This commit was generated by cvs2svn to compensate for changes in r52878,
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This commit is contained in:
commit
cbf1ad1c72
163
contrib/gcc/ansidecl.h
Normal file
163
contrib/gcc/ansidecl.h
Normal file
@ -0,0 +1,163 @@
|
||||
/* ANSI and traditional C compatability macros
|
||||
Copyright 1991, 1992, 1996 Free Software Foundation, Inc.
|
||||
This file is part of the GNU C Library.
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
|
||||
|
||||
/* ANSI and traditional C compatibility macros
|
||||
|
||||
ANSI C is assumed if __STDC__ is #defined.
|
||||
|
||||
Macro ANSI C definition Traditional C definition
|
||||
----- ---- - ---------- ----------- - ----------
|
||||
PTR `void *' `char *'
|
||||
LONG_DOUBLE `long double' `double'
|
||||
VOLATILE `volatile' `'
|
||||
SIGNED `signed' `'
|
||||
PTRCONST `void *const' `char *'
|
||||
ANSI_PROTOTYPES 1 not defined
|
||||
|
||||
CONST is also defined, but is obsolete. Just use const.
|
||||
|
||||
obsolete -- DEFUN (name, arglist, args)
|
||||
|
||||
Defines function NAME.
|
||||
|
||||
ARGLIST lists the arguments, separated by commas and enclosed in
|
||||
parentheses. ARGLIST becomes the argument list in traditional C.
|
||||
|
||||
ARGS list the arguments with their types. It becomes a prototype in
|
||||
ANSI C, and the type declarations in traditional C. Arguments should
|
||||
be separated with `AND'. For functions with a variable number of
|
||||
arguments, the last thing listed should be `DOTS'.
|
||||
|
||||
obsolete -- DEFUN_VOID (name)
|
||||
|
||||
Defines a function NAME, which takes no arguments.
|
||||
|
||||
obsolete -- EXFUN (name, (prototype)) -- obsolete.
|
||||
|
||||
Replaced by PARAMS. Do not use; will disappear someday soon.
|
||||
Was used in external function declarations.
|
||||
In ANSI C it is `NAME PROTOTYPE' (so PROTOTYPE should be enclosed in
|
||||
parentheses). In traditional C it is `NAME()'.
|
||||
For a function that takes no arguments, PROTOTYPE should be `(void)'.
|
||||
|
||||
obsolete -- PROTO (type, name, (prototype) -- obsolete.
|
||||
|
||||
This one has also been replaced by PARAMS. Do not use.
|
||||
|
||||
PARAMS ((args))
|
||||
|
||||
We could use the EXFUN macro to handle prototype declarations, but
|
||||
the name is misleading and the result is ugly. So we just define a
|
||||
simple macro to handle the parameter lists, as in:
|
||||
|
||||
static int foo PARAMS ((int, char));
|
||||
|
||||
This produces: `static int foo();' or `static int foo (int, char);'
|
||||
|
||||
EXFUN would have done it like this:
|
||||
|
||||
static int EXFUN (foo, (int, char));
|
||||
|
||||
but the function is not external...and it's hard to visually parse
|
||||
the function name out of the mess. EXFUN should be considered
|
||||
obsolete; new code should be written to use PARAMS.
|
||||
|
||||
DOTS is also obsolete.
|
||||
|
||||
Examples:
|
||||
|
||||
extern int printf PARAMS ((const char *format, ...));
|
||||
*/
|
||||
|
||||
#ifndef _ANSIDECL_H
|
||||
|
||||
#define _ANSIDECL_H 1
|
||||
|
||||
|
||||
/* Every source file includes this file,
|
||||
so they will all get the switch for lint. */
|
||||
/* LINTLIBRARY */
|
||||
|
||||
|
||||
#if defined (__STDC__) || defined (_AIX) || (defined (__mips) && defined (_SYSTYPE_SVR4)) || defined(_WIN32)
|
||||
/* All known AIX compilers implement these things (but don't always
|
||||
define __STDC__). The RISC/OS MIPS compiler defines these things
|
||||
in SVR4 mode, but does not define __STDC__. */
|
||||
|
||||
#define PTR void *
|
||||
#define PTRCONST void *CONST
|
||||
#define LONG_DOUBLE long double
|
||||
|
||||
#ifndef IN_GCC
|
||||
#define AND ,
|
||||
#define NOARGS void
|
||||
#define VOLATILE volatile
|
||||
#define SIGNED signed
|
||||
#endif /* ! IN_GCC */
|
||||
|
||||
#define PARAMS(paramlist) paramlist
|
||||
#define ANSI_PROTOTYPES 1
|
||||
|
||||
#define VPARAMS(ARGS) ARGS
|
||||
#define VA_START(va_list,var) va_start(va_list,var)
|
||||
|
||||
/* These are obsolete. Do not use. */
|
||||
#ifndef IN_GCC
|
||||
#define CONST const
|
||||
#define DOTS , ...
