting of a unary increment of some variable.
|
||||
|
||||
Now, we just need to add a matcher to check if the condition part of the
|
||||
``for`` loop compares a variable against the size of the array. There is
|
||||
only one problem - we don't know which array we're iterating over
|
||||
without looking at the body of the loop! We are again restricted to
|
||||
approximating the result we want with matchers, filling in the details
|
||||
in the callback. So we start with:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
hasCondition(binaryOperator(hasOperatorName("<"))
|
||||
|
||||
It makes sense to ensure that the left-hand side is a reference to a
|
||||
variable, and that the right-hand side has integer type.
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
hasCondition(binaryOperator(
|
||||
hasOperatorName("<"),
|
||||
hasLHS(declRefExpr(to(varDecl(hasType(isInteger()))))),
|
||||
hasRHS(expr(hasType(isInteger())))))
|
||||
|
||||
Why? Because it doesn't work. Of the three loops provided in
|
||||
``test-files/simple.cpp``, zero of them have a matching condition. A
|
||||
quick look at the AST dump of the first for loop, produced by the
|
||||
previous iteration of loop-convert, shows us the answer:
|
||||
|
||||
::
|
||||
|
||||
(ForStmt 0x173b240
|
||||
(DeclStmt 0x173afc8
|
||||
0x173af50 "int i =
|
||||
(IntegerLiteral 0x173afa8 'int' 0)")
|
||||
<<>>
|
||||
(BinaryOperator 0x173b060 '_Bool' '<'
|
||||
(ImplicitCastExpr 0x173b030 'int'
|
||||
(DeclRefExpr 0x173afe0 'int' lvalue Var 0x173af50 'i' 'int'))
|
||||
(ImplicitCastExpr 0x173b048 'int'
|
||||
(DeclRefExpr 0x173b008 'const int' lvalue Var 0x170fa80 'N' 'const int')))
|
||||
(UnaryOperator 0x173b0b0 'int' lvalue prefix '++'
|
||||
(DeclRefExpr 0x173b088 'int' lvalue Var 0x173af50 'i' 'int'))
|
||||
(CompoundStatement …
|
||||
|
||||
We already know that the declaration and increments both match, or this
|
||||
loop wouldn't have been dumped. The culprit lies in the implicit cast
|
||||
applied to the first operand (i.e. the LHS) of the less-than operator,
|
||||
an L-value to R-value conversion applied to the expression referencing
|
||||
``i``. Thankfully, the matcher library offers a solution to this problem
|
||||
in the form of ``ignoringParenImpCasts``, which instructs the matcher to
|
||||
ignore implicit casts and parentheses before continuing to match.
|
||||
Adjusting the condition operator will restore the desired match.
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
hasCondition(binaryOperator(
|
||||
hasOperatorName("<"),
|
||||
hasLHS(ignoringParenImpCasts(declRefExpr(
|
||||
to(varDecl(hasType(isInteger())))))),
|
||||
hasRHS(expr(hasType(isInteger())))))
|
||||
|
||||
After adding binds to the expressions we wished to capture and
|
||||
extracting the identifier strings into variables, we have array-step-2
|
||||
completed.
|
||||
|
||||
Step 4: Retrieving Matched Nodes
|
||||
================================
|
||||
|
||||
So far, the matcher callback isn't very interesting: it just dumps the
|
||||
loop's AST. At some point, we will need to make changes to the input
|
||||
source code. Next, we'll work on using the nodes we bound in the
|
||||
previous step.
|
||||
|
||||
The ``MatchFinder::run()`` callback takes a
|
||||
``MatchFinder::MatchResult&`` as its parameter. We're most interested in
|
||||
its ``Context`` and ``Nodes`` members. Clang uses the ``ASTContext``
|
||||
class to represent contextual information about the AST, as the name
|
||||
implies, though the most functionally important detail is that several
|
||||
operations require an ``ASTContext*`` parameter. More immediately useful
|
||||
is the set of matched nodes, and how we retrieve them.
|
||||
|
||||
Since we bind three variables (identified by ConditionVarName,
|
||||
InitVarName, and IncrementVarName), we can obtain the matched nodes by
|
||||
using the ``getNodeAs()`` member function.
|
||||
|
||||
In ``LoopActions.cpp``:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
#include "clang/AST/ASTContext.h"
|
||||
|
||||
void LoopPrinter::run(const MatchFinder::MatchResult &Result) {
|
||||
ASTContext *Context = Result.Context;
|
||||
const ForStmt *FS = Result.Nodes.getStmtAs<ForStmt>(LoopName);
|
||||
// We do not want to convert header files!
|
||||
if (!FS || !Context->getSourceManager().isFromMainFile(FS->getForLoc()))
|
||||
return;
|
||||
const VarDecl *IncVar = Result.Nodes.getNodeAs<VarDecl>(IncrementVarName);
|
||||
const VarDecl *CondVar = Result.Nodes.getNodeAs<VarDecl>(ConditionVarName);
|
||||
const VarDecl *InitVar = Result.Nodes.getNodeAs<VarDecl>(InitVarName);
|
||||
|
||||
Now that we have the three variables, represented by their respective
|
||||
declarations, let's make sure that they're all the same, using a helper
|
||||
function I call ``areSameVariable()``.
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
if (!areSameVariable(IncVar, CondVar) || !areSameVariable(IncVar, InitVar))
|
||||
return;
|
||||
llvm::outs() << "Potential array-based loop discovered.\n";
|
||||
}
|
||||
|
||||
If execution reaches the end of ``LoopPrinter::run()``, we know that the
|
||||
loop shell that looks like
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
for (int i= 0; i < expr(); ++i) { ... }
|
||||
|
||||
For now, we will just print a message explaining that we found a loop.
|
||||
The next section will deal with recursively traversing the AST to
|
||||
discover all changes needed.
|
||||
|
||||
As a side note, here is the implementation of ``areSameVariable``. Clang
|
||||
associates a ``VarDecl`` with each variable to represent the variable's
|
||||
declaration. Since the "canonical" form of each declaration is unique by
|
||||
address, all we need to do is make sure neither ``ValueDecl`` (base
|
||||
class of ``VarDecl``) is ``NULL`` and compare the canonical Decls.
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
static bool areSameVariable(const ValueDecl *First, const ValueDecl *Second) {
|
||||
return First && Second &&
|
||||
First->getCanonicalDecl() == Second->getCanonicalDecl();
|
||||
}
|
||||
|
||||
It's not as trivial to test if two expressions are the same, though
|
||||
Clang has already done the hard work for us by providing a way to
|
||||
canonicalize expressions:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
static bool areSameExpr(ASTContext *Context, const Expr *First,
|
||||
const Expr *Second) {
|
||||
if (!First || !Second)
|
||||
return false;
|
||||
llvm::FoldingSetNodeID FirstID, SecondID;
|
||||
First->Profile(FirstID, *Context, true);
|
||||
Second->Profile(SecondID, *Context, true);
|
||||
return FirstID == SecondID;
|
||||
}
|
||||
|
||||
This code relies on the comparison between two
|
||||
``llvm::FoldingSetNodeIDs``. As the documentation for
|
||||
``Stmt::Profile()`` indicates, the ``Profile()`` member function builds
|
||||
a description of a node in the AST, based on its properties, along with
|
||||
those of its children. ``FoldingSetNodeID`` then serves as a hash we can
|
||||
use to compare expressions. We will need ``areSameExpr`` later. Before
|
||||
you run the new code on the additional loops added to
|
||||
test-files/simple.cpp, try to figure out which ones will be considered
|
||||
potentially convertible.
|
56
docs/LibFormat.rst
Normal file
56
docs/LibFormat.rst
Normal file
@ -0,0 +1,56 @@
|
||||
=========
|
||||
LibFormat
|
||||
=========
|
||||
|
||||
LibFormat is a library that implements automatic source code formatting based
|
||||
on Clang. This documents describes the LibFormat interface and design as well
|
||||
as some basic style discussions.
|
||||
|
||||
If you just want to use `clang-format` as a tool or integrated into an editor,
|
||||
checkout :doc:`ClangFormat`.
|
||||
|
||||
Design
|
||||
------
|
||||
|
||||
FIXME: Write up design.
|
||||
|
||||
|
||||
Interface
|
||||
---------
|
||||
|
||||
The core routine of LibFormat is ``reformat()``:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
tooling::Replacements reformat(const FormatStyle &Style, Lexer &Lex,
|
||||
SourceManager &SourceMgr,
|
||||
std::vector<CharSourceRange> Ranges);
|
||||
|
||||
This reads a token stream out of the lexer ``Lex`` and reformats all the code
|
||||
ranges in ``Ranges``. The ``FormatStyle`` controls basic decisions made during
|
||||
formatting. A list of options can be found under :ref:`style-options`.
|
||||
|
||||
|
||||
.. _style-options:
|
||||
|
||||
Style Options
|
||||
-------------
|
||||
|
||||
The style options describe specific formatting options that can be used in
|
||||
order to make `ClangFormat` comply with different style guides. Currently,
|
||||
two style guides are hard-coded:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
/// \brief Returns a format style complying with the LLVM coding standards:
|
||||
/// http://llvm.org/docs/CodingStandards.html.
|
||||
FormatStyle getLLVMStyle();
|
||||
|
||||
/// \brief Returns a format style complying with Google's C++ style guide:
|
||||
/// http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml.
|
||||
FormatStyle getGoogleStyle();
|
||||
|
||||
These options are also exposed in the :doc:`standalone tools <ClangFormat>`
|
||||
through the `-style` option.
|
||||
|
||||
In the future, we plan on making this configurable.
|
@ -1,212 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>LibTooling</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>LibTooling</h1>
|
||||
<p>LibTooling is a library to support writing standalone tools based on
|
||||
Clang. This document will provide a basic walkthrough of how to write
|
||||
a tool using LibTooling.</p>
|
||||
<p>For the information on how to setup Clang Tooling for LLVM see
|
||||
<a href="HowToSetupToolingForLLVM.html">HowToSetupToolingForLLVM.html</a></p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="intro">Introduction</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Tools built with LibTooling, like Clang Plugins, run
|
||||
<code>FrontendActions</code> over code.
|
||||
<!-- See FIXME for a tutorial on how to write FrontendActions. -->
|
||||
In this tutorial, we'll demonstrate the different ways of running clang's
|
||||
<code>SyntaxOnlyAction</code>, which runs a quick syntax check, over a bunch of
|
||||
code.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="runoncode">Parsing a code snippet in memory.</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>If you ever wanted to run a <code>FrontendAction</code> over some sample
|
||||
code, for example to unit test parts of the Clang AST,
|
||||
<code>runToolOnCode</code> is what you looked for. Let me give you an example:
|
||||
<pre>
|
||||
#include "clang/Tooling/Tooling.h"
|
||||
|
||||
TEST(runToolOnCode, CanSyntaxCheckCode) {
|
||||
// runToolOnCode returns whether the action was correctly run over the
|
||||
// given code.
|
||||
EXPECT_TRUE(runToolOnCode(new clang::SyntaxOnlyAction, "class X {};"));
|
||||
}
|
||||
</pre>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="standalonetool">Writing a standalone tool.</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Once you unit tested your <code>FrontendAction</code> to the point where it
|
||||
cannot possibly break, it's time to create a standalone tool. For a standalone
|
||||
tool to run clang, it first needs to figure out what command line arguments to
|
||||
use for a specified file. To that end we create a
|
||||
<code>CompilationDatabase</code>. There are different ways to create a
|
||||
compilation database, and we need to support all of them depending on
|
||||
command-line options. There's the <code>CommonOptionsParser</code> class
|
||||
that takes the responsibility to parse command-line parameters related to
|
||||
compilation databases and inputs, so that all tools share the implementation.
|
||||
</p>
|
||||
|
||||
<h3 id="parsingcommonoptions">Parsing common tools options.</h3>
|
||||
<p><code>CompilationDatabase</code> can be read from a build directory or the
|
||||
command line. Using <code>CommonOptionsParser</code> allows for explicit
|
||||
specification of a compile command line, specification of build path using the
|
||||
<code>-p</code> command-line option, and automatic location of the compilation
|
||||
database using source files paths.
|
||||
<pre>
|
||||
#include "clang/Tooling/CommonOptionsParser.h"
|
||||
|
||||
using namespace clang::tooling;
|
||||
|
||||
int main(int argc, const char **argv) {
|
||||
// CommonOptionsParser constructor will parse arguments and create a
|
||||
// CompilationDatabase. In case of error it will terminate the program.
|
||||
CommonOptionsParser OptionsParser(argc, argv);
|
||||
|
||||
// Use OptionsParser.GetCompilations() and OptionsParser.GetSourcePathList()
|
||||
// to retrieve CompilationDatabase and the list of input file paths.
|
||||
}
|
||||
</pre>
|
||||
</p>
|
||||
|
||||
<h3 id="tool">Creating and running a ClangTool.</h3>
|
||||
<p>Once we have a <code>CompilationDatabase</code>, we can create a
|
||||
<code>ClangTool</code> and run our <code>FrontendAction</code> over some code.
|
||||
For example, to run the <code>SyntaxOnlyAction</code> over the files "a.cc" and
|
||||
"b.cc" one would write:
|
||||
<pre>
|
||||
// A clang tool can run over a number of sources in the same process...
|
||||
std::vector<std::string> Sources;
|
||||
Sources.push_back("a.cc");
|
||||
Sources.push_back("b.cc");
|
||||
|
||||
// We hand the CompilationDatabase we created and the sources to run over into
|
||||
// the tool constructor.
|
||||
ClangTool Tool(OptionsParser.GetCompilations(), Sources);
|
||||
|
||||
// The ClangTool needs a new FrontendAction for each translation unit we run
|
||||
// on. Thus, it takes a FrontendActionFactory as parameter. To create a
|
||||
// FrontendActionFactory from a given FrontendAction type, we call
|
||||
// newFrontendActionFactory<clang::SyntaxOnlyAction>().
|
||||
int result = Tool.run(newFrontendActionFactory<clang::SyntaxOnlyAction>());
|
||||
</pre>
|
||||
</p>
|
||||
|
||||
<h3 id="main">Putting it together - the first tool.</h3>
|
||||
<p>Now we combine the two previous steps into our first real tool. This example
|
||||
tool is also checked into the clang tree at tools/clang-check/ClangCheck.cpp.
|
||||
<pre>
|
||||
// Declares clang::SyntaxOnlyAction.
|
||||
#include "clang/Frontend/FrontendActions.h"
|
||||
#include "clang/Tooling/CommonOptionsParser.h"
|
||||
#include "clang/Tooling/Tooling.h"
|
||||
// Declares llvm::cl::extrahelp.
|
||||
#include "llvm/Support/CommandLine.h"
|
||||
|
||||
using namespace clang::tooling;
|
||||
using namespace llvm;
|
||||
|
||||
// CommonOptionsParser declares HelpMessage with a description of the common
|
||||
// command-line options related to the compilation database and input files.
|
||||
// It's nice to have this help message in all tools.
|
||||
static cl::extrahelp CommonHelp(CommonOptionsParser::HelpMessage);
|
||||
|
||||
// A help message for this specific tool can be added afterwards.
|
||||
static cl::extrahelp MoreHelp("\nMore help text...");
|
||||
|
||||
int main(int argc, const char **argv) {
|
||||
CommonOptionsParser OptionsParser(argc, argv);
|
||||
ClangTool Tool(OptionsParser.GetCompilations(),
|
||||
OptionsParser.GetSourcePathList());
|
||||
return Tool.run(newFrontendActionFactory<clang::SyntaxOnlyAction>());
|
||||
}
|
||||
</pre>
|
||||
</p>
|
||||
|
||||
<h3 id="running">Running the tool on some code.</h3>
|
||||
<p>When you check out and build clang, clang-check is already built and
|
||||
available to you in bin/clang-check inside your build directory.</p>
|
||||
<p>You can run clang-check on a file in the llvm repository by specifying
|
||||
all the needed parameters after a "--" separator:
|
||||
<pre>
|
||||
$ cd /path/to/source/llvm
|
||||
$ export BD=/path/to/build/llvm
|
||||
$ $BD/bin/clang-check tools/clang/tools/clang-check/ClangCheck.cpp -- \
|
||||
clang++ -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS \
|
||||
-Itools/clang/include -I$BD/include -Iinclude -Itools/clang/lib/Headers -c
|
||||
</pre>
|
||||
</p>
|
||||
|
||||
<p>As an alternative, you can also configure cmake to output a compile command
|
||||
database into its build directory:
|
||||
<pre>
|
||||
# Alternatively to calling cmake, use ccmake, toggle to advanced mode and
|
||||
# set the parameter CMAKE_EXPORT_COMPILE_COMMANDS from the UI.
|
||||
$ cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON .
|
||||
</pre>
|
||||
</p>
|
||||
<p>
|
||||
This creates a file called compile_commands.json in the build directory. Now
|
||||
you can run clang-check over files in the project by specifying the build path
|
||||
as first argument and some source files as further positional arguments:
|
||||
<pre>
|
||||
$ cd /path/to/source/llvm
|
||||
$ export BD=/path/to/build/llvm
|
||||
$ $BD/bin/clang-check -p $BD tools/clang/tools/clang-check/ClangCheck.cpp
|
||||
</pre>
|
||||
</p>
|
||||
|
||||
<h3 id="builtin">Builtin includes.</h3>
|
||||
<p>Clang tools need their builtin headers and search for them the same way clang
|
||||
does. Thus, the default location to look for builtin headers is in a path
|
||||
$(dirname /path/to/tool)/../lib/clang/3.2/include relative to the tool
|
||||
binary. This works out-of-the-box for tools running from llvm's toplevel
|
||||
binary directory after building clang-headers, or if the tool is running
|
||||
from the binary directory of a clang install next to the clang binary.</p>
|
||||
|
||||
<p>Tips: if your tool fails to find stddef.h or similar headers, call
|
||||
the tool with -v and look at the search paths it looks through.</p>
|
||||
|
||||
<h3 id="linking">Linking.</h3>
|
||||
<p>Please note that this presents the linking requirements at the time of this
|
||||
writing. For the most up-to-date information, look at one of the tools'
|
||||
Makefiles (for example
|
||||
<a href="http://llvm.org/viewvc/llvm-project/cfe/trunk/tools/clang-check/Makefile?view=markup">clang-check/Makefile</a>).
|
||||
</p>
|
||||
|
||||
<p>To link a binary using the tooling infrastructure, link in the following
|
||||
libraries:
|
||||
<ul>
|
||||
<li>Tooling</li>
|
||||
<li>Frontend</li>
|
||||
<li>Driver</li>
|
||||
<li>Serialization</li>
|
||||
<li>Parse</li>
|
||||
<li>Sema</li>
|
||||
<li>Analysis</li>
|
||||
<li>Edit</li>
|
||||
<li>AST</li>
|
||||
<li>Lex</li>
|
||||
<li>Basic</li>
|
||||
</ul>
|
||||
</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
192
docs/LibTooling.rst
Normal file
192
docs/LibTooling.rst
Normal file
@ -0,0 +1,192 @@
|
||||
==========
|
||||
LibTooling
|
||||
==========
|
||||
|
||||
LibTooling is a library to support writing standalone tools based on Clang.
|
||||
This document will provide a basic walkthrough of how to write a tool using
|
||||
LibTooling.
|
||||
|
||||
For the information on how to setup Clang Tooling for LLVM see
|
||||
:doc:`HowToSetupToolingForLLVM`
|
||||
|
||||
Introduction
|
||||
------------
|
||||
|
||||
Tools built with LibTooling, like Clang Plugins, run ``FrontendActions`` over
|
||||
code.
|
||||
|
||||
.. See FIXME for a tutorial on how to write FrontendActions.
|
||||
|
||||
In this tutorial, we'll demonstrate the different ways of running Clang's
|
||||
``SyntaxOnlyAction``, which runs a quick syntax check, over a bunch of code.
|
||||
|
||||
Parsing a code snippet in memory
|
||||
--------------------------------
|
||||
|
||||
If you ever wanted to run a ``FrontendAction`` over some sample code, for
|
||||
example to unit test parts of the Clang AST, ``runToolOnCode`` is what you
|
||||
looked for. Let me give you an example:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
#include "clang/Tooling/Tooling.h"
|
||||
|
||||
TEST(runToolOnCode, CanSyntaxCheckCode) {
|
||||
// runToolOnCode returns whether the action was correctly run over the
|
||||
// given code.
|
||||
EXPECT_TRUE(runToolOnCode(new clang::SyntaxOnlyAction, "class X {};"));
|
||||
}
|
||||
|
||||
Writing a standalone tool
|
||||
-------------------------
|
||||
|
||||
Once you unit tested your ``FrontendAction`` to the point where it cannot
|
||||
possibly break, it's time to create a standalone tool. For a standalone tool
|
||||
to run clang, it first needs to figure out what command line arguments to use
|
||||
for a specified file. To that end we create a ``CompilationDatabase``. There
|
||||
are different ways to create a compilation database, and we need to support all
|
||||
of them depending on command-line options. There's the ``CommonOptionsParser``
|
||||
class that takes the responsibility to parse command-line parameters related to
|
||||
compilation databases and inputs, so that all tools share the implementation.
|
||||
|
||||
Parsing common tools options
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
``CompilationDatabase`` can be read from a build directory or the command line.
|
||||
Using ``CommonOptionsParser`` allows for explicit specification of a compile
|
||||
command line, specification of build path using the ``-p`` command-line option,
|
||||
and automatic location of the compilation database using source files paths.
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
#include "clang/Tooling/CommonOptionsParser.h"
|
||||
|
||||
using namespace clang::tooling;
|
||||
|
||||
int main(int argc, const char **argv) {
|
||||
// CommonOptionsParser constructor will parse arguments and create a
|
||||
// CompilationDatabase. In case of error it will terminate the program.
|
||||
CommonOptionsParser OptionsParser(argc, argv);
|
||||
|
||||
// Use OptionsParser.getCompilations() and OptionsParser.getSourcePathList()
|
||||
// to retrieve CompilationDatabase and the list of input file paths.
|
||||
}
|
||||
|
||||
Creating and running a ClangTool
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Once we have a ``CompilationDatabase``, we can create a ``ClangTool`` and run
|
||||
our ``FrontendAction`` over some code. For example, to run the
|
||||
``SyntaxOnlyAction`` over the files "a.cc" and "b.cc" one would write:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
// A clang tool can run over a number of sources in the same process...
|
||||
std::vector<std::string> Sources;
|
||||
Sources.push_back("a.cc");
|
||||
Sources.push_back("b.cc");
|
||||
|
||||
// We hand the CompilationDatabase we created and the sources to run over into
|
||||
// the tool constructor.
|
||||
ClangTool Tool(OptionsParser.getCompilations(), Sources);
|
||||
|
||||
// The ClangTool needs a new FrontendAction for each translation unit we run
|
||||
// on. Thus, it takes a FrontendActionFactory as parameter. To create a
|
||||
// FrontendActionFactory from a given FrontendAction type, we call
|
||||
// newFrontendActionFactory<clang::SyntaxOnlyAction>().
|
||||
int result = Tool.run(newFrontendActionFactory<clang::SyntaxOnlyAction>());
|
||||
|
||||
Putting it together --- the first tool
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Now we combine the two previous steps into our first real tool. This example
|
||||
tool is also checked into the clang tree at
|
||||
``tools/clang-check/ClangCheck.cpp``.
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
// Declares clang::SyntaxOnlyAction.
|
||||
#include "clang/Frontend/FrontendActions.h"
|
||||
#include "clang/Tooling/CommonOptionsParser.h"
|
||||
#include "clang/Tooling/Tooling.h"
|
||||
// Declares llvm::cl::extrahelp.
|
||||
#include "llvm/Support/CommandLine.h"
|
||||
|
||||
using namespace clang::tooling;
|
||||
using namespace llvm;
|
||||
|
||||
// CommonOptionsParser declares HelpMessage with a description of the common
|
||||
// command-line options related to the compilation database and input files.
|
||||
// It's nice to have this help message in all tools.
|
||||
static cl::extrahelp CommonHelp(CommonOptionsParser::HelpMessage);
|
||||
|
||||
// A help message for this specific tool can be added afterwards.
|
||||
static cl::extrahelp MoreHelp("\nMore help text...");
|
||||
|
||||
int main(int argc, const char **argv) {
|
||||
CommonOptionsParser OptionsParser(argc, argv);
|
||||
ClangTool Tool(OptionsParser.getCompilations(),
|
||||
OptionsParser.getSourcePathList());
|
||||
return Tool.run(newFrontendActionFactory<clang::SyntaxOnlyAction>());
|
||||
}
|
||||
|
||||
Running the tool on some code
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
When you check out and build clang, clang-check is already built and available
|
||||
to you in bin/clang-check inside your build directory.
|
||||
|
||||
You can run clang-check on a file in the llvm repository by specifying all the
|
||||
needed parameters after a "``--``" separator:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
$ cd /path/to/source/llvm
|
||||
$ export BD=/path/to/build/llvm
|
||||
$ $BD/bin/clang-check tools/clang/tools/clang-check/ClangCheck.cpp -- \
|
||||
clang++ -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS \
|
||||
-Itools/clang/include -I$BD/include -Iinclude \
|
||||
-Itools/clang/lib/Headers -c
|
||||
|
||||
As an alternative, you can also configure cmake to output a compile command
|
||||
database into its build directory:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
# Alternatively to calling cmake, use ccmake, toggle to advanced mode and
|
||||
# set the parameter CMAKE_EXPORT_COMPILE_COMMANDS from the UI.
|
||||
$ cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON .
|
||||
|
||||
This creates a file called ``compile_commands.json`` in the build directory.
|
||||
Now you can run :program:`clang-check` over files in the project by specifying
|
||||
the build path as first argument and some source files as further positional
|
||||
arguments:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
$ cd /path/to/source/llvm
|
||||
$ export BD=/path/to/build/llvm
|
||||
$ $BD/bin/clang-check -p $BD tools/clang/tools/clang-check/ClangCheck.cpp
|
||||
|
||||
|
||||
.. _libtooling_builtin_includes:
|
||||
|
||||
Builtin includes
|
||||
^^^^^^^^^^^^^^^^
|
||||
|
||||
Clang tools need their builtin headers and search for them the same way Clang
|
||||
does. Thus, the default location to look for builtin headers is in a path
|
||||
``$(dirname /path/to/tool)/../lib/clang/3.3/include`` relative to the tool
|
||||
binary. This works out-of-the-box for tools running from llvm's toplevel
|
||||
binary directory after building clang-headers, or if the tool is running from
|
||||
the binary directory of a clang install next to the clang binary.
|
||||
|
||||
Tips: if your tool fails to find ``stddef.h`` or similar headers, call the tool
|
||||
with ``-v`` and look at the search paths it looks through.
|
||||
|
||||
Linking
|
||||
^^^^^^^
|
||||
|
||||
For a list of libraries to link, look at one of the tools' Makefiles (for
|
||||
example `clang-check/Makefile
|
||||
<http://llvm.org/viewvc/llvm-project/cfe/trunk/tools/clang-check/Makefile?view=markup>`_).
|
163
docs/Makefile.sphinx
Normal file
163
docs/Makefile.sphinx
Normal file
@ -0,0 +1,163 @@
|
||||
# Makefile for Sphinx documentation
|
||||
#
|
||||
|
||||
# You can set these variables from the command line.
|
||||
SPHINXOPTS =
|
||||
SPHINXBUILD = sphinx-build
|
||||
PAPER =
|
||||
BUILDDIR = _build
|
||||
|
||||
# Internal variables.
|
||||
PAPEROPT_a4 = -D latex_paper_size=a4
|
||||
PAPEROPT_letter = -D latex_paper_size=letter
|
||||
ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) .
|
||||
# the i18n builder cannot share the environment and doctrees with the others
|
||||
I18NSPHINXOPTS = $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) .
|
||||
|
||||
.PHONY: help clean html dirhtml singlehtml pickle json htmlhelp qthelp devhelp epub latex latexpdf text man changes linkcheck doctest gettext default
|
||||
|
||||
default: html
|
||||
|
||||
help:
|
||||
@echo "Please use \`make <target>' where <target> is one of"
|
||||
@echo " html to make standalone HTML files"
|
||||
@echo " dirhtml to make HTML files named index.html in directories"
|
||||
@echo " singlehtml to make a single large HTML file"
|
||||
@echo " pickle to make pickle files"
|
||||
@echo " json to make JSON files"
|
||||
@echo " htmlhelp to make HTML files and a HTML help project"
|
||||
@echo " qthelp to make HTML files and a qthelp project"
|
||||
@echo " devhelp to make HTML files and a Devhelp project"
|
||||
@echo " epub to make an epub"
|
||||
@echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter"
|
||||
@echo " latexpdf to make LaTeX files and run them through pdflatex"
|
||||
@echo " text to make text files"
|
||||
@echo " man to make manual pages"
|
||||
@echo " texinfo to make Texinfo files"
|
||||
@echo " info to make Texinfo files and run them through makeinfo"
|
||||
@echo " gettext to make PO message catalogs"
|
||||
@echo " changes to make an overview of all changed/added/deprecated items"
|
||||
@echo " linkcheck to check all external links for integrity"
|
||||
@echo " doctest to run all doctests embedded in the documentation (if enabled)"
|
||||
|
||||
clean:
|
||||
-rm -rf $(BUILDDIR)/*
|
||||
|
||||
html:
|
||||
$(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html
|
||||
@echo
|
||||
@# FIXME: Remove this `cp` once HTML->Sphinx transition is completed.
|
||||
@# Kind of a hack, but HTML-formatted docs are on the way out anyway.
|
||||
@echo "Copying legacy HTML-formatted docs into $(BUILDDIR)/html"
|
||||
@cp -a *.html $(BUILDDIR)/html
|
||||
@# FIXME: What we really need is a way to specify redirects, so that
|
||||
@# we can just redirect to a reST'ified version of this document.
|
||||
@# PR14714 is tracking the issue of redirects.
|
||||
@cp -a Block-ABI-Apple.txt $(BUILDDIR)/html
|
||||
@echo "Build finished. The HTML pages are in $(BUILDDIR)/html."
|
||||
|
||||
dirhtml:
|
||||
$(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml
|
||||
@echo
|
||||
@echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml."
|
||||
|
||||
singlehtml:
|
||||
$(SPHINXBUILD) -b singlehtml $(ALLSPHINXOPTS) $(BUILDDIR)/singlehtml
|
||||
@echo
|
||||
@echo "Build finished. The HTML page is in $(BUILDDIR)/singlehtml."
|
||||
|
||||
pickle:
|
||||
$(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle
|
||||
@echo
|
||||
@echo "Build finished; now you can process the pickle files."
|
||||
|
||||
json:
|
||||
$(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json
|
||||
@echo
|
||||
@echo "Build finished; now you can process the JSON files."
|
||||
|
||||
htmlhelp:
|
||||
$(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp
|
||||
@echo
|
||||
@echo "Build finished; now you can run HTML Help Workshop with the" \
|
||||
".hhp project file in $(BUILDDIR)/htmlhelp."
|
||||
|
||||
qthelp:
|
||||
$(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp
|
||||
@echo
|
||||
@echo "Build finished; now you can run "qcollectiongenerator" with the" \
|
||||
".qhcp project file in $(BUILDDIR)/qthelp, like this:"
|
||||
@echo "# qcollectiongenerator $(BUILDDIR)/qthelp/Clang.qhcp"
|
||||
@echo "To view the help file:"
|
||||
@echo "# assistant -collectionFile $(BUILDDIR)/qthelp/Clang.qhc"
|
||||
|
||||
devhelp:
|
||||
$(SPHINXBUILD) -b devhelp $(ALLSPHINXOPTS) $(BUILDDIR)/devhelp
|
||||
@echo
|
||||
@echo "Build finished."
|
||||
@echo "To view the help file:"
|
||||
@echo "# mkdir -p $$HOME/.local/share/devhelp/Clang"
|
||||
@echo "# ln -s $(BUILDDIR)/devhelp $$HOME/.local/share/devhelp/Clang"
|
||||
@echo "# devhelp"
|
||||
|
||||
epub:
|
||||
$(SPHINXBUILD) -b epub $(ALLSPHINXOPTS) $(BUILDDIR)/epub
|
||||
@echo
|
||||
@echo "Build finished. The epub file is in $(BUILDDIR)/epub."
|
||||
|
||||
latex:
|
||||
$(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
|
||||
@echo
|
||||
@echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex."
|
||||
@echo "Run \`make' in that directory to run these through (pdf)latex" \
|
||||
"(use \`make latexpdf' here to do that automatically)."
|
||||
|
||||
latexpdf:
|
||||
$(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
|
||||
@echo "Running LaTeX files through pdflatex..."
|
||||
$(MAKE) -C $(BUILDDIR)/latex all-pdf
|
||||
@echo "pdflatex finished; the PDF files are in $(BUILDDIR)/latex."
|
||||
|
||||
text:
|
||||
$(SPHINXBUILD) -b text $(ALLSPHINXOPTS) $(BUILDDIR)/text
|
||||
@echo
|
||||
@echo "Build finished. The text files are in $(BUILDDIR)/text."
|
||||
|
||||
man:
|
||||
$(SPHINXBUILD) -b man $(ALLSPHINXOPTS) $(BUILDDIR)/man
|
||||
@echo
|
||||
@echo "Build finished. The manual pages are in $(BUILDDIR)/man."
|
||||
|
||||
texinfo:
|
||||
$(SPHINXBUILD) -b texinfo $(ALLSPHINXOPTS) $(BUILDDIR)/texinfo
|
||||
@echo
|
||||
@echo "Build finished. The Texinfo files are in $(BUILDDIR)/texinfo."
|
||||
@echo "Run \`make' in that directory to run these through makeinfo" \
|
||||
"(use \`make info' here to do that automatically)."
|
||||
|
||||
info:
|
||||
$(SPHINXBUILD) -b texinfo $(ALLSPHINXOPTS) $(BUILDDIR)/texinfo
|
||||
@echo "Running Texinfo files through makeinfo..."
|
||||
make -C $(BUILDDIR)/texinfo info
|
||||
@echo "makeinfo finished; the Info files are in $(BUILDDIR)/texinfo."
|
||||
|
||||
gettext:
|
||||
$(SPHINXBUILD) -b gettext $(I18NSPHINXOPTS) $(BUILDDIR)/locale
|
||||
@echo
|
||||
@echo "Build finished. The message catalogs are in $(BUILDDIR)/locale."
|
||||
|
||||
changes:
|
||||
$(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes
|
||||
@echo
|
||||
@echo "The overview file is in $(BUILDDIR)/changes."
|
||||
|
||||
linkcheck:
|
||||
$(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck
|
||||
@echo
|
||||
@echo "Link check complete; look for any errors in the above output " \
|
||||
"or in $(BUILDDIR)/linkcheck/output.txt."
|
||||
|
||||
doctest:
|
||||
$(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest
|
||||
@echo "Testing of doctests in the sources finished, look at the " \
|
||||
"results in $(BUILDDIR)/doctest/output.txt."
|
178
docs/MemorySanitizer.rst
Normal file
178
docs/MemorySanitizer.rst
Normal file
@ -0,0 +1,178 @@
|
||||
================
|
||||
MemorySanitizer
|
||||
================
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
MemorySanitizer is a detector of uninitialized reads. It consists of a
|
||||
compiler instrumentation module and a run-time library.
|
||||
|
||||
Typical slowdown introduced by MemorySanitizer is **3x**.
|
||||
|
||||
How to build
|
||||
============
|
||||
|
||||
Follow the `clang build instructions <../get_started.html>`_. CMake
|
||||
build is supported.
|
||||
|
||||
Usage
|
||||
=====
|
||||
|
||||
Simply compile and link your program with ``-fsanitize=memory`` flag.
|
||||
The MemorySanitizer run-time library should be linked to the final
|
||||
executable, so make sure to use ``clang`` (not ``ld``) for the final
|
||||
link step. When linking shared libraries, the MemorySanitizer run-time
|
||||
is not linked, so ``-Wl,-z,defs`` may cause link errors (don't use it
|
||||
with MemorySanitizer). To get a reasonable performance add ``-O1`` or
|
||||
higher. To get meaninful stack traces in error messages add
|
||||
``-fno-omit-frame-pointer``. To get perfect stack traces you may need
|
||||
to disable inlining (just use ``-O1``) and tail call elimination
|
||||
(``-fno-optimize-sibling-calls``).
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
% cat umr.cc
|
||||
#include <stdio.h>
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
int* a = new int[10];
|
||||
a[5] = 0;
|
||||
if (a[argc])
|
||||
printf("xx\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
% clang -fsanitize=memory -fPIE -pie -fno-omit-frame-pointer -g -O2 umr.cc
|
||||
|
||||
If a bug is detected, the program will print an error message to
|
||||
stderr and exit with a non-zero exit code. Currently, MemorySanitizer
|
||||
does not symbolize its output by default, so you may need to use a
|
||||
separate script to symbolize the result offline (this will be fixed in
|
||||
future).
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
% ./a.out 2>log
|
||||
% projects/compiler-rt/lib/asan/scripts/asan_symbolize.py / < log | c++filt
|
||||
==30106== WARNING: MemorySanitizer: UMR (uninitialized-memory-read)
|
||||
#0 0x7f45944b418a in main umr.cc:6
|
||||
#1 0x7f45938b676c in __libc_start_main libc-start.c:226
|
||||
Exiting
|
||||
|
||||
By default, MemorySanitizer exits on the first detected error.
|
||||
|
||||
``__has_feature(memory_sanitizer)``
|
||||
------------------------------------
|
||||
|
||||
In some cases one may need to execute different code depending on
|
||||
whether MemorySanitizer is enabled. :ref:`\_\_has\_feature
|
||||
<langext-__has_feature-__has_extension>` can be used for this purpose.
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
#if defined(__has_feature)
|
||||
# if __has_feature(memory_sanitizer)
|
||||
// code that builds only under MemorySanitizer
|
||||
# endif
|
||||
#endif
|
||||
|
||||
``__attribute__((no_sanitize_memory))``
|
||||
-----------------------------------------------
|
||||
|
||||
Some code should not be checked by MemorySanitizer.
|
||||
One may use the function attribute
|
||||
:ref:`no_sanitize_memory <langext-memory_sanitizer>`
|
||||
to disable uninitialized checks in a particular function.
|
||||
MemorySanitizer may still instrument such functions to avoid false positives.
|
||||
This attribute may not be
|
||||
supported by other compilers, so we suggest to use it together with
|
||||
``__has_feature(memory_sanitizer)``. Note: currently, this attribute will be
|
||||
lost if the function is inlined.
|
||||
|
||||
Origin Tracking
|
||||
===============
|
||||
|
||||
MemorySanitizer can track origins of unitialized values, similar to
|
||||
Valgrind's --track-origins option. This feature is enabled by
|
||||
``-fsanitize-memory-track-origins`` Clang option. With the code from
|
||||
the example above,
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
% clang -fsanitize=memory -fsanitize-memory-track-origins -fPIE -pie -fno-omit-frame-pointer -g -O2 umr.cc
|
||||
% ./a.out 2>log
|
||||
% projects/compiler-rt/lib/asan/scripts/asan_symbolize.py / < log | c++filt
|
||||
==14425== WARNING: MemorySanitizer: UMR (uninitialized-memory-read)
|
||||
==14425== WARNING: Trying to symbolize code, but external symbolizer is not initialized!
|
||||
#0 0x7f8bdda3824b in main umr.cc:6
|
||||
#1 0x7f8bdce3a76c in __libc_start_main libc-start.c:226
|
||||
raw origin id: 2030043137
|
||||
ORIGIN: heap allocation:
|
||||
#0 0x7f8bdda4034b in operator new[](unsigned long) msan_new_delete.cc:39
|
||||
#1 0x7f8bdda3814d in main umr.cc:4
|
||||
#2 0x7f8bdce3a76c in __libc_start_main libc-start.c:226
|
||||
Exiting
|
||||
|
||||
Origin tracking has proved to be very useful for debugging UMR
|
||||
reports. It slows down program execution by a factor of 1.5x-2x on top
|
||||
of the usual MemorySanitizer slowdown.
|
||||
|
||||
Handling external code
|
||||
============================
|
||||
|
||||
MemorySanitizer requires that all program code is instrumented. This
|
||||
also includes any libraries that the program depends on, even libc.
|
||||
Failing to achieve this may result in false UMR reports.
|
||||
|
||||
Full MemorySanitizer instrumentation is very difficult to achieve. To
|
||||
make it easier, MemorySanitizer runtime library includes 70+
|
||||
interceptors for the most common libc functions. They make it possible
|
||||
to run MemorySanitizer-instrumented programs linked with
|
||||
uninstrumented libc. For example, the authors were able to bootstrap
|
||||
MemorySanitizer-instrumented Clang compiler by linking it with
|
||||
self-built instrumented libcxx (as a replacement for libstdc++).
|
||||
|
||||
In the case when rebuilding all program dependencies with
|
||||
MemorySanitizer is problematic, an experimental MSanDR tool can be
|
||||
used. It is a DynamoRio-based tool that uses dynamic instrumentation
|
||||
to avoid false positives due to uninstrumented code. The tool simply
|
||||
marks memory from instrumented libraries as fully initialized. See
|
||||
`http://code.google.com/p/memory-sanitizer/wiki/Running#Running_with_the_dynamic_tool`
|
||||
for more information.
|
||||
|
||||
Supported Platforms
|
||||
===================
|
||||
|
||||
MemorySanitizer is supported on
|
||||
|
||||
* Linux x86\_64 (tested on Ubuntu 10.04 and 12.04);
|
||||
|
||||
Limitations
|
||||
===========
|
||||
|
||||
* MemorySanitizer uses 2x more real memory than a native run, 3x with
|
||||
origin tracking.
|
||||
* MemorySanitizer maps (but not reserves) 64 Terabytes of virtual
|
||||
address space. This means that tools like ``ulimit`` may not work as
|
||||
usually expected.
|
||||
* Static linking is not supported.
|
||||
* Non-position-independent executables are not supported.
|
||||
* Depending on the version of Linux kernel, running without ASLR may
|
||||
be not supported. Note that GDB disables ASLR by default. To debug
|
||||
instrumented programs, use "set disable-randomization off".
|
||||
|
||||
Current Status
|
||||
==============
|
||||
|
||||
MemorySanitizer is an experimental tool. It is known to work on large
|
||||
real-world programs, like Clang/LLVM itself.
|
||||
|
||||
More Information
|
||||
================
|
||||
|
||||
`http://code.google.com/p/memory-sanitizer <http://code.google.com/p/memory-sanitizer/>`_
|
||||
|
713
docs/Modules.rst
Normal file
713
docs/Modules.rst
Normal file
@ -0,0 +1,713 @@
|
||||
=======
|
||||
Modules
|
||||
=======
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
|
||||
.. warning::
|
||||
The functionality described on this page is still experimental! Please
|
||||
try it out and send us bug reports!
|
||||
|
||||
Introduction
|
||||
============
|
||||
Most software is built using a number of software libraries, including libraries supplied by the platform, internal libraries built as part of the software itself to provide structure, and third-party libraries. For each library, one needs to access both its interface (API) and its implementation. In the C family of languages, the interface to a library is accessed by including the appropriate header files(s):
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
#include <SomeLib.h>
|
||||
|
||||
The implementation is handled separately by linking against the appropriate library. For example, by passing ``-lSomeLib`` to the linker.
|
||||
|
||||
Modules provide an alternative, simpler way to use software libraries that provides better compile-time scalability and eliminates many of the problems inherent to using the C preprocessor to access the API of a library.
|
||||
|
||||
Problems with the current model
|
||||
-------------------------------
|
||||
The ``#include`` mechanism provided by the C preprocessor is a very poor way to access the API of a library, for a number of reasons:
|
||||
|
||||
* **Compile-time scalability**: Each time a header is included, the
|
||||
compiler must preprocess and parse the text in that header and every
|
||||
header it includes, transitively. This process must be repeated for
|
||||
every translation unit in the application, which involves a huge
|
||||
amount of redundant work. In a project with *N* translation units
|
||||
and *M* headers included in each translation unit, the compiler is
|
||||
performing *M x N* work even though most of the *M* headers are
|
||||
shared among multiple translation units. C++ is particularly bad,
|
||||
because the compilation model for templates forces a huge amount of
|
||||
code into headers.
|
||||
|
||||
* **Fragility**: ``#include`` directives are treated as textual
|
||||
inclusion by the preprocessor, and are therefore subject to any
|
||||
active macro definitions at the time of inclusion. If any of the
|
||||
active macro definitions happens to collide with a name in the
|
||||
library, it can break the library API or cause compilation failures
|
||||
in the library header itself. For an extreme example,
|
||||
``#define std "The C++ Standard"`` and then include a standard
|
||||
library header: the result is a horrific cascade of failures in the
|
||||
C++ Standard Library's implementation. More subtle real-world
|
||||
problems occur when the headers for two different libraries interact
|
||||
due to macro collisions, and users are forced to reorder
|
||||
``#include`` directives or introduce ``#undef`` directives to break
|
||||
the (unintended) dependency.
|
||||
|
||||
* **Conventional workarounds**: C programmers have
|
||||
adopted a number of conventions to work around the fragility of the
|
||||
C preprocessor model. Include guards, for example, are required for
|
||||
the vast majority of headers to ensure that multiple inclusion
|
||||
doesn't break the compile. Macro names are written with
|
||||
``LONG_PREFIXED_UPPERCASE_IDENTIFIERS`` to avoid collisions, and some
|
||||
library/framework developers even use ``__underscored`` names
|
||||
in headers to avoid collisions with "normal" names that (by
|
||||
convention) shouldn't even be macros. These conventions are a
|
||||
barrier to entry for developers coming from non-C languages, are
|
||||
boilerplate for more experienced developers, and make our headers
|
||||
far uglier than they should be.
|
||||
|
||||
* **Tool confusion**: In a C-based language, it is hard to build tools
|
||||
that work well with software libraries, because the boundaries of
|
||||
the libraries are not clear. Which headers belong to a particular
|
||||
library, and in what order should those headers be included to
|
||||
guarantee that they compile correctly? Are the headers C, C++,
|
||||
Objective-C++, or one of the variants of these languages? What
|
||||
declarations in those headers are actually meant to be part of the
|
||||
API, and what declarations are present only because they had to be
|
||||
written as part of the header file?
|
||||
|
||||
Semantic import
|
||||
---------------
|
||||
Modules improve access to the API of software libraries by replacing the textual preprocessor inclusion model with a more robust, more efficient semantic model. From the user's perspective, the code looks only slightly different, because one uses an ``import`` declaration rather than a ``#include`` preprocessor directive:
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
import std.io; // pseudo-code; see below for syntax discussion
|
||||
|
||||
However, this module import behaves quite differently from the corresponding ``#include <stdio.h>``: when the compiler sees the module import above, it loads a binary representation of the ``std.io`` module and makes its API available to the application directly. Preprocessor definitions that precede the import declaration have no impact on the API provided by ``std.io``, because the module itself was compiled as a separate, standalone module. Additionally, any linker flags required to use the ``std.io`` module will automatically be provided when the module is imported [#]_
|
||||
This semantic import model addresses many of the problems of the preprocessor inclusion model:
|
||||
|
||||
* **Compile-time scalability**: The ``std.io`` module is only compiled once, and importing the module into a translation unit is a constant-time operation (independent of module system). Thus, the API of each software library is only parsed once, reducing the *M x N* compilation problem to an *M + N* problem.
|
||||
|
||||
* **Fragility**: Each module is parsed as a standalone entity, so it has a consistent preprocessor environment. This completely eliminates the need for ``__underscored`` names and similarly defensive tricks. Moreover, the current preprocessor definitions when an import declaration is encountered are ignored, so one software library can not affect how another software library is compiled, eliminating include-order dependencies.
|
||||
|
||||
* **Tool confusion**: Modules describe the API of software libraries, and tools can reason about and present a module as a representation of that API. Because modules can only be built standalone, tools can rely on the module definition to ensure that they get the complete API for the library. Moreover, modules can specify which languages they work with, so, e.g., one can not accidentally attempt to load a C++ module into a C program.
|
||||
|
||||
Problems modules do not solve
|
||||
-----------------------------
|
||||
Many programming languages have a module or package system, and because of the variety of features provided by these languages it is important to define what modules do *not* do. In particular, all of the following are considered out-of-scope for modules:
|
||||
|
||||
* **Rewrite the world's code**: It is not realistic to require applications or software libraries to make drastic or non-backward-compatible changes, nor is it feasible to completely eliminate headers. Modules must interoperate with existing software libraries and allow a gradual transition.
|
||||
|
||||
* **Versioning**: Modules have no notion of version information. Programmers must still rely on the existing versioning mechanisms of the underlying language (if any exist) to version software libraries.
|
||||
|
||||
* **Namespaces**: Unlike in some languages, modules do not imply any notion of namespaces. Thus, a struct declared in one module will still conflict with a struct of the same name declared in a different module, just as they would if declared in two different headers. This aspect is important for backward compatibility, because (for example) the mangled names of entities in software libraries must not change when introducing modules.
|
||||
|
||||
* **Binary distribution of modules**: Headers (particularly C++ headers) expose the full complexity of the language. Maintaining a stable binary module format across architectures, compiler versions, and compiler vendors is technically infeasible.
|
||||
|
||||
Using Modules
|
||||
=============
|
||||
To enable modules, pass the command-line flag ``-fmodules`` [#]_. This will make any modules-enabled software libraries available as modules as well as introducing any modules-specific syntax. Additional `command-line parameters`_ are described in a separate section later.
|
||||
|
||||
Import declaration
|
||||
------------------
|
||||
The most direct way to import a module is with an *import declaration*, which imports the named module:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
import std;
|
||||
|
||||
The import declaration above imports the entire contents of the ``std`` module (which would contain, e.g., the entire C or C++ standard library) and make its API available within the current translation unit. To import only part of a module, one may use dot syntax to specific a particular submodule, e.g.,
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
import std.io;
|
||||
|
||||
Redundant import declarations are ignored, and one is free to import modules at any point within the translation unit, so long as the import declaration is at global scope.
|
||||
|
||||
.. warning::
|
||||
The import declaration syntax described here does not actually exist. Rather, it is a straw man proposal that may very well change when modules are discussed in the C and C++ committees. See the section `Includes as imports`_ to see how modules get imported today.
|
||||
|
||||
Includes as imports
|
||||
-------------------
|
||||
The primary user-level feature of modules is the import operation, which provides access to the API of software libraries. However, today's programs make extensive use of ``#include``, and it is unrealistic to assume that all of this code will change overnight. Instead, modules automatically translate ``#include`` directives into the corresponding module import. For example, the include directive
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
will be automatically mapped to an import of the module ``std.io``. Even with specific ``import`` syntax in the language, this particular feature is important for both adoption and backward compatibility: automatic translation of ``#include`` to ``import`` allows an application to get the benefits of modules (for all modules-enabled libraries) without any changes to the application itself. Thus, users can easily use modules with one compiler while falling back to the preprocessor-inclusion mechanism with other compilers.
