Added a man page for the tdfx 3Dfx Voodoo I/II device driver
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@ -144,6 +144,7 @@ MAN4= aac.4 \
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sysmouse.4 \
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tap.4 \
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tcp.4 \
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tdfx.4 \
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termios.4 \
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ti.4 \
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tl.4 \
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83
share/man/man4/tdfx.4
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83
share/man/man4/tdfx.4
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.\"
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.\" $FreeBSD$
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.\"
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.Dd Feb 19, 2001
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.Dt 3DFX 4
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.Os
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.Sh NAME
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.Nm tdfx
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.Nd Voodoo Graphics and VoodooII Memory Access GLIDE Device Driver
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.Sh SYNOPSIS
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.Cd device tdfx
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.Pp
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.Cd options TDFX_LINUX
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.Pp
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.Sh DESCRIPTION
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This driver creates a entry in /dev that allows programs (mostly
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.Em GLIDE-based software )
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to access the device memory of the Voodoo Graphics and
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VoodooII 3D accellerators created by
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.Em 3Dfx, Inc.
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This provides an interface
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for applications based on the
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.Em GLIDE API
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or that simply use the API
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provided by the linux /dev/3dfx device to use the video device.
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.Pp
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Supports all cards based on the following chipsets:
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.Bd -unfilled -offset indent
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.Em 3Dfx Voodoo Graphics
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.Em 3Dfx Voodoo II
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.Ed
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.Pp
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Specifically, the following cards should work:
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.Bd -unfilled -offset indent
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.Em Diamond Multimedia Monster 3D
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.Em Diamond Multimedia Monster 3D II
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.Ed
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.Pp
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Note that this driver does not currently have support for the Voodoo
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Banshee, Voodoo3, Voodoo5, or Voodoo6 based cards. It also does not
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currently support the Voodoo Rush. It also does not yet handle the SLI
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feature of the Voodoo II boards. You can only use each of them
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separately.
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.Pp
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The following kernel configuration options are available:
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.Pp
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.Em options LINUX_TDFX
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.Pp
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Enable the linux ioctl code for this driver, where the only supported
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applications currently reside.
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.Pp
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.Sh FILES
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.Pp
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.Bl -tag -width /dev/voodoo* -compact
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.It Pa /dev/3dfx
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Symlinked to default
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.Em 3dfx
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board
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.It Pa /dev/3dfx*
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.Em Character Device
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programming interface
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.El
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.Pp
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.Bl -tag -width /dev/voodoo* -compact
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.It Pa Cd /dev/voodoo
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Mirrors of above interfaces
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.It Pa Cd /dev/voodoo*
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(Some apps use /dev/voodoo)
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.El
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.Pp
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.Sh AUTHORS
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The driver was developed by Coleman Kane <cokane@micro.ti.com> after
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the linux version of this driver by Darryll Straus, John Taylor, Jens
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Axboe, Carlo Wood <carlo@alinoe.com> and Joseph Kain <joseph@3dfx.com>
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to be directly compatible with it and support the many GLIDE based games
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available for Linux and UNIX.
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.Sh HISTORY
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The
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.Nm
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driver appeared in
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.Fx 5.0.
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and was originally developed for Linux kernel 2.0.x, later written for
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2.2.x and 2.4.x.
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