|
||||
#define PROTO(type, name, arglist) type name arglist
|
||||
#define EXFUN(name, proto) name proto
|
||||
#define DEFUN(name, arglist, args) name(args)
|
||||
#define DEFUN_VOID(name) name(void)
|
||||
#endif /* ! IN_GCC */
|
||||
|
||||
#else /* Not ANSI C. */
|
||||
|
||||
#define PTR char *
|
||||
#define PTRCONST PTR
|
||||
#define LONG_DOUBLE double
|
||||
|
||||
#ifndef IN_GCC
|
||||
#define AND ;
|
||||
#define NOARGS
|
||||
#define VOLATILE
|
||||
#define SIGNED
|
||||
#endif /* !IN_GCC */
|
||||
|
||||
#ifndef const /* some systems define it in header files for non-ansi mode */
|
||||
#define const
|
||||
#endif
|
||||
|
||||
#define PARAMS(paramlist) ()
|
||||
|
||||
#define VPARAMS(ARGS) (va_alist) va_dcl
|
||||
#define VA_START(va_list,var) va_start(va_list)
|
||||
|
||||
/* These are obsolete. Do not use. */
|
||||
#ifndef IN_GCC
|
||||
#define CONST
|
||||
#define DOTS
|
||||
#define PROTO(type, name, arglist) type name ()
|
||||
#define EXFUN(name, proto) name()
|
||||
#define DEFUN(name, arglist, args) name arglist args;
|
||||
#define DEFUN_VOID(name) name()
|
||||
#endif /* ! IN_GCC */
|
||||
|
||||
#endif /* ANSI C. */
|
||||
|
||||
#endif /* ansidecl.h */
|
180
contrib/gcc/libiberty.h
Normal file
180
contrib/gcc/libiberty.h
Normal file
@ -0,0 +1,180 @@
|
||||
/* Function declarations for libiberty.
|
||||
Written by Cygnus Support, 1994.
|
||||
|
||||
The libiberty library provides a number of functions which are
|
||||
missing on some operating systems. We do not declare those here,
|
||||
to avoid conflicts with the system header files on operating
|
||||
systems that do support those functions. In this file we only
|
||||
declare those functions which are specific to libiberty. */
|
||||
|
||||
#ifndef LIBIBERTY_H
|
||||
#define LIBIBERTY_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "ansidecl.h"
|
||||
|
||||
/* Build an argument vector from a string. Allocates memory using
|
||||
malloc. Use freeargv to free the vector. */
|
||||
|
||||
extern char **buildargv PARAMS ((char *));
|
||||
|
||||
/* Free a vector returned by buildargv. */
|
||||
|
||||
extern void freeargv PARAMS ((char **));
|
||||
|
||||
/* Duplicate an argument vector. Allocates memory using malloc. Use
|
||||
freeargv to free the vector. */
|
||||
|
||||
extern char **dupargv PARAMS ((char **));
|
||||
|
||||
|
||||
/* Return the last component of a path name. Note that we can't use a
|
||||
prototype here because the parameter is declared inconsistently
|
||||
across different systems, sometimes as "char *" and sometimes as
|
||||
"const char *" */
|
||||
|
||||
#if defined (__GNU_LIBRARY__ ) || defined (__linux__) || defined (__FreeBSD__) || defined (__CYGWIN__) || defined (__CYGWIN32__)
|
||||
extern char *basename PARAMS ((const char *));
|
||||
#else
|
||||
extern char *basename ();
|
||||
#endif
|
||||
|
||||
/* Concatenate an arbitrary number of strings, up to (char *) NULL.