|
||||
|
||||
.. note::
|
||||
|
||||
The automatic mapping of ``#include`` to ``import`` also solves an implementation problem: importing a module with a definition of some entity (say, a ``struct Point``) and then parsing a header containing another definition of ``struct Point`` would cause a redefinition error, even if it is the same ``struct Point``. By mapping ``#include`` to ``import``, the compiler can guarantee that it always sees just the already-parsed definition from the module.
|
||||
|
||||
Module maps
|
||||
-----------
|
||||
The crucial link between modules and headers is described by a *module map*, which describes how a collection of existing headers maps on to the (logical) structure of a module. For example, one could imagine a module ``std`` covering the C standard library. Each of the C standard library headers (``<stdio.h>``, ``<stdlib.h>``, ``<math.h>``, etc.) would contribute to the ``std`` module, by placing their respective APIs into the corresponding submodule (``std.io``, ``std.lib``, ``std.math``, etc.). Having a list of the headers that are part of the ``std`` module allows the compiler to build the ``std`` module as a standalone entity, and having the mapping from header names to (sub)modules allows the automatic translation of ``#include`` directives to module imports.
|
||||
|
||||
Module maps are specified as separate files (each named ``module.map``) alongside the headers they describe, which allows them to be added to existing software libraries without having to change the library headers themselves (in most cases [#]_). The actual `Module map language`_ is described in a later section.
|
||||
|
||||
.. note::
|
||||
|
||||
To actually see any benefits from modules, one first has to introduce module maps for the underlying C standard library and the libraries and headers on which it depends. The section `Modularizing a Platform`_ describes the steps one must take to write these module maps.
|
||||
|
||||
Compilation model
|
||||
-----------------
|
||||
The binary representation of modules is automatically generated by the compiler on an as-needed basis. When a module is imported (e.g., by an ``#include`` of one of the module's headers), the compiler will spawn a second instance of itself [#]_, with a fresh preprocessing context [#]_, to parse just the headers in that module. The resulting Abstract Syntax Tree (AST) is then persisted into the binary representation of the module that is then loaded into translation unit where the module import was encountered.
|
||||
|
||||
The binary representation of modules is persisted in the *module cache*. Imports of a module will first query the module cache and, if a binary representation of the required module is already available, will load that representation directly. Thus, a module's headers will only be parsed once per language configuration, rather than once per translation unit that uses the module.
|
||||
|
||||
Modules maintain references to each of the headers that were part of the module build. If any of those headers changes, or if any of the modules on which a module depends change, then the module will be (automatically) recompiled. The process should never require any user intervention.
|
||||
|
||||
Command-line parameters
|
||||
-----------------------
|
||||
``-fmodules``
|
||||
Enable the modules feature (EXPERIMENTAL).
|
||||
|
||||
``-fcxx-modules``
|
||||
Enable the modules feature for C++ (EXPERIMENTAL and VERY BROKEN).
|
||||
|
||||
``-fmodules-cache-path=<directory>``
|
||||
Specify the path to the modules cache. If not provided, Clang will select a system-appropriate default.
|
||||
|
||||
``-f[no-]modules-autolink``
|
||||
Enable of disable automatic linking against the libraries associated with imported modules.
|
||||
|
||||
``-fmodules-ignore-macro=macroname``
|
||||
Instruct modules to ignore the named macro when selecting an appropriate module variant. Use this for macros defined on the command line that don't affect how modules are built, to improve sharing of compiled module files.
|
||||
|
||||
``-fmodules-prune-interval=seconds``
|
||||
Specify the minimum delay (in seconds) between attempts to prune the module cache. Module cache pruning attempts to clear out old, unused module files so that the module cache itself does not grow without bound. The default delay is large (604,800 seconds, or 7 days) because this is an expensive operation. Set this value to 0 to turn off pruning.
|
||||
|
||||
``-fmodules-prune-after=seconds``
|
||||
Specify the minimum time (in seconds) for which a file in the module cache must be unused (according to access time) before module pruning will remove it. The default delay is large (2,678,400 seconds, or 31 days) to avoid excessive module rebuilding.
|
||||
|
||||
``-module-file-info <module file name>``
|
||||
Debugging aid that prints information about a given module file (with a ``.pcm`` extension), including the language and preprocessor options that particular module variant was built with.
|
||||
|
||||
Module Map Language
|
||||
===================
|
||||
|
||||
The module map language describes the mapping from header files to the
|
||||
logical structure of modules. To enable support for using a library as
|
||||
a module, one must write a ``module.map`` file for that library. The
|
||||
``module.map`` file is placed alongside the header files themselves,
|
||||
and is written in the module map language described below.
|
||||
|
||||
As an example, the module map file for the C standard library might look a bit like this:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
module std [system] {
|
||||
module complex {
|
||||
header "complex.h"
|
||||
export *
|
||||
}
|
||||
|
||||
module ctype {
|
||||
header "ctype.h"
|
||||
export *
|
||||
}
|
||||
|
||||
module errno {
|
||||
header "errno.h"
|
||||
header "sys/errno.h"
|
||||
export *
|
||||
}
|
||||
|
||||
module fenv {
|
||||
header "fenv.h"
|
||||
export *
|
||||
}
|
||||
|
||||
// ...more headers follow...
|
||||
}
|
||||
|
||||
Here, the top-level module ``std`` encompasses the whole C standard library. It has a number of submodules containing different parts of the standard library: ``complex`` for complex numbers, ``ctype`` for character types, etc. Each submodule lists one of more headers that provide the contents for that submodule. Finally, the ``export *`` command specifies that anything included by that submodule will be automatically re-exported.
|
||||
|
||||
Lexical structure
|
||||
-----------------
|
||||
Module map files use a simplified form of the C99 lexer, with the same rules for identifiers, tokens, string literals, ``/* */`` and ``//`` comments. The module map language has the following reserved words; all other C identifiers are valid identifiers.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
``config_macros`` ``export`` ``module``
|
||||
``conflict`` ``framework`` ``requires``
|
||||
``exclude`` ``header`` ``umbrella``
|
||||
``explicit`` ``link``
|
||||
|
||||
Module map file
|
||||
---------------
|
||||
A module map file consists of a series of module declarations:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*module-map-file*:
|
||||
*module-declaration**
|
||||
|
||||
Within a module map file, modules are referred to by a *module-id*, which uses periods to separate each part of a module's name:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*module-id*:
|
||||
*identifier* ('.' *identifier*)*
|
||||
|
||||
Module declaration
|
||||
------------------
|
||||
A module declaration describes a module, including the headers that contribute to that module, its submodules, and other aspects of the module.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*module-declaration*:
|
||||
``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` *module-id* *attributes*:sub:`opt` '{' *module-member** '}'
|
||||
|
||||
The *module-id* should consist of only a single *identifier*, which provides the name of the module being defined. Each module shall have a single definition.
|
||||
|
||||
The ``explicit`` qualifier can only be applied to a submodule, i.e., a module that is nested within another module. The contents of explicit submodules are only made available when the submodule itself was explicitly named in an import declaration or was re-exported from an imported module.
|
||||
|
||||
The ``framework`` qualifier specifies that this module corresponds to a Darwin-style framework. A Darwin-style framework (used primarily on Mac OS X and iOS) is contained entirely in directory ``Name.framework``, where ``Name`` is the name of the framework (and, therefore, the name of the module). That directory has the following layout:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
Name.framework/
|
||||
module.map Module map for the framework
|
||||
Headers/ Subdirectory containing framework headers
|
||||
Frameworks/ Subdirectory containing embedded frameworks
|
||||
Resources/ Subdirectory containing additional resources
|
||||
Name Symbolic link to the shared library for the framework
|
||||
|
||||
The ``system`` attribute specifies that the module is a system module. When a system module is rebuilt, all of the module's header will be considered system headers, which suppresses warnings. This is equivalent to placing ``#pragma GCC system_header`` in each of the module's headers. The form of attributes is described in the section Attributes_, below.
|
||||
|
||||
Modules can have a number of different kinds of members, each of which is described below:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*module-member*:
|
||||
*requires-declaration*
|
||||
*header-declaration*
|
||||
*umbrella-dir-declaration*
|
||||
*submodule-declaration*
|
||||
*export-declaration*
|
||||
*link-declaration*
|
||||
*config-macros-declaration*
|
||||
*conflict-declaration*
|
||||
|
||||
Requires declaration
|
||||
~~~~~~~~~~~~~~~~~~~~
|
||||
A *requires-declaration* specifies the requirements that an importing translation unit must satisfy to use the module.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*requires-declaration*:
|
||||
``requires`` *feature-list*
|
||||
|
||||
*feature-list*:
|
||||
*identifier* (',' *identifier*)*
|
||||
|
||||
The requirements clause allows specific modules or submodules to specify that they are only accessible with certain language dialects or on certain platforms. The feature list is a set of identifiers, defined below. If any of the features is not available in a given translation unit, that translation unit shall not import the module.
|
||||
|
||||
The following features are defined:
|
||||
|
||||
altivec
|
||||
The target supports AltiVec.
|
||||
|
||||
blocks
|
||||
The "blocks" language feature is available.
|
||||
|
||||
cplusplus
|
||||
C++ support is available.
|
||||
|
||||
cplusplus11
|
||||
C++11 support is available.
|
||||
|
||||
objc
|
||||
Objective-C support is available.
|
||||
|
||||
objc_arc
|
||||
Objective-C Automatic Reference Counting (ARC) is available
|
||||
|
||||
opencl
|
||||
OpenCL is available
|
||||
|
||||
tls
|
||||
Thread local storage is available.
|
||||
|
||||
*target feature*
|
||||
A specific target feature (e.g., ``sse4``, ``avx``, ``neon``) is available.
|
||||
|
||||
|
||||
**Example**: The ``std`` module can be extended to also include C++ and C++11 headers using a *requires-declaration*:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
module std {
|
||||
// C standard library...
|
||||
|
||||
module vector {
|
||||
requires cplusplus
|
||||
header "vector"
|
||||
}
|
||||
|
||||
module type_traits {
|
||||
requires cplusplus11
|
||||
header "type_traits"
|
||||
}
|
||||
}
|
||||
|
||||
Header declaration
|
||||
~~~~~~~~~~~~~~~~~~
|
||||
A header declaration specifies that a particular header is associated with the enclosing module.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*header-declaration*:
|
||||
``umbrella``:sub:`opt` ``header`` *string-literal*
|
||||
``exclude`` ``header`` *string-literal*
|
||||
|
||||
A header declaration that does not contain ``exclude`` specifies a header that contributes to the enclosing module. Specifically, when the module is built, the named header will be parsed and its declarations will be (logically) placed into the enclosing submodule.
|
||||
|
||||
A header with the ``umbrella`` specifier is called an umbrella header. An umbrella header includes all of the headers within its directory (and any subdirectories), and is typically used (in the ``#include`` world) to easily access the full API provided by a particular library. With modules, an umbrella header is a convenient shortcut that eliminates the need to write out ``header`` declarations for every library header. A given directory can only contain a single umbrella header.
|
||||
|
||||
.. note::
|
||||
Any headers not included by the umbrella header should have
|
||||
explicit ``header`` declarations. Use the
|
||||
``-Wincomplete-umbrella`` warning option to ask Clang to complain
|
||||
about headers not covered by the umbrella header or the module map.
|
||||
|
||||
A header with the ``exclude`` specifier is excluded from the module. It will not be included when the module is built, nor will it be considered to be part of the module.
|
||||
|
||||
**Example**: The C header ``assert.h`` is an excellent candidate for an excluded header, because it is meant to be included multiple times (possibly with different ``NDEBUG`` settings).
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
module std [system] {
|
||||
exclude header "assert.h"
|
||||
}
|
||||
|
||||
A given header shall not be referenced by more than one *header-declaration*.
|
||||
|
||||
Umbrella directory declaration
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
An umbrella directory declaration specifies that all of the headers in the specified directory should be included within the module.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*umbrella-dir-declaration*:
|
||||
``umbrella`` *string-literal*
|
||||
|
||||
The *string-literal* refers to a directory. When the module is built, all of the header files in that directory (and its subdirectories) are included in the module.
|
||||
|
||||
An *umbrella-dir-declaration* shall not refer to the same directory as the location of an umbrella *header-declaration*. In other words, only a single kind of umbrella can be specified for a given directory.
|
||||
|
||||
.. note::
|
||||
|
||||
Umbrella directories are useful for libraries that have a large number of headers but do not have an umbrella header.
|
||||
|
||||
|
||||
Submodule declaration
|
||||
~~~~~~~~~~~~~~~~~~~~~
|
||||
Submodule declarations describe modules that are nested within their enclosing module.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*submodule-declaration*:
|
||||
*module-declaration*
|
||||
*inferred-submodule-declaration*
|
||||
|
||||
A *submodule-declaration* that is a *module-declaration* is a nested module. If the *module-declaration* has a ``framework`` specifier, the enclosing module shall have a ``framework`` specifier; the submodule's contents shall be contained within the subdirectory ``Frameworks/SubName.framework``, where ``SubName`` is the name of the submodule.
|
||||
|
||||
A *submodule-declaration* that is an *inferred-submodule-declaration* describes a set of submodules that correspond to any headers that are part of the module but are not explicitly described by a *header-declaration*.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*inferred-submodule-declaration*:
|
||||
``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` '*' *attributes*:sub:`opt` '{' *inferred-submodule-member** '}'
|
||||
|
||||
*inferred-submodule-member*:
|
||||
``export`` '*'
|
||||
|
||||
A module containing an *inferred-submodule-declaration* shall have either an umbrella header or an umbrella directory. The headers to which the *inferred-submodule-declaration* applies are exactly those headers included by the umbrella header (transitively) or included in the module because they reside within the umbrella directory (or its subdirectories).
|
||||
|
||||
For each header included by the umbrella header or in the umbrella directory that is not named by a *header-declaration*, a module declaration is implicitly generated from the *inferred-submodule-declaration*. The module will:
|
||||
|
||||
* Have the same name as the header (without the file extension)
|
||||
* Have the ``explicit`` specifier, if the *inferred-submodule-declaration* has the ``explicit`` specifier
|
||||
* Have the ``framework`` specifier, if the
|
||||
*inferred-submodule-declaration* has the ``framework`` specifier
|
||||
* Have the attributes specified by the \ *inferred-submodule-declaration*
|
||||
* Contain a single *header-declaration* naming that header
|
||||
* Contain a single *export-declaration* ``export *``, if the \ *inferred-submodule-declaration* contains the \ *inferred-submodule-member* ``export *``
|
||||
|
||||
**Example**: If the subdirectory "MyLib" contains the headers ``A.h`` and ``B.h``, then the following module map:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
module MyLib {
|
||||
umbrella "MyLib"
|
||||
explicit module * {
|
||||
export *
|
||||
}
|
||||
}
|
||||
|
||||
is equivalent to the (more verbose) module map:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
module MyLib {
|
||||
explicit module A {
|
||||
header "A.h"
|
||||
export *
|
||||
}
|
||||
|
||||
explicit module B {
|
||||
header "B.h"
|
||||
export *
|
||||
}
|
||||
}
|
||||
|
||||
Export declaration
|
||||
~~~~~~~~~~~~~~~~~~
|
||||
An *export-declaration* specifies which imported modules will automatically be re-exported as part of a given module's API.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*export-declaration*:
|
||||
``export`` *wildcard-module-id*
|
||||
|
||||
*wildcard-module-id*:
|
||||
*identifier*
|
||||
'*'
|
||||
*identifier* '.' *wildcard-module-id*
|
||||
|
||||
The *export-declaration* names a module or a set of modules that will be re-exported to any translation unit that imports the enclosing module. Each imported module that matches the *wildcard-module-id* up to, but not including, the first ``*`` will be re-exported.
|
||||
|
||||
**Example**:: In the following example, importing ``MyLib.Derived`` also provides the API for ``MyLib.Base``:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
module MyLib {
|
||||
module Base {
|
||||
header "Base.h"
|
||||
}
|
||||
|
||||
module Derived {
|
||||
header "Derived.h"
|
||||
export Base
|
||||
}
|
||||
}
|
||||
|
||||
Note that, if ``Derived.h`` includes ``Base.h``, one can simply use a wildcard export to re-export everything ``Derived.h`` includes:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
module MyLib {
|
||||
module Base {
|
||||
header "Base.h"
|
||||
}
|
||||
|
||||
module Derived {
|
||||
header "Derived.h"
|
||||
export *
|
||||
}
|
||||
}
|
||||
|
||||
.. note::
|
||||
|
||||
The wildcard export syntax ``export *`` re-exports all of the
|
||||
modules that were imported in the actual header file. Because
|
||||
``#include`` directives are automatically mapped to module imports,
|
||||
``export *`` provides the same transitive-inclusion behavior
|
||||
provided by the C preprocessor, e.g., importing a given module
|
||||
implicitly imports all of the modules on which it depends.
|
||||
Therefore, liberal use of ``export *`` provides excellent backward
|
||||
compatibility for programs that rely on transitive inclusion (i.e.,
|
||||
all of them).
|
||||
|
||||
Link declaration
|
||||
~~~~~~~~~~~~~~~~
|
||||
A *link-declaration* specifies a library or framework against which a program should be linked if the enclosing module is imported in any translation unit in that program.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*link-declaration*:
|
||||
``link`` ``framework``:sub:`opt` *string-literal*
|
||||
|
||||
The *string-literal* specifies the name of the library or framework against which the program should be linked. For example, specifying "clangBasic" would instruct the linker to link with ``-lclangBasic`` for a Unix-style linker.
|
||||
|
||||
A *link-declaration* with the ``framework`` specifies that the linker should link against the named framework, e.g., with ``-framework MyFramework``.
|
||||
|
||||
.. note::
|
||||
|
||||
Automatic linking with the ``link`` directive is not yet widely
|
||||
implemented, because it requires support from both the object file
|
||||
format and the linker. The notion is similar to Microsoft Visual
|
||||
Studio's ``#pragma comment(lib...)``.
|
||||
|
||||
Configuration macros declaration
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
The *config-macros-declaration* specifies the set of configuration macros that have an effect on the the API of the enclosing module.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*config-macros-declaration*:
|
||||
``config_macros`` *attributes*:sub:`opt` *config-macro-list*:sub:`opt`
|
||||
|
||||
*config-macro-list*:
|
||||
*identifier* (',' *identifier*)*
|
||||
|
||||
Each *identifier* in the *config-macro-list* specifies the name of a macro. The compiler is required to maintain different variants of the given module for differing definitions of any of the named macros.
|
||||
|
||||
A *config-macros-declaration* shall only be present on a top-level module, i.e., a module that is not nested within an enclosing module.
|
||||
|
||||
The ``exhaustive`` attribute specifies that the list of macros in the *config-macros-declaration* is exhaustive, meaning that no other macro definition is intended to have an effect on the API of that module.
|
||||
|
||||
.. note::
|
||||
|
||||
The ``exhaustive`` attribute implies that any macro definitions
|
||||
for macros not listed as configuration macros should be ignored
|
||||
completely when building the module. As an optimization, the
|
||||
compiler could reduce the number of unique module variants by not
|
||||
considering these non-configuration macros. This optimization is not
|
||||
yet implemented in Clang.
|
||||
|
||||
A translation unit shall not import the same module under different definitions of the configuration macros.
|
||||
|
||||
.. note::
|
||||
|
||||
Clang implements a weak form of this requirement: the definitions
|
||||
used for configuration macros are fixed based on the definitions
|
||||
provided by the command line. If an import occurs and the definition
|
||||
of any configuration macro has changed, the compiler will produce a
|
||||
warning (under the control of ``-Wconfig-macros``).
|
||||
|
||||
**Example:** A logging library might provide different API (e.g., in the form of different definitions for a logging macro) based on the ``NDEBUG`` macro setting:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
module MyLogger {
|
||||
umbrella header "MyLogger.h"
|
||||
config_macros [exhaustive] NDEBUG
|
||||
}
|
||||
|
||||
Conflict declarations
|
||||
~~~~~~~~~~~~~~~~~~~~~
|
||||
A *conflict-declaration* describes a case where the presence of two different modules in the same translation unit is likely to cause a problem. For example, two modules may provide similar-but-incompatible functionality.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*conflict-declaration*:
|
||||
``conflict`` *module-id* ',' *string-literal*
|
||||
|
||||
The *module-id* of the *conflict-declaration* specifies the module with which the enclosing module conflicts. The specified module shall not have been imported in the translation unit when the enclosing module is imported.
|
||||
|
||||
The *string-literal* provides a message to be provided as part of the compiler diagnostic when two modules conflict.
|
||||
|
||||
.. note::
|
||||
|
||||
Clang emits a warning (under the control of ``-Wmodule-conflict``)
|
||||
when a module conflict is discovered.
|
||||
|
||||
**Example:**
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
module Conflicts {
|
||||
explicit module A {
|
||||
header "conflict_a.h"
|
||||
conflict B, "we just don't like B"
|
||||
}
|
||||
|
||||
module B {
|
||||
header "conflict_b.h"
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Attributes
|
||||
----------
|
||||
Attributes are used in a number of places in the grammar to describe specific behavior of other declarations. The format of attributes is fairly simple.
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
*attributes*:
|
||||
*attribute* *attributes*:sub:`opt`
|
||||
|
||||
*attribute*:
|
||||
'[' *identifier* ']'
|
||||
|
||||
Any *identifier* can be used as an attribute, and each declaration specifies what attributes can be applied to it.
|
||||
|
||||
Modularizing a Platform
|
||||
=======================
|
||||
To get any benefit out of modules, one needs to introduce module maps for software libraries starting at the bottom of the stack. This typically means introducing a module map covering the operating system's headers and the C standard library headers (in ``/usr/include``, for a Unix system).
|
||||
|
||||
The module maps will be written using the `module map language`_, which provides the tools necessary to describe the mapping between headers and modules. Because the set of headers differs from one system to the next, the module map will likely have to be somewhat customized for, e.g., a particular distribution and version of the operating system. Moreover, the system headers themselves may require some modification, if they exhibit any anti-patterns that break modules. Such common patterns are described below.
|
||||
|
||||
**Macro-guarded copy-and-pasted definitions**
|
||||
System headers vend core types such as ``size_t`` for users. These types are often needed in a number of system headers, and are almost trivial to write. Hence, it is fairly common to see a definition such as the following copy-and-pasted throughout the headers:
|
||||
|
||||
.. parsed-literal::
|
||||
|
||||
#ifndef _SIZE_T
|
||||
#define _SIZE_T
|
||||
typedef __SIZE_TYPE__ size_t;
|
||||
#endif
|
||||
|
||||
Unfortunately, when modules compiles all of the C library headers together into a single module, only the first actual type definition of ``size_t`` will be visible, and then only in the submodule corresponding to the lucky first header. Any other headers that have copy-and-pasted versions of this pattern will *not* have a definition of ``size_t``. Importing the submodule corresponding to one of those headers will therefore not yield ``size_t`` as part of the API, because it wasn't there when the header was parsed. The fix for this problem is either to pull the copied declarations into a common header that gets included everywhere ``size_t`` is part of the API, or to eliminate the ``#ifndef`` and redefine the ``size_t`` type. The latter works for C++ headers and C11, but will cause an error for non-modules C90/C99, where redefinition of ``typedefs`` is not permitted.
|
||||
|
||||
**Conflicting definitions**
|
||||
Different system headers may provide conflicting definitions for various macros, functions, or types. These conflicting definitions don't tend to cause problems in a pre-modules world unless someone happens to include both headers in one translation unit. Since the fix is often simply "don't do that", such problems persist. Modules requires that the conflicting definitions be eliminated or that they be placed in separate modules (the former is generally the better answer).
|
||||
|
||||
**Missing includes**
|
||||
Headers are often missing ``#include`` directives for headers that they actually depend on. As with the problem of conflicting definitions, this only affects unlucky users who don't happen to include headers in the right order. With modules, the headers of a particular module will be parsed in isolation, so the module may fail to build if there are missing includes.
|
||||
|
||||
**Headers that vend multiple APIs at different times**
|
||||
Some systems have headers that contain a number of different kinds of API definitions, only some of which are made available with a given include. For example, the header may vend ``size_t`` only when the macro ``__need_size_t`` is defined before that header is included, and also vend ``wchar_t`` only when the macro ``__need_wchar_t`` is defined. Such headers are often included many times in a single translation unit, and will have no include guards. There is no sane way to map this header to a submodule. One can either eliminate the header (e.g., by splitting it into separate headers, one per actual API) or simply ``exclude`` it in the module map.
|
||||
|
||||
To detect and help address some of these problems, the ``clang-tools-extra`` repository contains a ``modularize`` tool that parses a set of given headers and attempts to detect these problems and produce a report. See the tool's in-source documentation for information on how to check your system or library headers.
|
||||
|
||||
Future Directions
|
||||
=================
|
||||
Modules is an experimental feature, and there is much work left to do to make it both real and useful. Here are a few ideas:
|
||||
|
||||
**Detect unused module imports**
|
||||
Unlike with ``#include`` directives, it should be fairly simple to track whether a directly-imported module has ever been used. By doing so, Clang can emit ``unused import`` or ``unused #include`` diagnostics, including Fix-Its to remove the useless imports/includes.
|
||||
|
||||
**Fix-Its for missing imports**
|
||||
It's fairly common for one to make use of some API while writing code, only to get a compiler error about "unknown type" or "no function named" because the corresponding header has not been included. Clang should detect such cases and auto-import the required module (with a Fix-It!).
|
||||
|
||||
**Improve modularize**
|
||||
The modularize tool is both extremely important (for deployment) and extremely crude. It needs better UI, better detection of problems (especially for C++), and perhaps an assistant mode to help write module maps for you.
|
||||
|
||||
**C++ Support**
|
||||
Modules clearly has to work for C++, or we'll never get to use it for the Clang code base.
|
||||
|
||||
Where To Learn More About Modules
|
||||
=================================
|
||||
The Clang source code provides additional information about modules:
|
||||
|
||||
``clang/lib/Headers/module.map``
|
||||
Module map for Clang's compiler-specific header files.
|
||||
|
||||
``clang/test/Modules/``
|
||||
Tests specifically related to modules functionality.
|
||||
|
||||
``clang/include/clang/Basic/Module.h``
|
||||
The ``Module`` class in this header describes a module, and is used throughout the compiler to implement modules.
|
||||
|
||||
``clang/include/clang/Lex/ModuleMap.h``
|
||||
The ``ModuleMap`` class in this header describes the full module map, consisting of all of the module map files that have been parsed, and providing facilities for looking up module maps and mapping between modules and headers (in both directions).
|
||||
|
||||
PCHInternals_
|
||||
Information about the serialized AST format used for precompiled headers and modules. The actual implementation is in the ``clangSerialization`` library.
|
||||
|
||||
.. [#] Automatic linking against the libraries of modules requires specific linker support, which is not widely available.
|
||||
|
||||
.. [#] Modules are only available in C and Objective-C; a separate flag ``-fcxx-modules`` enables modules support for C++, which is even more experimental and broken.
|
||||
|
||||
.. [#] There are certain anti-patterns that occur in headers, particularly system headers, that cause problems for modules. The section `Modularizing a Platform`_ describes some of them.
|
||||
|
||||
.. [#] The second instance is actually a new thread within the current process, not a separate process. However, the original compiler instance is blocked on the execution of this thread.
|
||||
|
||||
.. [#] The preprocessing context in which the modules are parsed is actually dependent on the command-line options provided to the compiler, including the language dialect and any ``-D`` options. However, the compiled modules for different command-line options are kept distinct, and any preprocessor directives that occur within the translation unit are ignored. See the section on the `Configuration macros declaration`_ for more information.
|
||||
|
||||
.. _PCHInternals: PCHInternals.html
|
||||
|
@ -1,423 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<!-- Material used from: HTML 4.01 specs: http://www.w3.org/TR/html401/ -->
|
||||
<html>
|
||||
<head>
|
||||
<META http-equiv="Content-Type" content="text/html; charset=UTF8">
|
||||
<title>Objective-C Literals</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
<style type="text/css">
|
||||
td {
|
||||
vertical-align: top;
|
||||
}
|
||||
th { background-color: #ffddaa; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Objective-C Literals</h1>
|
||||
|
||||
<h2>Introduction</h2>
|
||||
|
||||
<p>Three new features were introduced into clang at the same time: <i>NSNumber Literals</i> provide a syntax for creating <code>NSNumber</code> from scalar literal expressions; <i>Collection Literals</i> provide a short-hand for creating arrays and dictionaries; <i>Object Subscripting</i> provides a way to use subscripting with Objective-C objects. Users of Apple compiler releases can use these features starting with the Apple LLVM Compiler 4.0. Users of open-source LLVM.org compiler releases can use these features starting with clang v3.1.</p>
|
||||
|
||||
<p>These language additions simplify common Objective-C programming patterns, make programs more concise, and improve the safety of container creation.</p>
|
||||
|
||||
<p>This document describes how the features are implemented in clang, and how to use them in your own programs.</p>
|
||||
|
||||
<h2>NSNumber Literals</h2>
|
||||
|
||||
<p>The framework class <code>NSNumber</code> is used to wrap scalar values inside objects: signed and unsigned integers (<code>char</code>, <code>short</code>, <code>int</code>, <code>long</code>, <code>long long</code>), floating point numbers (<code>float</code>, <code>double</code>), and boolean values (<code>BOOL</code>, C++ <code>bool</code>). Scalar values wrapped in objects are also known as <i>boxed</i> values.</p>
|
||||
|
||||
<p>In Objective-C, any character, numeric or boolean literal prefixed with the <code>'@'</code> character will evaluate to a pointer to an <code>NSNumber</code> object initialized with that value. C's type suffixes may be used to control the size of numeric literals.</p>
|
||||
|
||||
<h3>Examples</h3>
|
||||
|
||||
<p>The following program illustrates the rules for <code>NSNumber</code> literals:</p>
|
||||
|
||||
<pre>
|
||||
void main(int argc, const char *argv[]) {
|
||||
// character literals.
|
||||
NSNumber *theLetterZ = @'Z'; // equivalent to [NSNumber numberWithChar:'Z']
|
||||
|
||||
// integral literals.
|
||||
NSNumber *fortyTwo = @42; // equivalent to [NSNumber numberWithInt:42]
|
||||
NSNumber *fortyTwoUnsigned = @42U; // equivalent to [NSNumber numberWithUnsignedInt:42U]
|
||||
NSNumber *fortyTwoLong = @42L; // equivalent to [NSNumber numberWithLong:42L]
|
||||
NSNumber *fortyTwoLongLong = @42LL; // equivalent to [NSNumber numberWithLongLong:42LL]
|
||||
|
||||
// floating point literals.
|
||||
NSNumber *piFloat = @3.141592654F; // equivalent to [NSNumber numberWithFloat:3.141592654F]
|
||||
NSNumber *piDouble = @3.1415926535; // equivalent to [NSNumber numberWithDouble:3.1415926535]
|
||||
|
||||
// BOOL literals.
|
||||
NSNumber *yesNumber = @YES; // equivalent to [NSNumber numberWithBool:YES]
|
||||
NSNumber *noNumber = @NO; // equivalent to [NSNumber numberWithBool:NO]
|
||||
|
||||
#ifdef __cplusplus
|
||||
NSNumber *trueNumber = @true; // equivalent to [NSNumber numberWithBool:(BOOL)true]
|
||||
NSNumber *falseNumber = @false; // equivalent to [NSNumber numberWithBool:(BOOL)false]
|
||||
#endif
|
||||
}
|
||||
</pre>
|
||||
|
||||
<h3>Discussion</h3>
|
||||
|
||||
<p>NSNumber literals only support literal scalar values after the <code>'@'</code>. Consequently, <code>@INT_MAX</code> works, but <code>@INT_MIN</code> does not, because they are defined like this:</p>
|
||||
|
||||
<pre>
|
||||
#define INT_MAX 2147483647 /* max value for an int */
|
||||
#define INT_MIN (-2147483647-1) /* min value for an int */
|
||||
</pre>
|
||||
|
||||
<p>The definition of <code>INT_MIN</code> is not a simple literal, but a parenthesized expression. Parenthesized
|
||||
expressions are supported using the <a href="#objc_boxed_expressions">boxed expression</a> syntax, which is described in the next section.</p>
|
||||
|
||||
<p>Because <code>NSNumber</code> does not currently support wrapping <code>long double</code> values, the use of a <code>long double NSNumber</code> literal (e.g. <code>@123.23L</code>) will be rejected by the compiler.</p>
|
||||
|
||||
<p>Previously, the <code>BOOL</code> type was simply a typedef for <code>signed char</code>, and <code>YES</code> and <code>NO</code> were macros that expand to <code>(BOOL)1</code> and <code>(BOOL)0</code> respectively. To support <code>@YES</code> and <code>@NO</code> expressions, these macros are now defined using new language keywords in <code><objc/objc.h></code>:</p>
|
||||
|
||||
<pre>
|
||||
#if __has_feature(objc_bool)
|
||||
#define YES __objc_yes
|
||||
#define NO __objc_no
|
||||
#else
|
||||
#define YES ((BOOL)1)
|
||||
#define NO ((BOOL)0)
|
||||
#endif
|
||||
</pre>
|
||||
|
||||
<p>The compiler implicitly converts <code>__objc_yes</code> and <code>__objc_no</code> to <code>(BOOL)1</code> and <code>(BOOL)0</code>. The keywords are used to disambiguate <code>BOOL</code> and integer literals.</p>
|
||||
|
||||
<p>Objective-C++ also supports <code>@true</code> and <code>@false</code> expressions, which are equivalent to <code>@YES</code> and <code>@NO</code>.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="objc_boxed_expressions">Boxed Expressions</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Objective-C provides a new syntax for boxing C expressions:</p>
|
||||
|
||||
<pre>
|
||||
<code>@( <em>expression</em> )</code>
|
||||
</pre>
|
||||
|
||||
<p>Expressions of scalar (numeric, enumerated, BOOL) and C string pointer types
|
||||
are supported:</p>
|
||||
|
||||
<pre>
|
||||
// numbers.
|
||||
NSNumber *smallestInt = @(-INT_MAX - 1); // [NSNumber numberWithInt:(-INT_MAX - 1)]
|
||||
NSNumber *piOverTwo = @(M_PI / 2); // [NSNumber numberWithDouble:(M_PI / 2)]
|
||||
|
||||
// enumerated types.
|
||||
typedef enum { Red, Green, Blue } Color;
|
||||
NSNumber *favoriteColor = @(Green); // [NSNumber numberWithInt:((int)Green)]
|
||||
|
||||
// strings.
|
||||
NSString *path = @(getenv("PATH")); // [NSString stringWithUTF8String:(getenv("PATH"))]
|
||||
NSArray *pathComponents = [path componentsSeparatedByString:@":"];
|
||||
</pre>
|
||||
|
||||
<h3>Boxed Enums</h3>
|
||||
|
||||
<p>
|
||||
Cocoa frameworks frequently define constant values using <em>enums.</em> Although enum values are integral, they may not be used directly as boxed literals (this avoids conflicts with future <code>'@'</code>-prefixed Objective-C keywords). Instead, an enum value must be placed inside a boxed expression. The following example demonstrates configuring an <code>AVAudioRecorder</code> using a dictionary that contains a boxed enumeration value:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
enum {
|
||||
AVAudioQualityMin = 0,
|
||||
AVAudioQualityLow = 0x20,
|
||||
AVAudioQualityMedium = 0x40,
|
||||
AVAudioQualityHigh = 0x60,
|
||||
AVAudioQualityMax = 0x7F
|
||||
};
|
||||
|
||||
- (AVAudioRecorder *)recordToFile:(NSURL *)fileURL {
|
||||
NSDictionary *settings = @{ AVEncoderAudioQualityKey : @(AVAudioQualityMax) };
|
||||
return [[AVAudioRecorder alloc] initWithURL:fileURL settings:settings error:NULL];
|
||||
}
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
The expression <code>@(AVAudioQualityMax)</code> converts <code>AVAudioQualityMax</code> to an integer type, and boxes the value accordingly. If the enum has a <a href="http://clang.llvm.org/docs/LanguageExtensions.html#objc_fixed_enum">fixed underlying type</a> as in:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
typedef enum : unsigned char { Red, Green, Blue } Color;
|
||||
NSNumber *red = @(Red), *green = @(Green), *blue = @(Blue); // => [NSNumber numberWithUnsignedChar:]
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
then the fixed underlying type will be used to select the correct <code>NSNumber</code> creation method.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Boxing a value of enum type will result in a <code>NSNumber</code> pointer with a creation method according to the underlying type of the enum,
|
||||
which can be a <a href="http://clang.llvm.org/docs/LanguageExtensions.html#objc_fixed_enum">fixed underlying type</a> or a compiler-defined
|
||||
integer type capable of representing the values of all the members of the enumeration:
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
typedef enum : unsigned char { Red, Green, Blue } Color;
|
||||
Color col = Red;
|
||||
NSNumber *nsCol = @(col); // => [NSNumber numberWithUnsignedChar:]
|
||||
</pre>
|
||||
|
||||
<h3>Boxed C Strings</h3>
|
||||
|
||||
<p>
|
||||
A C string literal prefixed by the <code>'@'</code> token denotes an <code>NSString</code> literal in the same way a numeric literal prefixed by the <code>'@'</code> token denotes an <code>NSNumber</code> literal. When the type of the parenthesized expression is <code>(char *)</code> or <code>(const char *)</code>, the result of the boxed expression is a pointer to an <code>NSString</code> object containing equivalent character data, which is assumed to be '\0'-terminated and UTF-8 encoded. The following example converts C-style command line arguments into <code>NSString</code> objects.
|
||||
</p>
|
||||
|
||||
<pre>
|
||||
// Partition command line arguments into positional and option arguments.
|
||||
NSMutableArray *args = [NSMutableArray new];
|
||||
NSMutableDictionary *options = [NSMutableDictionary new];
|
||||
while (--argc) {
|
||||
const char *arg = *++argv;
|
||||
if (strncmp(arg, "--", 2) == 0) {
|
||||
options[@(arg + 2)] = @(*++argv); // --key value
|
||||
} else {
|
||||
[args addObject:@(arg)]; // positional argument
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
|
||||
<p>
|
||||
As with all C pointers, character pointer expressions can involve arbitrary pointer arithmetic, therefore programmers must ensure that the character data is valid. Passing <code>NULL</code> as the character pointer will raise an exception at runtime. When possible, the compiler will reject <code>NULL</code> character pointers used in boxed expressions.
|
||||
</p>
|
||||
|
||||
<h3>Availability</h3>
|
||||
|
||||
<p>Boxed expressions will be available in clang 3.2. It is not currently available in any Apple compiler.</p>
|
||||
|
||||
<h2>Container Literals</h2>
|
||||
|
||||
<p>Objective-C now supports a new expression syntax for creating immutable array and dictionary container objects.</p>
|
||||
|
||||
<h3>Examples</h3>
|
||||
|
||||
<p>Immutable array expression:</p>
|
||||
|
||||
<pre>
|
||||
NSArray *array = @[ @"Hello", NSApp, [NSNumber numberWithInt:42] ];
|
||||
</pre>
|
||||
|
||||
<p>This creates an <code>NSArray</code> with 3 elements. The comma-separated sub-expressions of an array literal can be any Objective-C object pointer typed expression.</p>
|
||||
|
||||
<p>Immutable dictionary expression:</p>
|
||||
|
||||
<pre>
|
||||
NSDictionary *dictionary = @{
|
||||
@"name" : NSUserName(),
|
||||
@"date" : [NSDate date],
|
||||
@"processInfo" : [NSProcessInfo processInfo]
|
||||
};
|
||||
</pre>
|
||||
|
||||
<p>This creates an <code>NSDictionary</code> with 3 key/value pairs. Value sub-expressions of a dictionary literal must be Objective-C object pointer typed, as in array literals. Key sub-expressions must be of an Objective-C object pointer type that implements the <code><NSCopying></code> protocol.</p>
|
||||
|
||||
<h3>Discussion</h3>
|
||||
|
||||
<p>Neither keys nor values can have the value <code>nil</code> in containers. If the compiler can prove that a key or value is <code>nil</code> at compile time, then a warning will be emitted. Otherwise, a runtime error will occur.</p>
|
||||
|
||||
<p>Using array and dictionary literals is safer than the variadic creation forms commonly in use today. Array literal expressions expand to calls to <code>+[NSArray arrayWithObjects:count:]</code>, which validates that all objects are non-<code>nil</code>. The variadic form, <code>+[NSArray arrayWithObjects:]</code> uses <code>nil</code> as an argument list terminator, which can lead to malformed array objects. Dictionary literals are similarly created with <code>+[NSDictionary dictionaryWithObjects:forKeys:count:]</code> which validates all objects and keys, unlike <code>+[NSDictionary dictionaryWithObjectsAndKeys:]</code> which also uses a <code>nil</code> parameter as an argument list terminator.</p>
|
||||
|
||||
<h2>Object Subscripting</h2>
|
||||
|
||||
<p>Objective-C object pointer values can now be used with C's subscripting operator.</p>
|
||||
|
||||
<h3>Examples</h3>
|
||||
|
||||
<p>The following code demonstrates the use of object subscripting syntax with <code>NSMutableArray</code> and <code>NSMutableDictionary</code> objects:</p>
|
||||
|
||||
<pre>
|
||||
NSMutableArray *array = ...;
|
||||
NSUInteger idx = ...;
|
||||
id newObject = ...;
|
||||
id oldObject = array[idx];
|
||||
array[idx] = newObject; // replace oldObject with newObject
|
||||
|
||||
NSMutableDictionary *dictionary = ...;
|
||||
NSString *key = ...;
|
||||
oldObject = dictionary[key];
|
||||
dictionary[key] = newObject; // replace oldObject with newObject
|
||||
</pre>
|
||||
|
||||
<p>The next section explains how subscripting expressions map to accessor methods.</p>
|
||||
|
||||
<h3>Subscripting Methods</h3>
|
||||
|
||||
<p>Objective-C supports two kinds of subscript expressions: <i>array-style</i> subscript expressions use integer typed subscripts; <i>dictionary-style</i> subscript expressions use Objective-C object pointer typed subscripts. Each type of subscript expression is mapped to a message send using a predefined selector. The advantage of this design is flexibility: class designers are free to introduce subscripting by declaring methods or by adopting protocols. Moreover, because the method names are selected by the type of the subscript, an object can be subscripted using both array and dictionary styles.</p>
|
||||
|
||||
<h4>Array-Style Subscripting</h4>
|
||||
|
||||
<p>When the subscript operand has an integral type, the expression is rewritten to use one of two different selectors, depending on whether the element is being read or written. When an expression reads an element using an integral index, as in the following example:</p>
|
||||
|
||||
<pre>
|
||||
NSUInteger idx = ...;
|
||||
id value = object[idx];
|
||||
</pre>
|
||||
|
||||
<p>it is translated into a call to <code>objectAtIndexedSubscript:</code></p>
|
||||
|
||||
<pre>
|
||||
id value = [object objectAtIndexedSubscript:idx];
|
||||
</pre>
|
||||
|
||||
<p>When an expression writes an element using an integral index:</p>
|
||||
|
||||
<pre>
|
||||
object[idx] = newValue;
|
||||
</pre>
|
||||
|
||||
<p>it is translated to a call to <code>setObject:atIndexedSubscript:</code></p>
|
||||
|
||||
<pre>
|
||||
[object setObject:newValue atIndexedSubscript:idx];
|
||||
</pre>
|
||||
|
||||
<p>These message sends are then type-checked and performed just like explicit message sends. The method used for objectAtIndexedSubscript: must be declared with an argument of integral type and a return value of some Objective-C object pointer type. The method used for setObject:atIndexedSubscript: must be declared with its first argument having some Objective-C pointer type and its second argument having integral type.</p>
|
||||
|
||||
<p>The meaning of indexes is left up to the declaring class. The compiler will coerce the index to the appropriate argument type of the method it uses for type-checking. For an instance of <code>NSArray</code>, reading an element using an index outside the range <code>[0, array.count)</code> will raise an exception. For an instance of <code>NSMutableArray</code>, assigning to an element using an index within this range will replace that element, but assigning to an element using an index outside this range will raise an exception; no syntax is provided for inserting, appending, or removing elements for mutable arrays.</p>
|
||||
|
||||
<p>A class need not declare both methods in order to take advantage of this language feature. For example, the class <code>NSArray</code> declares only <code>objectAtIndexedSubscript:</code>, so that assignments to elements will fail to type-check; moreover, its subclass <code>NSMutableArray</code> declares <code>setObject:atIndexedSubscript:</code>.</p>
|
||||
|
||||
<h4>Dictionary-Style Subscripting</h4>
|
||||
|
||||
<p>When the subscript operand has an Objective-C object pointer type, the expression is rewritten to use one of two different selectors, depending on whether the element is being read from or written to. When an expression reads an element using an Objective-C object pointer subscript operand, as in the following example:</p>
|
||||
|
||||
<pre>
|
||||
id key = ...;
|
||||
id value = object[key];
|
||||
</pre>
|
||||
|
||||
<p>it is translated into a call to the <code>objectForKeyedSubscript:</code> method:</p>
|
||||
|
||||
<pre>
|
||||
id value = [object objectForKeyedSubscript:key];
|
||||
</pre>
|
||||
|
||||
<p>When an expression writes an element using an Objective-C object pointer subscript:</p>
|
||||
|
||||
<pre>
|
||||
object[key] = newValue;
|
||||
</pre>
|
||||
|
||||
<p>it is translated to a call to <code>setObject:forKeyedSubscript:</code></p>
|
||||
|
||||
<pre>
|
||||
[object setObject:newValue forKeyedSubscript:key];
|
||||
</pre>
|
||||
|
||||
<p>The behavior of <code>setObject:forKeyedSubscript:</code> is class-specific; but in general it should replace an existing value if one is already associated with a key, otherwise it should add a new value for the key. No syntax is provided for removing elements from mutable dictionaries.</p>
|
||||
|
||||
<h3>Discussion</h3>
|
||||
|
||||
<p>An Objective-C subscript expression occurs when the base operand of the C subscript operator has an Objective-C object pointer type. Since this potentially collides with pointer arithmetic on the value, these expressions are only supported under the modern Objective-C runtime, which categorically forbids such arithmetic.</p>
|
||||
|
||||
<p>Currently, only subscripts of integral or Objective-C object pointer type are supported. In C++, a class type can be used if it has a single conversion function to an integral or Objective-C pointer type, in which case that conversion is applied and analysis continues as appropriate. Otherwise, the expression is ill-formed.</p>
|
||||
|
||||
<p>An Objective-C object subscript expression is always an l-value. If the expression appears on the left-hand side of a simple assignment operator (=), the element is written as described below. If the expression appears on the left-hand side of a compound assignment operator (e.g. +=), the program is ill-formed, because the result of reading an element is always an Objective-C object pointer and no binary operators are legal on such pointers. If the expression appears in any other position, the element is read as described below. It is an error to take the address of a subscript expression, or (in C++) to bind a reference to it.</p>
|
||||
|
||||
<p>Programs can use object subscripting with Objective-C object pointers of type <code>id</code>. Normal dynamic message send rules apply; the compiler must see <i>some</i> declaration of the subscripting methods, and will pick the declaration seen first.</p>
|
||||
|
||||
<h2>Caveats</h2>
|
||||
|
||||
<p>Objects created using the literal or boxed expression syntax are not guaranteed to be uniqued by the runtime, but nor are they guaranteed to be newly-allocated. As such, the result of performing direct comparisons against the location of an object literal (using <code>==</code>, <code>!=</code>, <code><</code>, <code><=</code>, <code>></code>, or <code>>=</code>) is not well-defined. This is usually a simple mistake in code that intended to call the <code>isEqual:</code> method (or the <code>compare:</code> method).</p>
|
||||
|
||||
<p>This caveat applies to compile-time string literals as well. Historically, string literals (using the <code>@"..."</code> syntax) have been uniqued across translation units during linking. This is an implementation detail of the compiler and should not be relied upon. If you are using such code, please use global string constants instead (<code>NSString * const MyConst = @"..."</code>) or use <code>isEqual:</code>.</p>
|
||||
|
||||
<h2>Grammar Additions</h2>
|
||||
|
||||
<p>To support the new syntax described above, the Objective-C <code>@</code>-expression grammar has the following new productions:</p>
|
||||
|
||||
<pre>
|
||||
objc-at-expression : '@' (string-literal | encode-literal | selector-literal | protocol-literal | object-literal)
|
||||
;
|
||||
|
||||
object-literal : ('+' | '-')? numeric-constant
|
||||
| character-constant
|
||||
| boolean-constant
|
||||
| array-literal
|
||||
| dictionary-literal
|
||||
;
|
||||
|
||||
boolean-constant : '__objc_yes' | '__objc_no' | 'true' | 'false' /* boolean keywords. */
|
||||
;
|
||||
|
||||
array-literal : '[' assignment-expression-list ']'
|
||||
;
|
||||
|
||||
assignment-expression-list : assignment-expression (',' assignment-expression-list)?
|
||||
| /* empty */
|
||||
;
|
||||
|
||||
dictionary-literal : '{' key-value-list '}'
|
||||
;
|
||||
|
||||
key-value-list : key-value-pair (',' key-value-list)?
|
||||
| /* empty */
|
||||
;
|
||||
|
||||
key-value-pair : assignment-expression ':' assignment-expression
|
||||
;
|
||||
</pre>
|
||||
|
||||
<p>Note: <code>@true</code> and <code>@false</code> are only supported in Objective-C++.</p>
|
||||
|
||||
<h2>Availability Checks</h2>
|
||||
|
||||
<p>Programs test for the new features by using clang's __has_feature checks. Here are examples of their use:</p>
|
||||
|
||||
<pre>
|
||||
#if __has_feature(objc_array_literals)
|
||||
// new way.
|
||||
NSArray *elements = @[ @"H", @"He", @"O", @"C" ];
|
||||
#else
|
||||
// old way (equivalent).
|
||||
id objects[] = { @"H", @"He", @"O", @"C" };
|
||||
NSArray *elements = [NSArray arrayWithObjects:objects count:4];
|
||||
#endif
|
||||
|
||||
#if __has_feature(objc_dictionary_literals)
|
||||
// new way.
|
||||
NSDictionary *masses = @{ @"H" : @1.0078, @"He" : @4.0026, @"O" : @15.9990, @"C" : @12.0096 };
|
||||
#else
|
||||
// old way (equivalent).
