compiler-rt: add floatditf and floatunditf

These are long integer (di_int/du_int) to quad precision floating point
conversions. They may be reworked based on upstream discussion. These
versions are here to support arm64 world builds.

Reviewed by:	ed
Sponsored by:	The FreeBSD Foundation
Differential Revision:	https://reviews.freebsd.org/D2174
This commit is contained in:
emaste 2015-04-07 19:31:29 +00:00
parent 38f40056bc
commit c672e990e9
3 changed files with 94 additions and 0 deletions

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@ -0,0 +1,52 @@
//===-- lib/floatditf.c - integer -> quad-precision conversion ----*- C -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements di_int to quad-precision conversion for the
// compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even
// mode.
//
//===----------------------------------------------------------------------===//
#define QUAD_PRECISION
#include "fp_lib.h"
#if defined(CRT_HAS_128BIT) && defined(CRT_LDBL_128BIT)
COMPILER_RT_ABI fp_t __floatditf(di_int a) {
const int aWidth = sizeof a * CHAR_BIT;
// Handle zero as a special case to protect clz
if (a == 0)
return fromRep(0);
// All other cases begin by extracting the sign and absolute value of a
rep_t sign = 0;
unsigned aAbs = (unsigned)a;
if (a < 0) {
sign = signBit;
aAbs += 0x80000000;
}
// Exponent of (fp_t)a is the width of abs(a).
const int exponent = (aWidth - 1) - __builtin_clz(a);
rep_t result;
// Shift a into the significand field and clear the implicit bit. Extra
// cast to unsigned int is necessary to get the correct behavior for
// the input INT_MIN.
const int shift = significandBits - exponent;
result = (rep_t)aAbs << shift ^ implicitBit;
// Insert the exponent
result += (rep_t)(exponent + exponentBias) << significandBits;
// Insert the sign bit and return
return fromRep(result | sign);
}
#endif

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@ -0,0 +1,40 @@
//===-- lib/floatunditf.c - uint -> quad-precision conversion -----*- C -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements du_int to quad-precision conversion for the
// compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even
// mode.
//
//===----------------------------------------------------------------------===//
#define QUAD_PRECISION
#include "fp_lib.h"
#if defined(CRT_HAS_128BIT) && defined(CRT_LDBL_128BIT)
COMPILER_RT_ABI fp_t __floatunditf(du_int a) {
const int aWidth = sizeof a * CHAR_BIT;
// Handle zero as a special case to protect clz
if (a == 0) return fromRep(0);
// Exponent of (fp_t)a is the width of abs(a).
const int exponent = (aWidth - 1) - __builtin_clz(a);
rep_t result;
// Shift a into the significand field and clear the implicit bit.
const int shift = significandBits - exponent;
result = (rep_t)a << shift ^ implicitBit;
// Insert the exponent
result += (rep_t)(exponent + exponentBias) << significandBits;
return fromRep(result);
}
#endif

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@ -78,6 +78,7 @@ SRCF= absvdi2 \
fixxfti \
floatdidf \
floatdisf \
floatditf \
floatdixf \
floatsitf \
floattidf \
@ -85,6 +86,7 @@ SRCF= absvdi2 \
floattixf \
floatundidf \
floatundisf \
floatunditf \
floatundixf \
floatunsidf \
floatunsisf \