Move the MAX macro to a util.h so it becomes usable in other modules.
Suggested by: Max Okumoto <okumoto@ucsd.edu>
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@ -55,10 +55,6 @@ __FBSDID("$FreeBSD$");
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#include "sprite.h"
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#include "util.h"
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#ifndef MAX
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#define MAX(a,b) ((a) > (b) ? (a) : (b))
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#endif
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/**
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* Returns the number of bytes in the buffer. Doesn't include the
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* null-terminating byte.
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@ -85,6 +85,10 @@ do { \
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#define ISDOT(c) ((c)[0] == '.' && (((c)[1] == '\0') || ((c)[1] == '/')))
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#define ISDOTDOT(c) ((c)[0] == '.' && ISDOT(&((c)[1])))
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#ifndef MAX
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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#endif
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void Debug(const char *, ...);
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void DebugM(const char *, ...);
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void Error(const char *, ...);
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