|
||||
id keys[] = { @"H", @"He", @"O", @"C" };
|
||||
id values[] = { [NSNumber numberWithDouble:1.0078], [NSNumber numberWithDouble:4.0026],
|
||||
[NSNumber numberWithDouble:15.9990], [NSNumber numberWithDouble:12.0096] };
|
||||
NSDictionary *masses = [NSDictionary dictionaryWithObjects:objects forKeys:keys count:4];
|
||||
#endif
|
||||
|
||||
#if __has_feature(objc_subscripting)
|
||||
NSUInteger i, count = elements.count;
|
||||
for (i = 0; i < count; ++i) {
|
||||
NSString *element = elements[i];
|
||||
NSNumber *mass = masses[element];
|
||||
NSLog(@"the mass of %@ is %@", element, mass);
|
||||
}
|
||||
#else
|
||||
NSUInteger i, count = [elements count];
|
||||
for (i = 0; i < count; ++i) {
|
||||
NSString *element = [elements objectAtIndex:i];
|
||||
NSNumber *mass = [masses objectForKey:element];
|
||||
NSLog(@"the mass of %@ is %@", element, mass);
|
||||
}
|
||||
#endif
|
||||
</pre>
|
||||
|
||||
<p>Code can use also <code>__has_feature(objc_bool)</code> to check for the availability of numeric literals support. This checks for the new <code>__objc_yes / __objc_no</code> keywords, which enable the use of <code>@YES / @NO</code> literals.</p>
|
||||
|
||||
<p>To check whether boxed expressions are supported, use <code>__has_feature(objc_boxed_expressions)</code> feature macro.</p>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
554
docs/ObjectiveCLiterals.rst
Normal file
554
docs/ObjectiveCLiterals.rst
Normal file
@ -0,0 +1,554 @@
|
||||
====================
|
||||
Objective-C Literals
|
||||
====================
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
Three new features were introduced into clang at the same time:
|
||||
*NSNumber Literals* provide a syntax for creating ``NSNumber`` from
|
||||
scalar literal expressions; *Collection Literals* provide a short-hand
|
||||
for creating arrays and dictionaries; *Object Subscripting* provides a
|
||||
way to use subscripting with Objective-C objects. Users of Apple
|
||||
compiler releases can use these features starting with the Apple LLVM
|
||||
Compiler 4.0. Users of open-source LLVM.org compiler releases can use
|
||||
these features starting with clang v3.1.
|
||||
|
||||
These language additions simplify common Objective-C programming
|
||||
patterns, make programs more concise, and improve the safety of
|
||||
container creation.
|
||||
|
||||
This document describes how the features are implemented in clang, and
|
||||
how to use them in your own programs.
|
||||
|
||||
NSNumber Literals
|
||||
=================
|
||||
|
||||
The framework class ``NSNumber`` is used to wrap scalar values inside
|
||||
objects: signed and unsigned integers (``char``, ``short``, ``int``,
|
||||
``long``, ``long long``), floating point numbers (``float``,
|
||||
``double``), and boolean values (``BOOL``, C++ ``bool``). Scalar values
|
||||
wrapped in objects are also known as *boxed* values.
|
||||
|
||||
In Objective-C, any character, numeric or boolean literal prefixed with
|
||||
the ``'@'`` character will evaluate to a pointer to an ``NSNumber``
|
||||
object initialized with that value. C's type suffixes may be used to
|
||||
control the size of numeric literals.
|
||||
|
||||
Examples
|
||||
--------
|
||||
|
||||
The following program illustrates the rules for ``NSNumber`` literals:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
void main(int argc, const char *argv[]) {
|
||||
// character literals.
|
||||
NSNumber *theLetterZ = @'Z'; // equivalent to [NSNumber numberWithChar:'Z']
|
||||
|
||||
// integral literals.
|
||||
NSNumber *fortyTwo = @42; // equivalent to [NSNumber numberWithInt:42]
|
||||
NSNumber *fortyTwoUnsigned = @42U; // equivalent to [NSNumber numberWithUnsignedInt:42U]
|
||||
NSNumber *fortyTwoLong = @42L; // equivalent to [NSNumber numberWithLong:42L]
|
||||
NSNumber *fortyTwoLongLong = @42LL; // equivalent to [NSNumber numberWithLongLong:42LL]
|
||||
|
||||
// floating point literals.
|
||||
NSNumber *piFloat = @3.141592654F; // equivalent to [NSNumber numberWithFloat:3.141592654F]
|
||||
NSNumber *piDouble = @3.1415926535; // equivalent to [NSNumber numberWithDouble:3.1415926535]
|
||||
|
||||
// BOOL literals.
|
||||
NSNumber *yesNumber = @YES; // equivalent to [NSNumber numberWithBool:YES]
|
||||
NSNumber *noNumber = @NO; // equivalent to [NSNumber numberWithBool:NO]
|
||||
|
||||
#ifdef __cplusplus
|
||||
NSNumber *trueNumber = @true; // equivalent to [NSNumber numberWithBool:(BOOL)true]
|
||||
NSNumber *falseNumber = @false; // equivalent to [NSNumber numberWithBool:(BOOL)false]
|
||||
#endif
|
||||
}
|
||||
|
||||
Discussion
|
||||
----------
|
||||
|
||||
NSNumber literals only support literal scalar values after the ``'@'``.
|
||||
Consequently, ``@INT_MAX`` works, but ``@INT_MIN`` does not, because
|
||||
they are defined like this:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
#define INT_MAX 2147483647 /* max value for an int */
|
||||
#define INT_MIN (-2147483647-1) /* min value for an int */
|
||||
|
||||
The definition of ``INT_MIN`` is not a simple literal, but a
|
||||
parenthesized expression. Parenthesized expressions are supported using
|
||||
the `boxed expression <#objc_boxed_expressions>`_ syntax, which is
|
||||
described in the next section.
|
||||
|
||||
Because ``NSNumber`` does not currently support wrapping ``long double``
|
||||
values, the use of a ``long double NSNumber`` literal (e.g.
|
||||
``@123.23L``) will be rejected by the compiler.
|
||||
|
||||
Previously, the ``BOOL`` type was simply a typedef for ``signed char``,
|
||||
and ``YES`` and ``NO`` were macros that expand to ``(BOOL)1`` and
|
||||
``(BOOL)0`` respectively. To support ``@YES`` and ``@NO`` expressions,
|
||||
these macros are now defined using new language keywords in
|
||||
``<objc/objc.h>``:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
#if __has_feature(objc_bool)
|
||||
#define YES __objc_yes
|
||||
#define NO __objc_no
|
||||
#else
|
||||
#define YES ((BOOL)1)
|
||||
#define NO ((BOOL)0)
|
||||
#endif
|
||||
|
||||
The compiler implicitly converts ``__objc_yes`` and ``__objc_no`` to
|
||||
``(BOOL)1`` and ``(BOOL)0``. The keywords are used to disambiguate
|
||||
``BOOL`` and integer literals.
|
||||
|
||||
Objective-C++ also supports ``@true`` and ``@false`` expressions, which
|
||||
are equivalent to ``@YES`` and ``@NO``.
|
||||
|
||||
Boxed Expressions
|
||||
=================
|
||||
|
||||
Objective-C provides a new syntax for boxing C expressions:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
@( <expression> )
|
||||
|
||||
Expressions of scalar (numeric, enumerated, BOOL) and C string pointer
|
||||
types are supported:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
// numbers.
|
||||
NSNumber *smallestInt = @(-INT_MAX - 1); // [NSNumber numberWithInt:(-INT_MAX - 1)]
|
||||
NSNumber *piOverTwo = @(M_PI / 2); // [NSNumber numberWithDouble:(M_PI / 2)]
|
||||
|
||||
// enumerated types.
|
||||
typedef enum { Red, Green, Blue } Color;
|
||||
NSNumber *favoriteColor = @(Green); // [NSNumber numberWithInt:((int)Green)]
|
||||
|
||||
// strings.
|
||||
NSString *path = @(getenv("PATH")); // [NSString stringWithUTF8String:(getenv("PATH"))]
|
||||
NSArray *pathComponents = [path componentsSeparatedByString:@":"];
|
||||
|
||||
Boxed Enums
|
||||
-----------
|
||||
|
||||
Cocoa frameworks frequently define constant values using *enums.*
|
||||
Although enum values are integral, they may not be used directly as
|
||||
boxed literals (this avoids conflicts with future ``'@'``-prefixed
|
||||
Objective-C keywords). Instead, an enum value must be placed inside a
|
||||
boxed expression. The following example demonstrates configuring an
|
||||
``AVAudioRecorder`` using a dictionary that contains a boxed enumeration
|
||||
value:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
enum {
|
||||
AVAudioQualityMin = 0,
|
||||
AVAudioQualityLow = 0x20,
|
||||
AVAudioQualityMedium = 0x40,
|
||||
AVAudioQualityHigh = 0x60,
|
||||
AVAudioQualityMax = 0x7F
|
||||
};
|
||||
|
||||
- (AVAudioRecorder *)recordToFile:(NSURL *)fileURL {
|
||||
NSDictionary *settings = @{ AVEncoderAudioQualityKey : @(AVAudioQualityMax) };
|
||||
return [[AVAudioRecorder alloc] initWithURL:fileURL settings:settings error:NULL];
|
||||
}
|
||||
|
||||
The expression ``@(AVAudioQualityMax)`` converts ``AVAudioQualityMax``
|
||||
to an integer type, and boxes the value accordingly. If the enum has a
|
||||
:ref:`fixed underlying type <objc-fixed-enum>` as in:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
typedef enum : unsigned char { Red, Green, Blue } Color;
|
||||
NSNumber *red = @(Red), *green = @(Green), *blue = @(Blue); // => [NSNumber numberWithUnsignedChar:]
|
||||
|
||||
then the fixed underlying type will be used to select the correct
|
||||
``NSNumber`` creation method.
|
||||
|
||||
Boxing a value of enum type will result in a ``NSNumber`` pointer with a
|
||||
creation method according to the underlying type of the enum, which can
|
||||
be a :ref:`fixed underlying type <objc-fixed-enum>`
|
||||
or a compiler-defined integer type capable of representing the values of
|
||||
all the members of the enumeration:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
typedef enum : unsigned char { Red, Green, Blue } Color;
|
||||
Color col = Red;
|
||||
NSNumber *nsCol = @(col); // => [NSNumber numberWithUnsignedChar:]
|
||||
|
||||
Boxed C Strings
|
||||
---------------
|
||||
|
||||
A C string literal prefixed by the ``'@'`` token denotes an ``NSString``
|
||||
literal in the same way a numeric literal prefixed by the ``'@'`` token
|
||||
denotes an ``NSNumber`` literal. When the type of the parenthesized
|
||||
expression is ``(char *)`` or ``(const char *)``, the result of the
|
||||
boxed expression is a pointer to an ``NSString`` object containing
|
||||
equivalent character data, which is assumed to be '\\0'-terminated and
|
||||
UTF-8 encoded. The following example converts C-style command line
|
||||
arguments into ``NSString`` objects.
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
// Partition command line arguments into positional and option arguments.
|
||||
NSMutableArray *args = [NSMutableArray new];
|
||||
NSMutableDictionary *options = [NSMutableDictionary new];
|
||||
while (--argc) {
|
||||
const char *arg = *++argv;
|
||||
if (strncmp(arg, "--", 2) == 0) {
|
||||
options[@(arg + 2)] = @(*++argv); // --key value
|
||||
} else {
|
||||
[args addObject:@(arg)]; // positional argument
|
||||
}
|
||||
}
|
||||
|
||||
As with all C pointers, character pointer expressions can involve
|
||||
arbitrary pointer arithmetic, therefore programmers must ensure that the
|
||||
character data is valid. Passing ``NULL`` as the character pointer will
|
||||
raise an exception at runtime. When possible, the compiler will reject
|
||||
``NULL`` character pointers used in boxed expressions.
|
||||
|
||||
Availability
|
||||
------------
|
||||
|
||||
Boxed expressions will be available in clang 3.2. It is not currently
|
||||
available in any Apple compiler.
|
||||
|
||||
Container Literals
|
||||
==================
|
||||
|
||||
Objective-C now supports a new expression syntax for creating immutable
|
||||
array and dictionary container objects.
|
||||
|
||||
Examples
|
||||
--------
|
||||
|
||||
Immutable array expression:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
NSArray *array = @[ @"Hello", NSApp, [NSNumber numberWithInt:42] ];
|
||||
|
||||
This creates an ``NSArray`` with 3 elements. The comma-separated
|
||||
sub-expressions of an array literal can be any Objective-C object
|
||||
pointer typed expression.
|
||||
|
||||
Immutable dictionary expression:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
NSDictionary *dictionary = @{
|
||||
@"name" : NSUserName(),
|
||||
@"date" : [NSDate date],
|
||||
@"processInfo" : [NSProcessInfo processInfo]
|
||||
};
|
||||
|
||||
This creates an ``NSDictionary`` with 3 key/value pairs. Value
|
||||
sub-expressions of a dictionary literal must be Objective-C object
|
||||
pointer typed, as in array literals. Key sub-expressions must be of an
|
||||
Objective-C object pointer type that implements the
|
||||
``<NSCopying>`` protocol.
|
||||
|
||||
Discussion
|
||||
----------
|
||||
|
||||
Neither keys nor values can have the value ``nil`` in containers. If the
|
||||
compiler can prove that a key or value is ``nil`` at compile time, then
|
||||
a warning will be emitted. Otherwise, a runtime error will occur.
|
||||
|
||||
Using array and dictionary literals is safer than the variadic creation
|
||||
forms commonly in use today. Array literal expressions expand to calls
|
||||
to ``+[NSArray arrayWithObjects:count:]``, which validates that all
|
||||
objects are non-``nil``. The variadic form,
|
||||
``+[NSArray arrayWithObjects:]`` uses ``nil`` as an argument list
|
||||
terminator, which can lead to malformed array objects. Dictionary
|
||||
literals are similarly created with
|
||||
``+[NSDictionary dictionaryWithObjects:forKeys:count:]`` which validates
|
||||
all objects and keys, unlike
|
||||
``+[NSDictionary dictionaryWithObjectsAndKeys:]`` which also uses a
|
||||
``nil`` parameter as an argument list terminator.
|
||||
|
||||
Object Subscripting
|
||||
===================
|
||||
|
||||
Objective-C object pointer values can now be used with C's subscripting
|
||||
operator.
|
||||
|
||||
Examples
|
||||
--------
|
||||
|
||||
The following code demonstrates the use of object subscripting syntax
|
||||
with ``NSMutableArray`` and ``NSMutableDictionary`` objects:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
NSMutableArray *array = ...;
|
||||
NSUInteger idx = ...;
|
||||
id newObject = ...;
|
||||
id oldObject = array[idx];
|
||||
array[idx] = newObject; // replace oldObject with newObject
|
||||
|
||||
NSMutableDictionary *dictionary = ...;
|
||||
NSString *key = ...;
|
||||
oldObject = dictionary[key];
|
||||
dictionary[key] = newObject; // replace oldObject with newObject
|
||||
|
||||
The next section explains how subscripting expressions map to accessor
|
||||
methods.
|
||||
|
||||
Subscripting Methods
|
||||
--------------------
|
||||
|
||||
Objective-C supports two kinds of subscript expressions: *array-style*
|
||||
subscript expressions use integer typed subscripts; *dictionary-style*
|
||||
subscript expressions use Objective-C object pointer typed subscripts.
|
||||
Each type of subscript expression is mapped to a message send using a
|
||||
predefined selector. The advantage of this design is flexibility: class
|
||||
designers are free to introduce subscripting by declaring methods or by
|
||||
adopting protocols. Moreover, because the method names are selected by
|
||||
the type of the subscript, an object can be subscripted using both array
|
||||
and dictionary styles.
|
||||
|
||||
Array-Style Subscripting
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
When the subscript operand has an integral type, the expression is
|
||||
rewritten to use one of two different selectors, depending on whether
|
||||
the element is being read or written. When an expression reads an
|
||||
element using an integral index, as in the following example:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
NSUInteger idx = ...;
|
||||
id value = object[idx];
|
||||
|
||||
it is translated into a call to ``objectAtIndexedSubscript:``
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
id value = [object objectAtIndexedSubscript:idx];
|
||||
|
||||
When an expression writes an element using an integral index:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
object[idx] = newValue;
|
||||
|
||||
it is translated to a call to ``setObject:atIndexedSubscript:``
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
[object setObject:newValue atIndexedSubscript:idx];
|
||||
|
||||
These message sends are then type-checked and performed just like
|
||||
explicit message sends. The method used for objectAtIndexedSubscript:
|
||||
must be declared with an argument of integral type and a return value of
|
||||
some Objective-C object pointer type. The method used for
|
||||
setObject:atIndexedSubscript: must be declared with its first argument
|
||||
having some Objective-C pointer type and its second argument having
|
||||
integral type.
|
||||
|
||||
The meaning of indexes is left up to the declaring class. The compiler
|
||||
will coerce the index to the appropriate argument type of the method it
|
||||
uses for type-checking. For an instance of ``NSArray``, reading an
|
||||
element using an index outside the range ``[0, array.count)`` will raise
|
||||
an exception. For an instance of ``NSMutableArray``, assigning to an
|
||||
element using an index within this range will replace that element, but
|
||||
assigning to an element using an index outside this range will raise an
|
||||
exception; no syntax is provided for inserting, appending, or removing
|
||||
elements for mutable arrays.
|
||||
|
||||
A class need not declare both methods in order to take advantage of this
|
||||
language feature. For example, the class ``NSArray`` declares only
|
||||
``objectAtIndexedSubscript:``, so that assignments to elements will fail
|
||||
to type-check; moreover, its subclass ``NSMutableArray`` declares
|
||||
``setObject:atIndexedSubscript:``.
|
||||
|
||||
Dictionary-Style Subscripting
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
When the subscript operand has an Objective-C object pointer type, the
|
||||
expression is rewritten to use one of two different selectors, depending
|
||||
on whether the element is being read from or written to. When an
|
||||
expression reads an element using an Objective-C object pointer
|
||||
subscript operand, as in the following example:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
id key = ...;
|
||||
id value = object[key];
|
||||
|
||||
it is translated into a call to the ``objectForKeyedSubscript:`` method:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
id value = [object objectForKeyedSubscript:key];
|
||||
|
||||
When an expression writes an element using an Objective-C object pointer
|
||||
subscript:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
object[key] = newValue;
|
||||
|
||||
it is translated to a call to ``setObject:forKeyedSubscript:``
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
[object setObject:newValue forKeyedSubscript:key];
|
||||
|
||||
The behavior of ``setObject:forKeyedSubscript:`` is class-specific; but
|
||||
in general it should replace an existing value if one is already
|
||||
associated with a key, otherwise it should add a new value for the key.
|
||||
No syntax is provided for removing elements from mutable dictionaries.
|
||||
|
||||
Discussion
|
||||
----------
|
||||
|
||||
An Objective-C subscript expression occurs when the base operand of the
|
||||
C subscript operator has an Objective-C object pointer type. Since this
|
||||
potentially collides with pointer arithmetic on the value, these
|
||||
expressions are only supported under the modern Objective-C runtime,
|
||||
which categorically forbids such arithmetic.
|
||||
|
||||
Currently, only subscripts of integral or Objective-C object pointer
|
||||
type are supported. In C++, a class type can be used if it has a single
|
||||
conversion function to an integral or Objective-C pointer type, in which
|
||||
case that conversion is applied and analysis continues as appropriate.
|
||||
Otherwise, the expression is ill-formed.
|
||||
|
||||
An Objective-C object subscript expression is always an l-value. If the
|
||||
expression appears on the left-hand side of a simple assignment operator
|
||||
(=), the element is written as described below. If the expression
|
||||
appears on the left-hand side of a compound assignment operator (e.g.
|
||||
+=), the program is ill-formed, because the result of reading an element
|
||||
is always an Objective-C object pointer and no binary operators are
|
||||
legal on such pointers. If the expression appears in any other position,
|
||||
the element is read as described below. It is an error to take the
|
||||
address of a subscript expression, or (in C++) to bind a reference to
|
||||
it.
|
||||
|
||||
Programs can use object subscripting with Objective-C object pointers of
|
||||
type ``id``. Normal dynamic message send rules apply; the compiler must
|
||||
see *some* declaration of the subscripting methods, and will pick the
|
||||
declaration seen first.
|
||||
|
||||
Caveats
|
||||
=======
|
||||
|
||||
Objects created using the literal or boxed expression syntax are not
|
||||
guaranteed to be uniqued by the runtime, but nor are they guaranteed to
|
||||
be newly-allocated. As such, the result of performing direct comparisons
|
||||
against the location of an object literal (using ``==``, ``!=``, ``<``,
|
||||
``<=``, ``>``, or ``>=``) is not well-defined. This is usually a simple
|
||||
mistake in code that intended to call the ``isEqual:`` method (or the
|
||||
``compare:`` method).
|
||||
|
||||
This caveat applies to compile-time string literals as well.
|
||||
Historically, string literals (using the ``@"..."`` syntax) have been
|
||||
uniqued across translation units during linking. This is an
|
||||
implementation detail of the compiler and should not be relied upon. If
|
||||
you are using such code, please use global string constants instead
|
||||
(``NSString * const MyConst = @"..."``) or use ``isEqual:``.
|
||||
|
||||
Grammar Additions
|
||||
=================
|
||||
|
||||
To support the new syntax described above, the Objective-C
|
||||
``@``-expression grammar has the following new productions:
|
||||
|
||||
::
|
||||
|
||||
objc-at-expression : '@' (string-literal | encode-literal | selector-literal | protocol-literal | object-literal)
|
||||
;
|
||||
|
||||
object-literal : ('+' | '-')? numeric-constant
|
||||
| character-constant
|
||||
| boolean-constant
|
||||
| array-literal
|
||||
| dictionary-literal
|
||||
;
|
||||
|
||||
boolean-constant : '__objc_yes' | '__objc_no' | 'true' | 'false' /* boolean keywords. */
|
||||
;
|
||||
|
||||
array-literal : '[' assignment-expression-list ']'
|
||||
;
|
||||
|
||||
assignment-expression-list : assignment-expression (',' assignment-expression-list)?
|
||||
| /* empty */
|
||||
;
|
||||
|
||||
dictionary-literal : '{' key-value-list '}'
|
||||
;
|
||||
|
||||
key-value-list : key-value-pair (',' key-value-list)?
|
||||
| /* empty */
|
||||
;
|
||||
|
||||
key-value-pair : assignment-expression ':' assignment-expression
|
||||
;
|
||||
|
||||
Note: ``@true`` and ``@false`` are only supported in Objective-C++.
|
||||
|
||||
Availability Checks
|
||||
===================
|
||||
|
||||
Programs test for the new features by using clang's \_\_has\_feature
|
||||
checks. Here are examples of their use:
|
||||
|
||||
.. code-block:: objc
|
||||
|
||||
#if __has_feature(objc_array_literals)
|
||||
// new way.
|
||||
NSArray *elements = @[ @"H", @"He", @"O", @"C" ];
|
||||
#else
|
||||
// old way (equivalent).
|
||||
id objects[] = { @"H", @"He", @"O", @"C" };
|
||||
NSArray *elements = [NSArray arrayWithObjects:objects count:4];
|
||||
#endif
|
||||
|
||||
#if __has_feature(objc_dictionary_literals)
|
||||
// new way.
|
||||
NSDictionary *masses = @{ @"H" : @1.0078, @"He" : @4.0026, @"O" : @15.9990, @"C" : @12.0096 };
|
||||
#else
|
||||
// old way (equivalent).
|
||||
id keys[] = { @"H", @"He", @"O", @"C" };
|
||||
id values[] = { [NSNumber numberWithDouble:1.0078], [NSNumber numberWithDouble:4.0026],
|
||||
[NSNumber numberWithDouble:15.9990], [NSNumber numberWithDouble:12.0096] };
|
||||
NSDictionary *masses = [NSDictionary dictionaryWithObjects:objects forKeys:keys count:4];
|
||||
#endif
|
||||
|
||||
#if __has_feature(objc_subscripting)
|
||||
NSUInteger i, count = elements.count;
|
||||
for (i = 0; i < count; ++i) {
|
||||
NSString *element = elements[i];
|
||||
NSNumber *mass = masses[element];
|
||||
NSLog(@"the mass of %@ is %@", element, mass);
|
||||
}
|
||||
#else
|
||||
NSUInteger i, count = [elements count];
|
||||
for (i = 0; i < count; ++i) {
|
||||
NSString *element = [elements objectAtIndex:i];
|
||||
NSNumber *mass = [masses objectForKey:element];
|
||||
NSLog(@"the mass of %@ is %@", element, mass);
|
||||
}
|
||||
#endif
|
||||
|
||||
Code can use also ``__has_feature(objc_bool)`` to check for the
|
||||
availability of numeric literals support. This checks for the new
|
||||
``__objc_yes / __objc_no`` keywords, which enable the use of
|
||||
``@YES / @NO`` literals.
|
||||
|
||||
To check whether boxed expressions are supported, use
|
||||
``__has_feature(objc_boxed_expressions)`` feature macro.
|
@ -1,658 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Precompiled Header and Modules Internals</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
<style type="text/css">
|
||||
td {
|
||||
vertical-align: top;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Precompiled Header and Modules Internals</h1>
|
||||
|
||||
<p>This document describes the design and implementation of Clang's
|
||||
precompiled headers (PCH) and modules. If you are interested in the end-user
|
||||
view, please see the <a
|
||||
href="UsersManual.html#precompiledheaders">User's Manual</a>.</p>
|
||||
|
||||
<p><b>Table of Contents</b></p>
|
||||
<ul>
|
||||
<li><a href="#usage">Using Precompiled Headers with
|
||||
<tt>clang</tt></a></li>
|
||||
<li><a href="#philosophy">Design Philosophy</a></li>
|
||||
<li><a href="#contents">Serialized AST File Contents</a>
|
||||
<ul>
|
||||
<li><a href="#metadata">Metadata Block</a></li>
|
||||
<li><a href="#sourcemgr">Source Manager Block</a></li>
|
||||
<li><a href="#preprocessor">Preprocessor Block</a></li>
|
||||
<li><a href="#types">Types Block</a></li>
|
||||
<li><a href="#decls">Declarations Block</a></li>
|
||||
<li><a href="#stmt">Statements and Expressions</a></li>
|
||||
<li><a href="#idtable">Identifier Table Block</a></li>
|
||||
<li><a href="#method-pool">Method Pool Block</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="#tendrils">AST Reader Integration Points</a></li>
|
||||
<li><a href="#chained">Chained precompiled headers</a></li>
|
||||
<li><a href="#modules">Modules</a></li>
|
||||
</ul>
|
||||
|
||||
<h2 id="usage">Using Precompiled Headers with <tt>clang</tt></h2>
|
||||
|
||||
<p>The Clang compiler frontend, <tt>clang -cc1</tt>, supports two command line
|
||||
options for generating and using PCH files.<p>
|
||||
|
||||
<p>To generate PCH files using <tt>clang -cc1</tt>, use the option
|
||||
<b><tt>-emit-pch</tt></b>:
|
||||
|
||||
<pre> $ clang -cc1 test.h -emit-pch -o test.h.pch </pre>
|
||||
|
||||
<p>This option is transparently used by <tt>clang</tt> when generating
|
||||
PCH files. The resulting PCH file contains the serialized form of the
|
||||
compiler's internal representation after it has completed parsing and
|
||||
semantic analysis. The PCH file can then be used as a prefix header
|
||||
with the <b><tt>-include-pch</tt></b> option:</p>
|
||||
|
||||
<pre>
|
||||
$ clang -cc1 -include-pch test.h.pch test.c -o test.s
|
||||
</pre>
|
||||
|
||||
<h2 id="philosophy">Design Philosophy</h2>
|
||||
|
||||
<p>Precompiled headers are meant to improve overall compile times for
|
||||
projects, so the design of precompiled headers is entirely driven by
|
||||
performance concerns. The use case for precompiled headers is
|
||||
relatively simple: when there is a common set of headers that is
|
||||
included in nearly every source file in the project, we
|
||||
<i>precompile</i> that bundle of headers into a single precompiled
|
||||
header (PCH file). Then, when compiling the source files in the
|
||||
project, we load the PCH file first (as a prefix header), which acts
|
||||
as a stand-in for that bundle of headers.</p>
|
||||
|
||||
<p>A precompiled header implementation improves performance when:</p>
|
||||
<ul>
|
||||
<li>Loading the PCH file is significantly faster than re-parsing the
|
||||
bundle of headers stored within the PCH file. Thus, a precompiled
|
||||
header design attempts to minimize the cost of reading the PCH
|
||||
file. Ideally, this cost should not vary with the size of the
|
||||
precompiled header file.</li>
|
||||
|
||||
<li>The cost of generating the PCH file initially is not so large
|
||||
that it counters the per-source-file performance improvement due to
|
||||
eliminating the need to parse the bundled headers in the first
|
||||
place. This is particularly important on multi-core systems, because
|
||||
PCH file generation serializes the build when all compilations
|
||||
require the PCH file to be up-to-date.</li>
|
||||
</ul>
|
||||
|
||||
<p>Modules, as implemented in Clang, use the same mechanisms as
|
||||
precompiled headers to save a serialized AST file (one per module) and
|
||||
use those AST modules. From an implementation standpoint, modules are
|
||||
a generalization of precompiled headers, lifting a number of
|
||||
restrictions placed on precompiled headers. In particular, there can
|
||||
only be one precompiled header and it must be included at the
|
||||
beginning of the translation unit. The extensions to the AST file
|
||||
format required for modules are discussed in the section on <a href="#modules">modules</a>.</p>
|
||||
|
||||
<p>Clang's AST files are designed with a compact on-disk
|
||||
representation, which minimizes both creation time and the time
|
||||
required to initially load the AST file. The AST file itself contains
|
||||
a serialized representation of Clang's abstract syntax trees and
|
||||
supporting data structures, stored using the same compressed bitstream
|
||||
as <a href="http://llvm.org/docs/BitCodeFormat.html">LLVM's bitcode
|
||||
file format</a>.</p>
|
||||
|
||||
<p>Clang's AST files are loaded "lazily" from disk. When an
|
||||
AST file is initially loaded, Clang reads only a small amount of data
|
||||
from the AST file to establish where certain important data structures
|
||||
are stored. The amount of data read in this initial load is
|
||||
independent of the size of the AST file, such that a larger AST file
|
||||
does not lead to longer AST load times. The actual header data in the
|
||||
AST file--macros, functions, variables, types, etc.--is loaded only
|
||||
when it is referenced from the user's code, at which point only that
|
||||
entity (and those entities it depends on) are deserialized from the
|
||||
AST file. With this approach, the cost of using an AST file
|
||||
for a translation unit is proportional to the amount of code actually
|
||||
used from the AST file, rather than being proportional to the size of
|
||||
the AST file itself.</p>
|
||||
|
||||
<p>When given the <code>-print-stats</code> option, Clang produces
|
||||
statistics describing how much of the AST file was actually
|
||||
loaded from disk. For a simple "Hello, World!" program that includes
|
||||
the Apple <code>Cocoa.h</code> header (which is built as a precompiled
|
||||
header), this option illustrates how little of the actual precompiled
|
||||
header is required:</p>
|
||||
|
||||
<pre>
|
||||
*** PCH Statistics:
|
||||
933 stat cache hits
|
||||
4 stat cache misses
|
||||
895/39981 source location entries read (2.238563%)
|
||||
19/15315 types read (0.124061%)
|
||||
20/82685 declarations read (0.024188%)
|
||||
154/58070 identifiers read (0.265197%)
|
||||
0/7260 selectors read (0.000000%)
|
||||
0/30842 statements read (0.000000%)
|
||||
4/8400 macros read (0.047619%)
|
||||
1/4995 lexical declcontexts read (0.020020%)
|
||||
0/4413 visible declcontexts read (0.000000%)
|
||||
0/7230 method pool entries read (0.000000%)
|
||||
0 method pool misses
|
||||
</pre>
|
||||
|
||||
<p>For this small program, only a tiny fraction of the source
|
||||
locations, types, declarations, identifiers, and macros were actually
|
||||
deserialized from the precompiled header. These statistics can be
|
||||
useful to determine whether the AST file implementation can
|
||||
be improved by making more of the implementation lazy.</p>
|
||||
|
||||
<p>Precompiled headers can be chained. When you create a PCH while
|
||||
including an existing PCH, Clang can create the new PCH by referencing
|
||||
the original file and only writing the new data to the new file. For
|
||||
example, you could create a PCH out of all the headers that are very
|
||||
commonly used throughout your project, and then create a PCH for every
|
||||
single source file in the project that includes the code that is
|
||||
specific to that file, so that recompiling the file itself is very fast,
|
||||
without duplicating the data from the common headers for every
|
||||
file. The mechanisms behind chained precompiled headers are discussed
|
||||
in a <a href="#chained">later section</a>.
|
||||
|
||||
<h2 id="contents">AST File Contents</h2>
|
||||
|
||||
<img src="PCHLayout.png" style="float:right" alt="Precompiled header layout">
|
||||
|
||||
<p>Clang's AST files are organized into several different
|
||||
blocks, each of which contains the serialized representation of a part
|
||||
of Clang's internal representation. Each of the blocks corresponds to
|
||||
either a block or a record within <a
|
||||
href="http://llvm.org/docs/BitCodeFormat.html">LLVM's bitstream
|
||||
format</a>. The contents of each of these logical blocks are described
|
||||
below.</p>
|
||||
|
||||
<p>For a given AST file, the <a
|
||||
href="http://llvm.org/cmds/llvm-bcanalyzer.html"><code>llvm-bcanalyzer</code></a>
|
||||
utility can be used to examine the actual structure of the bitstream
|
||||
for the AST file. This information can be used both to help
|
||||
understand the structure of the AST file and to isolate
|
||||
areas where AST files can still be optimized, e.g., through
|
||||
the introduction of abbreviations.</p>
|
||||
|
||||
<h3 id="metadata">Metadata Block</h3>
|
||||
|
||||
<p>The metadata block contains several records that provide
|
||||
information about how the AST file was built. This metadata
|
||||
is primarily used to validate the use of an AST file. For
|
||||
example, a precompiled header built for a 32-bit x86 target cannot be used
|
||||
when compiling for a 64-bit x86 target. The metadata block contains
|
||||
information about:</p>
|
||||
|
||||
<dl>
|
||||
<dt>Language options</dt>
|
||||
<dd>Describes the particular language dialect used to compile the
|
||||
AST file, including major options (e.g., Objective-C support) and more
|
||||
minor options (e.g., support for "//" comments). The contents of this
|
||||
record correspond to the <code>LangOptions</code> class.</dd>
|
||||
|
||||
<dt>Target architecture</dt>
|
||||
<dd>The target triple that describes the architecture, platform, and
|
||||
ABI for which the AST file was generated, e.g.,
|
||||
<code>i386-apple-darwin9</code>.</dd>
|
||||
|
||||
<dt>AST version</dt>
|
||||
<dd>The major and minor version numbers of the AST file
|
||||
format. Changes in the minor version number should not affect backward
|
||||
compatibility, while changes in the major version number imply that a
|
||||
newer compiler cannot read an older precompiled header (and
|
||||
vice-versa).</dd>
|
||||
|
||||
<dt>Original file name</dt>
|
||||
<dd>The full path of the header that was used to generate the
|
||||
AST file.</dd>
|
||||
|
||||
<dt>Predefines buffer</dt>
|
||||
<dd>Although not explicitly stored as part of the metadata, the
|
||||
predefines buffer is used in the validation of the AST file.
|
||||
The predefines buffer itself contains code generated by the compiler
|
||||
to initialize the preprocessor state according to the current target,
|
||||
platform, and command-line options. For example, the predefines buffer
|
||||
will contain "<code>#define __STDC__ 1</code>" when we are compiling C
|
||||
without Microsoft extensions. The predefines buffer itself is stored
|
||||
within the <a href="#sourcemgr">source manager block</a>, but its
|
||||
contents are verified along with the rest of the metadata.</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
<p>A chained PCH file (that is, one that references another PCH) and a
|
||||
module (which may import other modules) have additional metadata
|
||||
containing the list of all AST files that this AST file depends
|
||||
on. Each of those files will be loaded along with this AST file.</p>
|
||||
|
||||
<p>For chained precompiled headers, the language options, target
|
||||
architecture and predefines buffer data is taken from the end of the
|
||||
chain, since they have to match anyway.</p>
|
||||
|
||||
<h3 id="sourcemgr">Source Manager Block</h3>
|
||||
|
||||
<p>The source manager block contains the serialized representation of
|
||||
Clang's <a
|
||||
href="InternalsManual.html#SourceLocation">SourceManager</a> class,
|
||||
which handles the mapping from source locations (as represented in
|
||||
Clang's abstract syntax tree) into actual column/line positions within
|
||||
a source file or macro instantiation. The AST file's
|
||||
representation of the source manager also includes information about
|
||||
all of the headers that were (transitively) included when building the
|
||||
AST file.</p>
|
||||
|
||||
<p>The bulk of the source manager block is dedicated to information
|
||||
about the various files, buffers, and macro instantiations into which
|
||||
a source location can refer. Each of these is referenced by a numeric
|
||||
"file ID", which is a unique number (allocated starting at 1) stored
|
||||
in the source location. Clang serializes the information for each kind
|
||||
of file ID, along with an index that maps file IDs to the position
|
||||
within the AST file where the information about that file ID is
|
||||
stored. The data associated with a file ID is loaded only when
|
||||
required by the front end, e.g., to emit a diagnostic that includes a
|
||||
macro instantiation history inside the header itself.</p>
|
||||
|
||||
<p>The source manager block also contains information about all of the
|
||||
headers that were included when building the AST file. This
|
||||
includes information about the controlling macro for the header (e.g.,
|
||||
when the preprocessor identified that the contents of the header
|
||||
dependent on a macro like <code>LLVM_CLANG_SOURCEMANAGER_H</code>)
|
||||
along with a cached version of the results of the <code>stat()</code>
|
||||
system calls performed when building the AST file. The
|
||||
latter is particularly useful in reducing system time when searching
|
||||
for include files.</p>
|
||||
|
||||
<h3 id="preprocessor">Preprocessor Block</h3>
|
||||
|
||||
<p>The preprocessor block contains the serialized representation of
|
||||
the preprocessor. Specifically, it contains all of the macros that
|
||||
have been defined by the end of the header used to build the
|
||||
AST file, along with the token sequences that comprise each
|
||||
macro. The macro definitions are only read from the AST file when the
|
||||
name of the macro first occurs in the program. This lazy loading of
|
||||
macro definitions is triggered by lookups into the <a
|
||||
href="#idtable">identifier table</a>.</p>
|
||||
|
||||
<h3 id="types">Types Block</h3>
|
||||
|
||||
<p>The types block contains the serialized representation of all of
|
||||
the types referenced in the translation unit. Each Clang type node
|
||||
(<code>PointerType</code>, <code>FunctionProtoType</code>, etc.) has a
|
||||
corresponding record type in the AST file. When types are deserialized
|
||||
from the AST file, the data within the record is used to
|
||||
reconstruct the appropriate type node using the AST context.</p>
|
||||
|
||||
<p>Each type has a unique type ID, which is an integer that uniquely
|
||||
identifies that type. Type ID 0 represents the NULL type, type IDs
|
||||
less than <code>NUM_PREDEF_TYPE_IDS</code> represent predefined types
|
||||
(<code>void</code>, <code>float</code>, etc.), while other
|
||||
"user-defined" type IDs are assigned consecutively from
|
||||
<code>NUM_PREDEF_TYPE_IDS</code> upward as the types are encountered.
|
||||
The AST file has an associated mapping from the user-defined types
|
||||
block to the location within the types block where the serialized
|
||||
representation of that type resides, enabling lazy deserialization of
|
||||
types. When a type is referenced from within the AST file, that
|
||||
reference is encoded using the type ID shifted left by 3 bits. The
|
||||
lower three bits are used to represent the <code>const</code>,
|
||||
<code>volatile</code>, and <code>restrict</code> qualifiers, as in
|
||||
Clang's <a
|
||||
href="http://clang.llvm.org/docs/InternalsManual.html#Type">QualType</a>
|
||||
class.</p>
|
||||
|
||||
<h3 id="decls">Declarations Block</h3>
|
||||
|
||||
<p>The declarations block contains the serialized representation of
|
||||
all of the declarations referenced in the translation unit. Each Clang
|
||||
declaration node (<code>VarDecl</code>, <code>FunctionDecl</code>,
|
||||
etc.) has a corresponding record type in the AST file. When
|
||||
declarations are deserialized from the AST file, the data
|
||||
within the record is used to build and populate a new instance of the
|
||||
corresponding <code>Decl</code> node. As with types, each declaration
|
||||
node has a numeric ID that is used to refer to that declaration within
|
||||
the AST file. In addition, a lookup table provides a mapping from that
|
||||
numeric ID to the offset within the precompiled header where that
|
||||
declaration is described.</p>
|
||||
|
||||
<p>Declarations in Clang's abstract syntax trees are stored
|
||||
hierarchically. At the top of the hierarchy is the translation unit
|
||||
(<code>TranslationUnitDecl</code>), which contains all of the
|
||||
declarations in the translation unit but is not actually written as a
|
||||
specific declaration node. Its child declarations (such as
|
||||
functions or struct types) may also contain other declarations inside
|
||||
them, and so on. Within Clang, each declaration is stored within a <a
|
||||
href="http://clang.llvm.org/docs/InternalsManual.html#DeclContext">declaration
|
||||
context</a>, as represented by the <code>DeclContext</code> class.
|
||||
Declaration contexts provide the mechanism to perform name lookup
|
||||
within a given declaration (e.g., find the member named <code>x</code>
|
||||
in a structure) and iterate over the declarations stored within a
|
||||
context (e.g., iterate over all of the fields of a structure for
|
||||
structure layout).</p>
|
||||
|
||||
<p>In Clang's AST file format, deserializing a declaration
|
||||
that is a <code>DeclContext</code> is a separate operation from
|
||||
deserializing all of the declarations stored within that declaration
|
||||
context. Therefore, Clang will deserialize the translation unit
|
||||
declaration without deserializing the declarations within that
|
||||
translation unit. When required, the declarations stored within a
|
||||
declaration context will be deserialized. There are two representations
|
||||
of the declarations within a declaration context, which correspond to
|
||||
the name-lookup and iteration behavior described above:</p>
|
||||
|
||||
<ul>
|
||||
<li>When the front end performs name lookup to find a name
|
||||
<code>x</code> within a given declaration context (for example,
|
||||
during semantic analysis of the expression <code>p->x</code>,
|
||||
where <code>p</code>'s type is defined in the precompiled header),
|
||||
Clang refers to an on-disk hash table that maps from the names
|
||||
within that declaration context to the declaration IDs that
|
||||
represent each visible declaration with that name. The actual
|
||||
declarations will then be deserialized to provide the results of
|
||||
name lookup.</li>
|
||||
|
||||
<li>When the front end performs iteration over all of the
|
||||
declarations within a declaration context, all of those declarations
|
||||
are immediately de-serialized. For large declaration contexts (e.g.,
|
||||
the translation unit), this operation is expensive; however, large
|
||||
declaration contexts are not traversed in normal compilation, since
|
||||
such a traversal is unnecessary. However, it is common for the code
|
||||
generator and semantic analysis to traverse declaration contexts for
|
||||
structs, classes, unions, and enumerations, although those contexts
|
||||
contain relatively few declarations in the common case.</li>
|
||||
</ul>
|
||||
|
||||
<h3 id="stmt">Statements and Expressions</h3>
|
||||
|
||||
<p>Statements and expressions are stored in the AST file in
|
||||
both the <a href="#types">types</a> and the <a
|
||||
href="#decls">declarations</a> blocks, because every statement or
|
||||
expression will be associated with either a type or declaration. The
|
||||
actual statement and expression records are stored immediately
|
||||
following the declaration or type that owns the statement or
|
||||
expression. For example, the statement representing the body of a
|
||||
function will be stored directly following the declaration of the
|
||||
function.</p>
|
||||
|
||||
<p>As with types and declarations, each statement and expression kind
|
||||
in Clang's abstract syntax tree (<code>ForStmt</code>,
|
||||
<code>CallExpr</code>, etc.) has a corresponding record type in the
|
||||
AST file, which contains the serialized representation of
|
||||
that statement or expression. Each substatement or subexpression
|
||||
within an expression is stored as a separate record (which keeps most
|
||||
records to a fixed size). Within the AST file, the
|
||||
subexpressions of an expression are stored, in reverse order, prior to the expression
|
||||
that owns those expression, using a form of <a
|
||||
href="http://en.wikipedia.org/wiki/Reverse_Polish_notation">Reverse
|
||||
Polish Notation</a>. For example, an expression <code>3 - 4 + 5</code>
|
||||
would be represented as follows:</p>
|
||||
|
||||
<table border="1">
|
||||
<tr><td><code>IntegerLiteral(5)</code></td></tr>
|
||||
<tr><td><code>IntegerLiteral(4)</code></td></tr>
|
||||
<tr><td><code>IntegerLiteral(3)</code></td></tr>
|
||||
<tr><td><code>BinaryOperator(-)</code></td></tr>
|
||||
<tr><td><code>BinaryOperator(+)</code></td></tr>
|
||||
<tr><td>STOP</td></tr>
|
||||
</table>
|
||||
|
||||
<p>When reading this representation, Clang evaluates each expression
|
||||
record it encounters, builds the appropriate abstract syntax tree node,
|
||||
and then pushes that expression on to a stack. When a record contains <i>N</i>
|
||||
subexpressions--<code>BinaryOperator</code> has two of them--those
|
||||
expressions are popped from the top of the stack. The special STOP
|
||||
code indicates that we have reached the end of a serialized expression
|
||||
or statement; other expression or statement records may follow, but
|
||||
they are part of a different expression.</p>
|
||||
|
||||
<h3 id="idtable">Identifier Table Block</h3>
|
||||
|
||||
<p>The identifier table block contains an on-disk hash table that maps
|
||||
each identifier mentioned within the AST file to the
|
||||
serialized representation of the identifier's information (e.g, the
|
||||
<code>IdentifierInfo</code> structure). The serialized representation
|
||||
contains:</p>
|
||||
|
||||
<ul>
|
||||
<li>The actual identifier string.</li>
|
||||
<li>Flags that describe whether this identifier is the name of a
|
||||
built-in, a poisoned identifier, an extension token, or a
|
||||
macro.</li>
|
||||
<li>If the identifier names a macro, the offset of the macro
|
||||
definition within the <a href="#preprocessor">preprocessor
|
||||
block</a>.</li>
|
||||
<li>If the identifier names one or more declarations visible from
|
||||
translation unit scope, the <a href="#decls">declaration IDs</a> of these
|
||||
declarations.</li>
|
||||
</ul>
|
||||
|
||||
<p>When an AST file is loaded, the AST file reader
|
||||
mechanism introduces itself into the identifier table as an external
|
||||
lookup source. Thus, when the user program refers to an identifier
|
||||
that has not yet been seen, Clang will perform a lookup into the
|
||||
identifier table. If an identifier is found, its contents (macro
|
||||
definitions, flags, top-level declarations, etc.) will be
|
||||
deserialized, at which point the corresponding
|
||||
<code>IdentifierInfo</code> structure will have the same contents it
|
||||
would have after parsing the headers in the AST file.</p>
|
||||
|
||||
<p>Within the AST file, the identifiers used to name declarations are represented with an integral value. A separate table provides a mapping from this integral value (the identifier ID) to the location within the on-disk
|
||||
hash table where that identifier is stored. This mapping is used when
|
||||
deserializing the name of a declaration, the identifier of a token, or
|
||||
any other construct in the AST file that refers to a name.</p>
|
||||
|
||||
<h3 id="method-pool">Method Pool Block</h3>
|
||||
|
||||
<p>The method pool block is represented as an on-disk hash table that
|
||||
serves two purposes: it provides a mapping from the names of
|
||||
Objective-C selectors to the set of Objective-C instance and class
|
||||
methods that have that particular selector (which is required for
|
||||
semantic analysis in Objective-C) and also stores all of the selectors
|
||||
used by entities within the AST file. The design of the
|
||||
method pool is similar to that of the <a href="#idtable">identifier
|
||||
table</a>: the first time a particular selector is formed during the
|
||||
compilation of the program, Clang will search in the on-disk hash
|
||||
table of selectors; if found, Clang will read the Objective-C methods
|
||||
associated with that selector into the appropriate front-end data
|
||||
structure (<code>Sema::InstanceMethodPool</code> and
|
||||
<code>Sema::FactoryMethodPool</code> for instance and class methods,
|
||||
respectively).</p>
|
||||
|
||||
<p>As with identifiers, selectors are represented by numeric values
|
||||
within the AST file. A separate index maps these numeric selector
|
||||
values to the offset of the selector within the on-disk hash table,
|
||||
and will be used when de-serializing an Objective-C method declaration
|
||||
(or other Objective-C construct) that refers to the selector.</p>
|
||||
|
||||
<h2 id="tendrils">AST Reader Integration Points</h2>
|
||||
|
||||
<p>The "lazy" deserialization behavior of AST files requires
|
||||
their integration into several completely different submodules of
|
||||
Clang. For example, lazily deserializing the declarations during name
|
||||
lookup requires that the name-lookup routines be able to query the
|
||||
AST file to find entities stored there.</p>
|
||||
|
||||
<p>For each Clang data structure that requires direct interaction with
|
||||
the AST reader logic, there is an abstract class that provides
|
||||
the interface between the two modules. The <code>ASTReader</code>
|
||||
class, which handles the loading of an AST file, inherits
|
||||
from all of these abstract classes to provide lazy deserialization of
|
||||
Clang's data structures. <code>ASTReader</code> implements the
|
||||
following abstract classes:</p>
|
||||
|
||||
<dl>
|
||||
<dt><code>StatSysCallCache</code></dt>
|
||||
<dd>This abstract interface is associated with the
|
||||
<code>FileManager</code> class, and is used whenever the file
|
||||
manager is going to perform a <code>stat()</code> system call.</dd>
|
||||
|
||||
<dt><code>ExternalSLocEntrySource</code></dt>
|
||||
<dd>This abstract interface is associated with the
|
||||
<code>SourceManager</code> class, and is used whenever the
|
||||
<a href="#sourcemgr">source manager</a> needs to load the details
|
||||
of a file, buffer, or macro instantiation.</dd>
|
||||
|
||||
<dt><code>IdentifierInfoLookup</code></dt>
|
||||
<dd>This abstract interface is associated with the
|
||||
<code>IdentifierTable</code> class, and is used whenever the
|
||||
program source refers to an identifier that has not yet been seen.