|
||||
Allocates memory using xmalloc. */
|
||||
|
||||
extern char *concat PARAMS ((const char *, ...));
|
||||
|
||||
/* Check whether two file descriptors refer to the same file. */
|
||||
|
||||
extern int fdmatch PARAMS ((int fd1, int fd2));
|
||||
|
||||
/* Get the amount of time the process has run, in microseconds. */
|
||||
|
||||
extern long get_run_time PARAMS ((void));
|
||||
|
||||
/* Choose a temporary directory to use for scratch files. */
|
||||
|
||||
extern char *choose_temp_base PARAMS ((void));
|
||||
|
||||
/* Allocate memory filled with spaces. Allocates using malloc. */
|
||||
|
||||
extern const char *spaces PARAMS ((int count));
|
||||
|
||||
/* Return the maximum error number for which strerror will return a
|
||||
string. */
|
||||
|
||||
extern int errno_max PARAMS ((void));
|
||||
|
||||
/* Return the name of an errno value (e.g., strerrno (EINVAL) returns
|
||||
"EINVAL"). */
|
||||
|
||||
extern const char *strerrno PARAMS ((int));
|
||||
|
||||
/* Given the name of an errno value, return the value. */
|
||||
|
||||
extern int strtoerrno PARAMS ((const char *));
|
||||
|
||||
/* ANSI's strerror(), but more robust. */
|
||||
|
||||
extern char *xstrerror PARAMS ((int));
|
||||
|
||||
/* Return the maximum signal number for which strsignal will return a
|
||||
string. */
|
||||
|
||||
extern int signo_max PARAMS ((void));
|
||||
|
||||
/* Return a signal message string for a signal number
|
||||
(e.g., strsignal (SIGHUP) returns something like "Hangup"). */
|
||||
/* This is commented out as it can conflict with one in system headers.
|
||||
We still document its existence though. */
|
||||
|
||||
/*extern const char *strsignal PARAMS ((int));*/
|
||||
|
||||
/* Return the name of a signal number (e.g., strsigno (SIGHUP) returns
|
||||
"SIGHUP"). */
|
||||
|
||||
extern const char *strsigno PARAMS ((int));
|
||||
|
||||
/* Given the name of a signal, return its number. */
|
||||
|
||||
extern int strtosigno PARAMS ((const char *));
|
||||
|
||||
/* Register a function to be run by xexit. Returns 0 on success. */
|
||||
|
||||
extern int xatexit PARAMS ((void (*fn) (void)));
|
||||
|
||||
/* Exit, calling all the functions registered with xatexit. */
|
||||
|
||||
#ifndef __GNUC__
|
||||
extern void xexit PARAMS ((int status));
|
||||
#else
|
||||
void xexit PARAMS ((int status)) __attribute__ ((noreturn));
|
||||
#endif
|
||||
|
||||
/* Set the program name used by xmalloc. */
|
||||
|
||||
extern void xmalloc_set_program_name PARAMS ((const char *));
|
||||
|
||||
/* Allocate memory without fail. If malloc fails, this will print a
|
||||
message to stderr (using the name set by xmalloc_set_program_name,
|
||||
if any) and then call xexit. */
|
||||
|
||||
#ifdef ANSI_PROTOTYPES
|
||||
/* Get a definition for size_t. */
|
||||
#include <stddef.h>
|
||||
#endif
|
||||
extern PTR xmalloc PARAMS ((size_t));
|
||||
|
||||
/* Reallocate memory without fail. This works like xmalloc.
|
||||
|
||||
FIXME: We do not declare the parameter types for the same reason as
|
||||
xmalloc. */
|
||||
|
||||
extern PTR xrealloc PARAMS ((PTR, size_t));
|
||||
|
||||
/* Allocate memory without fail and set it to zero. This works like
|
||||
xmalloc. */
|
||||
|
||||
extern PTR xcalloc PARAMS ((size_t, size_t));
|
||||
|
||||
/* Copy a string into a memory buffer without fail. */
|
||||
|
||||
extern char *xstrdup PARAMS ((const char *));
|
||||
|
||||
/* hex character manipulation routines */
|
||||
|
||||
#define _hex_array_size 256
|
||||
#define _hex_bad 99
|
||||
extern char _hex_value[_hex_array_size];
|
||||
extern void hex_init PARAMS ((void));
|
||||
#define hex_p(c) (hex_value (c) != _hex_bad)
|
||||
/* If you change this, note well: Some code relies on side effects in
|
||||
the argument being performed exactly once. */
|
||||
#define hex_value(c) (_hex_value[(unsigned char) (c)])
|
||||
|
||||
/* Definitions used by the pexecute routine. */
|
||||
|
||||
#define PEXECUTE_FIRST 1
|
||||
#define PEXECUTE_LAST 2
|
||||
#define PEXECUTE_ONE (PEXECUTE_FIRST + PEXECUTE_LAST)
|
||||
#define PEXECUTE_SEARCH 4
|
||||
#define PEXECUTE_VERBOSE 8
|
||||
|
||||
/* Execute a program. */
|
||||
|
||||
extern int pexecute PARAMS ((const char *, char * const *, const char *,
|
||||
const char *, char **, char **, int));
|
||||
|
||||
/* Wait for pexecute to finish. */
|
||||
|
||||
extern int pwait PARAMS ((int, int *, int));
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif /* ! defined (LIBIBERTY_H) */
|
368
contrib/gcc/splay-tree.c
Normal file
368
contrib/gcc/splay-tree.c
Normal file
@ -0,0 +1,368 @@
|
||||
/* A splay-tree datatype.
