Enhance our RFC1948 implementation to perform better in some pathlogical
TIME_WAIT recycling cases I was able to generate with http testing tools. In short, as the old algorithm relied on ticks to create the time offset component of an ISN, two connections with the exact same host, port pair that were generated between timer ticks would have the exact same sequence number. As a result, the second connection would fail to pass the TIME_WAIT check on the server side, and the SYN would never be acknowledged. I've "fixed" this by adding random positive increments to the time component between clock ticks so that ISNs will *always* be increasing, no matter how quickly the port is recycled. Except in such contrived benchmarking situations, this problem should never come up in normal usage... until networks get faster. No MFC planned, 4.x is missing other optimizations that are needed to even create the situation in which such quick port recycling will occur.
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@ -203,6 +203,7 @@ SYSCTL_INT(_net_inet_tcp, OID_AUTO, inflight_stab, CTLFLAG_RW,
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static struct inpcb *tcp_notify(struct inpcb *, int);
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static void tcp_discardcb(struct tcpcb *);
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static void tcp_isn_tick(void *);
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/*
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* Target size of TCP PCB hash tables. Must be a power of two.
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@ -228,6 +229,7 @@ struct tcpcb_mem {
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static uma_zone_t tcpcb_zone;
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static uma_zone_t tcptw_zone;
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struct callout isn_callout;
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/*
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* Tcp initialization
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@ -286,6 +288,18 @@ tcp_init()
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syncache_init();
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tcp_hc_init();
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tcp_reass_init();
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callout_init(&isn_callout, CALLOUT_MPSAFE);
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tcp_isn_tick(NULL);
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EVENTHANDLER_REGISTER(shutdown_pre_sync, tcp_fini, NULL,
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SHUTDOWN_PRI_DEFAULT);
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}
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void
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tcp_fini(xtp)
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void *xtp;
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{
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callout_stop(&isn_callout);
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}
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/*
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@ -1225,7 +1239,7 @@ tcp6_ctlinput(cmd, sa, d)
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* depends on this property. In addition, these ISNs should be
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* unguessable so as to prevent connection hijacking. To satisfy
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* the requirements of this situation, the algorithm outlined in
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* RFC 1948 is used to generate sequence numbers.
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* RFC 1948 is used, with only small modifications.
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*
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* Implementation details:
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*
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@ -1234,6 +1248,18 @@ tcp6_ctlinput(cmd, sa, d)
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* recycling on high speed LANs while still leaving over an hour
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* before rollover.
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*
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* As reading the *exact* system time is too expensive to be done
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* whenever setting up a TCP connection, we increment the time
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* offset in two ways. First, a small random positive increment
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* is added to isn_offset for each connection that is set up.
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* Second, the function tcp_isn_tick fires once per clock tick
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* and increments isn_offset as necessary so that sequence numbers
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* are incremented at approximately ISN_BYTES_PER_SECOND. The
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* random positive increments serve only to ensure that the same
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* exact sequence number is never sent out twice (as could otherwise
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* happen when a port is recycled in less than the system tick
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* interval.)
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*
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* net.inet.tcp.isn_reseed_interval controls the number of seconds
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* between seeding of isn_secret. This is normally set to zero,
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* as reseeding should not be necessary.
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@ -1241,9 +1267,12 @@ tcp6_ctlinput(cmd, sa, d)
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*/
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#define ISN_BYTES_PER_SECOND 1048576
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#define ISN_STATIC_INCREMENT 4096
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#define ISN_RANDOM_INCREMENT (4096 - 1)
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u_char isn_secret[32];
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int isn_last_reseed;
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u_int32_t isn_offset, isn_offset_old;
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MD5_CTX isn_ctx;
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tcp_seq
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@ -1282,10 +1311,32 @@ tcp_new_isn(tp)
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MD5Update(&isn_ctx, (u_char *) &isn_secret, sizeof(isn_secret));
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MD5Final((u_char *) &md5_buffer, &isn_ctx);
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new_isn = (tcp_seq) md5_buffer[0];
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new_isn += ticks * (ISN_BYTES_PER_SECOND / hz);
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isn_offset += ISN_STATIC_INCREMENT +
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(arc4random() & ISN_RANDOM_INCREMENT);
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new_isn += isn_offset;
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return new_isn;
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}
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/*
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* Increment the offset to the next ISN_BYTES_PER_SECOND / hz boundary
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* to keep time flowing at a relatively constant rate. If the random
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* increments have already pushed us past the projected offset, do nothing.
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*/
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static void
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tcp_isn_tick(xtp)
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void *xtp;
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{
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u_int32_t projected_offset;
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projected_offset = isn_offset_old + ISN_BYTES_PER_SECOND / hz;
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if (projected_offset > isn_offset)
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isn_offset = projected_offset;
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isn_offset_old = isn_offset;
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callout_reset(&isn_callout, 1, tcp_isn_tick, NULL);
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}
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/*
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* When a source quench is received, close congestion window
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* to one segment. We will gradually open it again as we proceed.