|
||||
In this case, the AST reader searches for
|
||||
this identifier within its <a href="#idtable">identifier table</a>
|
||||
to load any top-level declarations or macros associated with that
|
||||
identifier.</dd>
|
||||
|
||||
<dt><code>ExternalASTSource</code></dt>
|
||||
<dd>This abstract interface is associated with the
|
||||
<code>ASTContext</code> class, and is used whenever the abstract
|
||||
syntax tree nodes need to loaded from the AST file. It
|
||||
provides the ability to de-serialize declarations and types
|
||||
identified by their numeric values, read the bodies of functions
|
||||
when required, and read the declarations stored within a
|
||||
declaration context (either for iteration or for name lookup).</dd>
|
||||
|
||||
<dt><code>ExternalSemaSource</code></dt>
|
||||
<dd>This abstract interface is associated with the <code>Sema</code>
|
||||
class, and is used whenever semantic analysis needs to read
|
||||
information from the <a href="#methodpool">global method
|
||||
pool</a>.</dd>
|
||||
</dl>
|
||||
|
||||
<h2 id="chained">Chained precompiled headers</h2>
|
||||
|
||||
<p>Chained precompiled headers were initially intended to improve the
|
||||
performance of IDE-centric operations such as syntax highlighting and
|
||||
code completion while a particular source file is being edited by the
|
||||
user. To minimize the amount of reparsing required after a change to
|
||||
the file, a form of precompiled header--called a precompiled
|
||||
<i>preamble</i>--is automatically generated by parsing all of the
|
||||
headers in the source file, up to and including the last
|
||||
#include. When only the source file changes (and none of the headers
|
||||
it depends on), reparsing of that source file can use the precompiled
|
||||
preamble and start parsing after the #includes, so parsing time is
|
||||
proportional to the size of the source file (rather than all of its
|
||||
includes). However, the compilation of that translation unit
|
||||
may already use a precompiled header: in this case, Clang will create
|
||||
the precompiled preamble as a chained precompiled header that refers
|
||||
to the original precompiled header. This drastically reduces the time
|
||||
needed to serialize the precompiled preamble for use in reparsing.</p>
|
||||
|
||||
<p>Chained precompiled headers get their name because each precompiled header
|
||||
can depend on one other precompiled header, forming a chain of
|
||||
dependencies. A translation unit will then include the precompiled
|
||||
header that starts the chain (i.e., nothing depends on it). This
|
||||
linearity of dependencies is important for the semantic model of
|
||||
chained precompiled headers, because the most-recent precompiled
|
||||
header can provide information that overrides the information provided
|
||||
by the precompiled headers it depends on, just like a header file
|
||||
<code>B.h</code> that includes another header <code>A.h</code> can
|
||||
modify the state produced by parsing <code>A.h</code>, e.g., by
|
||||
<code>#undef</code>'ing a macro defined in <code>A.h</code>.</p>
|
||||
|
||||
<p>There are several ways in which chained precompiled headers
|
||||
generalize the AST file model:</p>
|
||||
|
||||
<dl>
|
||||
<dt>Numbering of IDs</dt>
|
||||
<dd>Many different kinds of entities--identifiers, declarations,
|
||||
types, etc.---have ID numbers that start at 1 or some other
|
||||
predefined constant and grow upward. Each precompiled header records
|
||||
the maximum ID number it has assigned in each category. Then, when a
|
||||
new precompiled header is generated that depends on (chains to)
|
||||
another precompiled header, it will start counting at the next
|
||||
available ID number. This way, one can determine, given an ID
|
||||
number, which AST file actually contains the entity.</dd>
|
||||
|
||||
<dt>Name lookup</dt>
|
||||
<dd>When writing a chained precompiled header, Clang attempts to
|
||||
write only information that has changed from the precompiled header
|
||||
on which it is based. This changes the lookup algorithm for the
|
||||
various tables, such as the <a href="#idtable">identifier table</a>:
|
||||
the search starts at the most-recent precompiled header. If no entry
|
||||
is found, lookup then proceeds to the identifier table in the
|
||||
precompiled header it depends on, and so one. Once a lookup
|
||||
succeeds, that result is considered definitive, overriding any
|
||||
results from earlier precompiled headers.</dd>
|
||||
|
||||
<dt>Update records</dt>
|
||||
<dd>There are various ways in which a later precompiled header can
|
||||
modify the entities described in an earlier precompiled header. For
|
||||
example, later precompiled headers can add entries into the various
|
||||
name-lookup tables for the translation unit or namespaces, or add
|
||||
new categories to an Objective-C class. Each of these updates is
|
||||
captured in an "update record" that is stored in the chained
|
||||
precompiled header file and will be loaded along with the original
|
||||
entity.</dd>
|
||||
</dl>
|
||||
|
||||
<h2 id="modules">Modules</h2>
|
||||
|
||||
<p>Modules generalize the chained precompiled header model yet
|
||||
further, from a linear chain of precompiled headers to an arbitrary
|
||||
directed acyclic graph (DAG) of AST files. All of the same techniques
|
||||
used to make chained precompiled headers work---ID number, name
|
||||
lookup, update records---are shared with modules. However, the DAG
|
||||
nature of modules introduce a number of additional complications to
|
||||
the model:
|
||||
|
||||
<dl>
|
||||
<dt>Numbering of IDs</dt>
|
||||
<dd>The simple, linear numbering scheme used in chained precompiled
|
||||
headers falls apart with the module DAG, because different modules
|
||||
may end up with different numbering schemes for entities they
|
||||
imported from common shared modules. To account for this, each
|
||||
module file provides information about which modules it depends on
|
||||
and which ID numbers it assigned to the entities in those modules,
|
||||
as well as which ID numbers it took for its own new entities. The
|
||||
AST reader then maps these "local" ID numbers into a "global" ID
|
||||
number space for the current translation unit, providing a 1-1
|
||||
mapping between entities (in whatever AST file they inhabit) and
|
||||
global ID numbers. If that translation unit is then serialized into
|
||||
an AST file, this mapping will be stored for use when the AST file
|
||||
is imported.</dd>
|
||||
|
||||
<dt>Declaration merging</dt>
|
||||
<dd>It is possible for a given entity (from the language's
|
||||
perspective) to be declared multiple times in different places. For
|
||||
example, two different headers can have the declaration of
|
||||
<tt>printf</tt> or could forward-declare <tt>struct stat</tt>. If
|
||||
each of those headers is included in a module, and some third party
|
||||
imports both of those modules, there is a potentially serious
|
||||
problem: name lookup for <tt>printf</tt> or <tt>struct stat</tt> will
|
||||
find both declarations, but the AST nodes are unrelated. This would
|
||||
result in a compilation error, due to an ambiguity in name
|
||||
lookup. Therefore, the AST reader performs declaration merging
|
||||
according to the appropriate language semantics, ensuring that the
|
||||
two disjoint declarations are merged into a single redeclaration
|
||||
chain (with a common canonical declaration), so that it is as if one
|
||||
of the headers had been included before the other.</dd>
|
||||
|
||||
<dt>Name Visibility</dt>
|
||||
<dd>Modules allow certain names that occur during module creation to
|
||||
be "hidden", so that they are not part of the public interface of
|
||||
the module and are not visible to its clients. The AST reader
|
||||
maintains a "visible" bit on various AST nodes (declarations, macros,
|
||||
etc.) to indicate whether that particular AST node is currently
|
||||
visible; the various name lookup mechanisms in Clang inspect the
|
||||
visible bit to determine whether that entity, which is still in the
|
||||
AST (because other, visible AST nodes may depend on it), can
|
||||
actually be found by name lookup. When a new (sub)module is
|
||||
imported, it may make existing, non-visible, already-deserialized
|
||||
AST nodes visible; it is the responsibility of the AST reader to
|
||||
find and update these AST nodes when it is notified of the import.</dd>
|
||||
|
||||
</dl>
|
||||
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
561
docs/PCHInternals.rst
Normal file
561
docs/PCHInternals.rst
Normal file
@ -0,0 +1,561 @@
|
||||
========================================
|
||||
Precompiled Header and Modules Internals
|
||||
========================================
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
|
||||
This document describes the design and implementation of Clang's precompiled
|
||||
headers (PCH) and modules. If you are interested in the end-user view, please
|
||||
see the :ref:`User's Manual <usersmanual-precompiled-headers>`.
|
||||
|
||||
Using Precompiled Headers with ``clang``
|
||||
----------------------------------------
|
||||
|
||||
The Clang compiler frontend, ``clang -cc1``, supports two command line options
|
||||
for generating and using PCH files.
|
||||
|
||||
To generate PCH files using ``clang -cc1``, use the option :option:`-emit-pch`:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
$ clang -cc1 test.h -emit-pch -o test.h.pch
|
||||
|
||||
This option is transparently used by ``clang`` when generating PCH files. The
|
||||
resulting PCH file contains the serialized form of the compiler's internal
|
||||
representation after it has completed parsing and semantic analysis. The PCH
|
||||
file can then be used as a prefix header with the :option:`-include-pch`
|
||||
option:
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
$ clang -cc1 -include-pch test.h.pch test.c -o test.s
|
||||
|
||||
Design Philosophy
|
||||
-----------------
|
||||
|
||||
Precompiled headers are meant to improve overall compile times for projects, so
|
||||
the design of precompiled headers is entirely driven by performance concerns.
|
||||
The use case for precompiled headers is relatively simple: when there is a
|
||||
common set of headers that is included in nearly every source file in the
|
||||
project, we *precompile* that bundle of headers into a single precompiled
|
||||
header (PCH file). Then, when compiling the source files in the project, we
|
||||
load the PCH file first (as a prefix header), which acts as a stand-in for that
|
||||
bundle of headers.
|
||||
|
||||
A precompiled header implementation improves performance when:
|
||||
|
||||
* Loading the PCH file is significantly faster than re-parsing the bundle of
|
||||
headers stored within the PCH file. Thus, a precompiled header design
|
||||
attempts to minimize the cost of reading the PCH file. Ideally, this cost
|
||||
should not vary with the size of the precompiled header file.
|
||||
|
||||
* The cost of generating the PCH file initially is not so large that it
|
||||
counters the per-source-file performance improvement due to eliminating the
|
||||
need to parse the bundled headers in the first place. This is particularly
|
||||
important on multi-core systems, because PCH file generation serializes the
|
||||
build when all compilations require the PCH file to be up-to-date.
|
||||
|
||||
Modules, as implemented in Clang, use the same mechanisms as precompiled
|
||||
headers to save a serialized AST file (one per module) and use those AST
|
||||
modules. From an implementation standpoint, modules are a generalization of
|
||||
precompiled headers, lifting a number of restrictions placed on precompiled
|
||||
headers. In particular, there can only be one precompiled header and it must
|
||||
be included at the beginning of the translation unit. The extensions to the
|
||||
AST file format required for modules are discussed in the section on
|
||||
:ref:`modules <pchinternals-modules>`.
|
||||
|
||||
Clang's AST files are designed with a compact on-disk representation, which
|
||||
minimizes both creation time and the time required to initially load the AST
|
||||
file. The AST file itself contains a serialized representation of Clang's
|
||||
abstract syntax trees and supporting data structures, stored using the same
|
||||
compressed bitstream as `LLVM's bitcode file format
|
||||
<http://llvm.org/docs/BitCodeFormat.html>`_.
|
||||
|
||||
Clang's AST files are loaded "lazily" from disk. When an AST file is initially
|
||||
loaded, Clang reads only a small amount of data from the AST file to establish
|
||||
where certain important data structures are stored. The amount of data read in
|
||||
this initial load is independent of the size of the AST file, such that a
|
||||
larger AST file does not lead to longer AST load times. The actual header data
|
||||
in the AST file --- macros, functions, variables, types, etc. --- is loaded
|
||||
only when it is referenced from the user's code, at which point only that
|
||||
entity (and those entities it depends on) are deserialized from the AST file.
|
||||
With this approach, the cost of using an AST file for a translation unit is
|
||||
proportional to the amount of code actually used from the AST file, rather than
|
||||
being proportional to the size of the AST file itself.
|
||||
|
||||
When given the :option:`-print-stats` option, Clang produces statistics
|
||||
describing how much of the AST file was actually loaded from disk. For a
|
||||
simple "Hello, World!" program that includes the Apple ``Cocoa.h`` header
|
||||
(which is built as a precompiled header), this option illustrates how little of
|
||||
the actual precompiled header is required:
|
||||
|
||||
.. code-block:: none
|
||||
|
||||
*** AST File Statistics:
|
||||
895/39981 source location entries read (2.238563%)
|
||||
19/15315 types read (0.124061%)
|
||||
20/82685 declarations read (0.024188%)
|
||||
154/58070 identifiers read (0.265197%)
|
||||
0/7260 selectors read (0.000000%)
|
||||
0/30842 statements read (0.000000%)
|
||||
4/8400 macros read (0.047619%)
|
||||
1/4995 lexical declcontexts read (0.020020%)
|
||||
0/4413 visible declcontexts read (0.000000%)
|
||||
0/7230 method pool entries read (0.000000%)
|
||||
0 method pool misses
|
||||
|
||||
For this small program, only a tiny fraction of the source locations, types,
|
||||
declarations, identifiers, and macros were actually deserialized from the
|
||||
precompiled header. These statistics can be useful to determine whether the
|
||||
AST file implementation can be improved by making more of the implementation
|
||||
lazy.
|
||||
|
||||
Precompiled headers can be chained. When you create a PCH while including an
|
||||
existing PCH, Clang can create the new PCH by referencing the original file and
|
||||
only writing the new data to the new file. For example, you could create a PCH
|
||||
out of all the headers that are very commonly used throughout your project, and
|
||||
then create a PCH for every single source file in the project that includes the
|
||||
code that is specific to that file, so that recompiling the file itself is very
|
||||
fast, without duplicating the data from the common headers for every file. The
|
||||
mechanisms behind chained precompiled headers are discussed in a :ref:`later
|
||||
section <pchinternals-chained>`.
|
||||
|
||||
AST File Contents
|
||||
-----------------
|
||||
|
||||
Clang's AST files are organized into several different blocks, each of which
|
||||
contains the serialized representation of a part of Clang's internal
|
||||
representation. Each of the blocks corresponds to either a block or a record
|
||||
within `LLVM's bitstream format <http://llvm.org/docs/BitCodeFormat.html>`_.
|
||||
The contents of each of these logical blocks are described below.
|
||||
|
||||
.. image:: PCHLayout.png
|
||||
|
||||
For a given AST file, the `llvm-bcanalyzer
|
||||
<http://llvm.org/docs/CommandGuide/llvm-bcanalyzer.html>`_ utility can be used
|
||||
to examine the actual structure of the bitstream for the AST file. This
|
||||
information can be used both to help understand the structure of the AST file
|
||||
and to isolate areas where AST files can still be optimized, e.g., through the
|
||||
introduction of abbreviations.
|
||||
|
||||
Metadata Block
|
||||
^^^^^^^^^^^^^^
|
||||
|
||||
The metadata block contains several records that provide information about how
|
||||
the AST file was built. This metadata is primarily used to validate the use of
|
||||
an AST file. For example, a precompiled header built for a 32-bit x86 target
|
||||
cannot be used when compiling for a 64-bit x86 target. The metadata block
|
||||
contains information about:
|
||||
|
||||
Language options
|
||||
Describes the particular language dialect used to compile the AST file,
|
||||
including major options (e.g., Objective-C support) and more minor options
|
||||
(e.g., support for "``//``" comments). The contents of this record correspond to
|
||||
the ``LangOptions`` class.
|
||||
|
||||
Target architecture
|
||||
The target triple that describes the architecture, platform, and ABI for
|
||||
which the AST file was generated, e.g., ``i386-apple-darwin9``.
|
||||
|
||||
AST version
|
||||
The major and minor version numbers of the AST file format. Changes in the
|
||||
minor version number should not affect backward compatibility, while changes
|
||||
in the major version number imply that a newer compiler cannot read an older
|
||||
precompiled header (and vice-versa).
|
||||
|
||||
Original file name
|
||||
The full path of the header that was used to generate the AST file.
|
||||
|
||||
Predefines buffer
|
||||
Although not explicitly stored as part of the metadata, the predefines buffer
|
||||
is used in the validation of the AST file. The predefines buffer itself
|
||||
contains code generated by the compiler to initialize the preprocessor state
|
||||
according to the current target, platform, and command-line options. For
|
||||
example, the predefines buffer will contain "``#define __STDC__ 1``" when we
|
||||
are compiling C without Microsoft extensions. The predefines buffer itself
|
||||
is stored within the :ref:`pchinternals-sourcemgr`, but its contents are
|
||||
verified along with the rest of the metadata.
|
||||
|
||||
A chained PCH file (that is, one that references another PCH) and a module
|
||||
(which may import other modules) have additional metadata containing the list
|
||||
of all AST files that this AST file depends on. Each of those files will be
|
||||
loaded along with this AST file.
|
||||
|
||||
For chained precompiled headers, the language options, target architecture and
|
||||
predefines buffer data is taken from the end of the chain, since they have to
|
||||
match anyway.
|
||||
|
||||
.. _pchinternals-sourcemgr:
|
||||
|
||||
Source Manager Block
|
||||
^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
The source manager block contains the serialized representation of Clang's
|
||||
:ref:`SourceManager <SourceManager>` class, which handles the mapping from
|
||||
source locations (as represented in Clang's abstract syntax tree) into actual
|
||||
column/line positions within a source file or macro instantiation. The AST
|
||||
file's representation of the source manager also includes information about all
|
||||
of the headers that were (transitively) included when building the AST file.
|
||||
|
||||
The bulk of the source manager block is dedicated to information about the
|
||||
various files, buffers, and macro instantiations into which a source location
|
||||
can refer. Each of these is referenced by a numeric "file ID", which is a
|
||||
unique number (allocated starting at 1) stored in the source location. Clang
|
||||
serializes the information for each kind of file ID, along with an index that
|
||||
maps file IDs to the position within the AST file where the information about
|
||||
that file ID is stored. The data associated with a file ID is loaded only when
|
||||
required by the front end, e.g., to emit a diagnostic that includes a macro
|
||||
instantiation history inside the header itself.
|
||||
|
||||
The source manager block also contains information about all of the headers
|
||||
that were included when building the AST file. This includes information about
|
||||
the controlling macro for the header (e.g., when the preprocessor identified
|
||||
that the contents of the header dependent on a macro like
|
||||
``LLVM_CLANG_SOURCEMANAGER_H``).
|
||||
|
||||
.. _pchinternals-preprocessor:
|
||||
|
||||
Preprocessor Block
|
||||
^^^^^^^^^^^^^^^^^^
|
||||
|
||||
The preprocessor block contains the serialized representation of the
|
||||
preprocessor. Specifically, it contains all of the macros that have been
|
||||
defined by the end of the header used to build the AST file, along with the
|
||||
token sequences that comprise each macro. The macro definitions are only read
|
||||
from the AST file when the name of the macro first occurs in the program. This
|
||||
lazy loading of macro definitions is triggered by lookups into the
|
||||
:ref:`identifier table <pchinternals-ident-table>`.
|
||||
|
||||
.. _pchinternals-types:
|
||||
|
||||
Types Block
|
||||
^^^^^^^^^^^
|
||||
|
||||
The types block contains the serialized representation of all of the types
|
||||
referenced in the translation unit. Each Clang type node (``PointerType``,
|
||||
``FunctionProtoType``, etc.) has a corresponding record type in the AST file.
|
||||
When types are deserialized from the AST file, the data within the record is
|
||||
used to reconstruct the appropriate type node using the AST context.
|
||||
|
||||
Each type has a unique type ID, which is an integer that uniquely identifies
|
||||
that type. Type ID 0 represents the NULL type, type IDs less than
|
||||
``NUM_PREDEF_TYPE_IDS`` represent predefined types (``void``, ``float``, etc.),
|
||||
while other "user-defined" type IDs are assigned consecutively from
|
||||
``NUM_PREDEF_TYPE_IDS`` upward as the types are encountered. The AST file has
|
||||
an associated mapping from the user-defined types block to the location within
|
||||
the types block where the serialized representation of that type resides,
|
||||
enabling lazy deserialization of types. When a type is referenced from within
|
||||
the AST file, that reference is encoded using the type ID shifted left by 3
|
||||
bits. The lower three bits are used to represent the ``const``, ``volatile``,
|
||||
and ``restrict`` qualifiers, as in Clang's :ref:`QualType <QualType>` class.
|
||||
|
||||
.. _pchinternals-decls:
|
||||
|
||||
Declarations Block
|
||||
^^^^^^^^^^^^^^^^^^
|
||||
|
||||
The declarations block contains the serialized representation of all of the
|
||||
declarations referenced in the translation unit. Each Clang declaration node
|
||||
(``VarDecl``, ``FunctionDecl``, etc.) has a corresponding record type in the
|
||||
AST file. When declarations are deserialized from the AST file, the data
|
||||
within the record is used to build and populate a new instance of the
|
||||
corresponding ``Decl`` node. As with types, each declaration node has a
|
||||
numeric ID that is used to refer to that declaration within the AST file. In
|
||||
addition, a lookup table provides a mapping from that numeric ID to the offset
|
||||
within the precompiled header where that declaration is described.
|
||||
|
||||
Declarations in Clang's abstract syntax trees are stored hierarchically. At
|
||||
the top of the hierarchy is the translation unit (``TranslationUnitDecl``),
|
||||
which contains all of the declarations in the translation unit but is not
|
||||
actually written as a specific declaration node. Its child declarations (such
|
||||
as functions or struct types) may also contain other declarations inside them,
|
||||
and so on. Within Clang, each declaration is stored within a :ref:`declaration
|
||||
context <DeclContext>`, as represented by the ``DeclContext`` class.
|
||||
Declaration contexts provide the mechanism to perform name lookup within a
|
||||
given declaration (e.g., find the member named ``x`` in a structure) and
|
||||
iterate over the declarations stored within a context (e.g., iterate over all
|
||||
of the fields of a structure for structure layout).
|
||||
|
||||
In Clang's AST file format, deserializing a declaration that is a
|
||||
``DeclContext`` is a separate operation from deserializing all of the
|
||||
declarations stored within that declaration context. Therefore, Clang will
|
||||
deserialize the translation unit declaration without deserializing the
|
||||
declarations within that translation unit. When required, the declarations
|
||||
stored within a declaration context will be deserialized. There are two
|
||||
representations of the declarations within a declaration context, which
|
||||
correspond to the name-lookup and iteration behavior described above:
|
||||
|
||||
* When the front end performs name lookup to find a name ``x`` within a given
|
||||
declaration context (for example, during semantic analysis of the expression
|
||||
``p->x``, where ``p``'s type is defined in the precompiled header), Clang
|
||||
refers to an on-disk hash table that maps from the names within that
|
||||
declaration context to the declaration IDs that represent each visible
|
||||
declaration with that name. The actual declarations will then be
|
||||
deserialized to provide the results of name lookup.
|
||||
* When the front end performs iteration over all of the declarations within a
|
||||
declaration context, all of those declarations are immediately
|
||||
de-serialized. For large declaration contexts (e.g., the translation unit),
|
||||
this operation is expensive; however, large declaration contexts are not
|
||||
traversed in normal compilation, since such a traversal is unnecessary.
|
||||
However, it is common for the code generator and semantic analysis to
|
||||
traverse declaration contexts for structs, classes, unions, and
|
||||
enumerations, although those contexts contain relatively few declarations in
|
||||
the common case.
|
||||
|
||||
Statements and Expressions
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Statements and expressions are stored in the AST file in both the :ref:`types
|
||||
<pchinternals-types>` and the :ref:`declarations <pchinternals-decls>` blocks,
|
||||
because every statement or expression will be associated with either a type or
|
||||
declaration. The actual statement and expression records are stored
|
||||
immediately following the declaration or type that owns the statement or
|
||||
expression. For example, the statement representing the body of a function
|
||||
will be stored directly following the declaration of the function.
|
||||
|
||||
As with types and declarations, each statement and expression kind in Clang's
|
||||
abstract syntax tree (``ForStmt``, ``CallExpr``, etc.) has a corresponding
|
||||
record type in the AST file, which contains the serialized representation of
|
||||
that statement or expression. Each substatement or subexpression within an
|
||||
expression is stored as a separate record (which keeps most records to a fixed
|
||||
size). Within the AST file, the subexpressions of an expression are stored, in
|
||||
reverse order, prior to the expression that owns those expression, using a form
|
||||
of `Reverse Polish Notation
|
||||
<http://en.wikipedia.org/wiki/Reverse_Polish_notation>`_. For example, an
|
||||
expression ``3 - 4 + 5`` would be represented as follows:
|
||||
|
||||
+-----------------------+
|
||||
| ``IntegerLiteral(5)`` |
|
||||
+-----------------------+
|
||||
| ``IntegerLiteral(4)`` |
|
||||
+-----------------------+
|
||||
| ``IntegerLiteral(3)`` |
|
||||
+-----------------------+
|
||||
| ``IntegerLiteral(-)`` |
|
||||
+-----------------------+
|
||||
| ``IntegerLiteral(+)`` |
|
||||
+-----------------------+
|
||||
| ``STOP`` |
|
||||
+-----------------------+
|
||||
|
||||
When reading this representation, Clang evaluates each expression record it
|
||||
encounters, builds the appropriate abstract syntax tree node, and then pushes
|
||||
that expression on to a stack. When a record contains *N* subexpressions ---
|
||||
``BinaryOperator`` has two of them --- those expressions are popped from the
|
||||
top of the stack. The special STOP code indicates that we have reached the end
|
||||
of a serialized expression or statement; other expression or statement records
|
||||
may follow, but they are part of a different expression.
|
||||
|
||||
.. _pchinternals-ident-table:
|
||||
|
||||
Identifier Table Block
|
||||
^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
The identifier table block contains an on-disk hash table that maps each
|
||||
identifier mentioned within the AST file to the serialized representation of
|
||||
the identifier's information (e.g, the ``IdentifierInfo`` structure). The
|
||||
serialized representation contains:
|
||||
|
||||
* The actual identifier string.
|
||||
* Flags that describe whether this identifier is the name of a built-in, a
|
||||
poisoned identifier, an extension token, or a macro.
|
||||
* If the identifier names a macro, the offset of the macro definition within
|
||||
the :ref:`pchinternals-preprocessor`.
|
||||
* If the identifier names one or more declarations visible from translation
|
||||
unit scope, the :ref:`declaration IDs <pchinternals-decls>` of these
|
||||
declarations.
|
||||
|
||||
When an AST file is loaded, the AST file reader mechanism introduces itself
|
||||
into the identifier table as an external lookup source. Thus, when the user
|
||||
program refers to an identifier that has not yet been seen, Clang will perform
|
||||
a lookup into the identifier table. If an identifier is found, its contents
|
||||
(macro definitions, flags, top-level declarations, etc.) will be deserialized,
|
||||
at which point the corresponding ``IdentifierInfo`` structure will have the
|
||||
same contents it would have after parsing the headers in the AST file.
|
||||
|
||||
Within the AST file, the identifiers used to name declarations are represented
|
||||
with an integral value. A separate table provides a mapping from this integral
|
||||
value (the identifier ID) to the location within the on-disk hash table where
|
||||
that identifier is stored. This mapping is used when deserializing the name of
|
||||
a declaration, the identifier of a token, or any other construct in the AST
|
||||
file that refers to a name.
|
||||
|
||||
.. _pchinternals-method-pool:
|
||||
|
||||
Method Pool Block
|
||||
^^^^^^^^^^^^^^^^^
|
||||
|
||||
The method pool block is represented as an on-disk hash table that serves two
|
||||
purposes: it provides a mapping from the names of Objective-C selectors to the
|
||||
set of Objective-C instance and class methods that have that particular
|
||||
selector (which is required for semantic analysis in Objective-C) and also
|
||||
stores all of the selectors used by entities within the AST file. The design
|
||||
of the method pool is similar to that of the :ref:`identifier table
|
||||
<pchinternals-ident-table>`: the first time a particular selector is formed
|
||||
during the compilation of the program, Clang will search in the on-disk hash
|
||||
table of selectors; if found, Clang will read the Objective-C methods
|
||||
associated with that selector into the appropriate front-end data structure
|
||||
(``Sema::InstanceMethodPool`` and ``Sema::FactoryMethodPool`` for instance and
|
||||
class methods, respectively).
|
||||
|
||||
As with identifiers, selectors are represented by numeric values within the AST
|
||||
file. A separate index maps these numeric selector values to the offset of the
|
||||
selector within the on-disk hash table, and will be used when de-serializing an
|
||||
Objective-C method declaration (or other Objective-C construct) that refers to
|
||||
the selector.
|
||||
|
||||
AST Reader Integration Points
|
||||
-----------------------------
|
||||
|
||||
The "lazy" deserialization behavior of AST files requires their integration
|
||||
into several completely different submodules of Clang. For example, lazily
|
||||
deserializing the declarations during name lookup requires that the name-lookup
|
||||
routines be able to query the AST file to find entities stored there.
|
||||
|
||||
For each Clang data structure that requires direct interaction with the AST
|
||||
reader logic, there is an abstract class that provides the interface between
|
||||
the two modules. The ``ASTReader`` class, which handles the loading of an AST
|
||||
file, inherits from all of these abstract classes to provide lazy
|
||||
deserialization of Clang's data structures. ``ASTReader`` implements the
|
||||
following abstract classes:
|
||||
|
||||
``ExternalSLocEntrySource``
|
||||
This abstract interface is associated with the ``SourceManager`` class, and
|
||||
is used whenever the :ref:`source manager <pchinternals-sourcemgr>` needs to
|
||||
load the details of a file, buffer, or macro instantiation.
|
||||
|
||||
``IdentifierInfoLookup``
|
||||
This abstract interface is associated with the ``IdentifierTable`` class, and
|
||||
is used whenever the program source refers to an identifier that has not yet
|
||||
been seen. In this case, the AST reader searches for this identifier within
|
||||
its :ref:`identifier table <pchinternals-ident-table>` to load any top-level
|
||||
declarations or macros associated with that identifier.
|
||||
|
||||
``ExternalASTSource``
|
||||
This abstract interface is associated with the ``ASTContext`` class, and is
|
||||
used whenever the abstract syntax tree nodes need to loaded from the AST
|
||||
file. It provides the ability to de-serialize declarations and types
|
||||
identified by their numeric values, read the bodies of functions when
|
||||
required, and read the declarations stored within a declaration context
|
||||
(either for iteration or for name lookup).
|
||||
|
||||
``ExternalSemaSource``
|
||||
This abstract interface is associated with the ``Sema`` class, and is used
|
||||
whenever semantic analysis needs to read information from the :ref:`global
|
||||
method pool <pchinternals-method-pool>`.
|
||||
|
||||
.. _pchinternals-chained:
|
||||
|
||||
Chained precompiled headers
|
||||
---------------------------
|
||||
|
||||
Chained precompiled headers were initially intended to improve the performance
|
||||
of IDE-centric operations such as syntax highlighting and code completion while
|
||||
a particular source file is being edited by the user. To minimize the amount
|
||||
of reparsing required after a change to the file, a form of precompiled header
|
||||
--- called a precompiled *preamble* --- is automatically generated by parsing
|
||||
all of the headers in the source file, up to and including the last
|
||||
``#include``. When only the source file changes (and none of the headers it
|
||||
depends on), reparsing of that source file can use the precompiled preamble and
|
||||
start parsing after the ``#include``\ s, so parsing time is proportional to the
|
||||
size of the source file (rather than all of its includes). However, the
|
||||
compilation of that translation unit may already use a precompiled header: in
|
||||
this case, Clang will create the precompiled preamble as a chained precompiled
|
||||
header that refers to the original precompiled header. This drastically
|
||||
reduces the time needed to serialize the precompiled preamble for use in
|
||||
reparsing.
|
||||
|
||||
Chained precompiled headers get their name because each precompiled header can
|
||||
depend on one other precompiled header, forming a chain of dependencies. A
|
||||
translation unit will then include the precompiled header that starts the chain
|
||||
(i.e., nothing depends on it). This linearity of dependencies is important for
|
||||
the semantic model of chained precompiled headers, because the most-recent
|
||||
precompiled header can provide information that overrides the information
|
||||
provided by the precompiled headers it depends on, just like a header file
|
||||
``B.h`` that includes another header ``A.h`` can modify the state produced by
|
||||
parsing ``A.h``, e.g., by ``#undef``'ing a macro defined in ``A.h``.
|
||||
|
||||
There are several ways in which chained precompiled headers generalize the AST
|
||||
file model:
|
||||
|
||||
Numbering of IDs
|
||||
Many different kinds of entities --- identifiers, declarations, types, etc.
|
||||
--- have ID numbers that start at 1 or some other predefined constant and
|
||||
grow upward. Each precompiled header records the maximum ID number it has
|
||||
assigned in each category. Then, when a new precompiled header is generated
|
||||
that depends on (chains to) another precompiled header, it will start
|
||||
counting at the next available ID number. This way, one can determine, given
|
||||
an ID number, which AST file actually contains the entity.
|
||||
|
||||
Name lookup
|
||||
When writing a chained precompiled header, Clang attempts to write only
|
||||
information that has changed from the precompiled header on which it is
|
||||
based. This changes the lookup algorithm for the various tables, such as the
|
||||
:ref:`identifier table <pchinternals-ident-table>`: the search starts at the
|
||||
most-recent precompiled header. If no entry is found, lookup then proceeds
|
||||
to the identifier table in the precompiled header it depends on, and so one.
|
||||
Once a lookup succeeds, that result is considered definitive, overriding any
|
||||
results from earlier precompiled headers.
|
||||
|
||||
Update records
|
||||
There are various ways in which a later precompiled header can modify the
|
||||
entities described in an earlier precompiled header. For example, later
|
||||
precompiled headers can add entries into the various name-lookup tables for
|
||||
the translation unit or namespaces, or add new categories to an Objective-C
|
||||
class. Each of these updates is captured in an "update record" that is
|
||||
stored in the chained precompiled header file and will be loaded along with
|
||||
the original entity.
|
||||
|
||||
.. _pchinternals-modules:
|
||||
|
||||
Modules
|
||||
-------
|
||||
|
||||
Modules generalize the chained precompiled header model yet further, from a
|
||||
linear chain of precompiled headers to an arbitrary directed acyclic graph
|
||||
(DAG) of AST files. All of the same techniques used to make chained
|
||||
precompiled headers work --- ID number, name lookup, update records --- are
|
||||
shared with modules. However, the DAG nature of modules introduce a number of
|
||||
additional complications to the model:
|
||||
|
||||
Numbering of IDs
|
||||
The simple, linear numbering scheme used in chained precompiled headers falls
|
||||
apart with the module DAG, because different modules may end up with
|
||||
different numbering schemes for entities they imported from common shared
|
||||
modules. To account for this, each module file provides information about
|
||||
which modules it depends on and which ID numbers it assigned to the entities
|
||||
in those modules, as well as which ID numbers it took for its own new
|
||||
entities. The AST reader then maps these "local" ID numbers into a "global"
|
||||
ID number space for the current translation unit, providing a 1-1 mapping
|
||||
between entities (in whatever AST file they inhabit) and global ID numbers.
|
||||
If that translation unit is then serialized into an AST file, this mapping
|
||||
will be stored for use when the AST file is imported.
|
||||
|
||||
Declaration merging
|
||||
It is possible for a given entity (from the language's perspective) to be
|
||||
declared multiple times in different places. For example, two different
|
||||
headers can have the declaration of ``printf`` or could forward-declare
|
||||
``struct stat``. If each of those headers is included in a module, and some
|
||||
third party imports both of those modules, there is a potentially serious
|
||||
problem: name lookup for ``printf`` or ``struct stat`` will find both
|
||||
declarations, but the AST nodes are unrelated. This would result in a
|
||||
compilation error, due to an ambiguity in name lookup. Therefore, the AST
|
||||
reader performs declaration merging according to the appropriate language
|
||||
semantics, ensuring that the two disjoint declarations are merged into a
|
||||
single redeclaration chain (with a common canonical declaration), so that it
|
||||
is as if one of the headers had been included before the other.
|
||||
|
||||
Name Visibility
|
||||
Modules allow certain names that occur during module creation to be "hidden",
|
||||
so that they are not part of the public interface of the module and are not
|
||||
visible to its clients. The AST reader maintains a "visible" bit on various
|
||||
AST nodes (declarations, macros, etc.) to indicate whether that particular
|
||||
AST node is currently visible; the various name lookup mechanisms in Clang
|
||||
inspect the visible bit to determine whether that entity, which is still in
|
||||
the AST (because other, visible AST nodes may depend on it), can actually be
|
||||
found by name lookup. When a new (sub)module is imported, it may make
|
||||
existing, non-visible, already-deserialized AST nodes visible; it is the
|
||||
responsibility of the AST reader to find and update these AST nodes when it
|
||||
is notified of the import.
|
||||
|
@ -1,179 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Pretokenized Headers (PTH)</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
<style type="text/css">
|
||||
td {
|
||||
vertical-align: top;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Pretokenized Headers (PTH)</h1>
|
||||
|
||||
<p>This document first describes the low-level
|
||||
interface for using PTH and then briefly elaborates on its design and
|
||||
implementation. If you are interested in the end-user view, please see the
|
||||
<a href="UsersManual.html#precompiledheaders">User's Manual</a>.</p>
|
||||
|
||||
|
||||
<h2>Using Pretokenized Headers with <tt>clang</tt> (Low-level Interface)</h2>
|
||||
|
||||
<p>The Clang compiler frontend, <tt>clang -cc1</tt>, supports three command line
|
||||
options for generating and using PTH files.<p>
|
||||
|
||||
<p>To generate PTH files using <tt>clang -cc1</tt>, use the option
|
||||
<b><tt>-emit-pth</tt></b>:
|
||||
|
||||
<pre> $ clang -cc1 test.h -emit-pth -o test.h.pth </pre>
|
||||
|
||||
<p>This option is transparently used by <tt>clang</tt> when generating PTH
|
||||
files. Similarly, PTH files can be used as prefix headers using the
|
||||
<b><tt>-include-pth</tt></b> option:</p>
|
||||
|
||||
<pre>
|
||||
$ clang -cc1 -include-pth test.h.pth test.c -o test.s
|
||||
</pre>
|
||||
|
||||
<p>Alternatively, Clang's PTH files can be used as a raw "token-cache"
|
||||
(or "content" cache) of the source included by the original header
|
||||
file. This means that the contents of the PTH file are searched as substitutes
|
||||
for <em>any</em> source files that are used by <tt>clang -cc1</tt> to process a
|
||||
source file. This is done by specifying the <b><tt>-token-cache</tt></b>
|
||||
option:</p>
|
||||
|
||||
<pre>
|
||||
$ cat test.h
|
||||
#include <stdio.h>
|
||||
$ clang -cc1 -emit-pth test.h -o test.h.pth
|
||||
$ cat test.c
|
||||
#include "test.h"
|
||||
$ clang -cc1 test.c -o test -token-cache test.h.pth
|
||||
</pre>
|
||||
|
||||
<p>In this example the contents of <tt>stdio.h</tt> (and the files it includes)
|
||||
will be retrieved from <tt>test.h.pth</tt>, as the PTH file is being used in
|
||||
this case as a raw cache of the contents of <tt>test.h</tt>. This is a low-level
|
||||
interface used to both implement the high-level PTH interface as well as to
|
||||
provide alternative means to use PTH-style caching.</p>
|
||||
|
||||
<h2>PTH Design and Implementation</h2>
|
||||
|
||||
<p>Unlike GCC's precompiled headers, which cache the full ASTs and preprocessor
|
||||
state of a header file, Clang's pretokenized header files mainly cache the raw
|
||||
lexer <em>tokens</em> that are needed to segment the stream of characters in a
|
||||
source file into keywords, identifiers, and operators. Consequently, PTH serves
|
||||
to mainly directly speed up the lexing and preprocessing of a source file, while
|
||||
parsing and type-checking must be completely redone every time a PTH file is
|
||||
used.</p>
|
||||
|
||||
<h3>Basic Design Tradeoffs</h3>
|
||||
|
||||
<p>In the long term there are plans to provide an alternate PCH implementation
|
||||
for Clang that also caches the work for parsing and type checking the contents
|
||||
of header files. The current implementation of PCH in Clang as pretokenized
|
||||
header files was motivated by the following factors:<p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><p><b>Language independence</b>: PTH files work with any language that
|
||||
Clang's lexer can handle, including C, Objective-C, and (in the early stages)
|
||||
C++. This means development on language features at the parsing level or above
|
||||
(which is basically almost all interesting pieces) does not require PTH to be
|
||||
modified.</p></li>
|
||||
|
||||
<li><b>Simple design</b>: Relatively speaking, PTH has a simple design and
|
||||
implementation, making it easy to test. Further, because the machinery for PTH
|
||||
resides at the lower-levels of the Clang library stack it is fairly
|
||||
straightforward to profile and optimize.</li>
|
||||
</ul>
|
||||
|
||||
<p>Further, compared to GCC's PCH implementation (which is the dominate
|
||||
precompiled header file implementation that Clang can be directly compared
|
||||
against) the PTH design in Clang yields several attractive features:</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><p><b>Architecture independence</b>: In contrast to GCC's PCH files (and
|
||||
those of several other compilers), Clang's PTH files are architecture
|
||||
independent, requiring only a single PTH file when building an program for
|
||||
multiple architectures.</p>
|
||||
|
||||
<p>For example, on Mac OS X one may wish to
|
||||
compile a "universal binary" that runs on PowerPC, 32-bit Intel
|
||||
(i386), and 64-bit Intel architectures. In contrast, GCC requires a PCH file for
|
||||
each architecture, as the definitions of types in the AST are
|
||||
architecture-specific. Since a Clang PTH file essentially represents a lexical
|
||||
cache of header files, a single PTH file can be safely used when compiling for
|
||||
multiple architectures. This can also reduce compile times because only a single
|
||||
PTH file needs to be generated during a build instead of several.</p></li>
|
||||
|
||||
<li><p><b>Reduced memory pressure</b>: Similar to GCC,
|
||||
Clang reads PTH files via the use of memory mapping (i.e., <tt>mmap</tt>).
|
||||
Clang, however, memory maps PTH files as read-only, meaning that multiple
|
||||
invocations of <tt>clang -cc1</tt> can share the same pages in memory from a
|
||||
memory-mapped PTH file. In comparison, GCC also memory maps its PCH files but
|
||||
also modifies those pages in memory, incurring the copy-on-write costs. The
|
||||
read-only nature of PTH can greatly reduce memory pressure for builds involving
|
||||
multiple cores, thus improving overall scalability.</p></li>
|
||||
|
||||
<li><p><b>Fast generation</b>: PTH files can be generated in a small fraction
|
||||
of the time needed to generate GCC's PCH files. Since PTH/PCH generation is a
|
||||
serial operation that typically blocks progress during a build, faster
|
||||
generation time leads to improved processor utilization with parallel builds on
|
||||
multicore machines.</p></li>
|
||||
|
||||
</ul>
|
||||
|
||||
<p>Despite these strengths, PTH's simple design suffers some algorithmic
|
||||
handicaps compared to other PCH strategies such as those used by GCC. While PTH
|
||||
can greatly speed up the processing time of a header file, the amount of work
|
||||
required to process a header file is still roughly linear in the size of the
|
||||
header file. In contrast, the amount of work done by GCC to process a
|
||||
precompiled header is (theoretically) constant (the ASTs for the header are
|
||||
literally memory mapped into the compiler). This means that only the pieces of
|
||||
the header file that are referenced by the source file including the header are
|
||||
the only ones the compiler needs to process during actual compilation. While
|
||||
GCC's particular implementation of PCH mitigates some of these algorithmic
|
||||
strengths via the use of copy-on-write pages, the approach itself can
|
||||
fundamentally dominate at an algorithmic level, especially when one considers
|
||||
header files of arbitrary size.</p>
|
||||
|
||||
<p>There are plans to potentially implement an complementary PCH implementation
|
||||
for Clang based on the lazy deserialization of ASTs. This approach would
|
||||
theoretically have the same constant-time algorithmic advantages just mentioned
|
||||
but would also retain some of the strengths of PTH such as reduced memory
|
||||
pressure (ideal for multi-core builds).</p>
|
||||
|
||||
<h3>Internal PTH Optimizations</h3>
|
||||
|
||||
<p>While the main optimization employed by PTH is to reduce lexing time of
|
||||
header files by caching pre-lexed tokens, PTH also employs several other
|
||||
optimizations to speed up the processing of header files:</p>
|
||||
|
||||
<ul>
|
||||
|
||||
<li><p><em><tt>stat</tt> caching</em>: PTH files cache information obtained via
|
||||
calls to <tt>stat</tt> that <tt>clang -cc1</tt> uses to resolve which files are
|
||||
included by <tt>#include</tt> directives. This greatly reduces the overhead
|
||||
involved in context-switching to the kernel to resolve included files.</p></li>
|
||||
|
||||
<li><p><em>Fasting skipping of <tt>#ifdef</tt>...<tt>#endif</tt> chains</em>:
|
||||
PTH files record the basic structure of nested preprocessor blocks. When the
|
||||
condition of the preprocessor block is false, all of its tokens are immediately
|
||||
skipped instead of requiring them to be handled by Clang's
|
||||
preprocessor.</p></li>
|
||||
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
163
docs/PTHInternals.rst
Normal file
163
docs/PTHInternals.rst
Normal file
@ -0,0 +1,163 @@
|
||||
==========================
|
||||
Pretokenized Headers (PTH)
|
||||
==========================
|
||||
|
||||
This document first describes the low-level interface for using PTH and
|
||||
then briefly elaborates on its design and implementation. If you are
|
||||
interested in the end-user view, please see the :ref:`User's Manual
|
||||
<usersmanual-precompiled-headers>`.
|
||||
|
||||
Using Pretokenized Headers with ``clang`` (Low-level Interface)
|
||||
===============================================================
|
||||
|
||||
The Clang compiler frontend, ``clang -cc1``, supports three command line
|
||||
options for generating and using PTH files.
|
||||
|
||||
To generate PTH files using ``clang -cc1``, use the option ``-emit-pth``:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang -cc1 test.h -emit-pth -o test.h.pth
|
||||
|
||||
This option is transparently used by ``clang`` when generating PTH
|
||||
files. Similarly, PTH files can be used as prefix headers using the
|
||||
``-include-pth`` option:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ clang -cc1 -include-pth test.h.pth test.c -o test.s
|
||||
|
||||
Alternatively, Clang's PTH files can be used as a raw "token-cache" (or
|
||||
"content" cache) of the source included by the original header file.
|
||||
This means that the contents of the PTH file are searched as substitutes
|
||||
for *any* source files that are used by ``clang -cc1`` to process a
|
||||
source file. This is done by specifying the ``-token-cache`` option:
|
||||
|
||||
.. code-block:: console
|
||||
|
||||
$ cat test.h
|
||||
#include <stdio.h>
|
||||
$ clang -cc1 -emit-pth test.h -o test.h.pth
|
||||
$ cat test.c
|
||||
#include "test.h"
|
||||
$ clang -cc1 test.c -o test -token-cache test.h.pth
|
||||
|
||||
In this example the contents of ``stdio.h`` (and the files it includes)
|
||||
will be retrieved from ``test.h.pth``, as the PTH file is being used in
|
||||
this case as a raw cache of the contents of ``test.h``. This is a
|
||||
low-level interface used to both implement the high-level PTH interface
|
||||
as well as to provide alternative means to use PTH-style caching.
|
||||
|
||||
PTH Design and Implementation
|
||||
=============================
|
||||
|
||||
Unlike GCC's precompiled headers, which cache the full ASTs and
|
||||
preprocessor state of a header file, Clang's pretokenized header files
|
||||
mainly cache the raw lexer *tokens* that are needed to segment the
|
||||
stream of characters in a source file into keywords, identifiers, and
|
||||
operators. Consequently, PTH serves to mainly directly speed up the
|
||||
lexing and preprocessing of a source file, while parsing and
|
||||
type-checking must be completely redone every time a PTH file is used.
|
||||
|
||||
Basic Design Tradeoffs
|
||||
----------------------
|
||||
|
||||
In the long term there are plans to provide an alternate PCH
|
||||
implementation for Clang that also caches the work for parsing and type
|
||||
checking the contents of header files. The current implementation of PCH
|
||||
in Clang as pretokenized header files was motivated by the following
|
||||
factors:
|
||||
|
||||
**Language independence**
|
||||
PTH files work with any language that
|
||||
Clang's lexer can handle, including C, Objective-C, and (in the early
|
||||
stages) C++. This means development on language features at the
|
||||
parsing level or above (which is basically almost all interesting
|
||||
pieces) does not require PTH to be modified.
|
||||
|
||||
**Simple design**
|
||||
Relatively speaking, PTH has a simple design and
|
||||
implementation, making it easy to test. Further, because the
|
||||
machinery for PTH resides at the lower-levels of the Clang library
|
||||
stack it is fairly straightforward to profile and optimize.
|
||||
|
||||
Further, compared to GCC's PCH implementation (which is the dominate
|
||||
precompiled header file implementation that Clang can be directly
|
||||
compared against) the PTH design in Clang yields several attractive
|
||||
features:
|
||||
|
||||
**Architecture independence**
|
||||
In contrast to GCC's PCH files (and
|
||||
those of several other compilers), Clang's PTH files are architecture
|
||||
independent, requiring only a single PTH file when building a
|
||||
program for multiple architectures.
|
||||
|
||||
For example, on Mac OS X one may wish to compile a "universal binary"
|
||||
that runs on PowerPC, 32-bit Intel (i386), and 64-bit Intel
|
||||
architectures. In contrast, GCC requires a PCH file for each
|
||||
architecture, as the definitions of types in the AST are
|
||||
architecture-specific. Since a Clang PTH file essentially represents
|
||||
a lexical cache of header files, a single PTH file can be safely used
|
||||
when compiling for multiple architectures. This can also reduce
|
||||
compile times because only a single PTH file needs to be generated
|
||||
during a build instead of several.
|
||||
|
||||
**Reduced memory pressure**
|
||||
Similar to GCC, Clang reads PTH files
|
||||
via the use of memory mapping (i.e., ``mmap``). Clang, however,
|
||||
memory maps PTH files as read-only, meaning that multiple invocations
|
||||
of ``clang -cc1`` can share the same pages in memory from a
|
||||
memory-mapped PTH file. In comparison, GCC also memory maps its PCH
|
||||
files but also modifies those pages in memory, incurring the
|
||||
copy-on-write costs. The read-only nature of PTH can greatly reduce
|
||||
memory pressure for builds involving multiple cores, thus improving
|
||||
overall scalability.
|
||||
|
||||
**Fast generation**
|
||||
PTH files can be generated in a small fraction
|
||||
of the time needed to generate GCC's PCH files. Since PTH/PCH
|
||||
generation is a serial operation that typically blocks progress
|
||||
during a build, faster generation time leads to improved processor
|
||||
utilization with parallel builds on multicore machines.
|
||||
|
||||
Despite these strengths, PTH's simple design suffers some algorithmic
|
||||
handicaps compared to other PCH strategies such as those used by GCC.
|
||||
While PTH can greatly speed up the processing time of a header file, the
|
||||
amount of work required to process a header file is still roughly linear
|
||||
in the size of the header file. In contrast, the amount of work done by
|
||||
GCC to process a precompiled header is (theoretically) constant (the
|
||||
ASTs for the header are literally memory mapped into the compiler). This
|
||||
means that only the pieces of the header file that are referenced by the
|
||||
source file including the header are the only ones the compiler needs to
|
||||
process during actual compilation. While GCC's particular implementation
|
||||
of PCH mitigates some of these algorithmic strengths via the use of
|
||||
copy-on-write pages, the approach itself can fundamentally dominate at
|
||||
an algorithmic level, especially when one considers header files of
|
||||
arbitrary size.
|
||||
|
||||
There are plans to potentially implement an complementary PCH
|
||||
implementation for Clang based on the lazy deserialization of ASTs. This
|
||||
approach would theoretically have the same constant-time algorithmic
|
||||
advantages just mentioned but would also retain some of the strengths of
|
||||
PTH such as reduced memory pressure (ideal for multi-core builds).
|
||||
|
||||
Internal PTH Optimizations
|
||||
--------------------------
|
||||
|
||||
While the main optimization employed by PTH is to reduce lexing time of
|
||||
header files by caching pre-lexed tokens, PTH also employs several other
|
||||
optimizations to speed up the processing of header files:
|
||||
|
||||
- ``stat`` caching: PTH files cache information obtained via calls to
|
||||
``stat`` that ``clang -cc1`` uses to resolve which files are included
|
||||
by ``#include`` directives. This greatly reduces the overhead
|
||||
involved in context-switching to the kernel to resolve included
|
||||
files.
|
||||
|
||||
- Fast skipping of ``#ifdef`` ... ``#endif`` chains: PTH files
|
||||
record the basic structure of nested preprocessor blocks. When the
|
||||
condition of the preprocessor block is false, all of its tokens are
|
||||
immediately skipped instead of requiring them to be handled by
|
||||
Clang's preprocessor.
|
||||
|
||||
|
@ -1,224 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>How to write RecursiveASTVisitor based ASTFrontendActions.</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>How to write RecursiveASTVisitor based ASTFrontendActions.</h1>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="intro">Introduction</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
In this tutorial you will learn how to create a FrontendAction that uses
|
||||
a RecursiveASTVisitor to find CXXRecordDecl AST nodes with a specified name.
