gcc: new fvisibility-ms-compat option
Obtained from: gcc 4.3 (rev. 126088; GPLv2) MFC after: 3 weeks
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@ -45,6 +45,12 @@
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* flags.h (force_align_functions_log): Delete.
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* toplev.c (force_align_functions_log): Delete.
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2007-06-28 Geoffrey Keating <geoffk@apple.com> (r126088)
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* doc/invoke.texi (C++ Dialect Options): Document
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fvisibility-ms-compat.
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* c.opt (fvisibility-ms-compat): New.
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2007-06-05 Joerg Wunsch <j.gnu@uriah.heep.sax.de> (r125346)
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PR preprocessor/23479
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@ -741,6 +741,10 @@ fvisibility-inlines-hidden
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C++ ObjC++
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Marks all inlined methods as having hidden visibility
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fvisibility-ms-compat
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C++ ObjC++ Var(flag_visibility_ms_compat)
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Changes visibility to match Microsoft Visual Studio by default
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fvtable-gc
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C++ ObjC++
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Discard unused virtual functions
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@ -7,6 +7,13 @@
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* typeck.c (cxx_alignof_expr): When alignof is used on a plain
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FUNCTION_DECL, return its alignment.
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2007-06-28 Geoffrey Keating <geoffk@apple.com> (r126088)
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* decl2.c (determine_visibility): Implement
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flag_visibility_ms_compat effect on type info.
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* decl.c (cxx_init_decl_processing): Implement
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global effect of flag_visibility_ms_compat.
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2007-06-28 Geoffrey Keating <geoffk@apple.com> (r126080)
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* decl2.c (start_objects): Mark constructor-runnning function
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@ -3157,6 +3157,9 @@ cxx_init_decl_processing (void)
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}
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if (flag_inline_functions)
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flag_inline_trees = 2;
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if (flag_visibility_ms_compat)
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default_visibility = VISIBILITY_HIDDEN;
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/* Initially, C. */
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current_lang_name = lang_name_c;
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@ -1726,6 +1726,19 @@ determine_visibility (tree decl)
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but have no TEMPLATE_INFO, so don't try to check it. */
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use_template = 0;
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}
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else if (TREE_CODE (decl) == VAR_DECL && DECL_TINFO_P (decl)
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&& flag_visibility_ms_compat)
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{
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/* Under -fvisibility-ms-compat, types are visible by default,
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even though their contents aren't. */
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tree underlying_type = TREE_TYPE (DECL_NAME (decl));
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int underlying_vis = type_visibility (underlying_type);
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if (underlying_vis == VISIBILITY_ANON
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|| CLASSTYPE_VISIBILITY_SPECIFIED (underlying_type))
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constrain_visibility (decl, underlying_vis);
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else
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DECL_VISIBILITY (decl) = VISIBILITY_DEFAULT;
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}
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else if (TREE_CODE (decl) == VAR_DECL && DECL_TINFO_P (decl))
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{
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/* tinfo visibility is based on the type it's for. */
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@ -186,6 +186,7 @@ in the following sections.
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-frepo -fno-rtti -fstats -ftemplate-depth-@var{n} @gol
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-fno-threadsafe-statics -fuse-cxa-atexit -fno-weak -nostdinc++ @gol
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-fno-default-inline -fvisibility-inlines-hidden @gol
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-fvisibility-ms-compat @gol
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-Wabi -Wctor-dtor-privacy @gol
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-Wnon-virtual-dtor -Wreorder @gol
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-Weffc++ -Wno-deprecated -Wstrict-null-sentinel @gol
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@ -1626,6 +1627,40 @@ Explicitly instantiated inline methods are unaffected by this option
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as their linkage might otherwise cross a shared library boundary.
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@xref{Template Instantiation}.
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@item -fvisibility-ms-compat
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@opindex fvisibility-ms-compat
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This flag attempts to use visibility settings to make GCC's C++
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linkage model compatible with that of Microsoft Visual Studio.
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The flag makes these changes to GCC's linkage model:
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@enumerate
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@item
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It sets the default visibility to @code{hidden}, like
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@option{-fvisibility=hidden}.
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@item
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Types, but not their members, are not hidden by default.
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@item
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The One Definition Rule is relaxed for types without explicit
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visibility specifications which are defined in more than one different
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shared object: those declarations are permitted if they would have
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been permitted when this option was not used.
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@end enumerate
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In new code it is better to use @option{-fvisibility=hidden} and
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export those classes which are intended to be externally visible.
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Unfortunately it is possible for code to rely, perhaps accidentally,
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on the Visual Studio behaviour.
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Among the consequences of these changes are that static data members
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of the same type with the same name but defined in different shared
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objects will be different, so changing one will not change the other;
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and that pointers to function members defined in different shared
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objects may not compare equal. When this flag is given, it is a
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violation of the ODR to define types with the same name differently.
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@item -fno-weak
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@opindex fno-weak
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Do not use weak symbol support, even if it is provided by the linker.
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