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@ -203,6 +203,7 @@ SYSCTL_INT(_net_inet_tcp, OID_AUTO, inflight_stab, CTLFLAG_RW,
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static struct inpcb *tcp_notify(struct inpcb *, int);
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static void tcp_discardcb(struct tcpcb *);
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static void tcp_isn_tick(void *);
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/*
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* Target size of TCP PCB hash tables. Must be a power of two.
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@ -228,6 +229,7 @@ struct tcpcb_mem {
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static uma_zone_t tcpcb_zone;
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static uma_zone_t tcptw_zone;
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struct callout isn_callout;
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/*
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* Tcp initialization
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@ -286,6 +288,18 @@ tcp_init()
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syncache_init();
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tcp_hc_init();
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tcp_reass_init();
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callout_init(&isn_callout, CALLOUT_MPSAFE);
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tcp_isn_tick(NULL);
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EVENTHANDLER_REGISTER(shutdown_pre_sync, tcp_fini, NULL,
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SHUTDOWN_PRI_DEFAULT);
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}
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void
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tcp_fini(xtp)
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void *xtp;
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{
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callout_stop(&isn_callout);
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}
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/*
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@ -1225,7 +1239,7 @@ tcp6_ctlinput(cmd, sa, d)
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* depends on this property. In addition, these ISNs should be
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* unguessable so as to prevent connection hijacking. To satisfy
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* the requirements of this situation, the algorithm outlined in
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* RFC 1948 is used to generate sequence numbers.
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* RFC 1948 is used, with only small modifications.
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*
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* Implementation details:
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*
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@ -1234,6 +1248,18 @@ tcp6_ctlinput(cmd, sa, d)
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* recycling on high speed LANs while still leaving over an hour
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* before rollover.
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*
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* As reading the *exact* system time is too expensive to be done
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* whenever setting up a TCP connection, we increment the time
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* offset in two ways. First, a small random positive increment
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* is added to isn_offset for each connection that is set up.
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* Second, the function tcp_isn_tick fires once per clock tick
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* and increments isn_offset as necessary so that sequence numbers
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* are incremented at approximately ISN_BYTES_PER_SECOND. The
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* random positive increments serve only to ensure that the same
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* exact sequence number is never sent out twice (as could otherwise
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* happen when a port is recycled in less than the system tick
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* interval.)
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*
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* net.inet.tcp.isn_reseed_interval controls the number of seconds
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* between seeding of isn_secret. This is normally set to zero,
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* as reseeding should not be necessary.
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@ -1241,9 +1267,12 @@ tcp6_ctlinput(cmd, sa, d)
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*/
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#define ISN_BYTES_PER_SECOND 1048576
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#define ISN_STATIC_INCREMENT 4096
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#define ISN_RANDOM_INCREMENT (4096 - 1)
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u_char isn_secret[32];
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int isn_last_reseed;
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u_int32_t isn_offset, isn_offset_old;
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MD5_CTX isn_ctx;
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tcp_seq
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@ -1282,10 +1311,32 @@ tcp_new_isn(tp)
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MD5Update(&isn_ctx, (u_char *) &isn_secret, sizeof(isn_secret));
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MD5Final((u_char *) &md5_buffer, &isn_ctx);
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new_isn = (tcp_seq) md5_buffer[0];
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new_isn += ticks * (ISN_BYTES_PER_SECOND / hz);
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isn_offset += ISN_STATIC_INCREMENT +
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(arc4random() & ISN_RANDOM_INCREMENT);
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new_isn += isn_offset;
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return new_isn;
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}
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/*
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* Increment the offset to the next ISN_BYTES_PER_SECOND / hz boundary
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* to keep time flowing at a relatively constant rate. If the random
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* increments have already pushed us past the projected offset, do nothing.
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*/
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static void
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tcp_isn_tick(xtp)
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void *xtp;
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{
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u_int32_t projected_offset;
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projected_offset = isn_offset_old + ISN_BYTES_PER_SECOND / hz;
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if (projected_offset > isn_offset)
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isn_offset = projected_offset;
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isn_offset_old = isn_offset;
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callout_reset(&isn_callout, 1, tcp_isn_tick, NULL);
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}
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/*
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* When a source quench is received, close congestion window
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* to one segment. We will gradually open it again as we proceed.
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@ -518,6 +518,7 @@ struct tcpcb *
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void tcp_drain(void);
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void tcp_fasttimo(void);
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void tcp_init(void);
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void tcp_fini(void *);
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void tcp_reass_init(void);
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void tcp_input(struct mbuf *, int);
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u_long tcp_maxmtu(struct in_conninfo *);
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