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="action">Creating a FrontendAction</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>When writing a clang based tool like a Clang Plugin or a standalone tool
|
||||
based on LibTooling, the common entry point is the FrontendAction.
|
||||
FrontendAction is an interface that allows execution of user specific actions
|
||||
as part of the compilation. To run tools over the AST clang provides the
|
||||
convenience interface ASTFrontendAction, which takes care of executing the
|
||||
action. The only part left is to implement the CreateASTConsumer method that
|
||||
returns an ASTConsumer per translation unit.</p>
|
||||
<pre>
|
||||
class FindNamedClassAction : public clang::ASTFrontendAction {
|
||||
public:
|
||||
virtual clang::ASTConsumer *CreateASTConsumer(
|
||||
clang::CompilerInstance &Compiler, llvm::StringRef InFile) {
|
||||
return new FindNamedClassConsumer;
|
||||
}
|
||||
};
|
||||
</pre>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="consumer">Creating an ASTConsumer</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>ASTConsumer is an interface used to write generic actions on an AST,
|
||||
regardless of how the AST was produced. ASTConsumer provides many different
|
||||
entry points, but for our use case the only one needed is HandleTranslationUnit,
|
||||
which is called with the ASTContext for the translation unit.</p>
|
||||
<pre>
|
||||
class FindNamedClassConsumer : public clang::ASTConsumer {
|
||||
public:
|
||||
virtual void HandleTranslationUnit(clang::ASTContext &Context) {
|
||||
// Traversing the translation unit decl via a RecursiveASTVisitor
|
||||
// will visit all nodes in the AST.
|
||||
Visitor.TraverseDecl(Context.getTranslationUnitDecl());
|
||||
}
|
||||
private:
|
||||
// A RecursiveASTVisitor implementation.
|
||||
FindNamedClassVisitor Visitor;
|
||||
};
|
||||
</pre>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="rav">Using the RecursiveASTVisitor</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Now that everything is hooked up, the next step is to implement a
|
||||
RecursiveASTVisitor to extract the relevant information from the AST.</p>
|
||||
<p>The RecursiveASTVisitor provides hooks of the form
|
||||
bool VisitNodeType(NodeType *) for most AST nodes; the exception are TypeLoc
|
||||
nodes, which are passed by-value. We only need to implement the methods for the
|
||||
relevant node types.
|
||||
</p>
|
||||
<p>Let's start by writing a RecursiveASTVisitor that visits all CXXRecordDecl's.
|
||||
<pre>
|
||||
class FindNamedClassVisitor
|
||||
: public RecursiveASTVisitor<FindNamedClassVisitor> {
|
||||
public:
|
||||
bool VisitCXXRecordDecl(CXXRecordDecl *Declaration) {
|
||||
// For debugging, dumping the AST nodes will show which nodes are already
|
||||
// being visited.
|
||||
Declaration->dump();
|
||||
|
||||
// The return value indicates whether we want the visitation to proceed.
|
||||
// Return false to stop the traversal of the AST.
|
||||
return true;
|
||||
}
|
||||
};
|
||||
</pre>
|
||||
</p>
|
||||
<p>In the methods of our RecursiveASTVisitor we can now use the full power of
|
||||
the Clang AST to drill through to the parts that are interesting for us. For
|
||||
example, to find all class declaration with a certain name, we can check for a
|
||||
specific qualified name:
|
||||
<pre>
|
||||
bool VisitCXXRecordDecl(CXXRecordDecl *Declaration) {
|
||||
if (Declaration->getQualifiedNameAsString() == "n::m::C")
|
||||
Declaration->dump();
|
||||
return true;
|
||||
}
|
||||
</pre>
|
||||
</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="context">Accessing the SourceManager and ASTContext</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Some of the information about the AST, like source locations and global
|
||||
identifier information, are not stored in the AST nodes themselves, but in
|
||||
the ASTContext and its associated source manager. To retrieve them we need to
|
||||
hand the ASTContext into our RecursiveASTVisitor implementation.</p>
|
||||
<p>The ASTContext is available from the CompilerInstance during the call
|
||||
to CreateASTConsumer. We can thus extract it there and hand it into our
|
||||
freshly created FindNamedClassConsumer:</p>
|
||||
<pre>
|
||||
virtual clang::ASTConsumer *CreateASTConsumer(
|
||||
clang::CompilerInstance &Compiler, llvm::StringRef InFile) {
|
||||
return new FindNamedClassConsumer(<b>&Compiler.getASTContext()</b>);
|
||||
}
|
||||
</pre>
|
||||
|
||||
<p>Now that the ASTContext is available in the RecursiveASTVisitor, we can do
|
||||
more interesting things with AST nodes, like looking up their source
|
||||
locations:</p>
|
||||
<pre>
|
||||
bool VisitCXXRecordDecl(CXXRecordDecl *Declaration) {
|
||||
if (Declaration->getQualifiedNameAsString() == "n::m::C") {
|
||||
// getFullLoc uses the ASTContext's SourceManager to resolve the source
|
||||
// location and break it up into its line and column parts.
|
||||
FullSourceLoc FullLocation = Context->getFullLoc(Declaration->getLocStart());
|
||||
if (FullLocation.isValid())
|
||||
llvm::outs() << "Found declaration at "
|
||||
<< FullLocation.getSpellingLineNumber() << ":"
|
||||
<< FullLocation.getSpellingColumnNumber() << "\n";
|
||||
}
|
||||
return true;
|
||||
}
|
||||
</pre>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="full">Putting it all together</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Now we can combine all of the above into a small example program:</p>
|
||||
<pre>
|
||||
#include "clang/AST/ASTConsumer.h"
|
||||
#include "clang/AST/RecursiveASTVisitor.h"
|
||||
#include "clang/Frontend/CompilerInstance.h"
|
||||
#include "clang/Frontend/FrontendAction.h"
|
||||
#include "clang/Tooling/Tooling.h"
|
||||
|
||||
using namespace clang;
|
||||
|
||||
class FindNamedClassVisitor
|
||||
: public RecursiveASTVisitor<FindNamedClassVisitor> {
|
||||
public:
|
||||
explicit FindNamedClassVisitor(ASTContext *Context)
|
||||
: Context(Context) {}
|
||||
|
||||
bool VisitCXXRecordDecl(CXXRecordDecl *Declaration) {
|
||||
if (Declaration->getQualifiedNameAsString() == "n::m::C") {
|
||||
FullSourceLoc FullLocation = Context->getFullLoc(Declaration->getLocStart());
|
||||
if (FullLocation.isValid())
|
||||
llvm::outs() << "Found declaration at "
|
||||
<< FullLocation.getSpellingLineNumber() << ":"
|
||||
<< FullLocation.getSpellingColumnNumber() << "\n";
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
ASTContext *Context;
|
||||
};
|
||||
|
||||
class FindNamedClassConsumer : public clang::ASTConsumer {
|
||||
public:
|
||||
explicit FindNamedClassConsumer(ASTContext *Context)
|
||||
: Visitor(Context) {}
|
||||
|
||||
virtual void HandleTranslationUnit(clang::ASTContext &Context) {
|
||||
Visitor.TraverseDecl(Context.getTranslationUnitDecl());
|
||||
}
|
||||
private:
|
||||
FindNamedClassVisitor Visitor;
|
||||
};
|
||||
|
||||
class FindNamedClassAction : public clang::ASTFrontendAction {
|
||||
public:
|
||||
virtual clang::ASTConsumer *CreateASTConsumer(
|
||||
clang::CompilerInstance &Compiler, llvm::StringRef InFile) {
|
||||
return new FindNamedClassConsumer(&Compiler.getASTContext());
|
||||
}
|
||||
};
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
if (argc > 1) {
|
||||
clang::tooling::runToolOnCode(new FindNamedClassAction, argv[1]);
|
||||
}
|
||||
}
|
||||
</pre>
|
||||
|
||||
<p>We store this into a file called FindClassDecls.cpp and create the following
|
||||
CMakeLists.txt to link it:</p>
|
||||
<pre>
|
||||
set(LLVM_USED_LIBS clangTooling)
|
||||
|
||||
add_clang_executable(find-class-decls FindClassDecls.cpp)
|
||||
</pre>
|
||||
|
||||
<p>When running this tool over a small code snippet it will output all
|
||||
declarations of a class n::m::C it found:</p>
|
||||
<pre>
|
||||
$ ./bin/find-class-decls "namespace n { namespace m { class C {}; } }"
|
||||
Found declaration at 1:29
|
||||
</pre>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
216
docs/RAVFrontendAction.rst
Normal file
216
docs/RAVFrontendAction.rst
Normal file
@ -0,0 +1,216 @@
|
||||
==========================================================
|
||||
How to write RecursiveASTVisitor based ASTFrontendActions.
|
||||
==========================================================
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
In this tutorial you will learn how to create a FrontendAction that uses
|
||||
a RecursiveASTVisitor to find CXXRecordDecl AST nodes with a specified
|
||||
name.
|
||||
|
||||
Creating a FrontendAction
|
||||
=========================
|
||||
|
||||
When writing a clang based tool like a Clang Plugin or a standalone tool
|
||||
based on LibTooling, the common entry point is the FrontendAction.
|
||||
FrontendAction is an interface that allows execution of user specific
|
||||
actions as part of the compilation. To run tools over the AST clang
|
||||
provides the convenience interface ASTFrontendAction, which takes care
|
||||
of executing the action. The only part left is to implement the
|
||||
CreateASTConsumer method that returns an ASTConsumer per translation
|
||||
unit.
|
||||
|
||||
::
|
||||
|
||||
class FindNamedClassAction : public clang::ASTFrontendAction {
|
||||
public:
|
||||
virtual clang::ASTConsumer *CreateASTConsumer(
|
||||
clang::CompilerInstance &Compiler, llvm::StringRef InFile) {
|
||||
return new FindNamedClassConsumer;
|
||||
}
|
||||
};
|
||||
|
||||
Creating an ASTConsumer
|
||||
=======================
|
||||
|
||||
ASTConsumer is an interface used to write generic actions on an AST,
|
||||
regardless of how the AST was produced. ASTConsumer provides many
|
||||
different entry points, but for our use case the only one needed is
|
||||
HandleTranslationUnit, which is called with the ASTContext for the
|
||||
translation unit.
|
||||
|
||||
::
|
||||
|
||||
class FindNamedClassConsumer : public clang::ASTConsumer {
|
||||
public:
|
||||
virtual void HandleTranslationUnit(clang::ASTContext &Context) {
|
||||
// Traversing the translation unit decl via a RecursiveASTVisitor
|
||||
// will visit all nodes in the AST.
|
||||
Visitor.TraverseDecl(Context.getTranslationUnitDecl());
|
||||
}
|
||||
private:
|
||||
// A RecursiveASTVisitor implementation.
|
||||
FindNamedClassVisitor Visitor;
|
||||
};
|
||||
|
||||
Using the RecursiveASTVisitor
|
||||
=============================
|
||||
|
||||
Now that everything is hooked up, the next step is to implement a
|
||||
RecursiveASTVisitor to extract the relevant information from the AST.
|
||||
|
||||
The RecursiveASTVisitor provides hooks of the form bool
|
||||
VisitNodeType(NodeType \*) for most AST nodes; the exception are TypeLoc
|
||||
nodes, which are passed by-value. We only need to implement the methods
|
||||
for the relevant node types.
|
||||
|
||||
Let's start by writing a RecursiveASTVisitor that visits all
|
||||
CXXRecordDecl's.
|
||||
|
||||
::
|
||||
|
||||
class FindNamedClassVisitor
|
||||
: public RecursiveASTVisitor<FindNamedClassVisitor> {
|
||||
public:
|
||||
bool VisitCXXRecordDecl(CXXRecordDecl *Declaration) {
|
||||
// For debugging, dumping the AST nodes will show which nodes are already
|
||||
// being visited.
|
||||
Declaration->dump();
|
||||
|
||||
// The return value indicates whether we want the visitation to proceed.
|
||||
// Return false to stop the traversal of the AST.
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
In the methods of our RecursiveASTVisitor we can now use the full power
|
||||
of the Clang AST to drill through to the parts that are interesting for
|
||||
us. For example, to find all class declaration with a certain name, we
|
||||
can check for a specific qualified name:
|
||||
|
||||
::
|
||||
|
||||
bool VisitCXXRecordDecl(CXXRecordDecl *Declaration) {
|
||||
if (Declaration->getQualifiedNameAsString() == "n::m::C")
|
||||
Declaration->dump();
|
||||
return true;
|
||||
}
|
||||
|
||||
Accessing the SourceManager and ASTContext
|
||||
==========================================
|
||||
|
||||
Some of the information about the AST, like source locations and global
|
||||
identifier information, are not stored in the AST nodes themselves, but
|
||||
in the ASTContext and its associated source manager. To retrieve them we
|
||||
need to hand the ASTContext into our RecursiveASTVisitor implementation.
|
||||
|
||||
The ASTContext is available from the CompilerInstance during the call to
|
||||
CreateASTConsumer. We can thus extract it there and hand it into our
|
||||
freshly created FindNamedClassConsumer:
|
||||
|
||||
::
|
||||
|
||||
virtual clang::ASTConsumer *CreateASTConsumer(
|
||||
clang::CompilerInstance &Compiler, llvm::StringRef InFile) {
|
||||
return new FindNamedClassConsumer(&Compiler.getASTContext());
|
||||
}
|
||||
|
||||
Now that the ASTContext is available in the RecursiveASTVisitor, we can
|
||||
do more interesting things with AST nodes, like looking up their source
|
||||
locations:
|
||||
|
||||
::
|
||||
|
||||
bool VisitCXXRecordDecl(CXXRecordDecl *Declaration) {
|
||||
if (Declaration->getQualifiedNameAsString() == "n::m::C") {
|
||||
// getFullLoc uses the ASTContext's SourceManager to resolve the source
|
||||
// location and break it up into its line and column parts.
|
||||
FullSourceLoc FullLocation = Context->getFullLoc(Declaration->getLocStart());
|
||||
if (FullLocation.isValid())
|
||||
llvm::outs() << "Found declaration at "
|
||||
<< FullLocation.getSpellingLineNumber() << ":"
|
||||
<< FullLocation.getSpellingColumnNumber() << "\n";
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Putting it all together
|
||||
=======================
|
||||
|
||||
Now we can combine all of the above into a small example program:
|
||||
|
||||
::
|
||||
|
||||
#include "clang/AST/ASTConsumer.h"
|
||||
#include "clang/AST/RecursiveASTVisitor.h"
|
||||
#include "clang/Frontend/CompilerInstance.h"
|
||||
#include "clang/Frontend/FrontendAction.h"
|
||||
#include "clang/Tooling/Tooling.h"
|
||||
|
||||
using namespace clang;
|
||||
|
||||
class FindNamedClassVisitor
|
||||
: public RecursiveASTVisitor<FindNamedClassVisitor> {
|
||||
public:
|
||||
explicit FindNamedClassVisitor(ASTContext *Context)
|
||||
: Context(Context) {}
|
||||
|
||||
bool VisitCXXRecordDecl(CXXRecordDecl *Declaration) {
|
||||
if (Declaration->getQualifiedNameAsString() == "n::m::C") {
|
||||
FullSourceLoc FullLocation = Context->getFullLoc(Declaration->getLocStart());
|
||||
if (FullLocation.isValid())
|
||||
llvm::outs() << "Found declaration at "
|
||||
<< FullLocation.getSpellingLineNumber() << ":"
|
||||
<< FullLocation.getSpellingColumnNumber() << "\n";
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
ASTContext *Context;
|
||||
};
|
||||
|
||||
class FindNamedClassConsumer : public clang::ASTConsumer {
|
||||
public:
|
||||
explicit FindNamedClassConsumer(ASTContext *Context)
|
||||
: Visitor(Context) {}
|
||||
|
||||
virtual void HandleTranslationUnit(clang::ASTContext &Context) {
|
||||
Visitor.TraverseDecl(Context.getTranslationUnitDecl());
|
||||
}
|
||||
private:
|
||||
FindNamedClassVisitor Visitor;
|
||||
};
|
||||
|
||||
class FindNamedClassAction : public clang::ASTFrontendAction {
|
||||
public:
|
||||
virtual clang::ASTConsumer *CreateASTConsumer(
|
||||
clang::CompilerInstance &Compiler, llvm::StringRef InFile) {
|
||||
return new FindNamedClassConsumer(&Compiler.getASTContext());
|
||||
}
|
||||
};
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
if (argc > 1) {
|
||||
clang::tooling::runToolOnCode(new FindNamedClassAction, argv[1]);
|
||||
}
|
||||
}
|
||||
|
||||
We store this into a file called FindClassDecls.cpp and create the
|
||||
following CMakeLists.txt to link it:
|
||||
|
||||
::
|
||||
|
||||
set(LLVM_USED_LIBS clangTooling)
|
||||
|
||||
add_clang_executable(find-class-decls FindClassDecls.cpp)
|
||||
|
||||
When running this tool over a small code snippet it will output all
|
||||
declarations of a class n::m::C it found:
|
||||
|
||||
::
|
||||
|
||||
$ ./bin/find-class-decls "namespace n { namespace m { class C {}; } }"
|
||||
Found declaration at 1:29
|
||||
|
1
docs/README.txt
Normal file
1
docs/README.txt
Normal file
@ -0,0 +1 @@
|
||||
See llvm/docs/README.txt
|
@ -1,325 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Clang 3.2 Release Notes</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
<style type="text/css">
|
||||
td {
|
||||
vertical-align: top;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Clang 3.2 Release Notes</h1>
|
||||
|
||||
<img style="float:right" src="http://llvm.org/img/DragonSmall.png"
|
||||
width="136" height="136" alt="LLVM Dragon Logo">
|
||||
|
||||
<ul>
|
||||
<li><a href="#intro">Introduction</a></li>
|
||||
<li><a href="#whatsnew">What's New in Clang 3.2?</a>
|
||||
<ul>
|
||||
<li><a href="#majorfeatures">Major New Features</a></li>
|
||||
<li><a href="#newflags">New Compiler Flags</a></li>
|
||||
<li><a href="#cchanges">C Language Changes</a></li>
|
||||
<li><a href="#cxxchanges">C++ Language Changes</a></li>
|
||||
<li><a href="#objcchanges">Objective-C Language Changes</a></li>
|
||||
<li><a href="#apichanges">Internal API Changes</a></li>
|
||||
<li><a href="#pythonchanges">Python Binding Changes</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li><a href="#knownproblems">Known Problems</a></li>
|
||||
<li><a href="#additionalinfo">Additional Information</a></li>
|
||||
</ul>
|
||||
|
||||
<div class="doc_author">
|
||||
<p>Written by the <a href="http://llvm.org/">LLVM Team</a></p>
|
||||
</div>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="intro">Introduction</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>This document contains the release notes for the Clang C/C++/Objective-C
|
||||
frontend, part of the LLVM Compiler Infrastructure, release 3.2. Here we
|
||||
describe the status of Clang in some detail, including major improvements
|
||||
from the previous release and new feature work. For the general LLVM release
|
||||
notes, see <a href="http://llvm.org/docs/ReleaseNotes.html">the LLVM
|
||||
documentation</a>. All LLVM releases may be downloaded from the
|
||||
<a href="http://llvm.org/releases/">LLVM releases web site</a>.</p>
|
||||
|
||||
<p>For more information about Clang or LLVM, including information about the
|
||||
latest release, please check out the main please see the
|
||||
<a href="http://clang.llvm.org">Clang Web Site</a> or the
|
||||
<a href="http://llvm.org">LLVM Web Site</a>.
|
||||
|
||||
<p>Note that if you are reading this file from a Subversion checkout or the main
|
||||
Clang web page, this document applies to the <i>next</i> release, not the
|
||||
current one. To see the release notes for a specific release, please see the
|
||||
<a href="http://llvm.org/releases/">releases page</a>.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="whatsnew">What's New in Clang 3.2?</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Some of the major new features and improvements to Clang are listed here.
|
||||
Generic improvements to Clang as a whole or to its underlying infrastructure
|
||||
are described first, followed by language-specific sections with improvements
|
||||
to Clang's support for those languages.</p>
|
||||
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
<h3 id="majorfeatures">Major New Features</h3>
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
|
||||
<h4 id="diagnostics">Improvements to Clang's diagnostics</h4>
|
||||
|
||||
<p>Clang's diagnostics are constantly being improved to catch more issues,
|
||||
explain them more clearly, and provide more accurate source information about
|
||||
them. The improvements since the 3.1 release include:</p>
|
||||
|
||||
<ul>
|
||||
<li><tt>-Wuninitialized</tt> has been taught to recognize uninitialized uses
|
||||
which always occur when an explicitly-written non-constant condition is either
|
||||
<tt>true</tt> or <tt>false</tt>. For example:
|
||||
|
||||
<pre>
|
||||
int f(bool b) {
|
||||
int n;
|
||||
if (b)
|
||||
n = 1;
|
||||
return n;
|
||||
}
|
||||
|
||||
<b>sometimes-uninit.cpp:3:7: <span class="warning">warning:</span> variable 'n' is used uninitialized whenever 'if' condition is false [-Wsometimes-uninitialized]</b>
|
||||
if (b)
|
||||
<span class="caret">^</span>
|
||||
<b>sometimes-uninit.cpp:5:10: <span class="note">note:</span></b> uninitialized use occurs here
|
||||
return n;
|
||||
<span class="caret">^</span>
|
||||
<b>sometimes-uninit.cpp:3:3: <span class="note">note:</span></b> remove the 'if' if its condition is always true
|
||||
if (b)
|
||||
<span class="caret">^~~~~~</span>
|
||||
<b>sometimes-uninit.cpp:2:8: <span class="note">note:</span></b> initialize the variable 'n' to silence this warning
|
||||
int n;
|
||||
<span class="caret">^</span>
|
||||
<span class="caret"> = 0</span>
|
||||
</pre>
|
||||
|
||||
This functionality can be enabled or disabled separately from
|
||||
<tt>-Wuninitialized</tt> with the <tt>-Wsometimes-uninitialized</tt> warning
|
||||
flag.</li>
|
||||
|
||||
<li>Template type diffing improves the display of diagnostics with templated
|
||||
types in them.
|
||||
|
||||
<pre>
|
||||
int f(vector<map<int, double>>);
|
||||
int x = f(vector<map<int, float>>());
|
||||
</pre>
|
||||
The error message is the same, but the note is different based on the options selected.
|
||||
<pre>
|
||||
<b>template-diff.cpp:5:9: <span class="error">error:</span> no matching function for call to 'f'</b>
|
||||
int x = f(vector<map<int, float>>());
|
||||
<span class="caret">^</span>
|
||||
</pre>
|
||||
Templated type diffing with type elision (default):
|
||||
<pre>
|
||||
<b>template-diff.cpp:4:5: <span class="note">note:</span></b> candidate function not viable: no known conversion from 'vector<map<[...], <span class="template-highlight">float</span>>>' to 'vector<map<[...], <span class="template-highlight">double</span>>>' for 1st argument;
|
||||
int f(vector<map<int, double>>);
|
||||
<span class="caret">^</span>
|
||||
</pre>
|
||||
Templated type diffing without type elision (-fno-elide-type):
|
||||
<pre>
|
||||
<b>template-diff.cpp:4:5: <span class="note">note:</span></b> candidate function not viable: no known conversion from 'vector<map<int, <span class="template-highlight">float</span>>>' to 'vector<map<int, <span class="template-highlight">double</span>>>' for 1st argument;
|
||||
int f(vector<map<int, double>>);
|
||||
<span class="caret">^</span>
|
||||
</pre>
|
||||
Templated tree printing with type elision (-fdiagnostics-show-template-tree):
|
||||
<pre>
|
||||
<b>template-diff.cpp:4:5: <span class="note">note:</span></b> candidate function not viable: no known conversion for 1st argument;
|
||||
vector<
|
||||
map<
|
||||
[...],
|
||||
[<span class="template-highlight">float</span> != <span class="template-highlight">double</span>]>>
|
||||
int f(vector<map<int, double>>);
|
||||
<span class="caret">^</span>
|
||||
</pre>
|
||||
Templated tree printing without type elision (-fdiagnostics-show-template-tree -fno-elide-type):
|
||||
<pre>
|
||||
<b>template-diff.cpp:4:5: <span class="note">note:</span></b> candidate function not viable: no known conversion for 1st argument;
|
||||
vector<
|
||||
map<
|
||||
int,
|
||||
[<span class="template-highlight">float</span> != <span class="template-highlight">double</span>]>>
|
||||
int f(vector<map<int, double>>);
|
||||
<span class="caret">^</span>
|
||||
</pre>
|
||||
|
||||
</li>
|
||||
|
||||
<li>The Address Sanitizer feature and Clang's <tt>-fcatch-undefined-behavior</tt> option have been moved to a unified flag set:
|
||||
<tt>-fsanitize</tt>. This flag can be used to enable the different dynamic checking tools when building. For example,
|
||||
<tt>-faddress-sanitizer</tt> is now <tt>-fsanitize=address</tt>, and <tt>-fcatch-undefined-behavior</tt> is now
|
||||
<tt>-fsanitize=undefined</tt>. With this release the set of checks available continues to grow, see the Clang
|
||||
documentation and specific sanitizer notes below for details.
|
||||
</li>
|
||||
|
||||
</ul>
|
||||
|
||||
<h4 id="tlsmodel">Support for <code>tls_model</code> attribute</h4>
|
||||
|
||||
<p>Clang now supports the <code>tls_model</code> attribute, allowing code that
|
||||
uses thread-local storage to explicitly select which model to use. The available
|
||||
models are <code>"global-dynamic"</code>, <code>"local-dynamic"</code>,
|
||||
<code>"initial-exec"</code> and <code>"local-exec"</code>. See
|
||||
<a href="http://www.akkadia.org/drepper/tls.pdf">ELF Handling For Thread-Local
|
||||
Storage</a> for more information.</p>
|
||||
|
||||
<p>The compiler is free to choose a different model if the specified model is not
|
||||
supported by the target, or if the compiler determines that a more specific
|
||||
model can be used.
|
||||
</p>
|
||||
|
||||
<h4>Type safety attributes</h4>
|
||||
<p>Clang now supports type safety attributes that allow checking during compile
|
||||
time that 'void *' function arguments and arguments for variadic functions are
|
||||
of a particular type which is determined by some other argument to the same
|
||||
function call.</p>
|
||||
|
||||
<p>Usecases include:</p>
|
||||
<ul>
|
||||
<li>MPI library implementations, where these attributes enable checking that
|
||||
buffer type matches the passed <code>MPI_Datatype</code>;</li>
|
||||
<li> HDF5 library -- similar usecase as for MPI;</li>
|
||||
<li> checking types of variadic functions' arguments for functions like
|
||||
<code>fcntl()</code> and <code>ioctl()</code>.</li>
|
||||
</ul>
|
||||
|
||||
<p>See entries for <code>argument_with_type_tag</code>,
|
||||
<code>pointer_with_type_tag</code> and <code>type_tag_for_datatype</code>
|
||||
attributes in Clang language extensions documentation.</p>
|
||||
|
||||
<h4>Documentation comment support</h4>
|
||||
<p>Clang now supports documentation comments written in a Doxygen-like syntax.
|
||||
Clang parses the comments and can detect syntactic and semantic errors in
|
||||
comments. These warnings are off by default. Pass <tt>-Wdocumentation</tt>
|
||||
flag to enable warnings about documentation comments.</p>
|
||||
|
||||
<p>For example, given:</p>
|
||||
|
||||
<pre>/// \param [in] Str the string.
|
||||
/// \returns a modified string.
|
||||
void do_something(const std::string &str);</pre>
|
||||
|
||||
<p><tt>clang -Wdocumentation</tt> will emit two warnings:</p>
|
||||
|
||||
<pre><b>doc-test.cc:3:6: <span class="warning">warning:</span></b> '\returns' command used in a comment that is attached to a function returning void [-Wdocumentation]
|
||||
/// \returns a modified string.
|
||||
<span class="caret">~^~~~~~~~~~~~~~~~~~~~~~~~~~</span>
|
||||
<b>doc-test.cc:2:17: <span class="warning">warning:</span></b> parameter 'Str' not found in the function declaration [-Wdocumentation]
|
||||
/// \param [in] Str the string.
|
||||
<span class="caret">^~~</span>
|
||||
<b>doc-test.cc:2:17: <span class="note">note:</span></b> did you mean 'str'?
|
||||
/// \param [in] Str the string.
|
||||
<span class="caret">^~~</span>
|
||||
<span class="caret">str</span></pre>
|
||||
|
||||
<p>libclang includes a new API, <tt>clang_FullComment_getAsXML</tt>, to convert
|
||||
comments to XML documents. This API can be used to build documentation
|
||||
extraction tools.</p>
|
||||
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
<h3 id="newflags">New Compiler Flags</h3>
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
<ul>
|
||||
<li><tt>-gline-tables-only</tt> controls the
|
||||
<a href="http://clang.llvm.org/docs/UsersManual.html#debuginfosize">size of debug information</a>.
|
||||
This flag tells Clang to emit debug info which is just enough to obtain stack traces with
|
||||
function names, file names and line numbers (by such tools as gdb or addr2line).
|
||||
Debug info for variables or function parameters is not produced, which reduces
|
||||
the size of the resulting binary.
|
||||
|
||||
<li><tt>-ftls-model</tt> controls which TLS model to use for thread-local
|
||||
variables. This can be overridden per variable using the
|
||||
<a href="#tlsmodel"><tt>tls_model</tt> attribute</a> mentioned above.
|
||||
For more details, see the <a href="UsersManual.html#opt_ftls-model">User's
|
||||
Manual</a>.</li>
|
||||
</ul>
|
||||
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
<h3 id="cchanges">C Language Changes in Clang</h3>
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
|
||||
<h4 id="c11changes">C11 Feature Support</h4>
|
||||
|
||||
<p>Clang 3.2 adds support for the C11 <code>_Alignof</code> keyword, pedantic warning through option
|
||||
<code>-Wempty-translation-unit</code> (C11 6.9p1) </p>
|
||||
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
<h3 id="cxxchanges">C++ Language Changes in Clang</h3>
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
|
||||
<h4 id="cxx11changes">C++11 Feature Support</h4>
|
||||
|
||||
<p>Clang 3.2 supports <a href="http://clang.llvm.org/cxx_status.html#cxx11">most of the language features</a>
|
||||
added in the latest ISO C++ standard,<a href="http://www.iso.org/iso/iso_catalogue/catalogue_tc/catalogue_detail.htm?csnumber=50372">C++ 2011</a>.
|
||||
Use <code>-std=c++11</code> or <code>-std=gnu++11</code> to enable support for these features. In addition to the features supported by Clang 3.1, the
|
||||
following features have been added:</p>
|
||||
|
||||
<ul>
|
||||
<li>Implemented the C++11 discarded value expression rules for volatile lvalues.</li>
|
||||
<li>Support for the C++11 enum forward declarations.</li>
|
||||
<li>Handling of C++11 attribute namespaces (automatically).</li>
|
||||
<li>Implemented C++11 [conv.prom]p4: an enumeration with a fixed underlying type has integral promotions
|
||||
to both its underlying type and to its underlying type's promoted type.</li>
|
||||
</ul>
|
||||
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
<h3 id="objcchanges">Objective-C Language Changes in Clang</h3>
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
|
||||
<p>Bug-fixes, no functionality changes.</p>
|
||||
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
<h3 id="pythonchanges">Python Binding Changes</h3>
|
||||
<!-- = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = -->
|
||||
|
||||
The following classes and methods have been added:
|
||||
<ul>
|
||||
<li>class CompilationDatabaseError(Exception)</li>
|
||||
<li>class CompileCommand(object)</li>
|
||||
<li>class CompileCommands(object)</li>
|
||||
<li>class CompilationDatabase(ClangObject)</li>
|
||||
<li>Cursor.is_static_method</li>
|
||||
<li>Cursor.is_static_method</li>
|
||||
<li>SourceLocation.from_offset</li>
|
||||
<li>Cursor.is_static_method</li>
|
||||
</ul>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="additionalinfo">Additional Information</h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>A wide variety of additional information is available on the
|
||||
<a href="http://clang.llvm.org/">Clang web page</a>. The web page contains
|
||||
versions of the API documentation which are up-to-date with the Subversion
|
||||
version of the source code. You can access versions of these documents
|
||||
specific to this release by going into the "<tt>clang/doc/</tt>" directory in
|
||||
the Clang tree.</p>
|
||||
|
||||
<p>If you have any questions or comments about Clang, please feel free to
|
||||
contact us via
|
||||
the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev"> mailing
|
||||
list</a>.</p>
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
147
docs/ReleaseNotes.rst
Normal file
147
docs/ReleaseNotes.rst
Normal file
@ -0,0 +1,147 @@
|
||||
=====================================
|
||||
Clang 3.3 (In-Progress) Release Notes
|
||||
=====================================
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
:depth: 2
|
||||
|
||||
Written by the `LLVM Team <http://llvm.org/>`_
|
||||
|
||||
.. warning::
|
||||
|
||||
These are in-progress notes for the upcoming Clang 3.3 release. You may
|
||||
prefer the `Clang 3.2 Release Notes
|
||||
<http://llvm.org/releases/3.2/docs/ClangReleaseNotes.html>`_.
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
This document contains the release notes for the Clang C/C++/Objective-C
|
||||
frontend, part of the LLVM Compiler Infrastructure, release 3.3. Here we
|
||||
describe the status of Clang in some detail, including major
|
||||
improvements from the previous release and new feature work. For the
|
||||
general LLVM release notes, see `the LLVM
|
||||
documentation <http://llvm.org/docs/ReleaseNotes.html>`_. All LLVM
|
||||
releases may be downloaded from the `LLVM releases web
|
||||
site <http://llvm.org/releases/>`_.
|
||||
|
||||
For more information about Clang or LLVM, including information about
|
||||
the latest release, please check out the main please see the `Clang Web
|
||||
Site <http://clang.llvm.org>`_ or the `LLVM Web
|
||||
Site <http://llvm.org>`_.
|
||||
|
||||
Note that if you are reading this file from a Subversion checkout or the
|
||||
main Clang web page, this document applies to the *next* release, not
|
||||
the current one. To see the release notes for a specific release, please
|
||||
see the `releases page <http://llvm.org/releases/>`_.
|
||||
|
||||
What's New in Clang 3.3?
|
||||
========================
|
||||
|
||||
Some of the major new features and improvements to Clang are listed
|
||||
here. Generic improvements to Clang as a whole or to its underlying
|
||||
infrastructure are described first, followed by language-specific
|
||||
sections with improvements to Clang's support for those languages.
|
||||
|
||||
Major New Features
|
||||
------------------
|
||||
|
||||
Improvements to Clang's diagnostics
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Clang's diagnostics are constantly being improved to catch more issues,
|
||||
explain them more clearly, and provide more accurate source information
|
||||
about them. The improvements since the 3.2 release include:
|
||||
|
||||
- ...
|
||||
|
||||
Extended Identifiers: Unicode Support and Universal Character Names
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
Clang 3.3 includes support for *extended identifiers* in C99 and C++.
|
||||
This feature allows identifiers to contain certain Unicode characters, as
|
||||
specified by the active language standard; these characters can be written
|
||||
directly in the source file using the UTF-8 encoding, or referred to using
|
||||
*universal character names* (``\u00E0``, ``\U000000E0``).
|
||||
|
||||
New Compiler Flags
|
||||
------------------
|
||||
|
||||
- ...
|
||||
|
||||
C Language Changes in Clang
|
||||
---------------------------
|
||||
|
||||
C11 Feature Support
|
||||
^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
...
|
||||
|
||||
C++ Language Changes in Clang
|
||||
-----------------------------
|
||||
|
||||
C++11 Feature Support
|
||||
^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
...
|
||||
|
||||
Objective-C Language Changes in Clang
|
||||
-------------------------------------
|
||||
|
||||
...
|
||||
|
||||
Internal API Changes
|
||||
--------------------
|
||||
|
||||
These are major API changes that have happened since the 3.2 release of
|
||||
Clang. If upgrading an external codebase that uses Clang as a library,
|
||||
this section should help get you past the largest hurdles of upgrading.
|
||||
|
||||
Value Casting
|
||||
^^^^^^^^^^^^^
|
||||
|
||||
Certain type hierarchies (TypeLoc, CFGElement, ProgramPoint, and SVal) were
|
||||
misusing the llvm::cast machinery to perform undefined operations. Their APIs
|
||||
have been changed to use two member function templates that return values
|
||||
instead of pointers or references - "T castAs" and "Optional<T> getAs" (in the
|
||||
case of the TypeLoc hierarchy the latter is "T getAs" and you can use the
|
||||
boolean testability of a TypeLoc (or its 'validity') to verify that the cast
|
||||
succeeded). Essentially all previous 'cast' usage should be replaced with
|
||||
'castAs' and 'dyn_cast' should be replaced with 'getAs'. See r175462 for the
|
||||
first example of such a change along with many examples of how code was
|
||||
migrated to the new API.
|
||||
|
||||
Storage Class
|
||||
^^^^^^^^^^^^^
|
||||
|
||||
For each variable and function Clang used to keep the storage class as written
|
||||
in the source, the linkage and a semantic storage class. This was a bit
|
||||
redundant and the semantic storage class has been removed. The method
|
||||
getStorageClass now returns what is written it the source code for that decl.
|
||||
|
||||
...
|
||||
|
||||
Python Binding Changes
|
||||
----------------------
|
||||
|
||||
The following methods have been added:
|
||||
|
||||
- ...
|
||||
|
||||
Significant Known Problems
|
||||
==========================
|
||||
|
||||
Additional Information
|
||||
======================
|
||||
|
||||
A wide variety of additional information is available on the `Clang web
|
||||
page <http://clang.llvm.org/>`_. The web page contains versions of the
|
||||
API documentation which are up-to-date with the Subversion version of
|
||||
the source code. You can access versions of these documents specific to
|
||||
this release by going into the "``clang/docs/``" directory in the Clang
|
||||
tree.
|
||||
|
||||
If you have any questions or comments about Clang, please feel free to
|
||||
contact us via the `mailing
|
||||
list <http://lists.cs.uiuc.edu/mailman/listinfo/cfe-dev>`_.
|
@ -1,126 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<!-- Material used from: HTML 4.01 specs: http://www.w3.org/TR/html401/ -->
|
||||
<html>
|
||||
<head>
|
||||
<META http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
|
||||
<title>ThreadSanitizer, a race detector</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
<style type="text/css">
|
||||
td {
|
||||
vertical-align: top;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>ThreadSanitizer</h1>
|
||||
<ul>
|
||||
<li> <a href="#intro">Introduction</a>
|
||||
<li> <a href="#howtobuild">How to Build</a>
|
||||
<li> <a href="#platforms">Supported Platforms</a>
|
||||
<li> <a href="#usage">Usage</a>
|
||||
<li> <a href="#limitations">Limitations</a>
|
||||
<li> <a href="#status">Current Status</a>
|
||||
<li> <a href="#moreinfo">More Information</a>
|
||||
</ul>
|
||||
|
||||
<h2 id="intro">Introduction</h2>
|
||||
ThreadSanitizer is a tool that detects data races. <BR>
|
||||
It consists of a compiler instrumentation module and a run-time library. <BR>
|
||||
Typical slowdown introduced by ThreadSanitizer is <b>5x-15x</b> (TODO: these numbers are
|
||||
approximate so far).
|
||||
|
||||
<h2 id="howtobuild">How to build</h2>
|
||||
Follow the <a href="../get_started.html">clang build instructions</a>.
|
||||
CMake build is supported.<BR>
|
||||
|
||||
<h2 id="platforms">Supported Platforms</h2>
|
||||
ThreadSanitizer is supported on Linux x86_64 (tested on Ubuntu 10.04). <BR>
|
||||
Support for MacOS 10.7 (64-bit only) is planned for late 2012. <BR>
|
||||
Support for 32-bit platforms is problematic and not yet planned.
|
||||
|
||||
|
||||
|
||||
<h2 id="usage">Usage</h2>
|
||||
Simply compile your program with <tt>-fsanitize=thread -fPIE</tt> and link it
|
||||
with <tt>-fsanitize=thread -pie</tt>.<BR>
|
||||
To get a reasonable performance add <tt>-O1</tt> or higher. <BR>
|
||||
Use <tt>-g</tt> to get file names and line numbers in the warning messages. <BR>
|
||||
|
||||
Example:
|
||||
<pre>
|
||||
% cat projects/compiler-rt/lib/tsan/output_tests/tiny_race.c
|
||||
#include <pthread.h>
|
||||
int Global;
|
||||
void *Thread1(void *x) {
|
||||
Global = 42;
|
||||
return x;
|
||||
}
|
||||
int main() {
|
||||
pthread_t t;
|
||||
pthread_create(&t, NULL, Thread1, NULL);
|
||||
Global = 43;
|
||||
pthread_join(t, NULL);
|
||||
return Global;
|
||||
}
|
||||
</pre>
|
||||
|
||||
<pre>
|
||||
% clang -fsanitize=thread -g -O1 tiny_race.c -fPIE -pie
|
||||
</pre>
|
||||
|
||||
If a bug is detected, the program will print an error message to stderr.
|
||||
Currently, ThreadSanitizer symbolizes its output using an external
|
||||
<tt>addr2line</tt>
|
||||
process (this will be fixed in future).
|
||||
<pre>
|
||||
% TSAN_OPTIONS=strip_path_prefix=`pwd`/ # Don't print full paths.
|
||||
% ./a.out 2> log
|
||||
% cat log
|
||||
WARNING: ThreadSanitizer: data race (pid=19219)
|
||||
Write of size 4 at 0x7fcf47b21bc0 by thread 1:
|
||||
#0 Thread1 tiny_race.c:4 (exe+0x00000000a360)
|
||||
Previous write of size 4 at 0x7fcf47b21bc0 by main thread:
|
||||
#0 main tiny_race.c:10 (exe+0x00000000a3b4)
|
||||
Thread 1 (running) created at:
|
||||
#0 pthread_create ??:0 (exe+0x00000000c790)
|
||||
#1 main tiny_race.c:9 (exe+0x00000000a3a4)
|
||||
</pre>
|
||||
|
||||
|
||||
<h2 id="limitations">Limitations</h2>
|
||||
<ul>
|
||||
<li> ThreadSanitizer uses more real memory than a native run.
|
||||
At the default settings the memory overhead is 9x plus 9Mb per each thread.
|
||||
Settings with 5x and 3x overhead (but less accurate analysis) are also available.
|
||||
<li> ThreadSanitizer maps (but does not reserve) a lot of virtual address space.
|
||||
This means that tools like <tt>ulimit</tt> may not work as usually expected.
|
||||
<li> Static linking is not supported.
|
||||
<li> ThreadSanitizer requires <tt>-fPIE -pie</tt>
|
||||
</ul>
|
||||
|
||||
|
||||
<h2 id="status">Current Status</h2>
|
||||
ThreadSanitizer is in alpha stage.
|
||||
It is known to work on large C++ programs using pthreads, but we do not promise
|
||||
anything (yet). <BR>
|
||||
C++11 threading is not yet supported. <BR>
|
||||
The test suite is integrated into CMake build and can be run with
|
||||
<tt>make check-tsan</tt> command. <BR>
|
||||
|
||||
We are actively working on enhancing the tool -- stay tuned.
|
||||
Any help, especially in the form of minimized standalone tests is more than welcome.
|
||||
|
||||
<h2 id="moreinfo">More Information</h2>
|
||||
<a href="http://code.google.com/p/thread-sanitizer/">http://code.google.com/p/thread-sanitizer</a>.
