Remove TCP/UDP checksum offloading feature for IP fragmented
datagrams. Traditionally upper stack fragmented packets without computing TCP/UDP checksum and these datagrams were passed to driver. But there are chances that other packets slip into the interface queue in SMP world. If this happens firmware running on MIPS 4000 processor in the controller would see mixed packets and it shall send out corrupted packets. While I'm here simplify checksum offloading setup. MFC After: 1 week
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21d748a957
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@ -127,7 +127,7 @@ __FBSDID("$FreeBSD$");
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#include <sys/sysctl.h>
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#define TI_CSUM_FEATURES (CSUM_IP | CSUM_TCP | CSUM_UDP | CSUM_IP_FRAGS)
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#define TI_CSUM_FEATURES (CSUM_IP | CSUM_TCP | CSUM_UDP)
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/*
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* We can only turn on header splitting if we're using extended receive
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* BDs.
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@ -3082,16 +3082,10 @@ ti_encap(struct ti_softc *sc, struct mbuf **m_head)
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m = *m_head;
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csum_flags = 0;
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if (m->m_pkthdr.csum_flags) {
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if (m->m_pkthdr.csum_flags & CSUM_IP)
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csum_flags |= TI_BDFLAG_IP_CKSUM;
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if (m->m_pkthdr.csum_flags & (CSUM_TCP | CSUM_UDP))
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csum_flags |= TI_BDFLAG_TCP_UDP_CKSUM;
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if (m->m_flags & M_LASTFRAG)
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csum_flags |= TI_BDFLAG_IP_FRAG_END;
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else if (m->m_flags & M_FRAG)
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csum_flags |= TI_BDFLAG_IP_FRAG;
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}
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if (m->m_pkthdr.csum_flags & CSUM_IP)
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csum_flags |= TI_BDFLAG_IP_CKSUM;
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if (m->m_pkthdr.csum_flags & (CSUM_TCP | CSUM_UDP))
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csum_flags |= TI_BDFLAG_TCP_UDP_CKSUM;
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frag = sc->ti_tx_saved_prodidx;
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for (i = 0; i < nseg; i++) {
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