Oops, r346889 broke showing of the mouse cursor after clearing, by

forgetting to tell the bitmap-copying clearing method to preserve the
cursor.
This commit is contained in:
bde 2019-04-29 15:58:05 +00:00
parent 28164a5b31
commit c038ca255f

View File

@ -496,7 +496,7 @@ VGLClear(VGLBitmap *object, u_long color)
for (i = 0; i < object->VXsize; i++) for (i = 0; i < object->VXsize; i++)
bcopy(&color, src.Bitmap + i * object->PixelBytes, object->PixelBytes); bcopy(&color, src.Bitmap + i * object->PixelBytes, object->PixelBytes);
for (i = 0; i < object->VYsize; i++) for (i = 0; i < object->VYsize; i++)
__VGLBitmapCopy(&src, 0, 0, object, 0, i, object->VXsize, 1); __VGLBitmapCopy(&src, 0, 0, object, 0, i, object->VXsize, -1);
break; break;
case VIDBUF8X: case VIDBUF8X: