add missing file from previous netmap update...
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sys/dev/netmap/netmap_mem2.h
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sys/dev/netmap/netmap_mem2.h
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/*
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* Copyright (C) 2012-2013 Matteo Landi, Luigi Rizzo, Giuseppe Lettieri. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*
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* $FreeBSD$
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*
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* (New) memory allocator for netmap
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*/
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/*
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* This allocator creates three memory pools:
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* nm_if_pool for the struct netmap_if
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* nm_ring_pool for the struct netmap_ring
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* nm_buf_pool for the packet buffers.
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*
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* that contain netmap objects. Each pool is made of a number of clusters,
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* multiple of a page size, each containing an integer number of objects.
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* The clusters are contiguous in user space but not in the kernel.
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* Only nm_buf_pool needs to be dma-able,
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* but for convenience use the same type of allocator for all.
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*
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* Once mapped, the three pools are exported to userspace
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* as a contiguous block, starting from nm_if_pool. Each
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* cluster (and pool) is an integral number of pages.
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* [ . . . ][ . . . . . .][ . . . . . . . . . .]
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* nm_if nm_ring nm_buf
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*
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* The userspace areas contain offsets of the objects in userspace.
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* When (at init time) we write these offsets, we find out the index
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* of the object, and from there locate the offset from the beginning
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* of the region.
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*
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* The invididual allocators manage a pool of memory for objects of
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* the same size.
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* The pool is split into smaller clusters, whose size is a
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* multiple of the page size. The cluster size is chosen
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* to minimize the waste for a given max cluster size
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* (we do it by brute force, as we have relatively few objects
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* per cluster).
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*
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* Objects are aligned to the cache line (64 bytes) rounding up object
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* sizes when needed. A bitmap contains the state of each object.
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* Allocation scans the bitmap; this is done only on attach, so we are not
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* too worried about performance
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*
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* For each allocator we can define (thorugh sysctl) the size and
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* number of each object. Memory is allocated at the first use of a
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* netmap file descriptor, and can be freed when all such descriptors
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* have been released (including unmapping the memory).
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* If memory is scarce, the system tries to get as much as possible
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* and the sysctl values reflect the actual allocation.
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* Together with desired values, the sysctl export also absolute
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* min and maximum values that cannot be overridden.
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*
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* struct netmap_if:
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* variable size, max 16 bytes per ring pair plus some fixed amount.
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* 1024 bytes should be large enough in practice.
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*
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* In the worst case we have one netmap_if per ring in the system.
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*
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* struct netmap_ring
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* variable size, 8 byte per slot plus some fixed amount.
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* Rings can be large (e.g. 4k slots, or >32Kbytes).
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* We default to 36 KB (9 pages), and a few hundred rings.
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*
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* struct netmap_buffer
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* The more the better, both because fast interfaces tend to have
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* many slots, and because we may want to use buffers to store
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* packets in userspace avoiding copies.