|
||||
Copyright (C) 1998 Free Software Foundation, Inc.
|
||||
Contributed by Mark Mitchell (mark@markmitchell.com).
|
||||
|
||||
This file is part of GNU CC.
|
||||
|
||||
GNU CC is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2, or (at your option)
|
||||
any later version.
|
||||
|
||||
GNU CC is distributed in the hope that it will be useful, but
|
||||
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GNU CC; see the file COPYING. If not, write to
|
||||
the Free Software Foundation, 59 Temple Place - Suite 330,
|
||||
Boston, MA 02111-1307, USA. */
|
||||
|
||||
/* For an easily readable description of splay-trees, see:
|
||||
|
||||
Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
|
||||
Algorithms. Harper-Collins, Inc. 1991. */
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
#include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STDLIB_H
|
||||
#include <stdlib.h>
|
||||
#endif
|
||||
|
||||
#include "libiberty.h"
|
||||
#include "splay-tree.h"
|
||||
|
||||
static void splay_tree_delete_helper PARAMS((splay_tree,
|
||||
splay_tree_node));
|
||||
static void splay_tree_splay PARAMS((splay_tree,
|
||||
splay_tree_key));
|
||||
static splay_tree_node splay_tree_splay_helper
|
||||
PARAMS((splay_tree,
|
||||
splay_tree_key,
|
||||
splay_tree_node*,
|
||||
splay_tree_node*,
|
||||
splay_tree_node*));
|
||||
static int splay_tree_foreach_helper PARAMS((splay_tree,
|
||||
splay_tree_node,
|
||||
splay_tree_foreach_fn,
|
||||
void*));
|
||||
|
||||
/* Deallocate NODE (a member of SP), and all its sub-trees. */
|
||||
|
||||
static void
|
||||
splay_tree_delete_helper (sp, node)
|
||||
splay_tree sp;
|
||||
splay_tree_node node;
|
||||
{
|
||||
if (!node)
|
||||
return;
|
||||
|
||||
splay_tree_delete_helper (sp, node->left);
|
||||
splay_tree_delete_helper (sp, node->right);
|
||||
|
||||
if (sp->delete_key)
|
||||
(*sp->delete_key)(node->key);
|
||||
if (sp->delete_value)
|
||||
(*sp->delete_value)(node->value);
|
||||
|
||||
free ((char*) node);
|
||||
}
|
||||
|
||||
/* Help splay SP around KEY. PARENT and GRANDPARENT are the parent
|
||||
and grandparent, respectively, of NODE. */
|
||||
|
||||
static splay_tree_node
|
||||
splay_tree_splay_helper (sp, key, node, parent, grandparent)
|
||||
splay_tree sp;
|
||||
splay_tree_key key;
|
||||
splay_tree_node *node;
|
||||
splay_tree_node *parent;
|
||||
splay_tree_node *grandparent;
|
||||
{
|
||||
splay_tree_node *next;
|
||||
splay_tree_node n;
|
||||
int comparison;
|
||||
|
||||
n = *node;
|
||||
|
||||
if (!n)
|
||||
return *parent;
|
||||
|
||||
comparison = (*sp->comp) (key, n->key);
|
||||
|
||||
if (comparison == 0)
|
||||
/* We've found the target. */
|
||||
next = 0;
|
||||
else if (comparison < 0)
|
||||
/* The target is to the left. */
|
||||
next = &n->left;
|
||||
else
|
||||
/* The target is to the right. */
|
||||
next = &n->right;
|
||||
|
||||
if (next)
|
||||
{
|
||||
/* Continue down the tree. */
|
||||
n = splay_tree_splay_helper (sp, key, next, node, parent);
|
||||
|
||||
/* The recursive call will change the place to which NODE
|
||||
points. */
|
||||
if (*node != n)
|
||||
return n;
|
||||
}
|
||||
|
||||
if (!parent)
|
||||
/* NODE is the root. We are done. */
|
||||
return n;
|
||||
|
||||
/* First, handle the case where there is no grandparent (i.e.,
|
||||
*PARENT is the root of the tree.) */
|
||||
if (!grandparent)
|
||||
{
|
||||
if (n == (*parent)->left)
|
||||
{
|
||||