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
126
docs/ThreadSanitizer.rst
Normal file
126
docs/ThreadSanitizer.rst
Normal file
@ -0,0 +1,126 @@
|
||||
ThreadSanitizer
|
||||
===============
|
||||
|
||||
Introduction
|
||||
------------
|
||||
|
||||
ThreadSanitizer is a tool that detects data races. It consists of a compiler
|
||||
instrumentation module and a run-time library. Typical slowdown introduced by
|
||||
ThreadSanitizer is about **5x-15x**. Typical memory overhead introduced by
|
||||
ThreadSanitizer is about **5x-10x**.
|
||||
|
||||
How to build
|
||||
------------
|
||||
|
||||
Follow the `Clang build instructions <../get_started.html>`_. CMake build is
|
||||
supported.
|
||||
|
||||
Supported Platforms
|
||||
-------------------
|
||||
|
||||
ThreadSanitizer is supported on Linux x86_64 (tested on Ubuntu 10.04 and 12.04).
|
||||
Support for MacOS 10.7 (64-bit only) is planned for 2013. Support for 32-bit
|
||||
platforms is problematic and not yet planned.
|
||||
|
||||
Usage
|
||||
-----
|
||||
|
||||
Simply compile your program with ``-fsanitize=thread -fPIE`` and link it with
|
||||
``-fsanitize=thread -pie``. To get a reasonable performance add ``-O1`` or
|
||||
higher. Use ``-g`` to get file names and line numbers in the warning messages.
|
||||
|
||||
Example:
|
||||
|
||||
.. code-block:: c++
|
||||
|
||||
% cat projects/compiler-rt/lib/tsan/lit_tests/tiny_race.c
|
||||
#include <pthread.h>
|
||||
int Global;
|
||||
void *Thread1(void *x) {
|
||||
Global = 42;
|
||||
return x;
|
||||
}
|
||||
int main() {
|
||||
pthread_t t;
|
||||
pthread_create(&t, NULL, Thread1, NULL);
|
||||
Global = 43;
|
||||
pthread_join(t, NULL);
|
||||
return Global;
|
||||
}
|
||||
|
||||
$ clang -fsanitize=thread -g -O1 tiny_race.c -fPIE -pie
|
||||
|
||||
If a bug is detected, the program will print an error message to stderr.
|
||||
Currently, ThreadSanitizer symbolizes its output using an external
|
||||
``addr2line`` process (this will be fixed in future).
|
||||
|
||||
.. code-block:: bash
|
||||
|
||||
% ./a.out
|
||||
WARNING: ThreadSanitizer: data race (pid=19219)
|
||||
Write of size 4 at 0x7fcf47b21bc0 by thread T1:
|
||||
#0 Thread1 tiny_race.c:4 (exe+0x00000000a360)
|
||||
|
||||
Previous write of size 4 at 0x7fcf47b21bc0 by main thread:
|
||||
#0 main tiny_race.c:10 (exe+0x00000000a3b4)
|
||||
|
||||
Thread T1 (running) created at:
|
||||
#0 pthread_create tsan_interceptors.cc:705 (exe+0x00000000c790)
|
||||
#1 main tiny_race.c:9 (exe+0x00000000a3a4)
|
||||
|
||||
``__has_feature(thread_sanitizer)``
|
||||
------------------------------------
|
||||
|
||||
In some cases one may need to execute different code depending on whether
|
||||
ThreadSanitizer is enabled.
|
||||
:ref:`\_\_has\_feature <langext-__has_feature-__has_extension>` can be used for
|
||||
this purpose.
|
||||
|
||||
.. code-block:: c
|
||||
|
||||
#if defined(__has_feature)
|
||||
# if __has_feature(thread_sanitizer)
|
||||
// code that builds only under ThreadSanitizer
|
||||
# endif
|
||||
#endif
|
||||
|
||||
``__attribute__((no_sanitize_thread))``
|
||||
-----------------------------------------------
|
||||
|
||||
Some code should not be instrumented by ThreadSanitizer.
|
||||
One may use the function attribute
|
||||
:ref:`no_sanitize_thread <langext-thread_sanitizer>`
|
||||
to disable instrumentation of plain (non-atomic) loads/stores in a particular function.
|
||||
ThreadSanitizer may still instrument such functions to avoid false positives.
|
||||
This attribute may not be
|
||||
supported by other compilers, so we suggest to use it together with
|
||||
``__has_feature(thread_sanitizer)``. Note: currently, this attribute will be
|
||||
lost if the function is inlined.
|
||||
|
||||
Limitations
|
||||
-----------
|
||||
|
||||
* ThreadSanitizer uses more real memory than a native run. At the default
|
||||
settings the memory overhead is 5x plus 1Mb per each thread. Settings with 3x
|
||||
(less accurate analysis) and 9x (more accurate analysis) overhead are also
|
||||
available.
|
||||
* ThreadSanitizer maps (but does not reserve) a lot of virtual address space.
|
||||
This means that tools like ``ulimit`` may not work as usually expected.
|
||||
* Libc/libstdc++ static linking is not supported.
|
||||
* ThreadSanitizer requires ``-fPIE -pie`` compiler flags.
|
||||
|
||||
Current Status
|
||||
--------------
|
||||
|
||||
ThreadSanitizer is in beta stage. It is known to work on large C++ programs
|
||||
using pthreads, but we do not promise anything (yet). C++11 threading is
|
||||
supported with llvm libc++. The test suite is integrated into CMake build
|
||||
and can be run with ``make check-tsan`` command.
|
||||
|
||||
We are actively working on enhancing the tool --- stay tuned. Any help,
|
||||
especially in the form of minimized standalone tests is more than welcome.
|
||||
|
||||
More Information
|
||||
----------------
|
||||
`http://code.google.com/p/thread-sanitizer <http://code.google.com/p/thread-sanitizer/>`_.
|
||||
|
@ -1,120 +0,0 @@
|
||||
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
|
||||
"http://www.w3.org/TR/html4/strict.dtd">
|
||||
<html>
|
||||
<head>
|
||||
<title>Writing Clang Tools</title>
|
||||
<link type="text/css" rel="stylesheet" href="../menu.css">
|
||||
<link type="text/css" rel="stylesheet" href="../content.css">
|
||||
</head>
|
||||
<body>
|
||||
|
||||
<!--#include virtual="../menu.html.incl"-->
|
||||
|
||||
<div id="content">
|
||||
|
||||
<h1>Writing Clang Tools</h1>
|
||||
<p>Clang provides infrastructure to write tools that need syntactic and semantic
|
||||
information about a program. This document will give a short introduction of the
|
||||
different ways to write clang tools, and their pros and cons.</p>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="libclang"><a href="http://clang.llvm.org/doxygen/group__CINDEX.html">LibClang</a></h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>LibClang is a stable high level C interface to clang. When in doubt LibClang
|
||||
is probably the interface you want to use. Consider the other interfaces only
|
||||
when you have a good reason not to use LibClang.</p>
|
||||
<p>Canonical examples of when to use LibClang:</p>
|
||||
<ul>
|
||||
<li>Xcode</li>
|
||||
<li>Clang Python Bindings</li>
|
||||
</ul>
|
||||
<p>Use LibClang when you...</p>
|
||||
<ul>
|
||||
<li>want to interface with clang from other languages than C++</li>
|
||||
<li>need a stable interface that takes care to be backwards compatible</li>
|
||||
<li>want powerful high-level abstractions, like iterating through an AST
|
||||
with a cursor, and don't want to learn all the nitty gritty details of Clang's
|
||||
AST.</li>
|
||||
</ul>
|
||||
<p>Do not use LibClang when you...</p>
|
||||
<ul>
|
||||
<li>want full control over the Clang AST</li>
|
||||
</ul>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="clang-plugins"><a href="ClangPlugins.html">Clang Plugins</a></h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>Clang Plugins allow you to run additional actions on the AST as part of
|
||||
a compilation. Plugins are dynamic libraries that are loaded at runtime by
|
||||
the compiler, and they're easy to integrate into your build environment.</p>
|
||||
<p>Canonical examples of when to use Clang Plugins:</p>
|
||||
<ul>
|
||||
<li>special lint-style warnings or errors for your project</li>
|
||||
<li>creating additional build artifacts from a single compile step</li>
|
||||
</ul>
|
||||
<p>Use Clang Plugins when you...</p>
|
||||
<ul>
|
||||
<li>need your tool to rerun if any of the dependencies change</li>
|
||||
<li>want your tool to make or break a build</li>
|
||||
<li>need full control over the Clang AST</li>
|
||||
</ul>
|
||||
<p>Do not use Clang Plugins when you...</p>
|
||||
<ul>
|
||||
<li>want to run tools outside of your build environment</li>
|
||||
<li>want full control on how Clang is set up, including mapping of in-memory
|
||||
virtual files</li>
|
||||
<li>need to run over a specific subset of files in your project which is not
|
||||
necessarily related to any changes which would trigger rebuilds</li>
|
||||
</ul>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="libtooling"><a href="LibTooling.html">LibTooling</a></h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>LibTooling is a C++ interface aimed at writing standalone tools, as well as
|
||||
integrating into services that run clang tools.</p>
|
||||
<p>Canonical examples of when to use LibTooling:</p>
|
||||
<ul>
|
||||
<li>a simple syntax checker</li>
|
||||
<li>refactoring tools</li>
|
||||
</ul>
|
||||
<p>Use LibTooling when you...</p>
|
||||
<ul>
|
||||
<li>want to run tools over a single file, or a specific subset of files,
|
||||
independently of the build system</li>
|
||||
<li>want full control over the Clang AST</li>
|
||||
<li>want to share code with Clang Plugins</li>
|
||||
</ul>
|
||||
<p>Do not use LibTooling when you...</p>
|
||||
<ul>
|
||||
<li>want to run as part of the build triggered by dependency changes</li>
|
||||
<li>want a stable interface so you don't need to change your code when the
|
||||
AST API changes</li>
|
||||
<li>want high level abstractions like cursors and code completion out of the
|
||||
box</li>
|
||||
<li>do not want to write your tools in C++</li>
|
||||
</ul>
|
||||
|
||||
<!-- ======================================================================= -->
|
||||
<h2 id="clang-tools"><a href="ClangTools.html">Clang Tools</a></h2>
|
||||
<!-- ======================================================================= -->
|
||||
|
||||
<p>These are a collection of specific developer tools built on top of the
|
||||
LibTooling infrastructure as part of the Clang project. They are targeted at
|
||||
automating and improving core development activities of C/C++ developers.</p>
|
||||
<p>Examples of tools we are building or planning as part of the Clang
|
||||
project:</p>
|
||||
<ul>
|
||||
<li>Syntax checking (clang-check)</li>
|
||||
<li>Automatic fixing of compile errors (clangc-fixit)</li>
|
||||
<li>Automatic code formatting</li>
|
||||
<li>Migration tools for new features in new language standards</li>
|
||||
<li>Core refactoring tools</li>
|
||||
</ul>
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
|
97
docs/Tooling.rst
Normal file
97
docs/Tooling.rst
Normal file
@ -0,0 +1,97 @@
|
||||
=================================================
|
||||
Choosing the Right Interface for Your Application
|
||||
=================================================
|
||||
|
||||
Clang provides infrastructure to write tools that need syntactic and semantic
|
||||
information about a program. This document will give a short introduction of
|
||||
the different ways to write clang tools, and their pros and cons.
|
||||
|
||||
LibClang
|
||||
--------
|
||||
|
||||
`LibClang <http://clang.llvm.org/doxygen/group__CINDEX.html>`_ is a stable high
|
||||
level C interface to clang. When in doubt LibClang is probably the interface
|
||||
you want to use. Consider the other interfaces only when you have a good
|
||||
reason not to use LibClang.
|
||||
|
||||
Canonical examples of when to use LibClang:
|
||||
|
||||
* Xcode
|
||||
* Clang Python Bindings
|
||||
|
||||
Use LibClang when you...:
|
||||
|
||||
* want to interface with clang from other languages than C++
|
||||
* need a stable interface that takes care to be backwards compatible
|
||||
* want powerful high-level abstractions, like iterating through an AST with a
|
||||
cursor, and don't want to learn all the nitty gritty details of Clang's AST.
|
||||
|
||||
Do not use LibClang when you...:
|
||||
|
||||
* want full control over the Clang AST
|
||||
|
||||
Clang Plugins
|
||||
-------------
|
||||
|
||||
:doc:`Clang Plugins <ClangPlugins>` allow you to run additional actions on the
|
||||
AST as part of a compilation. Plugins are dynamic libraries that are loaded at
|
||||
runtime by the compiler, and they're easy to integrate into your build
|
||||
environment.
|
||||
|
||||
Canonical examples of when to use Clang Plugins:
|
||||
|
||||
* special lint-style warnings or errors for your project
|
||||
* creating additional build artifacts from a single compile step
|
||||
|
||||
Use Clang Plugins when you...:
|
||||
|
||||
* need your tool to rerun if any of the dependencies change
|
||||
* want your tool to make or break a build
|
||||
* need full control over the Clang AST
|
||||
|
||||
Do not use Clang Plugins when you...:
|
||||
|
||||
* want to run tools outside of your build environment
|
||||
* want full control on how Clang is set up, including mapping of in-memory
|
||||
virtual files
|
||||
* need to run over a specific subset of files in your project which is not
|
||||
necessarily related to any changes which would trigger rebuilds
|
||||
|
||||
LibTooling
|
||||
----------
|
||||
|
||||
:doc:`LibTooling <LibTooling>` is a C++ interface aimed at writing standalone
|
||||
tools, as well as integrating into services that run clang tools. Canonical
|
||||
examples of when to use LibTooling:
|
||||
|
||||
* a simple syntax checker
|
||||
* refactoring tools
|
||||
|
||||
Use LibTooling when you...:
|
||||
|
||||
* want to run tools over a single file, or a specific subset of files,
|
||||
independently of the build system
|
||||
* want full control over the Clang AST
|
||||
* want to share code with Clang Plugins
|
||||
|
||||
Do not use LibTooling when you...:
|
||||
|
||||
* want to run as part of the build triggered by dependency changes
|
||||
* want a stable interface so you don't need to change your code when the AST API
|
||||
changes
|
||||
* want high level abstractions like cursors and code completion out of the box
|
||||
* do not want to write your tools in C++
|
||||
|
||||
:doc:`Clang tools <ClangTools>` are a collection of specific developer tools
|
||||
built on top of the LibTooling infrastructure as part of the Clang project.
|
||||
They are targeted at automating and improving core development activities of
|
||||
C/C++ developers.
|
||||
|
||||
Examples of tools we are building or planning as part of the Clang project:
|
||||
|
||||
* Syntax checking (:program:`clang-check`)
|
||||
* Automatic fixing of compile errors (:program:`clang-fixit`)
|
||||
* Automatic code formatting (:program:`clang-format`)
|
||||
* Migration tools for new features in new language standards
|
||||
* Core refactoring tools
|
||||
|
File diff suppressed because it is too large
Load Diff
1313
docs/UsersManual.rst
Normal file
1313
docs/UsersManual.rst
Normal file
File diff suppressed because it is too large
Load Diff
134
docs/analyzer/DebugChecks.rst
Normal file
134
docs/analyzer/DebugChecks.rst
Normal file
@ -0,0 +1,134 @@
|
||||
============
|
||||
Debug Checks
|
||||
============
|
||||
|
||||
.. contents::
|
||||
:local:
|
||||
|
||||
The analyzer contains a number of checkers which can aid in debugging. Enable
|
||||
them by using the "-analyzer-checker=" flag, followed by the name of the
|
||||
checker.
|
||||
|
||||
|
||||
General Analysis Dumpers
|
||||
========================
|
||||
|
||||
These checkers are used to dump the results of various infrastructural analyses
|
||||
to stderr. Some checkers also have "view" variants, which will display a graph
|
||||
using a 'dot' format viewer (such as Graphviz on OS X) instead.
|
||||
|
||||
- debug.DumpCallGraph, debug.ViewCallGraph: Show the call graph generated for
|
||||
the current translation unit. This is used to determine the order in which to
|
||||
analyze functions when inlining is enabled.
|
||||
|
||||
- debug.DumpCFG, debug.ViewCFG: Show the CFG generated for each top-level
|
||||
function being analyzed.
|
||||
|
||||
- debug.DumpDominators: Shows the dominance tree for the CFG of each top-level
|
||||
function.
|
||||
|
||||
- debug.DumpLiveVars: Show the results of live variable analysis for each
|
||||
top-level function being analyzed.
|
||||
|
||||
|
||||
Path Tracking
|
||||
=============
|
||||
|
||||
These checkers print information about the path taken by the analyzer engine.
|
||||
|
||||
- debug.DumpCalls: Prints out every function or method call encountered during a
|
||||
path traversal. This is indented to show the call stack, but does NOT do any
|
||||
special handling of branches, meaning different paths could end up
|
||||
interleaved.
|
||||
|
||||
- debug.DumpTraversal: Prints the name of each branch statement encountered
|
||||
during a path traversal ("IfStmt", "WhileStmt", etc). Currently used to check
|
||||
whether the analysis engine is doing BFS or DFS.
|
||||
|
||||
|
||||
State Checking
|
||||
==============
|
||||
|
||||
These checkers will print out information about the analyzer state in the form
|
||||
of analysis warnings. They are intended for use with the -verify functionality
|
||||
in regression tests.
|
||||
|
||||
- debug.TaintTest: Prints out the word "tainted" for every expression that
|
||||
carries taint. At the time of this writing, taint was only introduced by the
|
||||
checks under experimental.security.taint.TaintPropagation; this checker may
|
||||
eventually move to the security.taint package.
|
||||
|
||||
- debug.ExprInspection: Responds to certain function calls, which are modeled
|
||||
after builtins. These function calls should affect the program state other
|
||||
than the evaluation of their arguments; to use them, you will need to declare
|
||||
them within your test file. The available functions are described below.
|
||||
|
||||
(FIXME: debug.ExprInspection should probably be renamed, since it no longer only
|
||||
inspects expressions.)
|
||||
|
||||
|
||||
ExprInspection checks
|
||||
---------------------
|
||||
|
||||
- void clang_analyzer_eval(bool);
|
||||
|
||||
Prints TRUE if the argument is known to have a non-zero value, FALSE if the
|
||||
argument is known to have a zero or null value, and UNKNOWN if the argument
|
||||
isn't sufficiently constrained on this path. You can use this to test other
|
||||
values by using expressions like "x == 5". Note that this functionality is
|
||||
currently DISABLED in inlined functions, since different calls to the same
|
||||
inlined function could provide different information, making it difficult to
|
||||
write proper -verify directives.
|
||||
|
||||
In C, the argument can be typed as 'int' or as '_Bool'.
|
||||
|
||||
Example usage::
|
||||
|
||||
clang_analyzer_eval(x); // expected-warning{{UNKNOWN}}
|
||||
if (!x) return;
|
||||
clang_analyzer_eval(x); // expected-warning{{TRUE}}
|
||||
|
||||
|
||||
- void clang_analyzer_checkInlined(bool);
|
||||
|
||||
If a call occurs within an inlined function, prints TRUE or FALSE according to
|
||||
the value of its argument. If a call occurs outside an inlined function,
|
||||
nothing is printed.
|
||||
|
||||
The intended use of this checker is to assert that a function is inlined at
|
||||
least once (by passing 'true' and expecting a warning), or to assert that a
|
||||
function is never inlined (by passing 'false' and expecting no warning). The
|
||||
argument is technically unnecessary but is intended to clarify intent.
|
||||
|
||||
You might wonder why we can't print TRUE if a function is ever inlined and
|
||||
FALSE if it is not. The problem is that any inlined function could conceivably
|
||||
also be analyzed as a top-level function (in which case both TRUE and FALSE
|
||||
would be printed), depending on the value of the -analyzer-inlining option.
|
||||
|
||||
In C, the argument can be typed as 'int' or as '_Bool'.
|
||||
|
||||
Example usage::
|
||||
|
||||
int inlined() {
|
||||
clang_analyzer_checkInlined(true); // expected-warning{{TRUE}}
|
||||
return 42;
|
||||
}
|
||||
|
||||
void topLevel() {
|
||||
clang_analyzer_checkInlined(false); // no-warning (not inlined)
|
||||
int value = inlined();
|
||||
// This assertion will not be valid if the previous call was not inlined.
|
||||
clang_analyzer_eval(value == 42); // expected-warning{{TRUE}}
|
||||
}
|
||||
|
||||
|
||||
Statistics
|
||||
==========
|
||||
|
||||
The debug.Stats checker collects various information about the analysis of each
|
||||
function, such as how many blocks were reached and if the analyzer timed out.
|
||||
|
||||
There is also an additional -analyzer-stats flag, which enables various
|
||||
statistics within the analyzer engine. Note the Stats checker (which produces at
|
||||
least one bug report per function) may actually change the values reported by
|
||||
-analyzer-stats.
|
@ -2,36 +2,37 @@ Inlining
|
||||
========
|
||||
|
||||
There are several options that control which calls the analyzer will consider for
|
||||
inlining. The major one is -analyzer-ipa:
|
||||
inlining. The major one is -analyzer-config ipa:
|
||||
|
||||
-analyzer-ipa=none - All inlining is disabled. This is the only mode available
|
||||
in LLVM 3.1 and earlier and in Xcode 4.3 and earlier.
|
||||
-analyzer-config ipa=none - All inlining is disabled. This is the only mode
|
||||
available in LLVM 3.1 and earlier and in Xcode 4.3 and earlier.
|
||||
|
||||
-analyzer-ipa=basic-inlining - Turns on inlining for C functions, C++ static
|
||||
member functions, and blocks -- essentially, the calls that behave like
|
||||
simple C function calls. This is essentially the mode used in Xcode 4.4.
|
||||
-analyzer-config ipa=basic-inlining - Turns on inlining for C functions, C++
|
||||
static member functions, and blocks -- essentially, the calls that behave
|
||||
like simple C function calls. This is essentially the mode used in
|
||||
Xcode 4.4.
|
||||
|
||||
-analyzer-ipa=inlining - Turns on inlining when we can confidently find the
|
||||
function/method body corresponding to the call. (C functions, static
|
||||
-analyzer-config ipa=inlining - Turns on inlining when we can confidently find
|
||||
the function/method body corresponding to the call. (C functions, static
|
||||
functions, devirtualized C++ methods, Objective-C class methods, Objective-C
|
||||
instance methods when ExprEngine is confident about the dynamic type of the
|
||||
instance).
|
||||
|
||||
-analyzer-ipa=dynamic - Inline instance methods for which the type is
|
||||
-analyzer-config ipa=dynamic - Inline instance methods for which the type is
|
||||
determined at runtime and we are not 100% sure that our type info is
|
||||
correct. For virtual calls, inline the most plausible definition.
|
||||
|
||||
-analyzer-ipa=dynamic-bifurcate - Same as -analyzer-ipa=dynamic, but the path
|
||||
is split. We inline on one branch and do not inline on the other. This mode
|
||||
does not drop the coverage in cases when the parent class has code that is
|
||||
only exercised when some of its methods are overridden.
|
||||
-analyzer-config ipa=dynamic-bifurcate - Same as -analyzer-config ipa=dynamic,
|
||||
but the path is split. We inline on one branch and do not inline on the
|
||||
other. This mode does not drop the coverage in cases when the parent class
|
||||
has code that is only exercised when some of its methods are overridden.
|
||||
|
||||
Currently, -analyzer-ipa=dynamic-bifurcate is the default mode.
|
||||
Currently, -analyzer-config ipa=dynamic-bifurcate is the default mode.
|
||||
|
||||
While -analyzer-ipa determines in general how aggressively the analyzer will try to
|
||||
inline functions, several additional options control which types of functions can
|
||||
inlined, in an all-or-nothing way. These options use the analyzer's configuration
|
||||
table, so they are all specified as follows:
|
||||
While -analyzer-config ipa determines in general how aggressively the analyzer
|
||||
will try to inline functions, several additional options control which types of
|
||||
functions can inlined, in an all-or-nothing way. These options use the
|
||||
analyzer's configuration table, so they are all specified as follows:
|
||||
|
||||
-analyzer-config OPTION=VALUE
|
||||
|
||||
@ -45,10 +46,14 @@ Each of these modes implies that all the previous member function kinds will be
|
||||
inlined as well; it doesn't make sense to inline destructors without inlining
|
||||
constructors, for example.
|
||||
|
||||
The default c++-inlining mode is 'methods', meaning only regular member
|
||||
functions and overloaded operators will be inlined. Note that no C++ member
|
||||
functions will be inlined under -analyzer-ipa=none or
|
||||
-analyzer-ipa=basic-inlining.
|
||||
The default c++-inlining mode is 'destructors', meaning that all member
|
||||
functions with visible definitions will be considered for inlining. In some
|
||||
cases the analyzer may still choose not to inline the function.
|
||||
|
||||
Note that under 'constructors', constructors for types with non-trivial
|
||||
destructors will not be inlined. Additionally, no C++ member functions will be
|
||||
inlined under -analyzer-config ipa=none or -analyzer-config ipa=basic-inlining,
|
||||
regardless of the setting of the c++-inlining mode.
|
||||
|
||||
### c++-template-inlining ###
|
||||
|
||||
@ -71,7 +76,8 @@ considered for inlining.
|
||||
|
||||
-analyzer-config c++-template-inlining=[true | false]
|
||||
|
||||
Currently, C++ standard library functions are NOT considered for inlining by default.
|
||||
Currently, C++ standard library functions are considered for inlining by
|
||||
default.
|
||||
|
||||
The standard library functions and the STL in particular are used ubiquitously
|
||||
enough that our tolerance for false positives is even lower here. A false
|
||||
@ -79,6 +85,31 @@ positive due to poor modeling of the STL leads to a poor user experience, since
|
||||
most users would not be comfortable adding assertions to system headers in order
|
||||
to silence analyzer warnings.
|
||||
|
||||
### c++-container-inlining ###
|
||||
|
||||
This option controls whether constructors and destructors of "container" types
|
||||
should be considered for inlining.
|
||||
|
||||
-analyzer-config c++-container-inlining=[true | false]
|
||||
|
||||
Currently, these constructors and destructors are NOT considered for inlining
|
||||
by default.
|
||||
|
||||
The current implementation of this setting checks whether a type has a member
|
||||
named 'iterator' or a member named 'begin'; these names are idiomatic in C++,
|
||||
with the latter specified in the C++11 standard. The analyzer currently does a
|
||||
fairly poor job of modeling certain data structure invariants of container-like
|
||||
objects. For example, these three expressions should be equivalent:
|
||||
|
||||
std::distance(c.begin(), c.end()) == 0
|
||||
c.begin() == c.end()
|
||||
c.empty())
|
||||
|
||||
Many of these issues are avoided if containers always have unknown, symbolic
|
||||
state, which is what happens when their constructors are treated as opaque.
|
||||
In the future, we may decide specific containers are "safe" to model through
|
||||
inlining, or choose to model them directly using checkers instead.
|
||||
|
||||
|
||||
Basics of Implementation
|
||||
-----------------------
|
||||
@ -229,31 +260,31 @@ inlined.
|
||||
|
||||
== Inlining Dynamic Calls ==
|
||||
|
||||
The -analyzer-ipa option has five different modes: none, basic-inlining,
|
||||
inlining, dynamic, and dynamic-bifurcate. Under -analyzer-ipa=dynamic, all
|
||||
dynamic calls are inlined, whether we are certain or not that this will actually
|
||||
be the definition used at runtime. Under -analyzer-ipa=inlining, only
|
||||
"near-perfect" devirtualized calls are inlined*, and other dynamic calls are
|
||||
evaluated conservatively (as if no definition were available).
|
||||
The -analyzer-config ipa option has five different modes: none, basic-inlining,
|
||||
inlining, dynamic, and dynamic-bifurcate. Under -analyzer-config ipa=dynamic,
|
||||
all dynamic calls are inlined, whether we are certain or not that this will
|
||||
actually be the definition used at runtime. Under -analyzer-config ipa=inlining,
|
||||
only "near-perfect" devirtualized calls are inlined*, and other dynamic calls
|
||||
are evaluated conservatively (as if no definition were available).
|
||||
|
||||
* Currently, no Objective-C messages are not inlined under
|
||||
-analyzer-ipa=inlining, even if we are reasonably confident of the type of the
|
||||
receiver. We plan to enable this once we have tested our heuristics more
|
||||
thoroughly.
|
||||
-analyzer-config ipa=inlining, even if we are reasonably confident of the type
|
||||
of the receiver. We plan to enable this once we have tested our heuristics
|
||||
more thoroughly.
|
||||
|
||||
The last option, -analyzer-ipa=dynamic-bifurcate, behaves similarly to
|
||||
The last option, -analyzer-config ipa=dynamic-bifurcate, behaves similarly to
|
||||
"dynamic", but performs a conservative invalidation in the general virtual case
|
||||
in *addition* to inlining. The details of this are discussed below.
|
||||
|
||||
As stated above, -analyzer-ipa=basic-inlining does not inline any C++ member
|
||||
functions or Objective-C method calls, even if they are non-virtual or can be
|
||||
safely devirtualized.
|
||||
As stated above, -analyzer-config ipa=basic-inlining does not inline any C++
|
||||
member functions or Objective-C method calls, even if they are non-virtual or
|
||||
can be safely devirtualized.
|
||||
|
||||
|
||||
Bifurcation
|
||||
-----------
|
||||
|
||||
ExprEngine::BifurcateCall implements the -analyzer-ipa=dynamic-bifurcate
|
||||
ExprEngine::BifurcateCall implements the -analyzer-config ipa=dynamic-bifurcate
|
||||
mode.
|
||||
|
||||
When a call is made on an object with imprecise dynamic type information
|
||||
|
155
docs/analyzer/Makefile
Normal file
155
docs/analyzer/Makefile
Normal file
@ -0,0 +1,155 @@
|
||||
# Makefile for Sphinx documentation
|
||||
#
|
||||
|
||||
# You can set these variables from the command line.
|
||||
SPHINXOPTS =
|
||||
SPHINXBUILD = sphinx-build
|
||||
PAPER =
|
||||
BUILDDIR = _build
|
||||
|
||||
# Internal variables.
|
||||
PAPEROPT_a4 = -D latex_paper_size=a4
|
||||
PAPEROPT_letter = -D latex_paper_size=letter
|
||||
ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) .
|
||||
# the i18n builder cannot share the environment and doctrees with the others
|
||||
I18NSPHINXOPTS = $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) .
|
||||
|
||||
.PHONY: help clean html dirhtml singlehtml pickle json htmlhelp qthelp devhelp epub latex latexpdf text man changes linkcheck doctest gettext
|
||||
|
||||
default: html
|
||||
|
||||
help:
|
||||
@echo "Please use \`make <target>' where <target> is one of"
|
||||
@echo " html to make standalone HTML files"
|
||||
@echo " dirhtml to make HTML files named index.html in directories"
|
||||
@echo " singlehtml to make a single large HTML file"
|
||||
@echo " pickle to make pickle files"
|
||||
@echo " json to make JSON files"
|
||||
@echo " htmlhelp to make HTML files and a HTML help project"
|
||||
@echo " qthelp to make HTML files and a qthelp project"
|
||||
@echo " devhelp to make HTML files and a Devhelp project"
|
||||
@echo " epub to make an epub"
|
||||
@echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter"
|
||||
@echo " latexpdf to make LaTeX files and run them through pdflatex"
|
||||
@echo " text to make text files"
|
||||
@echo " man to make manual pages"
|
||||
@echo " texinfo to make Texinfo files"
|
||||
@echo " info to make Texinfo files and run them through makeinfo"
|
||||
@echo " gettext to make PO message catalogs"
|
||||
@echo " changes to make an overview of all changed/added/deprecated items"
|
||||
@echo " linkcheck to check all external links for integrity"
|
||||
@echo " doctest to run all doctests embedded in the documentation (if enabled)"
|
||||
|
||||
clean:
|
||||
-rm -rf $(BUILDDIR)/*
|
||||
|
||||
html:
|
||||
$(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html
|
||||
@echo
|
||||
@echo "Build finished. The HTML pages are in $(BUILDDIR)/html."
|
||||
|
||||
dirhtml:
|
||||
$(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml
|
||||
@echo
|
||||
@echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml."
|
||||
|
||||
singlehtml:
|
||||
$(SPHINXBUILD) -b singlehtml $(ALLSPHINXOPTS) $(BUILDDIR)/singlehtml
|
||||
@echo
|
||||
@echo "Build finished. The HTML page is in $(BUILDDIR)/singlehtml."
|
||||
|
||||
pickle:
|
||||
$(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle
|
||||
@echo
|
||||
@echo "Build finished; now you can process the pickle files."
|
||||
|
||||
json:
|
||||
$(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json
|
||||
@echo
|
||||
@echo "Build finished; now you can process the JSON files."
|
||||
|
||||
htmlhelp:
|
||||
$(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp
|
||||
@echo
|
||||
@echo "Build finished; now you can run HTML Help Workshop with the" \
|
||||
".hhp project file in $(BUILDDIR)/htmlhelp."
|
||||
|
||||
qthelp:
|
||||
$(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp
|
||||
@echo
|
||||
@echo "Build finished; now you can run "qcollectiongenerator" with the" \
|
||||
".qhcp project file in $(BUILDDIR)/qthelp, like this:"
|
||||
@echo "# qcollectiongenerator $(BUILDDIR)/qthelp/ClangStaticAnalyzer.qhcp"
|
||||
@echo "To view the help file:"
|
||||
@echo "# assistant -collectionFile $(BUILDDIR)/qthelp/ClangStaticAnalyzer.qhc"
|
||||
|
||||
devhelp:
|
||||
$(SPHINXBUILD) -b devhelp $(ALLSPHINXOPTS) $(BUILDDIR)/devhelp
|
||||
@echo
|
||||
@echo "Build finished."
|
||||
@echo "To view the help file:"
|
||||
@echo "# mkdir -p $$HOME/.local/share/devhelp/ClangStaticAnalyzer"
|
||||
@echo "# ln -s $(BUILDDIR)/devhelp $$HOME/.local/share/devhelp/ClangStaticAnalyzer"
|
||||
@echo "# devhelp"
|
||||
|
||||
epub:
|
||||
$(SPHINXBUILD) -b epub $(ALLSPHINXOPTS) $(BUILDDIR)/epub
|
||||
@echo
|
||||
@echo "Build finished. The epub file is in $(BUILDDIR)/epub."
|
||||
|
||||
latex:
|
||||
$(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
|
||||
@echo
|
||||
@echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex."
|
||||
@echo "Run \`make' in that directory to run these through (pdf)latex" \
|
||||
"(use \`make latexpdf' here to do that automatically)."
|
||||
|
||||
latexpdf:
|
||||
$(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
|
||||
@echo "Running LaTeX files through pdflatex..."
|
||||
$(MAKE) -C $(BUILDDIR)/latex all-pdf
|
||||
@echo "pdflatex finished; the PDF files are in $(BUILDDIR)/latex."
|
||||
|
||||
text:
|
||||
$(SPHINXBUILD) -b text $(ALLSPHINXOPTS) $(BUILDDIR)/text
|
||||
@echo
|
||||
@echo "Build finished. The text files are in $(BUILDDIR)/text."
|
||||
|
||||
man:
|
||||
$(SPHINXBUILD) -b man $(ALLSPHINXOPTS) $(BUILDDIR)/man
|
||||
@echo
|
||||
@echo "Build finished. The manual pages are in $(BUILDDIR)/man."
|
||||
|
||||
texinfo:
|
||||
$(SPHINXBUILD) -b texinfo $(ALLSPHINXOPTS) $(BUILDDIR)/texinfo
|
||||
@echo
|
||||
@echo "Build finished. The Texinfo files are in $(BUILDDIR)/texinfo."
|
||||
@echo "Run \`make' in that directory to run these through makeinfo" \
|
||||
"(use \`make info' here to do that automatically)."
|
||||
|
||||
info:
|
||||
$(SPHINXBUILD) -b texinfo $(ALLSPHINXOPTS) $(BUILDDIR)/texinfo
|
||||
@echo "Running Texinfo files through makeinfo..."
|
||||
make -C $(BUILDDIR)/texinfo info
|
||||
@echo "makeinfo finished; the Info files are in $(BUILDDIR)/texinfo."
|
||||
|
||||
gettext:
|
||||
$(SPHINXBUILD) -b gettext $(I18NSPHINXOPTS) $(BUILDDIR)/locale
|
||||
@echo
|
||||
@echo "Build finished. The message catalogs are in $(BUILDDIR)/locale."
|
||||
|
||||
changes:
|
||||
$(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes
|
||||
@echo
|
||||
@echo "The overview file is in $(BUILDDIR)/changes."
|
||||
|
||||
linkcheck:
|
||||
$(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck
|
||||
@echo
|
||||
@echo "Link check complete; look for any errors in the above output " \
|
||||
"or in $(BUILDDIR)/linkcheck/output.txt."
|
||||
|
||||
doctest:
|
||||
$(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest
|
||||
@echo "Testing of doctests in the sources finished, look at the " \
|
||||
"results in $(BUILDDIR)/doctest/output.txt."
|
171
docs/analyzer/RegionStore.txt
Normal file
171
docs/analyzer/RegionStore.txt
Normal file
@ -0,0 +1,171 @@
|
||||
The analyzer "Store" represents the contents of memory regions. It is an opaque
|
||||
functional data structure stored in each ProgramState; the only class that can
|
||||
modify the store is its associated StoreManager.
|
||||
|
||||
Currently (Feb. 2013), the only StoreManager implementation being used is
|
||||
RegionStoreManager. This store records bindings to memory regions using a "base
|
||||
region + offset" key. (This allows `*p` and `p[0]` to map to the same location,
|
||||
among other benefits.)
|
||||
|
||||
Regions are grouped into "clusters", which roughly correspond to "regions with
|
||||
the same base region". This allows certain operations to be more efficient,
|
||||
such as invalidation.
|
||||
|
||||
Regions that do not have a known offset use a special "symbolic" offset. These
|
||||
keys store both the original region, and the "concrete offset region" -- the
|
||||
last region whose offset is entirely concrete. (For example, in the expression
|
||||
`foo.bar[1][i].baz`, the concrete offset region is the array `foo.bar[1]`,
|
||||
since that has a known offset from the start of the top-level `foo` struct.)
|
||||
|
||||
|
||||
Binding Invalidation
|
||||
====================
|
||||
|
||||
Supporting both concrete and symbolic offsets makes things a bit tricky. Here's
|
||||
an example:
|
||||
|
||||
foo[0] = 0;
|
||||
foo[1] = 1;
|
||||
foo[i] = i;
|
||||
|
||||
After the third assignment, nothing can be said about the value of `foo[0]`,
|
||||
because `foo[i]` may have overwritten it! Thus, *binding to a region with a
|
||||
symbolic offset invalidates the entire concrete offset region.* We know
|
||||
`foo[i]` is somewhere within `foo`, so we don't have to invalidate anything
|
||||
else, but we do have to be conservative about all other bindings within `foo`.
|
||||
|
||||
Continuing the example:
|
||||
|
||||
foo[i] = i;
|
||||
foo[0] = 0;
|
||||
|
||||
After this latest assignment, nothing can be said about the value of `foo[i]`,
|
||||
because `foo[0]` may have overwritten it! *Binding to a region R with a
|
||||
concrete offset invalidates any symbolic offset bindings whose concrete offset
|
||||
region is a super-region **or** sub-region of R.* All we know about `foo[i]` is
|
||||
that it is somewhere within `foo`, so changing *anything* within `foo` might
|
||||
change `foo[i]`, and changing *all* of `foo` (or its base region) will
|
||||
*definitely* change `foo[i]`.
|
||||
|
||||
This logic could be improved by using the current constraints on `i`, at the
|
||||
cost of speed. The latter case could also be improved by matching region kinds,
|
||||
i.e. changing `foo[0].a` is unlikely to affect `foo[i].b`, no matter what `i`
|
||||
is.
|
||||
|
||||
For more detail, read through RegionStoreManager::removeSubRegionBindings in
|
||||
RegionStore.cpp.
|
||||
|
||||
|
||||
ObjCIvarRegions
|
||||
===============
|
||||
|
||||
Objective-C instance variables require a bit of special handling. Like struct
|
||||
fields, they are not base regions, and when their parent object region is
|
||||
invalidated, all the instance variables must be invalidated as well. However,
|
||||
they have no concrete compile-time offsets (in the modern, "non-fragile"
|
||||
runtime), and so cannot easily be represented as an offset from the start of
|
||||
the object in the analyzer. Moreover, this means that invalidating a single
|
||||
instance variable should *not* invalidate the rest of the object, since unlike
|
||||
struct fields or array elements there is no way to perform pointer arithmetic
|
||||
to access another instance variable.
|
||||
|
||||
Consequently, although the base region of an ObjCIvarRegion is the entire
|
||||
object, RegionStore offsets are computed from the start of the instance
|
||||
variable. Thus it is not valid to assume that all bindings with non-symbolic
|
||||
offsets start from the base region!
|
||||
|
||||
|
||||
Region Invalidation
|
||||
===================
|
||||
|
||||
Unlike binding invalidation, region invalidation occurs when the entire
|
||||
contents of a region may have changed---say, because it has been passed to a
|
||||
function the analyzer can model, like memcpy, or because its address has
|
||||
escaped, usually as an argument to an opaque function call. In these cases we
|
||||
need to throw away not just all bindings within the region itself, but within
|
||||
its entire cluster, since neighboring regions may be accessed via pointer
|
||||
arithmetic.
|
||||
|
||||
Region invalidation typically does even more than this, however. Because it
|
||||
usually represents the complete escape of a region from the analyzer's model,
|
||||
its *contents* must also be transitively invalidated. (For example, if a region
|
||||
'p' of type 'int **' is invalidated, the contents of '*p' and '**p' may have
|
||||
changed as well.) The algorithm that traverses this transitive closure of
|
||||
accessible regions is known as ClusterAnalysis, and is also used for finding
|
||||
all live bindings in the store (in order to throw away the dead ones). The name
|
||||
"ClusterAnalysis" predates the cluster-based organization of bindings, but
|
||||
refers to the same concept: during invalidation and liveness analysis, all
|
||||
bindings within a cluster must be treated in the same way for a conservative
|
||||
model of program behavior.
|
||||
|
||||
|
||||
Default Bindings
|
||||
================
|
||||
|
||||
Most bindings in RegionStore are simple scalar values -- integers and pointers.
|
||||
These are known as "Direct" bindings. However, RegionStore supports a second
|
||||
type of binding called a "Default" binding. These are used to provide values to
|
||||
all the elements of an aggregate type (struct or array) without having to
|
||||
explicitly specify a binding for each individual element.
|
||||
|
||||
When there is no Direct binding for a particular region, the store manager
|
||||
looks at each super-region in turn to see if there is a Default binding. If so,
|
||||
this value is used as the value of the original region. The search ends when
|
||||
the base region is reached, at which point the RegionStore will pick an
|
||||
appropriate default value for the region (usually a symbolic value, but
|
||||
sometimes zero, for static data, or "uninitialized", for stack variables).
|
||||
|
||||
int manyInts[10];
|
||||
manyInts[1] = 42; // Creates a Direct binding for manyInts[1].
|
||||
print(manyInts[1]); // Retrieves the Direct binding for manyInts[1];
|
||||
print(manyInts[0]); // There is no Direct binding for manyInts[1].
|
||||
// Is there a Default binding for the entire array?
|
||||
// There is not, but it is a stack variable, so we use
|
||||
// "uninitialized" as the default value (and emit a
|
||||
// diagnostic!).
|
||||
|
||||
NOTE: The fact that bindings are stored as a base region plus an offset limits
|
||||
the Default Binding strategy, because in C aggregates can contain other
|
||||
aggregates. In the current implementation of RegionStore, there is no way to
|
||||
distinguish a Default binding for an entire aggregate from a Default binding
|
||||
for the sub-aggregate at offset 0.
|
||||
|
||||
|
||||
Lazy Bindings (LazyCompoundVal)
|
||||
===============================
|
||||
|
||||
RegionStore implements an optimization for copying aggregates (structs and
|
||||
arrays) called "lazy bindings", implemented using a special SVal called
|
||||
LazyCompoundVal. When the store is asked for the "binding" for an entire
|
||||
aggregate (i.e. for an lvalue-to-rvalue conversion), it returns a
|
||||
LazyCompoundVal instead. When this value is then stored into a variable, it is
|
||||
bound as a Default value. This makes copying arrays and structs much cheaper
|
||||
than if they had required memberwise access.
|
||||
|
||||
Under the hood, a LazyCompoundVal is implemented as a uniqued pair of (region,
|
||||
store), representing "the value of the region during this 'snapshot' of the
|
||||
store". This has important implications for any sort of liveness or
|
||||
reachability analysis, which must take the bindings in the old store into
|
||||
account.
|
||||
|
||||
Retrieving a value from a lazy binding happens in the same way as any other
|
||||
Default binding: since there is no direct binding, the store manager falls back
|
||||
to super-regions to look for an appropriate default binding. LazyCompoundVal
|
||||
differs from a normal default binding, however, in that it contains several
|
||||
different values, instead of one value that will appear several times. Because
|
||||
of this, the store manager has to reconstruct the subregion chain on top of the
|
||||
LazyCompoundVal region, and look up *that* region in the previous store.
|
||||
|
||||
Here's a concrete example:
|
||||
|
||||
CGPoint p;
|
||||
p.x = 42; // A Direct binding is made to the FieldRegion 'p.x'.
|
||||
CGPoint p2 = p; // A LazyCompoundVal is created for 'p', along with a
|
||||
// snapshot of the current store state. This value is then
|
||||
// used as a Default binding for the VarRegion 'p2'.
|
||||
return p2.x; // The binding for FieldRegion 'p2.x' is requested.
|
||||
// There is no Direct binding, so we look for a Default
|
||||
// binding to 'p2' and find the LCV.
|
||||
// Because it's an LCV, we look at our requested region
|
||||
// and see that it's the '.x' field. We ask for the value
|
||||
// of 'p.x' within the snapshot, and get back 42.
|
246
docs/analyzer/conf.py
Normal file
246
docs/analyzer/conf.py
Normal file
@ -0,0 +1,246 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Clang Static Analyzer documentation build configuration file, created by
|
||||
# sphinx-quickstart on Wed Jan 2 15:54:28 2013.
|
||||
#
|
||||
# This file is execfile()d with the current directory set to its containing dir.
|
||||
#
|
||||
# Note that not all possible configuration values are present in this
|
||||
# autogenerated file.
|
||||
#
|
||||
# All configuration values have a default; values that are commented out
|
||||
# serve to show the default.
|
||||
|
||||
import sys, os
|
||||
|
||||
# If extensions (or modules to document with autodoc) are in another directory,
|
||||
# add these directories to sys.path here. If the directory is relative to the
|
||||
# documentation root, use os.path.abspath to make it absolute, like shown here.
|
||||
#sys.path.insert(0, os.path.abspath('.'))
|
||||
|
||||
# -- General configuration -----------------------------------------------------
|
||||
|
||||
# If your documentation needs a minimal Sphinx version, state it here.
|
||||
#needs_sphinx = '1.0'
|
||||
|
||||
# Add any Sphinx extension module names here, as strings. They can be extensions
|
||||
# coming with Sphinx (named 'sphinx.ext.*') or your custom ones.
|
||||
extensions = ['sphinx.ext.todo', 'sphinx.ext.mathjax']
|
||||
|
||||
# Add any paths that contain templates here, relative to this directory.
|
||||
templates_path = ['_templates']
|
||||
|
||||
# The suffix of source filenames.
|
||||
source_suffix = '.rst'
|
||||
|
||||
# The encoding of source files.
|
||||
#source_encoding = 'utf-8-sig'
|
||||
|
||||
# The master toctree document.
|
||||
master_doc = 'index'
|
||||
|
||||
# General information about the project.
|
||||
project = u'Clang Static Analyzer'
|
||||
copyright = u'2013, Analyzer Team'
|
||||
|
||||
# The version info for the project you're documenting, acts as replacement for
|
||||
# |version| and |release|, also used in various other places throughout the
|
||||
# built documents.
|
||||
#
|
||||
# The short X.Y version.
|
||||
version = '3.3'
|
||||
# The full version, including alpha/beta/rc tags.
|
||||
release = '3.3'
|
||||
|
||||
# The language for content autogenerated by Sphinx. Refer to documentation
|
||||
# for a list of supported languages.
|
||||
#language = None
|
||||
|
||||
# There are two options for replacing |today|: either, you set today to some
|
||||
# non-false value, then it is used:
|
||||
#today = ''
|
||||
# Else, today_fmt is used as the format for a strftime call.
|
||||
#today_fmt = '%B %d, %Y'
|
||||
|
||||
# List of patterns, relative to source directory, that match files and
|
||||
# directories to ignore when looking for source files.
|
||||
exclude_patterns = ['_build']
|
||||
|
||||
# The reST default role (used for this markup: `text`) to use for all documents.
|
||||
#default_role = None
|
||||
|
||||
# If true, '()' will be appended to :func: etc. cross-reference text.
|
||||
#add_function_parentheses = True
|
||||
|
||||
# If true, the current module name will be prepended to all description
|
||||
# unit titles (such as .. function::).
|
||||
#add_module_names = True
|
||||
|
||||
# If true, sectionauthor and moduleauthor directives will be shown in the
|
||||
# output. They are ignored by default.
|
||||
#show_authors = False
|
||||
|
||||
# The name of the Pygments (syntax highlighting) style to use.
|
||||
pygments_style = 'sphinx'
|
||||
|
||||
# A list of ignored prefixes for module index sorting.
|
||||
#modindex_common_prefix = []
|
||||
|
||||
|
||||
# -- Options for HTML output ---------------------------------------------------
|
||||
|
||||
# The theme to use for HTML and HTML Help pages. See the documentation for
|
||||
# a list of builtin themes.
|
||||
html_theme = 'haiku'
|
||||
|
||||
# Theme options are theme-specific and customize the look and feel of a theme
|
||||
# further. For a list of options available for each theme, see the
|
||||
# documentation.
|
||||
#html_theme_options = {}
|
||||
|
||||
# Add any paths that contain custom themes here, relative to this directory.
|
||||
#html_theme_path = []
|
||||
|
||||
# The name for this set of Sphinx documents. If None, it defaults to
|
||||
# "<project> v<release> documentation".
|
||||
#html_title = None
|
||||
|
||||
# A shorter title for the navigation bar. Default is the same as html_title.
|
||||
#html_short_title = None
|
||||
|
||||
# The name of an image file (relative to this directory) to place at the top
|
||||
# of the sidebar.
|
||||
#html_logo = None
|
||||
|
||||
# The name of an image file (within the static path) to use as favicon of the
|
||||
# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32
|
||||
# pixels large.
|
||||
#html_favicon = None
|
||||
|
||||
# Add any paths that contain custom static files (such as style sheets) here,
|
||||
# relative to this directory. They are copied after the builtin static files,
|
||||
# so a file named "default.css" will overwrite the builtin "default.css".
|
||||
html_static_path = []
|
||||
|
||||
# If not '', a 'Last updated on:' timestamp is inserted at every page bottom,
|
||||
# using the given strftime format.
|
||||
#html_last_updated_fmt = '%b %d, %Y'
|
||||
|
||||
# If true, SmartyPants will be used to convert quotes and dashes to
|
||||
# typographically correct entities.
|
||||
#html_use_smartypants = True
|
||||
|
||||
# Custom sidebar templates, maps document names to template names.
|
||||
#html_sidebars = {}
|
||||
|
||||
# Additional templates that should be rendered to pages, maps page names to
|
||||
# template names.
|
||||
#html_additional_pages = {}
|
||||
|
||||
# If false, no module index is generated.
|
||||
#html_domain_indices = True
|
||||
|
||||
# If false, no index is generated.
|
||||
#html_use_index = True
|
||||
|
||||
# If true, the index is split into individual pages for each letter.
|
||||
#html_split_index = False
|
||||
|
||||
# If true, links to the reST sources are added to the pages.
|
||||
#html_show_sourcelink = True
|
||||
|
||||
# If true, "Created using Sphinx" is shown in the HTML footer. Default is True.
|
||||
#html_show_sphinx = True
|
||||
|
||||
# If true, "(C) Copyright ..." is shown in the HTML footer. Default is True.
|
||||
#html_show_copyright = True
|
||||
|
||||
# If true, an OpenSearch description file will be output, and all pages will
|
||||
# contain a <link> tag referring to it. The value of this option must be the
|
||||
# base URL from which the finished HTML is served.
|
||||
#html_use_opensearch = ''
|
||||
|
||||
# This is the file name suffix for HTML files (e.g. ".xhtml").
|
||||
#html_file_suffix = None
|
||||
|
||||
# Output file base name for HTML help builder.
|
||||
htmlhelp_basename = 'ClangStaticAnalyzerdoc'
|
||||
|
||||
|
||||
# -- Options for LaTeX output --------------------------------------------------
|
||||
|
||||
latex_elements = {
|
||||
# The paper size ('letterpaper' or 'a4paper').
|
||||
#'papersize': 'letterpaper',
|
||||
|
||||
# The font size ('10pt', '11pt' or '12pt').
|
||||
#'pointsize': '10pt',
|
||||
|
||||
# Additional stuff for the LaTeX preamble.
|
||||
#'preamble': '',
|
||||
}
|
||||
|
||||
# Grouping the document tree into LaTeX files. List of tuples
|
||||
# (source start file, target name, title, author, documentclass [howto/manual]).
|
||||
latex_documents = [
|
||||
('index', 'ClangStaticAnalyzer.tex', u'Clang Static Analyzer Documentation',
|
||||
u'Analyzer Team', 'manual'),
|
||||
]
|
||||
|
||||
# The name of an image file (relative to this directory) to place at the top of
|
||||
# the title page.
|
||||
#latex_logo = None
|
||||
|
||||
# For "manual" documents, if this is true, then toplevel headings are parts,
|
||||
# not chapters.
|
||||
#latex_use_parts = False
|
||||
|
||||
# If true, show page references after internal links.
|
||||
#latex_show_pagerefs = False
|
||||
|
||||
# If true, show URL addresses after external links.
|
||||
#latex_show_urls = False
|
||||
|
||||
# Documents to append as an appendix to all manuals.
|
||||
#latex_appendices = []
|
||||
|
||||
# If false, no module index is generated.
|
||||
#latex_domain_indices = True
|
||||
|
||||
|
||||
# -- Options for manual page output --------------------------------------------
|
||||
|
||||
# One entry per manual page. List of tuples
|
||||
# (source start file, name, description, authors, manual section).
|
||||
man_pages = [
|
||||
('index', 'clangstaticanalyzer', u'Clang Static Analyzer Documentation',
|
||||
[u'Analyzer Team'], 1)
|
||||
]
|
||||
|
||||
# If true, show URL addresses after external links.
|
||||
#man_show_urls = False
|
||||
|
||||
|
||||
# -- Options for Texinfo output ------------------------------------------------
|
||||
|
||||
# Grouping the document tree into Texinfo files. List of tuples
|
||||
# (source start file, target name, title, author,
|
||||
# dir menu entry, description, category)
|
||||
texinfo_documents = [
|
||||
('index', 'ClangStaticAnalyzer', u'Clang Static Analyzer Documentation',
|
||||
u'Analyzer Team', 'ClangStaticAnalyzer', 'One line description of project.',
|
||||
'Miscellaneous'),
|
||||
]
|
||||
|
||||
# Documents to append as an appendix to all manuals.
|
||||
#texinfo_appendices = []
|
||||
|
||||
# If false, no module index is generated.
|
||||
#texinfo_domain_indices = True
|
||||
|
||||
# How to display URL addresses: 'footnote', 'no', or 'inline'.
|
||||
#texinfo_show_urls = 'footnote'
|
||||
|
||||
|
||||
# Example configuration for intersphinx: refer to the Python standard library.
|
||||
intersphinx_mapping = {'http://docs.python.org/': None}
|
@ -1,89 +0,0 @@
|
||||
The analyzer contains a number of checkers which can aid in debugging. Enable them by using the "-analyzer-checker=" flag, followed by the name of the checker.
|
||||
|
||||
General Analysis Dumpers
|
||||
========================
|
||||
These checkers are used to dump the results of various infrastructural analyses to stderr. Some checkers also have "view" variants, which will display a graph using a 'dot' format viewer (such as Graphviz on OS X) instead.
|
||||
|
||||
- debug.DumpCallGraph, debug.ViewCallGraph: Show the call graph generated for the current translation unit. This is used to determine the order in which to analyze functions when inlining is enabled.
|
||||
- debug.DumpCFG, debug.ViewCFG: Show the CFG generated for each top-level function being analyzed.
|
||||
- debug.DumpDominators: Shows the dominance tree for the CFG of each top-level function.
|
||||
- debug.DumpLiveVars: Show the results of live variable analysis for each top-level function being analyzed.
|
||||
|
||||
|
||||
Path Tracking
|
||||
=============
|
||||
These checkers print information about the path taken by the analyzer engine.
|
||||
|
||||
- debug.DumpCalls: Prints out every function or method call encountered during a path traversal. This is indented to show the call stack, but does NOT do any special handling of branches, meaning different paths could end up interleaved.
|
||||
- debug.DumpTraversal: Prints the name of each branch statement encountered during a path traversal ("IfStmt", "WhileStmt", etc). Currently used to check whether the analysis engine is doing BFS or DFS.
|
||||
|
||||
|
||||
State Checking
|
||||
==============
|
||||
These checkers will print out information about the analyzer state in the form of analysis warnings. They are intended for use with the -verify functionality in regression tests.
|
||||
|
||||
- debug.TaintTest: Prints out the word "tainted" for every expression that carries taint. At the time of this writing, taint was only introduced by the checks under experimental.security.taint.TaintPropagation; this checker may eventually move to the security.taint package.
|
||||
- debug.ExprInspection: Responds to certain function calls, which are modeled after builtins. These function calls should affect the program state other than the evaluation of their arguments; to use them, you will need to declare them within your test file. The available functions are described below.
|
||||
|
||||
(FIXME: debug.ExprInspection should probably be renamed, since it no longer only inspects expressions.)