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* Must contain a full frame (eg 1518, or more for vlans, jumbo
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* frames etc.) plus be nicely aligned, plus some NICs restrict
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* the size to multiple of 1K or so. Default to 2K
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*/
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#ifndef _NET_NETMAP_MEM2_H_
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#define _NET_NETMAP_MEM2_H_
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#define NETMAP_BUF_MAX_NUM 20*4096*2 /* large machine */
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#define NETMAP_POOL_MAX_NAMSZ 32
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enum {
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NETMAP_IF_POOL = 0,
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NETMAP_RING_POOL,
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NETMAP_BUF_POOL,
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NETMAP_POOLS_NR
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};
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struct netmap_obj_params {
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u_int size;
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u_int num;
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};
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struct netmap_obj_pool {
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char name[NETMAP_POOL_MAX_NAMSZ]; /* name of the allocator */
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/* ---------------------------------------------------*/
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/* these are only meaningful if the pool is finalized */
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/* (see 'finalized' field in netmap_mem_d) */
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u_int objtotal; /* actual total number of objects. */
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u_int memtotal; /* actual total memory space */
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u_int numclusters; /* actual number of clusters */
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u_int objfree; /* number of free objects. */
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struct lut_entry *lut; /* virt,phys addresses, objtotal entries */
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uint32_t *bitmap; /* one bit per buffer, 1 means free */
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uint32_t bitmap_slots; /* number of uint32 entries in bitmap */
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/* ---------------------------------------------------*/
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/* limits */
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u_int objminsize; /* minimum object size */
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u_int objmaxsize; /* maximum object size */
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u_int nummin; /* minimum number of objects */
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u_int nummax; /* maximum number of objects */
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/* these are changed only by config */
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u_int _objtotal; /* total number of objects */
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u_int _objsize; /* object size */
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u_int _clustsize; /* cluster size */
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u_int _clustentries; /* objects per cluster */
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u_int _numclusters; /* number of clusters */
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/* requested values */
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u_int r_objtotal;
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u_int r_objsize;
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};
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#ifdef linux
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// XXX a mtx would suffice here 20130415 lr
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#define NMA_LOCK_T struct semaphore
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#else /* !linux */
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#define NMA_LOCK_T struct mtx
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#endif /* linux */
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typedef int (*netmap_mem_config_t)(struct netmap_mem_d*);
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typedef int (*netmap_mem_finalize_t)(struct netmap_mem_d*);
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typedef void (*netmap_mem_deref_t)(struct netmap_mem_d*);
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/* We implement two kinds of netmap_mem_d structures:
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*
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* - global: used by hardware NICS;
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*
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* - private: used by VALE ports.
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*
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* In both cases, the netmap_mem_d structure has the same lifetime as the
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* netmap_adapter of the corresponding NIC or port. It is the responsibility of
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* the client code to delete the private allocator when the associated
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* netmap_adapter is freed (this is implemented by the NAF_MEM_OWNER flag in
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* netmap.c). The 'refcount' field counts the number of active users of the
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* structure. The global allocator uses this information to prevent/allow
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* reconfiguration. The private allocators release all their memory when there
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* are no active users. By 'active user' we mean an existing netmap_priv
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* structure holding a reference to the allocator.
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*/
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struct netmap_mem_d {
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NMA_LOCK_T nm_mtx; /* protect the allocator */
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u_int nm_totalsize; /* shorthand */
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u_int flags;
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#define NETMAP_MEM_FINALIZED 0x1 /* preallocation done */
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#define NETMAP_MEM_PRIVATE 0x2 /* uses private address space */
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int lasterr; /* last error for curr config */
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int refcount; /* existing priv structures */
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/* the three allocators */
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struct netmap_obj_pool pools[NETMAP_POOLS_NR];
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netmap_mem_config_t config;
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netmap_mem_finalize_t finalize;
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netmap_mem_deref_t deref;
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};
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extern struct netmap_mem_d nm_mem;
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vm_paddr_t netmap_mem_ofstophys(struct netmap_mem_d *, vm_ooffset_t);
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int netmap_mem_finalize(struct netmap_mem_d *);
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int netmap_mem_init(void);
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void netmap_mem_fini(void);
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struct netmap_if * netmap_mem_if_new(const char *, struct netmap_adapter *);
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void netmap_mem_if_delete(struct netmap_adapter *na, struct netmap_if *nifp);
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void netmap_mem_deref(struct netmap_mem_d *);
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int netmap_mem_get_info(struct netmap_mem_d *nm_mem, u_int *size, u_int *memflags);
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ssize_t netmap_mem_if_offset(struct netmap_mem_d *nm_mem, const void *vaddr);
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struct netmap_mem_d*
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netmap_mem_private_new(const char *name, u_int txr, u_int txd, u_int rxr, u_int rxd);
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void netmap_mem_private_delete(struct netmap_mem_d *nm_mem);
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#define NETMAP_BDG_BUF_SIZE(n) ((n)->pools[NETMAP_BUF_POOL]._objsize)
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#endif
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