powerpc/pmap: Move the SLB spill handlers to a better place
The SLB spill handlers are AIM-specific, and belong better with the rest of the SLB code anyway. No functional change.
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@ -47,6 +47,9 @@
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#include <machine/md_var.h>
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#include <machine/platform.h>
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#include <machine/vmparam.h>
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#include <machine/trap.h>
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#include "mmu_oea64.h"
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uintptr_t moea64_get_unique_vsid(void);
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void moea64_release_vsid(uint64_t vsid);
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@ -540,3 +543,86 @@ slb_free_user_cache(struct slb **slb)
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{
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uma_zfree(slb_cache_zone, slb);
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}
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#if defined(__powerpc64__)
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/* Handle kernel SLB faults -- runs in real mode, all seat belts off */
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void
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handle_kernel_slb_spill(int type, register_t dar, register_t srr0)
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{
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struct slb *slbcache;
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uint64_t slbe, slbv;
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uint64_t esid, addr;
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int i;
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addr = (type == EXC_ISE) ? srr0 : dar;
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slbcache = PCPU_GET(aim.slb);
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esid = (uintptr_t)addr >> ADDR_SR_SHFT;
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slbe = (esid << SLBE_ESID_SHIFT) | SLBE_VALID;
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/* See if the hardware flushed this somehow (can happen in LPARs) */
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for (i = 0; i < n_slbs; i++)
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if (slbcache[i].slbe == (slbe | (uint64_t)i))
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return;
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/* Not in the map, needs to actually be added */
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slbv = kernel_va_to_slbv(addr);
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if (slbcache[USER_SLB_SLOT].slbe == 0) {
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for (i = 0; i < n_slbs; i++) {
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if (i == USER_SLB_SLOT)
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continue;
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if (!(slbcache[i].slbe & SLBE_VALID))
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goto fillkernslb;
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}
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if (i == n_slbs)
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slbcache[USER_SLB_SLOT].slbe = 1;
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}
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/* Sacrifice a random SLB entry that is not the user entry */
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i = mftb() % n_slbs;
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if (i == USER_SLB_SLOT)
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i = (i+1) % n_slbs;
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fillkernslb:
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/* Write new entry */
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slbcache[i].slbv = slbv;
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slbcache[i].slbe = slbe | (uint64_t)i;
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/* Trap handler will restore from cache on exit */
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}
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int
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handle_user_slb_spill(pmap_t pm, vm_offset_t addr)
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{
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struct slb *user_entry;
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uint64_t esid;
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int i;
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if (pm->pm_slb == NULL)
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return (-1);
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esid = (uintptr_t)addr >> ADDR_SR_SHFT;
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PMAP_LOCK(pm);
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user_entry = user_va_to_slb_entry(pm, addr);
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if (user_entry == NULL) {
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/* allocate_vsid auto-spills it */
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(void)allocate_user_vsid(pm, esid, 0);
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} else {
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/*
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* Check that another CPU has not already mapped this.
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* XXX: Per-thread SLB caches would be better.
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*/
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for (i = 0; i < pm->pm_slb_len; i++)
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if (pm->pm_slb[i] == user_entry)
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break;
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if (i == pm->pm_slb_len)
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slb_insert_user(pm, user_entry);
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}
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PMAP_UNLOCK(pm);
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return (0);
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}
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#endif
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@ -79,4 +79,8 @@ struct slb {
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uint64_t slbe;
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};
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struct pmap;
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void handle_kernel_slb_spill(int, register_t, register_t);
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int handle_user_slb_spill(struct pmap *pm, vm_offset_t addr);
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#endif /* !_MACHINE_SLB_H_ */
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@ -69,9 +69,10 @@ __FBSDID("$FreeBSD$");
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#include <machine/frame.h>
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#include <machine/pcb.h>
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#include <machine/psl.h>
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#include <machine/trap.h>
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#include <machine/slb.h>
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#include <machine/spr.h>
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#include <machine/sr.h>
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#include <machine/trap.h>
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/* Below matches setjmp.S */
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#define FAULTBUF_LR 21
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@ -92,9 +93,6 @@ static int handle_onfault(struct trapframe *frame);
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static void syscall(struct trapframe *frame);
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#if defined(__powerpc64__) && defined(AIM)
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void handle_kernel_slb_spill(int, register_t, register_t);
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static int handle_user_slb_spill(pmap_t pm, vm_offset_t addr);
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extern int n_slbs;
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static void normalize_inputs(void);
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#endif
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@ -721,89 +719,6 @@ syscall(struct trapframe *frame)
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syscallret(td, error);
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}
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#if defined(__powerpc64__) && defined(AIM)
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/* Handle kernel SLB faults -- runs in real mode, all seat belts off */
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void
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handle_kernel_slb_spill(int type, register_t dar, register_t srr0)
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{
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struct slb *slbcache;
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uint64_t slbe, slbv;
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uint64_t esid, addr;
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int i;
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addr = (type == EXC_ISE) ? srr0 : dar;
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slbcache = PCPU_GET(aim.slb);
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esid = (uintptr_t)addr >> ADDR_SR_SHFT;
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slbe = (esid << SLBE_ESID_SHIFT) | SLBE_VALID;
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/* See if the hardware flushed this somehow (can happen in LPARs) */
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for (i = 0; i < n_slbs; i++)
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if (slbcache[i].slbe == (slbe | (uint64_t)i))
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return;
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/* Not in the map, needs to actually be added */
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slbv = kernel_va_to_slbv(addr);
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if (slbcache[USER_SLB_SLOT].slbe == 0) {
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for (i = 0; i < n_slbs; i++) {
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if (i == USER_SLB_SLOT)
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continue;
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if (!(slbcache[i].slbe & SLBE_VALID))
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goto fillkernslb;
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}
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if (i == n_slbs)
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slbcache[USER_SLB_SLOT].slbe = 1;
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}
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/* Sacrifice a random SLB entry that is not the user entry */
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i = mftb() % n_slbs;
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if (i == USER_SLB_SLOT)
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i = (i+1) % n_slbs;
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fillkernslb:
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/* Write new entry */
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slbcache[i].slbv = slbv;
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slbcache[i].slbe = slbe | (uint64_t)i;
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/* Trap handler will restore from cache on exit */
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}
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static int
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handle_user_slb_spill(pmap_t pm, vm_offset_t addr)
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{
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struct slb *user_entry;
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uint64_t esid;
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int i;
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if (pm->pm_slb == NULL)
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return (-1);
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esid = (uintptr_t)addr >> ADDR_SR_SHFT;
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PMAP_LOCK(pm);
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user_entry = user_va_to_slb_entry(pm, addr);
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if (user_entry == NULL) {
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/* allocate_vsid auto-spills it */
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(void)allocate_user_vsid(pm, esid, 0);
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} else {
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/*
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* Check that another CPU has not already mapped this.
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* XXX: Per-thread SLB caches would be better.
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*/
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for (i = 0; i < pm->pm_slb_len; i++)
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if (pm->pm_slb[i] == user_entry)
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break;
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if (i == pm->pm_slb_len)
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slb_insert_user(pm, user_entry);
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}
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PMAP_UNLOCK(pm);
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return (0);
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}
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#endif
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static int
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trap_pfault(struct trapframe *frame, int user)
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{
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