|
||||
|
||||
|
||||
ExprInspection checks
|
||||
---------------------
|
||||
|
||||
- void clang_analyzer_eval(bool);
|
||||
|
||||
Prints TRUE if the argument is known to have a non-zero value,
|
||||
FALSE if the argument is known to have a zero or null value, and
|
||||
UNKNOWN if the argument isn't sufficiently constrained on this path.
|
||||
You can use this to test other values by using expressions like "x == 5".
|
||||
Note that this functionality is currently DISABLED in inlined functions,
|
||||
since different calls to the same inlined function could provide different
|
||||
information, making it difficult to write proper -verify directives.
|
||||
|
||||
In C, the argument can be typed as 'int' or as '_Bool'.
|
||||
|
||||
Example usage:
|
||||
clang_analyzer_eval(x); // expected-warning{{UNKNOWN}}
|
||||
if (!x) return;
|
||||
clang_analyzer_eval(x); // expected-warning{{TRUE}}
|
||||
|
||||
|
||||
- void clang_analyzer_checkInlined(bool);
|
||||
|
||||
If a call occurs within an inlined function, prints TRUE or FALSE according to
|
||||
the value of its argument. If a call occurs outside an inlined function,
|
||||
nothing is printed.
|
||||
|
||||
The intended use of this checker is to assert that a function is inlined at
|
||||
least once (by passing 'true' and expecting a warning), or to assert that a
|
||||
function is never inlined (by passing 'false' and expecting no warning). The
|
||||
argument is technically unnecessary but is intended to clarify intent.
|
||||
|
||||
You might wonder why we can't print TRUE if a function is ever inlined and
|
||||
FALSE if it is not. The problem is that any inlined function could conceivably
|
||||
also be analyzed as a top-level function (in which case both TRUE and FALSE
|
||||
would be printed), depending on the value of the -analyzer-inlining option.
|
||||
|
||||
In C, the argument can be typed as 'int' or as '_Bool'.
|
||||
|
||||
Example usage:
|
||||
int inlined() {
|
||||
clang_analyzer_checkInlined(true); // expected-warning{{TRUE}}
|
||||
return 42;
|
||||
}
|
||||
|
||||
void topLevel() {
|
||||
clang_analyzer_checkInlined(false); // no-warning (not inlined)
|
||||
int value = inlined();
|
||||
// This assertion will not be valid if the previous call was not inlined.
|
||||
clang_analyzer_eval(value == 42); // expected-warning{{TRUE}}
|
||||
}
|
||||
|
||||
|
||||
|
||||
Statistics
|
||||
==========
|
||||
The debug.Stats checker collects various information about the analysis of each function, such as how many blocks were reached and if the analyzer timed out.
|
||||
|
||||
There is also an additional -analyzer-stats flag, which enables various statistics within the analyzer engine. Note the Stats checker (which produces at least one bug report per function) may actually change the values reported by -analyzer-stats.
|
23
docs/analyzer/index.rst
Normal file
23
docs/analyzer/index.rst
Normal file
@ -0,0 +1,23 @@
|
||||
.. Clang Static Analyzer documentation master file, created by
|
||||
sphinx-quickstart on Wed Jan 2 15:54:28 2013.
|
||||
You can adapt this file completely to your liking, but it should at least
|
||||
contain the root `toctree` directive.
|
||||
|
||||
Welcome to Clang Static Analyzer's documentation!
|
||||
=================================================
|
||||
|
||||
Contents:
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 2
|
||||
|
||||
DebugChecks
|
||||
|
||||
|
||||
Indices and tables
|
||||
==================
|
||||
|
||||
* :ref:`genindex`
|
||||
* :ref:`modindex`
|
||||
* :ref:`search`
|
||||
|
190
docs/analyzer/make.bat
Normal file
190
docs/analyzer/make.bat
Normal file
@ -0,0 +1,190 @@
|
||||
@ECHO OFF
|
||||
|
||||
REM Command file for Sphinx documentation
|
||||
|
||||
if "%SPHINXBUILD%" == "" (
|
||||
set SPHINXBUILD=sphinx-build
|
||||
)
|
||||
set BUILDDIR=_build
|
||||
set ALLSPHINXOPTS=-d %BUILDDIR%/doctrees %SPHINXOPTS% .
|
||||
set I18NSPHINXOPTS=%SPHINXOPTS% .
|
||||
if NOT "%PAPER%" == "" (
|
||||
set ALLSPHINXOPTS=-D latex_paper_size=%PAPER% %ALLSPHINXOPTS%
|
||||
set I18NSPHINXOPTS=-D latex_paper_size=%PAPER% %I18NSPHINXOPTS%
|
||||
)
|
||||
|
||||
if "%1" == "" goto help
|
||||
|
||||
if "%1" == "help" (
|
||||
:help
|
||||
echo.Please use `make ^<target^>` where ^<target^> is one of
|
||||
echo. html to make standalone HTML files
|
||||
echo. dirhtml to make HTML files named index.html in directories
|
||||
echo. singlehtml to make a single large HTML file
|
||||
echo. pickle to make pickle files
|
||||
echo. json to make JSON files
|
||||
echo. htmlhelp to make HTML files and a HTML help project
|
||||
echo. qthelp to make HTML files and a qthelp project
|
||||
echo. devhelp to make HTML files and a Devhelp project
|
||||
echo. epub to make an epub
|
||||
echo. latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter
|
||||
echo. text to make text files
|
||||
echo. man to make manual pages
|
||||
echo. texinfo to make Texinfo files
|
||||
echo. gettext to make PO message catalogs
|
||||
echo. changes to make an overview over all changed/added/deprecated items
|
||||
echo. linkcheck to check all external links for integrity
|
||||
echo. doctest to run all doctests embedded in the documentation if enabled
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "clean" (
|
||||
for /d %%i in (%BUILDDIR%\*) do rmdir /q /s %%i
|
||||
del /q /s %BUILDDIR%\*
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "html" (
|
||||
%SPHINXBUILD% -b html %ALLSPHINXOPTS% %BUILDDIR%/html
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The HTML pages are in %BUILDDIR%/html.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "dirhtml" (
|
||||
%SPHINXBUILD% -b dirhtml %ALLSPHINXOPTS% %BUILDDIR%/dirhtml
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The HTML pages are in %BUILDDIR%/dirhtml.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "singlehtml" (
|
||||
%SPHINXBUILD% -b singlehtml %ALLSPHINXOPTS% %BUILDDIR%/singlehtml
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The HTML pages are in %BUILDDIR%/singlehtml.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "pickle" (
|
||||
%SPHINXBUILD% -b pickle %ALLSPHINXOPTS% %BUILDDIR%/pickle
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can process the pickle files.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "json" (
|
||||
%SPHINXBUILD% -b json %ALLSPHINXOPTS% %BUILDDIR%/json
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can process the JSON files.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "htmlhelp" (
|
||||
%SPHINXBUILD% -b htmlhelp %ALLSPHINXOPTS% %BUILDDIR%/htmlhelp
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can run HTML Help Workshop with the ^
|
||||
.hhp project file in %BUILDDIR%/htmlhelp.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "qthelp" (
|
||||
%SPHINXBUILD% -b qthelp %ALLSPHINXOPTS% %BUILDDIR%/qthelp
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can run "qcollectiongenerator" with the ^
|
||||
.qhcp project file in %BUILDDIR%/qthelp, like this:
|
||||
echo.^> qcollectiongenerator %BUILDDIR%\qthelp\ClangStaticAnalyzer.qhcp
|
||||
echo.To view the help file:
|
||||
echo.^> assistant -collectionFile %BUILDDIR%\qthelp\ClangStaticAnalyzer.ghc
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "devhelp" (
|
||||
%SPHINXBUILD% -b devhelp %ALLSPHINXOPTS% %BUILDDIR%/devhelp
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "epub" (
|
||||
%SPHINXBUILD% -b epub %ALLSPHINXOPTS% %BUILDDIR%/epub
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The epub file is in %BUILDDIR%/epub.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "latex" (
|
||||
%SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; the LaTeX files are in %BUILDDIR%/latex.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "text" (
|
||||
%SPHINXBUILD% -b text %ALLSPHINXOPTS% %BUILDDIR%/text
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The text files are in %BUILDDIR%/text.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "man" (
|
||||
%SPHINXBUILD% -b man %ALLSPHINXOPTS% %BUILDDIR%/man
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The manual pages are in %BUILDDIR%/man.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "texinfo" (
|
||||
%SPHINXBUILD% -b texinfo %ALLSPHINXOPTS% %BUILDDIR%/texinfo
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The Texinfo files are in %BUILDDIR%/texinfo.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "gettext" (
|
||||
%SPHINXBUILD% -b gettext %I18NSPHINXOPTS% %BUILDDIR%/locale
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The message catalogs are in %BUILDDIR%/locale.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "changes" (
|
||||
%SPHINXBUILD% -b changes %ALLSPHINXOPTS% %BUILDDIR%/changes
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.The overview file is in %BUILDDIR%/changes.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "linkcheck" (
|
||||
%SPHINXBUILD% -b linkcheck %ALLSPHINXOPTS% %BUILDDIR%/linkcheck
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Link check complete; look for any errors in the above output ^
|
||||
or in %BUILDDIR%/linkcheck/output.txt.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "doctest" (
|
||||
%SPHINXBUILD% -b doctest %ALLSPHINXOPTS% %BUILDDIR%/doctest
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Testing of doctests in the sources finished, look at the ^
|
||||
results in %BUILDDIR%/doctest/output.txt.
|
||||
goto end
|
||||
)
|
||||
|
||||
:end
|
242
docs/conf.py
Normal file
242
docs/conf.py
Normal file
@ -0,0 +1,242 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Clang documentation build configuration file, created by
|
||||
# sphinx-quickstart on Sun Dec 9 20:01:55 2012.
|
||||
#
|
||||
# This file is execfile()d with the current directory set to its containing dir.
|
||||
#
|
||||
# Note that not all possible configuration values are present in this
|
||||
# autogenerated file.
|
||||
#
|
||||
# All configuration values have a default; values that are commented out
|
||||
# serve to show the default.
|
||||
|
||||
import sys, os
|
||||
|
||||
# If extensions (or modules to document with autodoc) are in another directory,
|
||||
# add these directories to sys.path here. If the directory is relative to the
|
||||
# documentation root, use os.path.abspath to make it absolute, like shown here.
|
||||
#sys.path.insert(0, os.path.abspath('.'))
|
||||
|
||||
# -- General configuration -----------------------------------------------------
|
||||
|
||||
# If your documentation needs a minimal Sphinx version, state it here.
|
||||
#needs_sphinx = '1.0'
|
||||
|
||||
# Add any Sphinx extension module names here, as strings. They can be extensions
|
||||
# coming with Sphinx (named 'sphinx.ext.*') or your custom ones.
|
||||
extensions = ['sphinx.ext.todo', 'sphinx.ext.mathjax']
|
||||
|
||||
# Add any paths that contain templates here, relative to this directory.
|
||||
templates_path = ['_templates']
|
||||
|
||||
# The suffix of source filenames.
|
||||
source_suffix = '.rst'
|
||||
|
||||
# The encoding of source files.
|
||||
#source_encoding = 'utf-8-sig'
|
||||
|
||||
# The master toctree document.
|
||||
master_doc = 'index'
|
||||
|
||||
# General information about the project.
|
||||
project = u'Clang'
|
||||
copyright = u'2007-2013, The Clang Team'
|
||||
|
||||
# The version info for the project you're documenting, acts as replacement for
|
||||
# |version| and |release|, also used in various other places throughout the
|
||||
# built documents.
|
||||
#
|
||||
# The short X.Y version.
|
||||
version = '3.3'
|
||||
# The full version, including alpha/beta/rc tags.
|
||||
release = '3.3'
|
||||
|
||||
# The language for content autogenerated by Sphinx. Refer to documentation
|
||||
# for a list of supported languages.
|
||||
#language = None
|
||||
|
||||
# There are two options for replacing |today|: either, you set today to some
|
||||
# non-false value, then it is used:
|
||||
#today = ''
|
||||
# Else, today_fmt is used as the format for a strftime call.
|
||||
#today_fmt = '%B %d, %Y'
|
||||
|
||||
# List of patterns, relative to source directory, that match files and
|
||||
# directories to ignore when looking for source files.
|
||||
exclude_patterns = ['_build', 'analyzer']
|
||||
|
||||
# The reST default role (used for this markup: `text`) to use for all documents.
|
||||
#default_role = None
|
||||
|
||||
# If true, '()' will be appended to :func: etc. cross-reference text.
|
||||
#add_function_parentheses = True
|
||||
|
||||
# If true, the current module name will be prepended to all description
|
||||
# unit titles (such as .. function::).
|
||||
#add_module_names = True
|
||||
|
||||
# If true, sectionauthor and moduleauthor directives will be shown in the
|
||||
# output. They are ignored by default.
|
||||
#show_authors = False
|
||||
|
||||
# The name of the Pygments (syntax highlighting) style to use.
|
||||
pygments_style = 'friendly'
|
||||
|
||||
# A list of ignored prefixes for module index sorting.
|
||||
#modindex_common_prefix = []
|
||||
|
||||
|
||||
# -- Options for HTML output ---------------------------------------------------
|
||||
|
||||
# The theme to use for HTML and HTML Help pages. See the documentation for
|
||||
# a list of builtin themes.
|
||||
html_theme = 'haiku'
|
||||
|
||||
# Theme options are theme-specific and customize the look and feel of a theme
|
||||
# further. For a list of options available for each theme, see the
|
||||
# documentation.
|
||||
#html_theme_options = {}
|
||||
|
||||
# Add any paths that contain custom themes here, relative to this directory.
|
||||
#html_theme_path = []
|
||||
|
||||
# The name for this set of Sphinx documents. If None, it defaults to
|
||||
# "<project> v<release> documentation".
|
||||
#html_title = None
|
||||
|
||||
# A shorter title for the navigation bar. Default is the same as html_title.
|
||||
#html_short_title = None
|
||||
|
||||
# The name of an image file (relative to this directory) to place at the top
|
||||
# of the sidebar.
|
||||
#html_logo = None
|
||||
|
||||
# The name of an image file (within the static path) to use as favicon of the
|
||||
# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32
|
||||
# pixels large.
|
||||
#html_favicon = None
|
||||
|
||||
# Add any paths that contain custom static files (such as style sheets) here,
|
||||
# relative to this directory. They are copied after the builtin static files,
|
||||
# so a file named "default.css" will overwrite the builtin "default.css".
|
||||
html_static_path = []
|
||||
|
||||
# If not '', a 'Last updated on:' timestamp is inserted at every page bottom,
|
||||
# using the given strftime format.
|
||||
#html_last_updated_fmt = '%b %d, %Y'
|
||||
|
||||
# If true, SmartyPants will be used to convert quotes and dashes to
|
||||
# typographically correct entities.
|
||||
#html_use_smartypants = True
|
||||
|
||||
# Custom sidebar templates, maps document names to template names.
|
||||
#html_sidebars = {}
|
||||
|
||||
# Additional templates that should be rendered to pages, maps page names to
|
||||
# template names.
|
||||
#html_additional_pages = {}
|
||||
|
||||
# If false, no module index is generated.
|
||||
#html_domain_indices = True
|
||||
|
||||
# If false, no index is generated.
|
||||
#html_use_index = True
|
||||
|
||||
# If true, the index is split into individual pages for each letter.
|
||||
#html_split_index = False
|
||||
|
||||
# If true, links to the reST sources are added to the pages.
|
||||
#html_show_sourcelink = True
|
||||
|
||||
# If true, "Created using Sphinx" is shown in the HTML footer. Default is True.
|
||||
#html_show_sphinx = True
|
||||
|
||||
# If true, "(C) Copyright ..." is shown in the HTML footer. Default is True.
|
||||
#html_show_copyright = True
|
||||
|
||||
# If true, an OpenSearch description file will be output, and all pages will
|
||||
# contain a <link> tag referring to it. The value of this option must be the
|
||||
# base URL from which the finished HTML is served.
|
||||
#html_use_opensearch = ''
|
||||
|
||||
# This is the file name suffix for HTML files (e.g. ".xhtml").
|
||||
#html_file_suffix = None
|
||||
|
||||
# Output file base name for HTML help builder.
|
||||
htmlhelp_basename = 'Clangdoc'
|
||||
|
||||
|
||||
# -- Options for LaTeX output --------------------------------------------------
|
||||
|
||||
latex_elements = {
|
||||
# The paper size ('letterpaper' or 'a4paper').
|
||||
#'papersize': 'letterpaper',
|
||||
|
||||
# The font size ('10pt', '11pt' or '12pt').
|
||||
#'pointsize': '10pt',
|
||||
|
||||
# Additional stuff for the LaTeX preamble.
|
||||
#'preamble': '',
|
||||
}
|
||||
|
||||
# Grouping the document tree into LaTeX files. List of tuples
|
||||
# (source start file, target name, title, author, documentclass [howto/manual]).
|
||||
latex_documents = [
|
||||
('index', 'Clang.tex', u'Clang Documentation',
|
||||
u'The Clang Team', 'manual'),
|
||||
]
|
||||
|
||||
# The name of an image file (relative to this directory) to place at the top of
|
||||
# the title page.
|
||||
#latex_logo = None
|
||||
|
||||
# For "manual" documents, if this is true, then toplevel headings are parts,
|
||||
# not chapters.
|
||||
#latex_use_parts = False
|
||||
|
||||
# If true, show page references after internal links.
|
||||
#latex_show_pagerefs = False
|
||||
|
||||
# If true, show URL addresses after external links.
|
||||
#latex_show_urls = False
|
||||
|
||||
# Documents to append as an appendix to all manuals.
|
||||
#latex_appendices = []
|
||||
|
||||
# If false, no module index is generated.
|
||||
#latex_domain_indices = True
|
||||
|
||||
|
||||
# -- Options for manual page output --------------------------------------------
|
||||
|
||||
# One entry per manual page. List of tuples
|
||||
# (source start file, name, description, authors, manual section).
|
||||
man_pages = [
|
||||
('index', 'clang', u'Clang Documentation',
|
||||
[u'The Clang Team'], 1)
|
||||
]
|
||||
|
||||
# If true, show URL addresses after external links.
|
||||
#man_show_urls = False
|
||||
|
||||
|
||||
# -- Options for Texinfo output ------------------------------------------------
|
||||
|
||||
# Grouping the document tree into Texinfo files. List of tuples
|
||||
# (source start file, target name, title, author,
|
||||
# dir menu entry, description, category)
|
||||
texinfo_documents = [
|
||||
('index', 'Clang', u'Clang Documentation',
|
||||
u'The Clang Team', 'Clang', 'One line description of project.',
|
||||
'Miscellaneous'),
|
||||
]
|
||||
|
||||
# Documents to append as an appendix to all manuals.
|
||||
#texinfo_appendices = []
|
||||
|
||||
# If false, no module index is generated.
|
||||
#texinfo_domain_indices = True
|
||||
|
||||
# How to display URL addresses: 'footnote', 'no', or 'inline'.
|
||||
#texinfo_show_urls = 'footnote'
|
73
docs/index.rst
Normal file
73
docs/index.rst
Normal file
@ -0,0 +1,73 @@
|
||||
.. Clang documentation master file, created by
|
||||
sphinx-quickstart on Sun Dec 9 20:01:55 2012.
|
||||
You can adapt this file completely to your liking, but it should at least
|
||||
contain the root `toctree` directive.
|
||||
|
||||
.. title:: Welcome to Clang's documentation!
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
|
||||
ReleaseNotes
|
||||
|
||||
Using Clang as a Compiler
|
||||
=========================
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
|
||||
UsersManual
|
||||
LanguageExtensions
|
||||
AddressSanitizer
|
||||
ThreadSanitizer
|
||||
MemorySanitizer
|
||||
Modules
|
||||
FAQ
|
||||
|
||||
Using Clang as a Library
|
||||
========================
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
|
||||
Tooling
|
||||
ExternalClangExamples
|
||||
IntroductionToTheClangAST
|
||||
LibTooling
|
||||
LibFormat
|
||||
ClangPlugins
|
||||
RAVFrontendAction
|
||||
LibASTMatchersTutorial
|
||||
LibASTMatchers
|
||||
HowToSetupToolingForLLVM
|
||||
JSONCompilationDatabase
|
||||
|
||||
Using Clang Tools
|
||||
=================
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
|
||||
ClangTools
|
||||
ClangCheck
|
||||
ClangFormat
|
||||
|
||||
Design Documents
|
||||
================
|
||||
|
||||
.. toctree::
|
||||
:maxdepth: 1
|
||||
|
||||
InternalsManual
|
||||
DriverInternals
|
||||
PTHInternals
|
||||
PCHInternals
|
||||
|
||||
|
||||
Indices and tables
|
||||
==================
|
||||
|
||||
* :ref:`genindex`
|
||||
* :ref:`modindex`
|
||||
* :ref:`search`
|
||||
|
190
docs/make.bat
Normal file
190
docs/make.bat
Normal file
@ -0,0 +1,190 @@
|
||||
@ECHO OFF
|
||||
|
||||
REM Command file for Sphinx documentation
|
||||
|
||||
if "%SPHINXBUILD%" == "" (
|
||||
set SPHINXBUILD=sphinx-build
|
||||
)
|
||||
set BUILDDIR=_build
|
||||
set ALLSPHINXOPTS=-d %BUILDDIR%/doctrees %SPHINXOPTS% .
|
||||
set I18NSPHINXOPTS=%SPHINXOPTS% .
|
||||
if NOT "%PAPER%" == "" (
|
||||
set ALLSPHINXOPTS=-D latex_paper_size=%PAPER% %ALLSPHINXOPTS%
|
||||
set I18NSPHINXOPTS=-D latex_paper_size=%PAPER% %I18NSPHINXOPTS%
|
||||
)
|
||||
|
||||
if "%1" == "" goto help
|
||||
|
||||
if "%1" == "help" (
|
||||
:help
|
||||
echo.Please use `make ^<target^>` where ^<target^> is one of
|
||||
echo. html to make standalone HTML files
|
||||
echo. dirhtml to make HTML files named index.html in directories
|
||||
echo. singlehtml to make a single large HTML file
|
||||
echo. pickle to make pickle files
|
||||
echo. json to make JSON files
|
||||
echo. htmlhelp to make HTML files and a HTML help project
|
||||
echo. qthelp to make HTML files and a qthelp project
|
||||
echo. devhelp to make HTML files and a Devhelp project
|
||||
echo. epub to make an epub
|
||||
echo. latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter
|
||||
echo. text to make text files
|
||||
echo. man to make manual pages
|
||||
echo. texinfo to make Texinfo files
|
||||
echo. gettext to make PO message catalogs
|
||||
echo. changes to make an overview over all changed/added/deprecated items
|
||||
echo. linkcheck to check all external links for integrity
|
||||
echo. doctest to run all doctests embedded in the documentation if enabled
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "clean" (
|
||||
for /d %%i in (%BUILDDIR%\*) do rmdir /q /s %%i
|
||||
del /q /s %BUILDDIR%\*
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "html" (
|
||||
%SPHINXBUILD% -b html %ALLSPHINXOPTS% %BUILDDIR%/html
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The HTML pages are in %BUILDDIR%/html.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "dirhtml" (
|
||||
%SPHINXBUILD% -b dirhtml %ALLSPHINXOPTS% %BUILDDIR%/dirhtml
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The HTML pages are in %BUILDDIR%/dirhtml.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "singlehtml" (
|
||||
%SPHINXBUILD% -b singlehtml %ALLSPHINXOPTS% %BUILDDIR%/singlehtml
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The HTML pages are in %BUILDDIR%/singlehtml.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "pickle" (
|
||||
%SPHINXBUILD% -b pickle %ALLSPHINXOPTS% %BUILDDIR%/pickle
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can process the pickle files.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "json" (
|
||||
%SPHINXBUILD% -b json %ALLSPHINXOPTS% %BUILDDIR%/json
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can process the JSON files.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "htmlhelp" (
|
||||
%SPHINXBUILD% -b htmlhelp %ALLSPHINXOPTS% %BUILDDIR%/htmlhelp
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can run HTML Help Workshop with the ^
|
||||
.hhp project file in %BUILDDIR%/htmlhelp.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "qthelp" (
|
||||
%SPHINXBUILD% -b qthelp %ALLSPHINXOPTS% %BUILDDIR%/qthelp
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can run "qcollectiongenerator" with the ^
|
||||
.qhcp project file in %BUILDDIR%/qthelp, like this:
|
||||
echo.^> qcollectiongenerator %BUILDDIR%\qthelp\Clang.qhcp
|
||||
echo.To view the help file:
|
||||
echo.^> assistant -collectionFile %BUILDDIR%\qthelp\Clang.ghc
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "devhelp" (
|
||||
%SPHINXBUILD% -b devhelp %ALLSPHINXOPTS% %BUILDDIR%/devhelp
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "epub" (
|
||||
%SPHINXBUILD% -b epub %ALLSPHINXOPTS% %BUILDDIR%/epub
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The epub file is in %BUILDDIR%/epub.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "latex" (
|
||||
%SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; the LaTeX files are in %BUILDDIR%/latex.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "text" (
|
||||
%SPHINXBUILD% -b text %ALLSPHINXOPTS% %BUILDDIR%/text
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The text files are in %BUILDDIR%/text.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "man" (
|
||||
%SPHINXBUILD% -b man %ALLSPHINXOPTS% %BUILDDIR%/man
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The manual pages are in %BUILDDIR%/man.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "texinfo" (
|
||||
%SPHINXBUILD% -b texinfo %ALLSPHINXOPTS% %BUILDDIR%/texinfo
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The Texinfo files are in %BUILDDIR%/texinfo.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "gettext" (
|
||||
%SPHINXBUILD% -b gettext %I18NSPHINXOPTS% %BUILDDIR%/locale
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The message catalogs are in %BUILDDIR%/locale.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "changes" (
|
||||
%SPHINXBUILD% -b changes %ALLSPHINXOPTS% %BUILDDIR%/changes
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.The overview file is in %BUILDDIR%/changes.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "linkcheck" (
|
||||
%SPHINXBUILD% -b linkcheck %ALLSPHINXOPTS% %BUILDDIR%/linkcheck
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Link check complete; look for any errors in the above output ^
|
||||
or in %BUILDDIR%/linkcheck/output.txt.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "doctest" (
|
||||
%SPHINXBUILD% -b doctest %ALLSPHINXOPTS% %BUILDDIR%/doctest
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Testing of doctests in the sources finished, look at the ^
|
||||
results in %BUILDDIR%/doctest/output.txt.
|
||||
goto end
|
||||
)
|
||||
|
||||
:end
|
@ -133,24 +133,56 @@ def act_on_decl(declaration, comment, allowed_types):
|
||||
if declaration.strip():
|
||||
# Node matchers are defined by writing:
|
||||
# VariadicDynCastAllOfMatcher<ResultType, ArgumentType> name;
|
||||
m = re.match(r""".*VariadicDynCastAllOfMatcher\s*<
|
||||
\s*([^\s,]+)\s*,
|
||||
\s*([^\s>]+)\s*>
|
||||
m = re.match(r""".*Variadic(?:DynCast)?AllOfMatcher\s*<
|
||||
\s*([^\s,]+)\s*(?:,
|
||||
\s*([^\s>]+)\s*)?>
|
||||
\s*([^\s;]+)\s*;\s*$""", declaration, flags=re.X)
|
||||
if m:
|
||||
result, inner, name = m.groups()
|
||||
if not inner:
|
||||
inner = result
|
||||
add_matcher(result, name, 'Matcher<%s>...' % inner,
|
||||
comment, is_dyncast=True)
|
||||
return
|
||||
|
||||
# Parse the various matcher definition macros.
|
||||
m = re.match(r"""^\s*AST_(POLYMORPHIC_)?MATCHER(_P)?(.?)\(
|
||||
m = re.match(""".*AST_TYPE_MATCHER\(
|
||||
\s*([^\s,]+\s*),
|
||||
\s*([^\s,]+\s*)
|
||||
\)\s*;\s*$""", declaration, flags=re.X)
|
||||
if m:
|
||||
inner, name = m.groups()
|
||||
add_matcher('Type', name, 'Matcher<%s>...' % inner,
|
||||
comment, is_dyncast=True)
|
||||
add_matcher('TypeLoc', '%sLoc' % name, 'Matcher<%sLoc>...' % inner,
|
||||
comment, is_dyncast=True)
|
||||
return
|
||||
|
||||
m = re.match(""".*AST_TYPE(LOC)?_TRAVERSE_MATCHER\(
|
||||
\s*([^\s,]+\s*),
|
||||
\s*(?:[^\s,]+\s*)
|
||||
\)\s*;\s*$""", declaration, flags=re.X)
|
||||
if m:
|
||||
loc = m.group(1)
|
||||
name = m.group(2)
|
||||
result_types = extract_result_types(comment)
|
||||
if not result_types:
|
||||
raise Exception('Did not find allowed result types for: %s' % name)
|
||||
for result_type in result_types:
|
||||
add_matcher(result_type, name, 'Matcher<Type>', comment)
|
||||
if loc:
|
||||
add_matcher('%sLoc' % result_type, '%sLoc' % name, 'Matcher<TypeLoc>',
|
||||
comment)
|
||||
return
|
||||
|
||||
m = re.match(r"""^\s*AST_(POLYMORPHIC_)?MATCHER(_P)?(.?)(?:_OVERLOAD)?\(
|
||||
(?:\s*([^\s,]+)\s*,)?
|
||||
\s*([^\s,]+)\s*
|
||||
(?:,\s*([^\s,]+)\s*
|
||||
,\s*([^\s,]+)\s*)?
|
||||
(?:,\s*([^\s,]+)\s*
|
||||
,\s*([^\s,]+)\s*)?
|
||||
(?:,\s*\d+\s*)?
|
||||
\)\s*{\s*$""", declaration, flags=re.X)
|
||||
if m:
|
||||
p, n, result, name = m.groups()[1:5]
|
||||
@ -178,9 +210,9 @@ def act_on_decl(declaration, comment, allowed_types):
|
||||
if m:
|
||||
result, name, args = m.groups()
|
||||
args = ', '.join(p.strip() for p in args.split(','))
|
||||
m = re.match(r'.*\s+internal::Matcher<([^>]+)>$', result)
|
||||
m = re.match(r'.*\s+internal::(Bindable)?Matcher<([^>]+)>$', result)
|
||||
if m:
|
||||
result_types = [m.group(1)]
|
||||
result_types = [m.group(2)]
|
||||
else:
|
||||
result_types = extract_result_types(comment)
|
||||
if not result_types:
|
||||
|
@ -13,8 +13,8 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "clang/Frontend/FrontendPluginRegistry.h"
|
||||
#include "clang/AST/ASTConsumer.h"
|
||||
#include "clang/AST/AST.h"
|
||||
#include "clang/AST/ASTConsumer.h"
|
||||
#include "clang/Frontend/CompilerInstance.h"
|
||||
#include "llvm/Support/raw_ostream.h"
|
||||
using namespace clang;
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "clang/StaticAnalyzer/Core/Checker.h"
|
||||
#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h"
|
||||
#include "clang/StaticAnalyzer/Core/CheckerRegistry.h"
|
||||
#include "clang/StaticAnalyzer/Core/BugReporter/BugType.h"
|
||||
#include "clang/StaticAnalyzer/Core/CheckerRegistry.h"
|
||||
#include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h"
|
||||
|
||||
using namespace clang;
|
||||
using namespace ento;
|
||||
|
@ -5,6 +5,7 @@ set(LLVM_LINK_COMPONENTS
|
||||
asmparser
|
||||
bitreader
|
||||
bitwriter
|
||||
irreader
|
||||
codegen
|
||||
ipo
|
||||
linker
|
||||
|
@ -8,25 +8,24 @@
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include "clang/CodeGen/CodeGenAction.h"
|
||||
#include "clang/Basic/DiagnosticOptions.h"
|
||||
#include "clang/Driver/Compilation.h"
|
||||
#include "clang/Driver/Driver.h"
|
||||
#include "clang/Driver/Tool.h"
|
||||
#include "clang/Frontend/CompilerInvocation.h"
|
||||
#include "clang/Frontend/CompilerInstance.h"
|
||||
#include "clang/Frontend/CompilerInvocation.h"
|
||||
#include "clang/Frontend/FrontendDiagnostic.h"
|
||||
#include "clang/Frontend/TextDiagnosticPrinter.h"
|
||||
#include "clang/Basic/DiagnosticOptions.h"
|
||||
|
||||
#include "llvm/Module.h"
|
||||
#include "llvm/ADT/OwningPtr.h"
|
||||
#include "llvm/ADT/SmallString.h"
|
||||
#include "llvm/ExecutionEngine/JIT.h"
|
||||
#include "llvm/ExecutionEngine/ExecutionEngine.h"
|
||||
#include "llvm/Support/ManagedStatic.h"
|
||||
#include "llvm/Support/raw_ostream.h"
|
||||
#include "llvm/ExecutionEngine/JIT.h"
|
||||
#include "llvm/IR/Module.h"
|
||||
#include "llvm/Support/Host.h"
|
||||
#include "llvm/Support/ManagedStatic.h"
|
||||
#include "llvm/Support/Path.h"
|
||||
#include "llvm/Support/TargetSelect.h"
|
||||
#include "llvm/Support/raw_ostream.h"
|
||||
using namespace clang;
|
||||
using namespace clang::driver;
|
||||
|
||||
@ -75,14 +74,13 @@ int main(int argc, const char **argv, char * const *envp) {
|
||||
|
||||
IntrusiveRefCntPtr<DiagnosticIDs> DiagID(new DiagnosticIDs());
|
||||
DiagnosticsEngine Diags(DiagID, &*DiagOpts, DiagClient);
|
||||
Driver TheDriver(Path.str(), llvm::sys::getDefaultTargetTriple(),
|
||||
"a.out", /*IsProduction=*/false, Diags);
|
||||
Driver TheDriver(Path.str(), llvm::sys::getProcessTriple(), "a.out", Diags);
|
||||
TheDriver.setTitle("clang interpreter");
|
||||
|
||||
// FIXME: This is a hack to try to force the driver to do something we can
|
||||
// recognize. We need to extend the driver library to support this use model
|
||||
// (basically, exactly one input, and the operation mode is hard wired).
|
||||
llvm::SmallVector<const char *, 16> Args(argv, argv + argc);
|
||||
SmallVector<const char *, 16> Args(argv, argv + argc);
|
||||
Args.push_back("-fsyntax-only");
|
||||
OwningPtr<Compilation> C(TheDriver.BuildCompilation(Args));
|
||||
if (!C)
|
||||
@ -130,7 +128,7 @@ int main(int argc, const char **argv, char * const *envp) {
|
||||
Clang.setInvocation(CI.take());
|
||||
|
||||
// Create the compilers actual diagnostics engine.
|
||||
Clang.createDiagnostics(int(CCArgs.size()),const_cast<char**>(CCArgs.data()));
|
||||
Clang.createDiagnostics();
|
||||
if (!Clang.hasDiagnostics())
|
||||
return 1;
|
||||
|
||||
|
@ -94,6 +94,12 @@ CINDEX_LINKAGE CXCompileCommands
|
||||
clang_CompilationDatabase_getCompileCommands(CXCompilationDatabase,
|
||||
const char *CompleteFileName);
|
||||
|
||||
/**
|
||||
* \brief Get all the compile commands in the given compilation database.
|
||||
*/
|
||||
CINDEX_LINKAGE CXCompileCommands
|
||||
clang_CompilationDatabase_getAllCompileCommands(CXCompilationDatabase);
|
||||
|
||||
/**
|
||||
* \brief Free the given CompileCommands
|
||||
*/
|
||||
|
@ -36,7 +36,7 @@ extern "C" {
|
||||
* with the string data, call \c clang_disposeString() to free the string.
|
||||
*/
|
||||
typedef struct {
|
||||
void *data;
|
||||
const void *data;
|
||||
unsigned private_flags;
|
||||
} CXString;
|
||||
|
||||
|
@ -32,7 +32,7 @@
|
||||
* compatible, thus CINDEX_VERSION_MAJOR is expected to remain stable.
|
||||
*/
|
||||
#define CINDEX_VERSION_MAJOR 0
|
||||
#define CINDEX_VERSION_MINOR 6
|
||||
#define CINDEX_VERSION_MINOR 15
|
||||
|
||||
#define CINDEX_VERSION_ENCODE(major, minor) ( \
|
||||
((major) * 10000) \
|
||||
@ -296,6 +296,24 @@ CINDEX_LINKAGE CXString clang_getFileName(CXFile SFile);
|
||||
*/
|
||||
CINDEX_LINKAGE time_t clang_getFileTime(CXFile SFile);
|
||||
|
||||
/**
|
||||
* \brief Uniquely identifies a CXFile, that refers to the same underlying file,
|
||||
* across an indexing session.
|
||||
*/
|
||||
typedef struct {
|
||||
unsigned long long data[3];
|
||||
} CXFileUniqueID;
|
||||
|
||||
/**
|
||||
* \brief Retrieve the unique ID for the given \c file.
|
||||
*
|
||||
* \param file the file to get the ID for.
|
||||
* \param outID stores the returned CXFileUniqueID.
|
||||
* \returns If there was a failure getting the unique ID, returns non-zero,
|
||||
* otherwise returns 0.
|
||||
*/
|
||||
CINDEX_LINKAGE int clang_getFileUniqueID(CXFile file, CXFileUniqueID *outID);
|
||||
|
||||
/**
|
||||
* \brief Determine whether the given header is guarded against
|
||||
* multiple inclusions, either with the conventional
|
||||
@ -342,7 +360,7 @@ CINDEX_LINKAGE CXFile clang_getFile(CXTranslationUnit tu,
|
||||
* to map a source location to a particular file, line, and column.
|
||||
*/
|
||||
typedef struct {
|
||||
void *ptr_data[2];
|
||||
const void *ptr_data[2];
|
||||
unsigned int_data;
|
||||
} CXSourceLocation;
|
||||
|
||||
@ -353,7 +371,7 @@ typedef struct {
|
||||
* starting and end locations from a source range, respectively.
|
||||
*/
|
||||
typedef struct {
|
||||
void *ptr_data[2];
|
||||
const void *ptr_data[2];
|
||||
unsigned begin_int_data;
|
||||
unsigned end_int_data;
|
||||
} CXSourceRange;
|
||||
@ -361,7 +379,7 @@ typedef struct {
|
||||
/**
|
||||
* \brief Retrieve a NULL (invalid) source location.
|
||||
*/
|
||||
CINDEX_LINKAGE CXSourceLocation clang_getNullLocation();
|
||||
CINDEX_LINKAGE CXSourceLocation clang_getNullLocation(void);
|
||||
|
||||
/**
|
||||
* \brief Determine whether two source locations, which must refer into
|
||||
@ -393,7 +411,7 @@ CINDEX_LINKAGE CXSourceLocation clang_getLocationForOffset(CXTranslationUnit tu,
|
||||
/**
|
||||
* \brief Retrieve a NULL (invalid) source range.
|
||||
*/
|
||||
CINDEX_LINKAGE CXSourceRange clang_getNullRange();
|
||||
CINDEX_LINKAGE CXSourceRange clang_getNullRange(void);
|
||||
|
||||
/**
|
||||
* \brief Retrieve a source range given the beginning and ending source
|
||||
@ -530,6 +548,35 @@ CINDEX_LINKAGE void clang_getSpellingLocation(CXSourceLocation location,
|
||||
unsigned *column,
|
||||
unsigned *offset);
|
||||
|
||||
/**
|
||||
* \brief Retrieve the file, line, column, and offset represented by
|
||||
* the given source location.
|
||||
*
|
||||
* If the location refers into a macro expansion, return where the macro was
|
||||
* expanded or where the macro argument was written, if the location points at
|
||||
* a macro argument.
|
||||
*
|
||||
* \param location the location within a source file that will be decomposed
|
||||
* into its parts.
|
||||
*
|
||||
* \param file [out] if non-NULL, will be set to the file to which the given
|
||||
* source location points.
|
||||
*
|
||||
* \param line [out] if non-NULL, will be set to the line to which the given
|
||||
* source location points.
|
||||
*
|
||||
* \param column [out] if non-NULL, will be set to the column to which the given
|
||||
* source location points.
|
||||
*
|
||||
* \param offset [out] if non-NULL, will be set to the offset into the
|
||||
* buffer to which the given source location points.
|
||||
*/
|
||||
CINDEX_LINKAGE void clang_getFileLocation(CXSourceLocation location,
|
||||
CXFile *file,
|
||||
unsigned *line,
|
||||
unsigned *column,
|
||||
unsigned *offset);
|
||||
|
||||
/**
|
||||
* \brief Retrieve a source location representing the first character within a
|
||||
* source range.
|
||||
@ -2072,7 +2119,7 @@ enum CXCursorKind {
|
||||
typedef struct {
|
||||
enum CXCursorKind kind;
|
||||
int xdata;
|
||||
void *data[3];
|
||||
const void *data[3];
|
||||
} CXCursor;
|
||||
|
||||
/**
|
||||
@ -2330,7 +2377,7 @@ typedef struct CXCursorSetImpl *CXCursorSet;
|
||||
/**
|
||||
* \brief Creates an empty CXCursorSet.
|
||||
*/
|
||||
CINDEX_LINKAGE CXCursorSet clang_createCXCursorSet();
|
||||
CINDEX_LINKAGE CXCursorSet clang_createCXCursorSet(void);
|
||||
|
||||
/**
|
||||
* \brief Disposes a CXCursorSet and releases its associated memory.
|
||||
@ -2626,6 +2673,7 @@ enum CXCallingConv {
|
||||
CXCallingConv_AAPCS = 6,
|
||||
CXCallingConv_AAPCS_VFP = 7,
|
||||
CXCallingConv_PnaclCall = 8,
|
||||
CXCallingConv_IntelOclBicc = 9,
|
||||
|
||||
CXCallingConv_Invalid = 100,
|
||||
CXCallingConv_Unexposed = 200
|
||||
@ -2646,6 +2694,14 @@ typedef struct {
|
||||
*/
|
||||
CINDEX_LINKAGE CXType clang_getCursorType(CXCursor C);
|
||||
|
||||
/**
|
||||
* \brief Pretty-print the underlying type using the rules of the
|
||||
* language of the translation unit from which it came.
|
||||
*
|
||||
* If the type is invalid, an empty string is returned.
|
||||
*/
|
||||
CINDEX_LINKAGE CXString clang_getTypeSpelling(CXType CT);
|
||||
|
||||
/**
|
||||
* \brief Retrieve the underlying type of a typedef declaration.
|
||||
*
|
||||
@ -2682,19 +2738,28 @@ CINDEX_LINKAGE long long clang_getEnumConstantDeclValue(CXCursor C);
|
||||
*/
|
||||
CINDEX_LINKAGE unsigned long long clang_getEnumConstantDeclUnsignedValue(CXCursor C);
|
||||
|
||||
/**
|
||||
* \brief Retrieve the bit width of a bit field declaration as an integer.
|
||||
*
|
||||
* If a cursor that is not a bit field declaration is passed in, -1 is returned.
|
||||
*/
|
||||
CINDEX_LINKAGE int clang_getFieldDeclBitWidth(CXCursor C);
|
||||
|
||||
/**
|
||||
* \brief Retrieve the number of non-variadic arguments associated with a given
|
||||
* cursor.
|
||||
*
|
||||
* If a cursor that is not a function or method is passed in, -1 is returned.
|
||||
* The number of arguments can be determined for calls as well as for
|
||||
* declarations of functions or methods. For other cursors -1 is returned.
|
||||
*/
|
||||
CINDEX_LINKAGE int clang_Cursor_getNumArguments(CXCursor C);
|
||||
|
||||
/**
|
||||
* \brief Retrieve the argument cursor of a function or method.
|
||||
*
|
||||
* If a cursor that is not a function or method is passed in or the index
|
||||
* exceeds the number of arguments, an invalid cursor is returned.
|
||||
* The argument cursor can be determined for calls as well as for declarations
|
||||
* of functions or methods. For other cursors and for invalid indices, an
|
||||
* invalid cursor is returned.
|
||||
*/
|
||||
CINDEX_LINKAGE CXCursor clang_Cursor_getArgument(CXCursor C, unsigned i);
|
||||
|
||||
@ -3284,7 +3349,8 @@ CINDEX_LINKAGE CXString clang_Module_getFullName(CXModule Module);
|
||||
*
|
||||
* \returns the number of top level headers associated with this module.
|
||||
*/
|
||||
CINDEX_LINKAGE unsigned clang_Module_getNumTopLevelHeaders(CXModule Module);
|
||||
CINDEX_LINKAGE unsigned clang_Module_getNumTopLevelHeaders(CXTranslationUnit,
|
||||
CXModule Module);
|
||||
|
||||
/**
|
||||
* \param Module a module object.
|
||||
@ -3294,7 +3360,8 @@ CINDEX_LINKAGE unsigned clang_Module_getNumTopLevelHeaders(CXModule Module);
|
||||
* \returns the specified top level header associated with the module.
|
||||
*/
|
||||
CINDEX_LINKAGE
|
||||
CXFile clang_Module_getTopLevelHeader(CXModule Module, unsigned Index);
|
||||
CXFile clang_Module_getTopLevelHeader(CXTranslationUnit,
|
||||
CXModule Module, unsigned Index);
|
||||
|
||||
/**
|
||||
* @}
|
||||
@ -4828,7 +4895,7 @@ CXString clang_codeCompleteGetObjCSelector(CXCodeCompleteResults *Results);
|
||||
* \brief Return a version string, suitable for showing to a user, but not
|
||||
* intended to be parsed (the format is not guaranteed to be stable).
|
||||
*/
|
||||
CINDEX_LINKAGE CXString clang_getClangVersion();
|
||||
CINDEX_LINKAGE CXString clang_getClangVersion(void);
|
||||
|
||||
|
||||
/**
|
||||
@ -4943,6 +5010,23 @@ typedef struct {
|
||||
enum CXVisitorResult (*visit)(void *context, CXCursor, CXSourceRange);
|
||||
} CXCursorAndRangeVisitor;
|
||||
|
||||
typedef enum {
|
||||
/**
|
||||
* \brief Function returned successfully.
|
||||
*/
|
||||
CXResult_Success = 0,
|
||||
/**
|
||||
* \brief One of the parameters was invalid for the function.
|
||||
*/
|
||||
CXResult_Invalid = 1,
|
||||
/**
|
||||
* \brief The function was terminated by a callback (e.g. it returned
|
||||
* CXVisit_Break)
|
||||
*/
|
||||
CXResult_VisitBreak = 2
|
||||
|
||||
} CXResult;
|
||||
|
||||
/**
|
||||
* \brief Find references of a declaration in a specific file.
|
||||
*
|
||||
@ -4954,10 +5038,28 @@ typedef struct {
|
||||
* each reference found.
|
||||
* The CXSourceRange will point inside the file; if the reference is inside
|
||||
* a macro (and not a macro argument) the CXSourceRange will be invalid.
|
||||
*
|
||||
* \returns one of the CXResult enumerators.
|
||||
*/
|
||||
CINDEX_LINKAGE void clang_findReferencesInFile(CXCursor cursor, CXFile file,
|
||||
CINDEX_LINKAGE CXResult clang_findReferencesInFile(CXCursor cursor, CXFile file,
|
||||
CXCursorAndRangeVisitor visitor);
|
||||
|
||||
/**
|
||||
* \brief Find #import/#include directives in a specific file.
|
||||
*
|
||||
* \param TU translation unit containing the file to query.
|
||||
*
|
||||
* \param file to search for #import/#include directives.
|
||||
*
|
||||
* \param visitor callback that will receive pairs of CXCursor/CXSourceRange for
|
||||
* each directive found.
|
||||
*
|
||||
* \returns one of the CXResult enumerators.
|
||||
*/
|
||||
CINDEX_LINKAGE CXResult clang_findIncludesInFile(CXTranslationUnit TU,
|
||||
CXFile file,
|
||||
CXCursorAndRangeVisitor visitor);
|
||||
|
||||
#ifdef __has_feature
|
||||
# if __has_feature(blocks)
|
||||
|
||||
@ -4965,8 +5067,12 @@ typedef enum CXVisitorResult
|
||||
(^CXCursorAndRangeVisitorBlock)(CXCursor, CXSourceRange);
|
||||
|
||||
CINDEX_LINKAGE
|
||||
void clang_findReferencesInFileWithBlock(CXCursor, CXFile,
|
||||
CXCursorAndRangeVisitorBlock);
|
||||
CXResult clang_findReferencesInFileWithBlock(CXCursor, CXFile,
|
||||
CXCursorAndRangeVisitorBlock);
|
||||
|
||||
CINDEX_LINKAGE
|
||||
CXResult clang_findIncludesInFileWithBlock(CXTranslationUnit, CXFile,
|
||||
CXCursorAndRangeVisitorBlock);
|
||||
|
||||
# endif
|
||||
#endif
|
||||
@ -5144,6 +5250,10 @@ typedef struct {
|
||||
CXIdxLoc classLoc;
|
||||
} CXIdxIBOutletCollectionAttrInfo;
|
||||
|
||||
typedef enum {
|
||||
CXIdxDeclFlag_Skipped = 0x1
|
||||
} CXIdxDeclInfoFlags;
|
||||
|
||||
typedef struct {
|
||||
const CXIdxEntityInfo *entityInfo;
|
||||
CXCursor cursor;
|
||||
@ -5165,6 +5275,9 @@ typedef struct {
|
||||
int isImplicit;
|
||||
const CXIdxAttrInfo *const *attributes;
|
||||
unsigned numAttributes;
|
||||
|
||||
unsigned flags;
|
||||
|
||||
} CXIdxDeclInfo;
|
||||
|
||||
typedef enum {
|
||||
@ -5372,16 +5485,14 @@ CINDEX_LINKAGE void
|
||||
clang_index_setClientEntity(const CXIdxEntityInfo *, CXIdxClientEntity);
|
||||
|
||||
/**
|
||||
* \brief An indexing action, to be applied to one or multiple translation units
|
||||
* but not on concurrent threads. If there are threads doing indexing
|
||||
* concurrently, they should use different CXIndexAction objects.
|
||||
* \brief An indexing action/session, to be applied to one or multiple
|
||||
* translation units.
|
||||
*/
|
||||
typedef void *CXIndexAction;
|
||||
|
||||
/**
|
||||
* \brief An indexing action, to be applied to one or multiple translation units
|
||||
* but not on concurrent threads. If there are threads doing indexing
|
||||
* concurrently, they should use different CXIndexAction objects.
|
||||
* \brief An indexing action/session, to be applied to one or multiple
|
||||
* translation units.
|
||||
*
|
||||
* \param CIdx The index object with which the index action will be associated.
|
||||
*/
|
||||
@ -5423,7 +5534,15 @@ typedef enum {
|
||||
/**
|
||||
* \brief Suppress all compiler warnings when parsing for indexing.
|
||||
*/
|
||||
CXIndexOpt_SuppressWarnings = 0x8
|
||||
CXIndexOpt_SuppressWarnings = 0x8,
|
||||
|
||||
/**
|
||||
* \brief Skip a function/method body that was already parsed during an
|
||||
* indexing session assosiated with a \c CXIndexAction object.
