compiler-rt: add floatditf and floatunditf
These are long integer (di_int/du_int) to quad precision floating point conversions. They may be reworked based on upstream discussion. These versions are here to support arm64 world builds. Reviewed by: ed Sponsored by: The FreeBSD Foundation Differential Revision: https://reviews.freebsd.org/D2174
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contrib/compiler-rt/lib/builtins/floatditf.c
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contrib/compiler-rt/lib/builtins/floatditf.c
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//===-- lib/floatditf.c - integer -> quad-precision conversion ----*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is dual licensed under the MIT and the University of Illinois Open
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// Source Licenses. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements di_int to quad-precision conversion for the
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// compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even
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// mode.
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//
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//===----------------------------------------------------------------------===//
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#define QUAD_PRECISION
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#include "fp_lib.h"
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#if defined(CRT_HAS_128BIT) && defined(CRT_LDBL_128BIT)
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COMPILER_RT_ABI fp_t __floatditf(di_int a) {
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const int aWidth = sizeof a * CHAR_BIT;
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// Handle zero as a special case to protect clz
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if (a == 0)
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return fromRep(0);
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// All other cases begin by extracting the sign and absolute value of a
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rep_t sign = 0;
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unsigned aAbs = (unsigned)a;
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if (a < 0) {
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sign = signBit;
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aAbs += 0x80000000;
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}
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// Exponent of (fp_t)a is the width of abs(a).
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const int exponent = (aWidth - 1) - __builtin_clz(a);
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rep_t result;
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// Shift a into the significand field and clear the implicit bit. Extra
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// cast to unsigned int is necessary to get the correct behavior for
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// the input INT_MIN.
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const int shift = significandBits - exponent;
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result = (rep_t)aAbs << shift ^ implicitBit;
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// Insert the exponent
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result += (rep_t)(exponent + exponentBias) << significandBits;
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// Insert the sign bit and return
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return fromRep(result | sign);
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}
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#endif
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contrib/compiler-rt/lib/builtins/floatunditf.c
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contrib/compiler-rt/lib/builtins/floatunditf.c
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//===-- lib/floatunditf.c - uint -> quad-precision conversion -----*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is dual licensed under the MIT and the University of Illinois Open
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// Source Licenses. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements du_int to quad-precision conversion for the
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// compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even
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// mode.
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//
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//===----------------------------------------------------------------------===//
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#define QUAD_PRECISION
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#include "fp_lib.h"
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#if defined(CRT_HAS_128BIT) && defined(CRT_LDBL_128BIT)
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COMPILER_RT_ABI fp_t __floatunditf(du_int a) {
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const int aWidth = sizeof a * CHAR_BIT;
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// Handle zero as a special case to protect clz
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if (a == 0) return fromRep(0);
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// Exponent of (fp_t)a is the width of abs(a).
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const int exponent = (aWidth - 1) - __builtin_clz(a);
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rep_t result;
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// Shift a into the significand field and clear the implicit bit.
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const int shift = significandBits - exponent;
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result = (rep_t)a << shift ^ implicitBit;
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// Insert the exponent
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result += (rep_t)(exponent + exponentBias) << significandBits;
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return fromRep(result);
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}
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#endif
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@ -78,6 +78,7 @@ SRCF= absvdi2 \
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fixxfti \
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floatdidf \
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floatdisf \
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floatditf \
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floatdixf \
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floatsitf \
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floattidf \
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@ -85,6 +86,7 @@ SRCF= absvdi2 \
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floattixf \
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floatundidf \
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floatundisf \
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floatunditf \
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floatundixf \
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floatunsidf \
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floatunsisf \
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