Always zero new chunks - keeps things like the private structures from having
bogus data in them.
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@ -6,7 +6,7 @@
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* this stuff is worth it, you can buy me a beer in return. Poul-Henning Kamp
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* ----------------------------------------------------------------------------
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*
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* $Id: chunk.c,v 1.7 1995/05/05 07:07:43 phk Exp $
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* $Id: chunk.c,v 1.8 1995/05/06 03:28:27 phk Exp $
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*
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*/
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@ -18,7 +18,7 @@
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#include <err.h>
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#include "libdisk.h"
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#define new_chunk() malloc(sizeof(struct chunk))
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#define new_chunk() memset(malloc(sizeof(struct chunk), 0, sizeof(struct chunk)))
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/* Is c2 completely inside c1 ? */
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@ -6,7 +6,7 @@
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* this stuff is worth it, you can buy me a beer in return. Poul-Henning Kamp
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* ----------------------------------------------------------------------------
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*
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* $Id: chunk.c,v 1.7 1995/05/05 07:07:43 phk Exp $
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* $Id: chunk.c,v 1.8 1995/05/06 03:28:27 phk Exp $
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*
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*/
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@ -18,7 +18,7 @@
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#include <err.h>
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#include "libdisk.h"
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#define new_chunk() malloc(sizeof(struct chunk))
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#define new_chunk() memset(malloc(sizeof(struct chunk), 0, sizeof(struct chunk)))
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/* Is c2 completely inside c1 ? */
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