|
||||
* Bodies in system headers are always skipped.
|
||||
*/
|
||||
CXIndexOpt_SkipParsedBodiesInSession = 0x10
|
||||
|
||||
} CXIndexOptFlags;
|
||||
|
||||
/**
|
||||
|
@ -11,8 +11,8 @@
|
||||
#define LLVM_CLANG_ARCMIGRATE_ARCMT_H
|
||||
|
||||
#include "clang/ARCMigrate/FileRemapper.h"
|
||||
#include "clang/Frontend/CompilerInvocation.h"
|
||||
#include "clang/Basic/SourceLocation.h"
|
||||
#include "clang/Frontend/CompilerInvocation.h"
|
||||
|
||||
namespace clang {
|
||||
class ASTContext;
|
||||
|
@ -10,8 +10,8 @@
|
||||
#ifndef LLVM_CLANG_ARCMIGRATE_ARCMT_ACTION_H
|
||||
#define LLVM_CLANG_ARCMIGRATE_ARCMT_ACTION_H
|
||||
|
||||
#include "clang/Frontend/FrontendAction.h"
|
||||
#include "clang/ARCMigrate/FileRemapper.h"
|
||||
#include "clang/Frontend/FrontendAction.h"
|
||||
#include "llvm/ADT/OwningPtr.h"
|
||||
|
||||
namespace clang {
|
||||
|
@ -11,9 +11,9 @@
|
||||
#define LLVM_CLANG_ARCMIGRATE_FILEREMAPPER_H
|
||||
|
||||
#include "clang/Basic/LLVM.h"
|
||||
#include "llvm/ADT/DenseMap.h"
|
||||
#include "llvm/ADT/OwningPtr.h"
|
||||
#include "llvm/ADT/PointerUnion.h"
|
||||
#include "llvm/ADT/DenseMap.h"
|
||||
#include "llvm/ADT/StringRef.h"
|
||||
|
||||
namespace llvm {
|
||||
|
@ -15,8 +15,8 @@
|
||||
#define LLVM_CLANG_AST_APVALUE_H
|
||||
|
||||
#include "clang/Basic/LLVM.h"
|
||||
#include "llvm/ADT/APSInt.h"
|
||||
#include "llvm/ADT/APFloat.h"
|
||||
#include "llvm/ADT/APSInt.h"
|
||||
#include "llvm/ADT/PointerIntPair.h"
|
||||
#include "llvm/ADT/PointerUnion.h"
|
||||
|
||||
|
@ -22,7 +22,7 @@
|
||||
#include "clang/AST/DeclTemplate.h"
|
||||
#include "clang/AST/Expr.h"
|
||||
#include "clang/AST/ExprObjC.h"
|
||||
#include "clang/AST/Type.h"
|
||||
#include "clang/AST/StmtVisitor.h"
|
||||
#include "clang/AST/Type.h"
|
||||
|
||||
#endif
|
||||
|
@ -17,9 +17,9 @@
|
||||
namespace clang {
|
||||
class ASTContext;
|
||||
class CXXRecordDecl;
|
||||
class Decl;
|
||||
class DeclGroupRef;
|
||||
class HandleTagDeclDefinition;
|
||||
class PPMutationListener;
|
||||
class ASTMutationListener;
|
||||
class ASTDeserializationListener; // layering violation because void* is ugly
|
||||
class SemaConsumer; // layering violation required for safe SemaConsumer
|
||||
@ -112,11 +112,6 @@ class ASTConsumer {
|
||||
/// it was actually used.
|
||||
virtual void HandleVTable(CXXRecordDecl *RD, bool DefinitionRequired) {}
|
||||
|
||||
/// \brief If the consumer is interested in preprocessor entities getting
|
||||
/// modified after their initial creation, it should return a pointer to
|
||||
/// a PPMutationListener here.
|
||||
virtual PPMutationListener *GetPPMutationListener() { return 0; }
|
||||
|
||||
/// \brief If the consumer is interested in entities getting modified after
|
||||
/// their initial creation, it should return a pointer to
|
||||
/// an ASTMutationListener here.
|
||||
@ -130,6 +125,14 @@ class ASTConsumer {
|
||||
|
||||
/// PrintStats - If desired, print any statistics.
|
||||
virtual void PrintStats() {}
|
||||
|
||||
/// \brief This callback is called for each function if the Parser was
|
||||
/// initialized with \c SkipFunctionBodies set to \c true.
|
||||
///
|
||||
/// \return \c true if the function's body should be skipped. The function
|
||||
/// body may be parsed anyway if it is needed (for instance, if it contains
|
||||
/// the code completion point or is constexpr).
|
||||
virtual bool shouldSkipFunctionBody(Decl *D) { return true; }
|
||||
};
|
||||
|
||||
} // end namespace clang.
|
||||
|
@ -15,21 +15,23 @@
|
||||
#ifndef LLVM_CLANG_AST_ASTCONTEXT_H
|
||||
#define LLVM_CLANG_AST_ASTCONTEXT_H
|
||||
|
||||
#include "clang/AST/ASTTypeTraits.h"
|
||||
#include "clang/AST/CanonicalType.h"
|
||||
#include "clang/AST/CommentCommandTraits.h"
|
||||
#include "clang/AST/Decl.h"
|
||||
#include "clang/AST/LambdaMangleContext.h"
|
||||
#include "clang/AST/NestedNameSpecifier.h"
|
||||
#include "clang/AST/PrettyPrinter.h"
|
||||
#include "clang/AST/RawCommentList.h"
|
||||
#include "clang/AST/RecursiveASTVisitor.h"
|
||||
#include "clang/AST/TemplateName.h"
|
||||
#include "clang/AST/Type.h"
|
||||
#include "clang/Basic/AddressSpaces.h"
|
||||
#include "clang/Basic/IdentifierTable.h"
|
||||
#include "clang/Basic/LangOptions.h"
|
||||
#include "clang/Basic/OperatorKinds.h"
|
||||
#include "clang/Basic/PartialDiagnostic.h"
|
||||
#include "clang/Basic/VersionTuple.h"
|
||||
#include "clang/AST/Decl.h"
|
||||
#include "clang/AST/LambdaMangleContext.h"
|
||||
#include "clang/AST/NestedNameSpecifier.h"
|
||||
#include "clang/AST/PrettyPrinter.h"
|
||||
#include "clang/AST/TemplateName.h"
|
||||
#include "clang/AST/Type.h"
|
||||
#include "clang/AST/CanonicalType.h"
|
||||
#include "clang/AST/RawCommentList.h"
|
||||
#include "clang/AST/CommentCommandTraits.h"
|
||||
#include "llvm/ADT/DenseMap.h"
|
||||
#include "llvm/ADT/FoldingSet.h"
|
||||
#include "llvm/ADT/IntrusiveRefCntPtr.h"
|
||||
@ -57,28 +59,12 @@ namespace clang {
|
||||
class TargetInfo;
|
||||
class CXXABI;
|
||||
// Decls
|
||||
class DeclContext;
|
||||
class CXXConversionDecl;
|
||||
class CXXMethodDecl;
|
||||
class CXXRecordDecl;
|
||||
class Decl;
|
||||
class FieldDecl;
|
||||
class MangleContext;
|
||||
class ObjCIvarDecl;
|
||||
class ObjCIvarRefExpr;
|
||||
class ObjCPropertyDecl;
|
||||
class ParmVarDecl;
|
||||
class RecordDecl;
|
||||
class StoredDeclsMap;
|
||||
class TagDecl;
|
||||
class TemplateTemplateParmDecl;
|
||||
class TemplateTypeParmDecl;
|
||||
class TranslationUnitDecl;
|
||||
class TypeDecl;
|
||||
class TypedefNameDecl;
|
||||
class UnresolvedSetIterator;
|
||||
class UsingDecl;
|
||||
class UsingShadowDecl;
|
||||
class UnresolvedSetIterator;
|
||||
|
||||
namespace Builtin { class Context; }
|
||||
|
||||
@ -91,7 +77,7 @@ namespace clang {
|
||||
class ASTContext : public RefCountedBase<ASTContext> {
|
||||
ASTContext &this_() { return *this; }
|
||||
|
||||
mutable std::vector<Type*> Types;
|
||||
mutable SmallVector<Type *, 0> Types;
|
||||
mutable llvm::FoldingSet<ExtQuals> ExtQualNodes;
|
||||
mutable llvm::FoldingSet<ComplexType> ComplexTypes;
|
||||
mutable llvm::FoldingSet<PointerType> PointerTypes;
|
||||
@ -233,6 +219,8 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
QualType ObjCConstantStringType;
|
||||
mutable RecordDecl *CFConstantStringTypeDecl;
|
||||
|
||||
mutable QualType ObjCSuperType;
|
||||
|
||||
QualType ObjCNSStringType;
|
||||
|
||||
/// \brief The typedef declaration for the Objective-C "instancetype" type.
|
||||
@ -343,7 +331,10 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
/// \brief Mapping from each declaration context to its corresponding lambda
|
||||
/// mangling context.
|
||||
llvm::DenseMap<const DeclContext *, LambdaMangleContext> LambdaMangleContexts;
|
||||
|
||||
|
||||
llvm::DenseMap<const DeclContext *, unsigned> UnnamedMangleContexts;
|
||||
llvm::DenseMap<const TagDecl *, unsigned> UnnamedMangleNumbers;
|
||||
|
||||
/// \brief Mapping that stores parameterIndex values for ParmVarDecls when
|
||||
/// that value exceeds the bitfield size of ParmVarDeclBits.ParameterIndex.
|
||||
typedef llvm::DenseMap<const VarDecl *, unsigned> ParameterIndexTable;
|
||||
@ -393,6 +384,58 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
OwningPtr<ExternalASTSource> ExternalSource;
|
||||
ASTMutationListener *Listener;
|
||||
|
||||
/// \brief Contains parents of a node.
|
||||
typedef llvm::SmallVector<ast_type_traits::DynTypedNode, 1> ParentVector;
|
||||
|
||||
/// \brief Maps from a node to its parents.
|
||||
typedef llvm::DenseMap<const void *, ParentVector> ParentMap;
|
||||
|
||||
/// \brief Returns the parents of the given node.
|
||||
///
|
||||
/// Note that this will lazily compute the parents of all nodes
|
||||
/// and store them for later retrieval. Thus, the first call is O(n)
|
||||
/// in the number of AST nodes.
|
||||
///
|
||||
/// Caveats and FIXMEs:
|
||||
/// Calculating the parent map over all AST nodes will need to load the
|
||||
/// full AST. This can be undesirable in the case where the full AST is
|
||||
/// expensive to create (for example, when using precompiled header
|
||||
/// preambles). Thus, there are good opportunities for optimization here.
|
||||
/// One idea is to walk the given node downwards, looking for references
|
||||
/// to declaration contexts - once a declaration context is found, compute
|
||||
/// the parent map for the declaration context; if that can satisfy the
|
||||
/// request, loading the whole AST can be avoided. Note that this is made
|
||||
/// more complex by statements in templates having multiple parents - those
|
||||
/// problems can be solved by building closure over the templated parts of
|
||||
/// the AST, which also avoids touching large parts of the AST.
|
||||
/// Additionally, we will want to add an interface to already give a hint
|
||||
/// where to search for the parents, for example when looking at a statement
|
||||
/// inside a certain function.
|
||||
///
|
||||
/// 'NodeT' can be one of Decl, Stmt, Type, TypeLoc,
|
||||
/// NestedNameSpecifier or NestedNameSpecifierLoc.
|
||||
template <typename NodeT>
|
||||
ParentVector getParents(const NodeT &Node) {
|
||||
return getParents(ast_type_traits::DynTypedNode::create(Node));
|
||||
}
|
||||
|
||||
ParentVector getParents(const ast_type_traits::DynTypedNode &Node) {
|
||||
assert(Node.getMemoizationData() &&
|
||||
"Invariant broken: only nodes that support memoization may be "
|
||||
"used in the parent map.");
|
||||
if (!AllParents) {
|
||||
// We always need to run over the whole translation unit, as
|
||||
// hasAncestor can escape any subtree.
|
||||
AllParents.reset(
|
||||
ParentMapASTVisitor::buildMap(*getTranslationUnitDecl()));
|
||||
}
|
||||
ParentMap::const_iterator I = AllParents->find(Node.getMemoizationData());
|
||||
if (I == AllParents->end()) {
|
||||
return ParentVector();
|
||||
}
|
||||
return I->second;
|
||||
}
|
||||
|
||||
const clang::PrintingPolicy &getPrintingPolicy() const {
|
||||
return PrintingPolicy;
|
||||
}
|
||||
@ -713,6 +756,10 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
CanQualType PseudoObjectTy, ARCUnbridgedCastTy;
|
||||
CanQualType ObjCBuiltinIdTy, ObjCBuiltinClassTy, ObjCBuiltinSelTy;
|
||||
CanQualType ObjCBuiltinBoolTy;
|
||||
CanQualType OCLImage1dTy, OCLImage1dArrayTy, OCLImage1dBufferTy;
|
||||
CanQualType OCLImage2dTy, OCLImage2dArrayTy;
|
||||
CanQualType OCLImage3dTy;
|
||||
CanQualType OCLSamplerTy, OCLEventTy;
|
||||
|
||||
// Types for deductions in C++0x [stmt.ranged]'s desugaring. Built on demand.
|
||||
mutable QualType AutoDeductTy; // Deduction against 'auto'.
|
||||
@ -755,7 +802,7 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
ASTMutationListener *getASTMutationListener() const { return Listener; }
|
||||
|
||||
void PrintStats() const;
|
||||
const std::vector<Type*>& getTypes() const { return Types; }
|
||||
const SmallVectorImpl<Type *>& getTypes() const { return Types; }
|
||||
|
||||
/// \brief Retrieve the declaration for the 128-bit signed integer type.
|
||||
TypedefDecl *getInt128Decl() const;
|
||||
@ -857,12 +904,17 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
return cudaConfigureCallDecl;
|
||||
}
|
||||
|
||||
/// Builds the struct used for __block variables.
|
||||
QualType BuildByRefType(StringRef DeclName, QualType Ty) const;
|
||||
|
||||
/// Returns true iff we need copy/dispose helpers for the given type.
|
||||
bool BlockRequiresCopying(QualType Ty) const;
|
||||
|
||||
bool BlockRequiresCopying(QualType Ty, const VarDecl *D);
|
||||
|
||||
|
||||
/// Returns true, if given type has a known lifetime. HasByrefExtendedLayout is set
|
||||
/// to false in this case. If HasByrefExtendedLayout returns true, byref variable
|
||||
/// has extended lifetime.
|
||||
bool getByrefLifetime(QualType Ty,
|
||||
Qualifiers::ObjCLifetime &Lifetime,
|
||||
bool &HasByrefExtendedLayout) const;
|
||||
|
||||
/// \brief Return the uniqued reference to the type for an lvalue reference
|
||||
/// to the specified type.
|
||||
QualType getLValueReferenceType(QualType T, bool SpelledAsLValue = true)
|
||||
@ -941,8 +993,7 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
}
|
||||
|
||||
/// \brief Return a normal function type with a typed argument list.
|
||||
QualType getFunctionType(QualType ResultTy,
|
||||
const QualType *Args, unsigned NumArgs,
|
||||
QualType getFunctionType(QualType ResultTy, ArrayRef<QualType> Args,
|
||||
const FunctionProtoType::ExtProtoInfo &EPI) const;
|
||||
|
||||
/// \brief Return the unique reference to the type for the specified type
|
||||
@ -1025,7 +1076,7 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
const TemplateArgument *Args) const;
|
||||
|
||||
QualType getPackExpansionType(QualType Pattern,
|
||||
llvm::Optional<unsigned> NumExpansions);
|
||||
Optional<unsigned> NumExpansions);
|
||||
|
||||
QualType getObjCInterfaceType(const ObjCInterfaceDecl *Decl,
|
||||
ObjCInterfaceDecl *PrevDecl = 0) const;
|
||||
@ -1094,6 +1145,14 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
/// defined in <stddef.h> as defined by the target.
|
||||
QualType getWIntType() const { return WIntTy; }
|
||||
|
||||
/// \brief Return a type compatible with "intptr_t" (C99 7.18.1.4),
|
||||
/// as defined by the target.
|
||||
QualType getIntPtrType() const;
|
||||
|
||||
/// \brief Return a type compatible with "uintptr_t" (C99 7.18.1.4),
|
||||
/// as defined by the target.
|
||||
QualType getUIntPtrType() const;
|
||||
|
||||
/// \brief Return the unique type for "ptrdiff_t" (C99 7.17) defined in
|
||||
/// <stddef.h>. Pointer - pointer requires this (C99 6.5.6p9).
|
||||
QualType getPointerDiffType() const;
|
||||
@ -1104,7 +1163,11 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
|
||||
/// \brief Return the C structure type used to represent constant CFStrings.
|
||||
QualType getCFConstantStringType() const;
|
||||
|
||||
|
||||
/// \brief Returns the C struct type for objc_super
|
||||
QualType getObjCSuperType() const;
|
||||
void setObjCSuperType(QualType ST) { ObjCSuperType = ST; }
|
||||
|
||||
/// Get the structure type used to representation CFStrings, or NULL
|
||||
/// if it hasn't yet been built.
|
||||
QualType getRawCFConstantStringType() const {
|
||||
@ -1545,14 +1608,27 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
const ASTRecordLayout &
|
||||
getASTObjCImplementationLayout(const ObjCImplementationDecl *D) const;
|
||||
|
||||
/// \brief Get the key function for the given record decl, or NULL if there
|
||||
/// isn't one.
|
||||
/// \brief Get our current best idea for the key function of the
|
||||
/// given record decl, or NULL if there isn't one.
|
||||
///
|
||||
/// The key function is, according to the Itanium C++ ABI section 5.2.3:
|
||||
/// ...the first non-pure virtual function that is not inline at the
|
||||
/// point of class definition.
|
||||
///
|
||||
/// ...the first non-pure virtual function that is not inline at the point
|
||||
/// of class definition.
|
||||
const CXXMethodDecl *getKeyFunction(const CXXRecordDecl *RD);
|
||||
/// Other ABIs use the same idea. However, the ARM C++ ABI ignores
|
||||
/// virtual functions that are defined 'inline', which means that
|
||||
/// the result of this computation can change.
|
||||
const CXXMethodDecl *getCurrentKeyFunction(const CXXRecordDecl *RD);
|
||||
|
||||
/// \brief Observe that the given method cannot be a key function.
|
||||
/// Checks the key-function cache for the method's class and clears it
|
||||
/// if matches the given declaration.
|
||||
///
|
||||
/// This is used in ABIs where out-of-line definitions marked
|
||||
/// inline are not considered to be key functions.
|
||||
///
|
||||
/// \param method should be the declaration from the class definition
|
||||
void setNonKeyFunction(const CXXMethodDecl *method);
|
||||
|
||||
/// Get the offset of a FieldDecl or IndirectFieldDecl, in bits.
|
||||
uint64_t getFieldOffset(const ValueDecl *FD) const;
|
||||
@ -1885,8 +1961,8 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
// Type Iterators.
|
||||
//===--------------------------------------------------------------------===//
|
||||
|
||||
typedef std::vector<Type*>::iterator type_iterator;
|
||||
typedef std::vector<Type*>::const_iterator const_type_iterator;
|
||||
typedef SmallVectorImpl<Type *>::iterator type_iterator;
|
||||
typedef SmallVectorImpl<Type *>::const_iterator const_type_iterator;
|
||||
|
||||
type_iterator types_begin() { return Types.begin(); }
|
||||
type_iterator types_end() { return Types.end(); }
|
||||
@ -1943,7 +2019,7 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
/// \brief Returns the Objective-C interface that \p ND belongs to if it is
|
||||
/// an Objective-C method/property/ivar etc. that is part of an interface,
|
||||
/// otherwise returns null.
|
||||
ObjCInterfaceDecl *getObjContainingInterface(NamedDecl *ND) const;
|
||||
const ObjCInterfaceDecl *getObjContainingInterface(const NamedDecl *ND) const;
|
||||
|
||||
/// \brief Set the copy inialization expression of a block var decl.
|
||||
void setBlockVarCopyInits(VarDecl*VD, Expr* Init);
|
||||
@ -1993,6 +2069,9 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
/// it is not used.
|
||||
bool DeclMustBeEmitted(const Decl *D);
|
||||
|
||||
void addUnnamedTag(const TagDecl *Tag);
|
||||
int getUnnamedTagManglingNumber(const TagDecl *Tag) const;
|
||||
|
||||
/// \brief Retrieve the lambda mangling number for a lambda expression.
|
||||
unsigned getLambdaManglingNumber(CXXMethodDecl *CallOperator);
|
||||
|
||||
@ -2077,7 +2156,8 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
bool EncodingProperty = false,
|
||||
bool StructField = false,
|
||||
bool EncodeBlockParameters = false,
|
||||
bool EncodeClassNames = false) const;
|
||||
bool EncodeClassNames = false,
|
||||
bool EncodePointerToObjCTypedef = false) const;
|
||||
|
||||
// Adds the encoding of the structure's members.
|
||||
void getObjCEncodingForStructureImpl(RecordDecl *RD, std::string &S,
|
||||
@ -2109,8 +2189,81 @@ class ASTContext : public RefCountedBase<ASTContext> {
|
||||
friend class DeclContext;
|
||||
friend class DeclarationNameTable;
|
||||
void ReleaseDeclContextMaps();
|
||||
|
||||
/// \brief A \c RecursiveASTVisitor that builds a map from nodes to their
|
||||
/// parents as defined by the \c RecursiveASTVisitor.
|
||||
///
|
||||
/// Note that the relationship described here is purely in terms of AST
|
||||
/// traversal - there are other relationships (for example declaration context)
|
||||
/// in the AST that are better modeled by special matchers.
|
||||
///
|
||||
/// FIXME: Currently only builds up the map using \c Stmt and \c Decl nodes.
|
||||
class ParentMapASTVisitor : public RecursiveASTVisitor<ParentMapASTVisitor> {
|
||||
public:
|
||||
/// \brief Builds and returns the translation unit's parent map.
|
||||
///
|
||||
/// The caller takes ownership of the returned \c ParentMap.
|
||||
static ParentMap *buildMap(TranslationUnitDecl &TU) {
|
||||
ParentMapASTVisitor Visitor(new ParentMap);
|
||||
Visitor.TraverseDecl(&TU);
|
||||
return Visitor.Parents;
|
||||
}
|
||||
|
||||
private:
|
||||
typedef RecursiveASTVisitor<ParentMapASTVisitor> VisitorBase;
|
||||
|
||||
ParentMapASTVisitor(ParentMap *Parents) : Parents(Parents) {
|
||||
}
|
||||
|
||||
bool shouldVisitTemplateInstantiations() const {
|
||||
return true;
|
||||
}
|
||||
bool shouldVisitImplicitCode() const {
|
||||
return true;
|
||||
}
|
||||
// Disables data recursion. We intercept Traverse* methods in the RAV, which
|
||||
// are not triggered during data recursion.
|
||||
bool shouldUseDataRecursionFor(clang::Stmt *S) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool TraverseNode(T *Node, bool(VisitorBase:: *traverse) (T *)) {
|
||||
if (Node == NULL)
|
||||
return true;
|
||||
if (ParentStack.size() > 0)
|
||||
// FIXME: Currently we add the same parent multiple times, for example
|
||||
// when we visit all subexpressions of template instantiations; this is
|
||||
// suboptimal, bug benign: the only way to visit those is with
|
||||
// hasAncestor / hasParent, and those do not create new matches.
|
||||
// The plan is to enable DynTypedNode to be storable in a map or hash
|
||||
// map. The main problem there is to implement hash functions /
|
||||
// comparison operators for all types that DynTypedNode supports that
|
||||
// do not have pointer identity.
|
||||
(*Parents)[Node].push_back(ParentStack.back());
|
||||
ParentStack.push_back(ast_type_traits::DynTypedNode::create(*Node));
|
||||
bool Result = (this ->* traverse) (Node);
|
||||
ParentStack.pop_back();
|
||||
return Result;
|
||||
}
|
||||
|
||||
bool TraverseDecl(Decl *DeclNode) {
|
||||
return TraverseNode(DeclNode, &VisitorBase::TraverseDecl);
|
||||
}
|
||||
|
||||
bool TraverseStmt(Stmt *StmtNode) {
|
||||
return TraverseNode(StmtNode, &VisitorBase::TraverseStmt);
|
||||
}
|
||||
|
||||
ParentMap *Parents;
|
||||
llvm::SmallVector<ast_type_traits::DynTypedNode, 16> ParentStack;
|
||||
|
||||
friend class RecursiveASTVisitor<ParentMapASTVisitor>;
|
||||
};
|
||||
|
||||
llvm::OwningPtr<ParentMap> AllParents;
|
||||
};
|
||||
|
||||
|
||||
/// \brief Utility function for constructing a nullary selector.
|
||||
static inline Selector GetNullarySelector(StringRef name, ASTContext& Ctx) {
|
||||
IdentifierInfo* II = &Ctx.Idents.get(name);
|
||||
@ -2132,8 +2285,8 @@ static inline Selector GetUnarySelector(StringRef name, ASTContext& Ctx) {
|
||||
/// This placement form of operator new uses the ASTContext's allocator for
|
||||
/// obtaining memory.
|
||||
///
|
||||
/// IMPORTANT: These are also declared in clang/AST/Attr.h! Any changes here
|
||||
/// need to also be made there.
|
||||
/// IMPORTANT: These are also declared in clang/AST/AttrIterator.h! Any changes
|
||||
/// here need to also be made there.
|
||||
///
|
||||
/// We intentionally avoid using a nothrow specification here so that the calls
|
||||
/// to this operator will not perform a null check on the result -- the
|
||||
|
@ -48,6 +48,9 @@ namespace clang {
|
||||
|
||||
/// \brief Whether to perform a minimal import.
|
||||
bool Minimal;
|
||||
|
||||
/// \brief Whether the last diagnostic came from the "from" context.
|
||||
bool LastDiagFromFrom;
|
||||
|
||||
/// \brief Mapping from the already-imported types in the "from" context
|
||||
/// to the corresponding types in the "to" context.
|
||||
|
@ -16,18 +16,19 @@
|
||||
#include "clang/Basic/SourceLocation.h"
|
||||
|
||||
namespace clang {
|
||||
class Decl;
|
||||
class DeclContext;
|
||||
class TagDecl;
|
||||
class CXXRecordDecl;
|
||||
class ClassTemplateDecl;
|
||||
class ClassTemplateSpecializationDecl;
|
||||
class Decl;
|
||||
class DeclContext;
|
||||
class FunctionDecl;
|
||||
class FunctionTemplateDecl;
|
||||
class ObjCCategoryDecl;
|
||||
class ObjCInterfaceDecl;
|
||||
class ObjCContainerDecl;
|
||||
class ObjCInterfaceDecl;
|
||||
class ObjCPropertyDecl;
|
||||
class TagDecl;
|
||||
class VarDecl;
|
||||
|
||||
/// \brief An abstract interface that should be implemented by listeners
|
||||
/// that want to be notified when an AST entity gets modified after its
|
||||
|
@ -1,4 +1,4 @@
|
||||
//===--- ASTMatchersTypeTraits.h --------------------------------*- C++ -*-===//
|
||||
//===--- ASTTypeTraits.h ----------------------------------------*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
@ -12,11 +12,12 @@
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_CLANG_AST_MATCHERS_AST_TYPE_TRAITS_H
|
||||
#define LLVM_CLANG_AST_MATCHERS_AST_TYPE_TRAITS_H
|
||||
#ifndef LLVM_CLANG_AST_AST_TYPE_TRAITS_H
|
||||
#define LLVM_CLANG_AST_AST_TYPE_TRAITS_H
|
||||
|
||||
#include "clang/AST/Decl.h"
|
||||
#include "clang/AST/Stmt.h"
|
||||
#include "clang/AST/TypeLoc.h"
|
||||
#include "llvm/Support/AlignOf.h"
|
||||
|
||||
namespace clang {
|
||||
@ -87,8 +88,9 @@ class DynTypedNode {
|
||||
/// guaranteed to be unique pointers pointing to dedicated storage in the
|
||||
/// AST. \c QualTypes on the other hand do not have storage or unique
|
||||
/// pointers and thus need to be stored by value.
|
||||
llvm::AlignedCharArrayUnion<Decl*, QualType, TypeLoc, NestedNameSpecifierLoc>
|
||||
Storage;
|
||||
llvm::AlignedCharArrayUnion<Decl *, Stmt *, NestedNameSpecifier,
|
||||
NestedNameSpecifierLoc, QualType, Type,
|
||||
TypeLoc> Storage;
|
||||
};
|
||||
|
||||
// FIXME: Pull out abstraction for the following.
|
||||
@ -206,4 +208,4 @@ inline const void *DynTypedNode::getMemoizationData() const {
|
||||
} // end namespace ast_type_traits
|
||||
} // end namespace clang
|
||||
|
||||
#endif // LLVM_CLANG_AST_MATCHERS_AST_TYPE_TRAITS_H
|
||||
#endif // LLVM_CLANG_AST_AST_TYPE_TRAITS_H
|
86
include/clang/AST/ASTUnresolvedSet.h
Normal file
86
include/clang/AST/ASTUnresolvedSet.h
Normal file
@ -0,0 +1,86 @@
|
||||
//===-- ASTUnresolvedSet.h - Unresolved sets of declarations ---*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file provides an UnresolvedSet-like class, whose contents are
|
||||
// allocated using the allocator associated with an ASTContext.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_CLANG_AST_ASTUNRESOLVEDSET_H
|
||||
#define LLVM_CLANG_AST_ASTUNRESOLVEDSET_H
|
||||
|
||||
#include "clang/AST/ASTVector.h"
|
||||
#include "clang/AST/UnresolvedSet.h"
|
||||
|
||||
namespace clang {
|
||||
|
||||
/// \brief An UnresolvedSet-like class which uses the ASTContext's allocator.
|
||||
class ASTUnresolvedSet {
|
||||
typedef ASTVector<DeclAccessPair> DeclsTy;
|
||||
DeclsTy Decls;
|
||||
|
||||
ASTUnresolvedSet(const ASTUnresolvedSet &) LLVM_DELETED_FUNCTION;
|
||||
void operator=(const ASTUnresolvedSet &) LLVM_DELETED_FUNCTION;
|
||||
|
||||
public:
|
||||
ASTUnresolvedSet() {}
|
||||
ASTUnresolvedSet(ASTContext &C, unsigned N) : Decls(C, N) {}
|
||||
|
||||
typedef UnresolvedSetIterator iterator;
|
||||
typedef UnresolvedSetIterator const_iterator;
|
||||
|
||||
iterator begin() { return iterator(Decls.begin()); }
|
||||
iterator end() { return iterator(Decls.end()); }
|
||||
|
||||
const_iterator begin() const { return const_iterator(Decls.begin()); }
|
||||
const_iterator end() const { return const_iterator(Decls.end()); }
|
||||
|
||||
void addDecl(ASTContext &C, NamedDecl *D) {
|
||||
addDecl(C, D, AS_none);
|
||||
}
|
||||
|
||||
void addDecl(ASTContext &C, NamedDecl *D, AccessSpecifier AS) {
|
||||
Decls.push_back(DeclAccessPair::make(D, AS), C);
|
||||
}
|
||||
|
||||
/// Replaces the given declaration with the new one, once.
|
||||
///
|
||||
/// \return true if the set changed
|
||||
bool replace(const NamedDecl* Old, NamedDecl *New) {
|
||||
for (DeclsTy::iterator I = Decls.begin(), E = Decls.end(); I != E; ++I)
|
||||
if (I->getDecl() == Old)
|
||||
return (I->setDecl(New), true);
|
||||
return false;
|
||||
}
|
||||
|
||||
void erase(unsigned I) {
|
||||
Decls[I] = Decls.back();
|
||||
Decls.pop_back();
|
||||
}
|
||||
|
||||
void clear() { Decls.clear(); }
|
||||
|
||||
bool empty() const { return Decls.empty(); }
|
||||
unsigned size() const { return Decls.size(); }
|
||||
|
||||
void reserve(ASTContext &C, unsigned N) {
|
||||
Decls.reserve(C, N);
|
||||
}
|
||||
|
||||
void append(ASTContext &C, iterator I, iterator E) {
|
||||
Decls.append(C, I.ir, E.ir);
|
||||
}
|
||||
|
||||
DeclAccessPair &operator[](unsigned I) { return Decls[I]; }
|
||||
const DeclAccessPair &operator[](unsigned I) const { return Decls[I]; }
|
||||
};
|
||||
|
||||
} // namespace clang
|
||||
|
||||
#endif
|
@ -18,12 +18,13 @@
|
||||
#ifndef LLVM_CLANG_AST_VECTOR
|
||||
#define LLVM_CLANG_AST_VECTOR
|
||||
|
||||
#include "llvm/Support/type_traits.h"
|
||||
#include "llvm/Support/Allocator.h"
|
||||
#include "clang/AST/AttrIterator.h"
|
||||
#include "llvm/ADT/PointerIntPair.h"
|
||||
#include "llvm/Support/Allocator.h"
|
||||
#include "llvm/Support/type_traits.h"
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
namespace std {
|
||||
@ -50,6 +51,7 @@ namespace std {
|
||||
#endif
|
||||
|
||||
namespace clang {
|
||||
class ASTContext;
|
||||
|
||||
template<typename T>
|
||||
class ASTVector {
|
||||
@ -59,7 +61,9 @@ class ASTVector {
|
||||
|
||||
public:
|
||||
// Default ctor - Initialize to empty.
|
||||
explicit ASTVector(ASTContext &C, unsigned N = 0)
|
||||
ASTVector() : Begin(NULL), End(NULL), Capacity(NULL) { }
|
||||
|
||||
ASTVector(ASTContext &C, unsigned N)
|
||||
: Begin(NULL), End(NULL), Capacity(NULL) {
|
||||
reserve(C, N);
|
||||
}
|
||||
|
@ -14,9 +14,10 @@
|
||||
#ifndef LLVM_CLANG_AST_ATTR_H
|
||||
#define LLVM_CLANG_AST_ATTR_H
|
||||
|
||||
#include "clang/Basic/LLVM.h"
|
||||
#include "clang/Basic/AttrKinds.h"
|
||||
#include "clang/AST/AttrIterator.h"
|
||||
#include "clang/AST/Type.h"
|
||||
#include "clang/Basic/AttrKinds.h"
|
||||
#include "clang/Basic/LLVM.h"
|
||||
#include "clang/Basic/SourceLocation.h"
|
||||
#include "clang/Basic/VersionTuple.h"
|
||||
#include "llvm/ADT/SmallVector.h"
|
||||
@ -26,7 +27,6 @@
|
||||
#include "llvm/Support/raw_ostream.h"
|
||||
#include <cassert>
|
||||
#include <cstring>
|
||||
#include <algorithm>
|
||||
|
||||
namespace clang {
|
||||
class ASTContext;
|
||||
@ -36,23 +36,6 @@ namespace clang {
|
||||
class QualType;
|
||||
class FunctionDecl;
|
||||
class TypeSourceInfo;
|
||||
}
|
||||
|
||||
// Defined in ASTContext.h
|
||||
void *operator new(size_t Bytes, const clang::ASTContext &C,
|
||||
size_t Alignment = 16);
|
||||
// FIXME: Being forced to not have a default argument here due to redeclaration
|
||||
// rules on default arguments sucks
|
||||
void *operator new[](size_t Bytes, const clang::ASTContext &C,
|
||||
size_t Alignment);
|
||||
|
||||
// It is good practice to pair new/delete operators. Also, MSVC gives many
|
||||
// warnings if a matching delete overload is not declared, even though the
|
||||
// throw() spec guarantees it will not be implicitly called.
|
||||
void operator delete(void *Ptr, const clang::ASTContext &C, size_t);
|
||||
void operator delete[](void *Ptr, const clang::ASTContext &C, size_t);
|
||||
|
||||
namespace clang {
|
||||
|
||||
/// Attr - This represents one attribute.
|
||||
class Attr {
|
||||
@ -61,10 +44,16 @@ class Attr {
|
||||
unsigned AttrKind : 16;
|
||||
|
||||
protected:
|
||||
/// An index into the spelling list of an
|
||||
/// attribute defined in Attr.td file.
|
||||
unsigned SpellingListIndex : 4;
|
||||
|
||||
bool Inherited : 1;
|
||||
|
||||
bool IsPackExpansion : 1;
|
||||
|
||||
virtual ~Attr();
|
||||
|
||||
|
||||
void* operator new(size_t bytes) throw() {
|
||||
llvm_unreachable("Attrs cannot be allocated with regular 'new'.");
|
||||
}
|
||||
@ -84,14 +73,17 @@ class Attr {
|
||||
}
|
||||
|
||||
protected:
|
||||
Attr(attr::Kind AK, SourceRange R)
|
||||
: Range(R), AttrKind(AK), Inherited(false) {}
|
||||
Attr(attr::Kind AK, SourceRange R, unsigned SpellingListIndex = 0)
|
||||
: Range(R), AttrKind(AK), SpellingListIndex(SpellingListIndex),
|
||||
Inherited(false), IsPackExpansion(false) {}
|
||||
|
||||
public:
|
||||
|
||||
attr::Kind getKind() const {
|
||||
return static_cast<attr::Kind>(AttrKind);
|
||||
}
|
||||
|
||||
unsigned getSpellingListIndex() const { return SpellingListIndex; }
|
||||
|
||||
SourceLocation getLocation() const { return Range.getBegin(); }
|
||||
SourceRange getRange() const { return Range; }
|
||||
@ -99,21 +91,24 @@ class Attr {
|
||||
|
||||
bool isInherited() const { return Inherited; }
|
||||
|
||||
void setPackExpansion(bool PE) { IsPackExpansion = PE; }
|
||||
bool isPackExpansion() const { return IsPackExpansion; }
|
||||
|
||||
// Clone this attribute.
|
||||
virtual Attr* clone(ASTContext &C) const = 0;
|
||||
virtual Attr *clone(ASTContext &C) const = 0;
|
||||
|
||||
virtual bool isLateParsed() const { return false; }
|
||||
|
||||
// Pretty print this attribute.
|
||||
virtual void printPretty(llvm::raw_ostream &OS,
|
||||
virtual void printPretty(raw_ostream &OS,
|
||||
const PrintingPolicy &Policy) const = 0;
|
||||
};
|
||||
|
||||
class InheritableAttr : public Attr {
|
||||
virtual void anchor();
|
||||
protected:
|
||||
InheritableAttr(attr::Kind AK, SourceRange R)
|
||||
: Attr(AK, R) {}
|
||||
InheritableAttr(attr::Kind AK, SourceRange R, unsigned SpellingListIndex = 0)
|
||||
: Attr(AK, R, SpellingListIndex) {}
|
||||
|
||||
public:
|
||||
void setInherited(bool I) { Inherited = I; }
|
||||
@ -127,126 +122,36 @@ class InheritableAttr : public Attr {
|
||||
class InheritableParamAttr : public InheritableAttr {
|
||||
virtual void anchor();
|
||||
protected:
|
||||
InheritableParamAttr(attr::Kind AK, SourceRange R)
|
||||
: InheritableAttr(AK, R) {}
|
||||
InheritableParamAttr(attr::Kind AK, SourceRange R,
|
||||
unsigned SpellingListIndex = 0)
|
||||
: InheritableAttr(AK, R, SpellingListIndex) {}
|
||||
|
||||
public:
|
||||
// Implement isa/cast/dyncast/etc.
|
||||
static bool classof(const Attr *A) {
|
||||
// Relies on relative order of enum emission with respect to MS inheritance
|
||||
// attrs.
|
||||
return A->getKind() <= attr::LAST_INHERITABLE_PARAM;
|
||||
}
|
||||
};
|
||||
|
||||
class MSInheritanceAttr : public InheritableAttr {
|
||||
virtual void anchor();
|
||||
protected:
|
||||
MSInheritanceAttr(attr::Kind AK, SourceRange R, unsigned SpellingListIndex = 0)
|
||||
: InheritableAttr(AK, R, SpellingListIndex) {}
|
||||
|
||||
public:
|
||||
// Implement isa/cast/dyncast/etc.
|
||||
static bool classof(const Attr *A) {
|
||||
// Relies on relative order of enum emission with respect to param attrs.
|
||||
return (A->getKind() <= attr::LAST_MS_INHERITABLE &&
|
||||
A->getKind() > attr::LAST_INHERITABLE_PARAM);
|
||||
}
|
||||
};
|
||||
|
||||
#include "clang/AST/Attrs.inc"
|
||||
|
||||
/// AttrVec - A vector of Attr, which is how they are stored on the AST.
|
||||
typedef SmallVector<Attr*, 2> AttrVec;
|
||||
typedef SmallVector<const Attr*, 2> ConstAttrVec;
|
||||
|
||||
/// specific_attr_iterator - Iterates over a subrange of an AttrVec, only
|
||||
/// providing attributes that are of a specifc type.
|
||||
template <typename SpecificAttr, typename Container = AttrVec>
|
||||
class specific_attr_iterator {
|
||||
typedef typename Container::const_iterator Iterator;
|
||||
|
||||
/// Current - The current, underlying iterator.
|
||||
/// In order to ensure we don't dereference an invalid iterator unless
|
||||
/// specifically requested, we don't necessarily advance this all the
|
||||
/// way. Instead, we advance it when an operation is requested; if the
|
||||
/// operation is acting on what should be a past-the-end iterator,
|
||||
/// then we offer no guarantees, but this way we do not dererence a
|
||||
/// past-the-end iterator when we move to a past-the-end position.
|
||||
mutable Iterator Current;
|
||||
|
||||
void AdvanceToNext() const {
|
||||
while (!isa<SpecificAttr>(*Current))
|
||||
++Current;
|
||||
}
|
||||
|
||||
void AdvanceToNext(Iterator I) const {
|
||||
while (Current != I && !isa<SpecificAttr>(*Current))
|
||||
++Current;
|
||||
}
|
||||
|
||||
public:
|
||||
typedef SpecificAttr* value_type;
|
||||
typedef SpecificAttr* reference;
|
||||
typedef SpecificAttr* pointer;
|
||||
typedef std::forward_iterator_tag iterator_category;
|
||||
typedef std::ptrdiff_t difference_type;
|
||||
|
||||
specific_attr_iterator() : Current() { }
|
||||
explicit specific_attr_iterator(Iterator i) : Current(i) { }
|
||||
|
||||
reference operator*() const {
|
||||
AdvanceToNext();
|
||||
return cast<SpecificAttr>(*Current);
|
||||
}
|
||||
pointer operator->() const {
|
||||
AdvanceToNext();
|
||||
return cast<SpecificAttr>(*Current);
|
||||
}
|
||||
|
||||
specific_attr_iterator& operator++() {
|
||||
++Current;
|
||||
return *this;
|
||||
}
|
||||
specific_attr_iterator operator++(int) {
|
||||
specific_attr_iterator Tmp(*this);
|
||||
++(*this);
|
||||
return Tmp;
|
||||
}
|
||||
|
||||
friend bool operator==(specific_attr_iterator Left,
|
||||
specific_attr_iterator Right) {
|
||||
if (Left.Current < Right.Current)
|
||||
Left.AdvanceToNext(Right.Current);
|
||||
else
|
||||
Right.AdvanceToNext(Left.Current);
|
||||
return Left.Current == Right.Current;
|
||||
}
|
||||
friend bool operator!=(specific_attr_iterator Left,
|
||||
specific_attr_iterator Right) {
|
||||
return !(Left == Right);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename SpecificAttr, typename Container>
|
||||
inline specific_attr_iterator<SpecificAttr, Container>
|
||||
specific_attr_begin(const Container& container) {
|
||||
return specific_attr_iterator<SpecificAttr, Container>(container.begin());
|
||||
}
|
||||
template <typename SpecificAttr, typename Container>
|
||||
inline specific_attr_iterator<SpecificAttr, Container>
|
||||
specific_attr_end(const Container& container) {
|
||||
return specific_attr_iterator<SpecificAttr, Container>(container.end());
|
||||
}
|
||||
|
||||
template <typename SpecificAttr, typename Container>
|
||||
inline bool hasSpecificAttr(const Container& container) {
|
||||
return specific_attr_begin<SpecificAttr>(container) !=
|
||||
specific_attr_end<SpecificAttr>(container);
|
||||
}
|
||||
template <typename SpecificAttr, typename Container>
|
||||
inline SpecificAttr *getSpecificAttr(const Container& container) {
|
||||
specific_attr_iterator<SpecificAttr, Container> i =
|
||||
specific_attr_begin<SpecificAttr>(container);
|
||||
if (i != specific_attr_end<SpecificAttr>(container))
|
||||
return *i;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/// getMaxAlignment - Returns the highest alignment value found among
|
||||
/// AlignedAttrs in an AttrVec, or 0 if there are none.
|
||||
inline unsigned getMaxAttrAlignment(const AttrVec& V, ASTContext &Ctx) {
|
||||
unsigned Align = 0;
|
||||
specific_attr_iterator<AlignedAttr> i(V.begin()), e(V.end());
|
||||
for(; i != e; ++i)
|
||||
Align = std::max(Align, i->getAlignment(Ctx));
|
||||
return Align;
|
||||
}
|
||||
|
||||
} // end namespace clang
|
||||
|
||||
#endif
|
||||
|
142
include/clang/AST/AttrIterator.h
Normal file
142
include/clang/AST/AttrIterator.h
Normal file
@ -0,0 +1,142 @@
|
||||
//===--- AttrIterator.h - Classes for attribute iteration -------*- C++ -*-===//
|
||||
//
|
||||
// The LLVM Compiler Infrastructure
|
||||
//
|
||||
// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file defines the Attr vector and specific_attr_iterator interfaces.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#ifndef LLVM_CLANG_AST_ATTRITERATOR_H
|
||||
#define LLVM_CLANG_AST_ATTRITERATOR_H
|
||||
|
||||
#include "clang/Basic/LLVM.h"
|
||||
#include <iterator>
|
||||
|
||||
namespace clang {
|
||||
class ASTContext;
|
||||
class Attr;
|
||||
}
|
||||
|
||||
// Defined in ASTContext.h
|
||||
void *operator new(size_t Bytes, const clang::ASTContext &C,
|
||||
size_t Alignment = 16);
|
||||
// FIXME: Being forced to not have a default argument here due to redeclaration
|
||||
// rules on default arguments sucks
|
||||
void *operator new[](size_t Bytes, const clang::ASTContext &C,
|
||||
size_t Alignment);
|
||||
|
||||
// It is good practice to pair new/delete operators. Also, MSVC gives many
|
||||
// warnings if a matching delete overload is not declared, even though the
|
||||
// throw() spec guarantees it will not be implicitly called.
|
||||
void operator delete(void *Ptr, const clang::ASTContext &C, size_t);
|
||||
void operator delete[](void *Ptr, const clang::ASTContext &C, size_t);
|
||||
|
||||
namespace clang {
|
||||
|
||||
/// AttrVec - A vector of Attr, which is how they are stored on the AST.
|
||||
typedef SmallVector<Attr*, 2> AttrVec;
|
||||
typedef SmallVector<const Attr*, 2> ConstAttrVec;
|
||||
|
||||
/// specific_attr_iterator - Iterates over a subrange of an AttrVec, only
|
||||
/// providing attributes that are of a specifc type.
|
||||
template <typename SpecificAttr, typename Container = AttrVec>
|
||||
class specific_attr_iterator {
|
||||
typedef typename Container::const_iterator Iterator;
|
||||
|
||||
/// Current - The current, underlying iterator.
|
||||
/// In order to ensure we don't dereference an invalid iterator unless
|
||||
/// specifically requested, we don't necessarily advance this all the
|
||||
/// way. Instead, we advance it when an operation is requested; if the
|
||||
/// operation is acting on what should be a past-the-end iterator,
|
||||
/// then we offer no guarantees, but this way we do not dererence a
|
||||
/// past-the-end iterator when we move to a past-the-end position.
|
||||
mutable Iterator Current;
|
||||
|
||||
void AdvanceToNext() const {
|
||||
while (!isa<SpecificAttr>(*Current))
|
||||
++Current;
|
||||
}
|
||||
|
||||
void AdvanceToNext(Iterator I) const {
|
||||
while (Current != I && !isa<SpecificAttr>(*Current))
|
||||
++Current;
|
||||
}
|
||||
|
||||
public:
|
||||
typedef SpecificAttr* value_type;
|
||||
typedef SpecificAttr* reference;
|
||||
typedef SpecificAttr* pointer;
|
||||
typedef std::forward_iterator_tag iterator_category;
|
||||
typedef std::ptrdiff_t difference_type;
|
||||
|
||||
specific_attr_iterator() : Current() { }
|
||||
explicit specific_attr_iterator(Iterator i) : Current(i) { }
|
||||
|
||||
reference operator*() const {
|
||||
AdvanceToNext();
|
||||
return cast<SpecificAttr>(*Current);
|
||||
}
|
||||
pointer operator->() const {
|
||||
AdvanceToNext();
|
||||
return cast<SpecificAttr>(*Current);
|
||||
}
|
||||
|
||||
specific_attr_iterator& operator++() {
|
||||
++Current;
|
||||
return *this;
|
||||
}
|
||||
specific_attr_iterator operator++(int) {
|
||||
specific_attr_iterator Tmp(*this);
|
||||
++(*this);
|
||||
return Tmp;
|
||||
}
|
||||
|
||||
friend bool operator==(specific_attr_iterator Left,
|
||||
specific_attr_iterator Right) {
|
||||
assert((Left.Current == 0) == (Right.Current == 0));
|
||||
if (Left.Current < Right.Current)
|
||||
Left.AdvanceToNext(Right.Current);
|
||||
else
|
||||
Right.AdvanceToNext(Left.Current);
|
||||
return Left.Current == Right.Current;
|
||||
}
|
||||
friend bool operator!=(specific_attr_iterator Left,
|
||||
specific_attr_iterator Right) {
|
||||
return !(Left == Right);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename SpecificAttr, typename Container>
|
||||
inline specific_attr_iterator<SpecificAttr, Container>
|
||||
specific_attr_begin(const Container& container) {
|
||||
return specific_attr_iterator<SpecificAttr, Container>(container.begin());
|
||||
}
|
||||
template <typename SpecificAttr, typename Container>
|
||||
inline specific_attr_iterator<SpecificAttr, Container>
|
||||
specific_attr_end(const Container& container) {
|
||||
return specific_attr_iterator<SpecificAttr, Container>(container.end());
|
||||
}
|
||||
|
||||
template <typename SpecificAttr, typename Container>
|
||||
inline bool hasSpecificAttr(const Container& container) {
|
||||
return specific_attr_begin<SpecificAttr>(container) !=
|
||||
specific_attr_end<SpecificAttr>(container);
|
||||
}
|
||||
template <typename SpecificAttr, typename Container>
|
||||
inline SpecificAttr *getSpecificAttr(const Container& container) {
|
||||
specific_attr_iterator<SpecificAttr, Container> i =
|
||||
specific_attr_begin<SpecificAttr>(container);
|
||||
if (i != specific_attr_end<SpecificAttr>(container))
|
||||
return *i;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // end namespace clang
|
||||
|
||||
#endif
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user