Fix a couble of typos.
Submitted by: "Vanill I. Shu" <vanilla@MinJe.com.TW>
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@ -24,7 +24,7 @@
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.\" (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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.\" THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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.\"
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.\" $Id: vgl.3,v 1.2 1997/08/15 12:35:02 sos Exp $
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.\" $Id: vgl.3,v 1.1 1997/08/17 21:09:35 sos Exp $
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.Dd August 13, 1997
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.Dt VGL 3
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@ -92,22 +92,22 @@ instead of the buildin font.
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Initialize the mouse. The optional onscreen mousepointer is shown if the
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argument is
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.Em VGL_SHOWMOUSE
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.Em VGL_MOUSESHOW
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.Ft void
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.Fn VGLMouseMode "int mode"
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Either shows the mousepointer if the argument is
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.Em VGL_SHOWMOUSE
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.Em VGL_MOUSESHOW
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, or hide the mousepointer if the argument is
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.Em VGL_HIDEMOUSE
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.Em VGL_MOUSEHIDE
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.Ft int
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.Fn VGLMouseStatus "int *x" "int *y" "char *buttons"
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Returns the current mousepointer coordiantes and button state in
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Returns the current mousepointer coordinates and button state in
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.Em x, y, buttons. The return value reflects if the mousepointer
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is currently shown on screen or not.
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@ -212,7 +212,7 @@ If
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.Em fill
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is != 0, use the color
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.Em bgcol
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as background otherwise the background is transparant.
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as background otherwise the background is transparent.
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The character is drawn in the direction specified by the argument
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.Em dir
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