vkbd: clean up empty lines in .c and .h files

This commit is contained in:
Mateusz Guzik 2020-09-01 21:48:55 +00:00
parent 00605fca48
commit 875af9c6af
2 changed files with 3 additions and 5 deletions

View File

@ -344,7 +344,7 @@ vkbd_dev_read(struct cdev *dev, struct uio *uio, int flag)
state->ks_flags &= ~READ; state->ks_flags &= ~READ;
VKBD_UNLOCK(state); VKBD_UNLOCK(state);
return (error); return (error);
} }
@ -649,7 +649,7 @@ vkbd_init(int unit, keyboard_t **kbdp, void *arg, int flags)
imin(fkeymap_size*sizeof(fkeymap[0]), sizeof(fkey_tab))); imin(fkeymap_size*sizeof(fkeymap[0]), sizeof(fkey_tab)));
kbd_set_maps(kbd, keymap, accmap, fkeymap, fkeymap_size); kbd_set_maps(kbd, keymap, accmap, fkeymap, fkeymap_size);
kbd->kb_data = (void *)state; kbd->kb_data = (void *)state;
KBD_FOUND_DEVICE(kbd); KBD_FOUND_DEVICE(kbd);
KBD_PROBE_DONE(kbd); KBD_PROBE_DONE(kbd);
@ -1071,7 +1071,7 @@ vkbd_check_char(keyboard_t *kbd)
return (FALSE); return (FALSE);
state = (vkbd_state_t *) kbd->kb_data; state = (vkbd_state_t *) kbd->kb_data;
VKBD_LOCK(state); VKBD_LOCK(state);
if (!(state->ks_flags & COMPOSE) && (state->ks_composed_char > 0)) if (!(state->ks_flags & COMPOSE) && (state->ks_composed_char > 0))
ready = TRUE; ready = TRUE;
@ -1377,4 +1377,3 @@ vkbd_modevent(module_t mod, int type, void *data)
} }
DEV_MODULE(vkbd, vkbd_modevent, NULL); DEV_MODULE(vkbd, vkbd_modevent, NULL);

View File

@ -50,4 +50,3 @@ typedef struct vkbd_status vkbd_status_t;
typedef struct vkbd_status * vkbd_status_p; typedef struct vkbd_status * vkbd_status_p;
#endif /* ndef _VKBD_VAR_H_ */ #endif /* ndef _VKBD_VAR_H_ */