*node = n->right;
|
||||
n->right = *parent;
|
||||
}
|
||||
else
|
||||
{
|
||||
*node = n->left;
|
||||
n->left = *parent;
|
||||
}
|
||||
*parent = n;
|
||||
return n;
|
||||
}
|
||||
|
||||
/* Next handle the cases where both N and *PARENT are left children,
|
||||
or where both are right children. */
|
||||
if (n == (*parent)->left && *parent == (*grandparent)->left)
|
||||
{
|
||||
splay_tree_node p = *parent;
|
||||
|
||||
(*grandparent)->left = p->right;
|
||||
p->right = *grandparent;
|
||||
p->left = n->right;
|
||||
n->right = p;
|
||||
*grandparent = n;
|
||||
return n;
|
||||
}
|
||||
else if (n == (*parent)->right && *parent == (*grandparent)->right)
|
||||
{
|
||||
splay_tree_node p = *parent;
|
||||
|
||||
(*grandparent)->right = p->left;
|
||||
p->left = *grandparent;
|
||||
p->right = n->left;
|
||||
n->left = p;
|
||||
*grandparent = n;
|
||||
return n;
|
||||
}
|
||||
|
||||
/* Finally, deal with the case where N is a left child, but *PARENT
|
||||
is a right child, or vice versa. */
|
||||
if (n == (*parent)->left)
|
||||
{
|
||||
(*parent)->left = n->right;
|
||||
n->right = *parent;
|
||||
(*grandparent)->right = n->left;
|
||||
n->left = *grandparent;
|
||||
*grandparent = n;
|
||||
return n;
|
||||
}
|
||||
else
|
||||
{
|
||||
(*parent)->right = n->left;
|
||||
n->left = *parent;
|
||||
(*grandparent)->left = n->right;
|
||||
n->right = *grandparent;
|
||||
*grandparent = n;
|
||||
return n;
|
||||
}
|
||||
}
|
||||
|
||||
/* Splay SP around KEY. */
|
||||
|
||||
static void
|
||||
splay_tree_splay (sp, key)
|
||||
splay_tree sp;
|
||||
splay_tree_key key;
|
||||
{
|
||||
if (sp->root == 0)
|
||||
return;
|
||||
|
||||
splay_tree_splay_helper (sp, key, &sp->root,
|
||||
/*grandparent=*/0, /*parent=*/0);
|
||||
}
|
||||
|
||||
/* Call FN, passing it the DATA, for every node below NODE, all of
|
||||
which are from SP, following an in-order traversal. If FN every
|
||||
returns a non-zero value, the iteration ceases immediately, and the
|
||||
value is returned. Otherwise, this function returns 0. */
|
||||
|
||||
static int
|
||||
splay_tree_foreach_helper (sp, node, fn, data)
|
||||
splay_tree sp;
|
||||
splay_tree_node node;
|
||||
splay_tree_foreach_fn fn;
|
||||
void* data;
|
||||
{
|
||||
int val;
|
||||
|
||||
if (!node)
|
||||
return 0;
|
||||
|
||||
val = splay_tree_foreach_helper (sp, node->left, fn, data);
|
||||
if (val)
|
||||
return val;
|
||||
|
||||
val = (*fn)(node, data);
|
||||
if (val)
|
||||
return val;
|
||||
|
||||
return splay_tree_foreach_helper (sp, node->right, fn, data);
|
||||
}
|
||||
|
||||
/* Allocate a new splay tree, using COMPARE_FN to compare nodes,
|
||||
DELETE_KEY_FN to deallocate keys, and DELETE_VALUE_FN to deallocate
|
||||
values. */
|
||||
|
||||
splay_tree
|
||||
splay_tree_new (compare_fn, delete_key_fn, delete_value_fn)
|
||||
splay_tree_compare_fn compare_fn;
|
||||
splay_tree_delete_key_fn delete_key_fn;
|
||||
splay_tree_delete_value_fn delete_value_fn;
|
||||
{
|
||||
splay_tree sp = (splay_tree) xmalloc (sizeof (struct splay_tree));
|
||||
sp->root = 0;
|
||||
sp->comp = compare_fn;
|
||||
sp->delete_key = delete_key_fn;
|
||||
sp->delete_value = delete_value_fn;
|
||||
|
||||
return sp;
|
||||
}
|
||||
|
||||
/* Deallocate SP. */
|
||||
|
||||
void
|
||||
splay_tree_delete (sp)
|
||||
splay_tree sp;
|
||||
{
|
||||
splay_tree_delete_helper (sp, sp->root);
|
||||
free ((char*) sp);
|
||||
}
|
||||
|
||||
/* Insert a new node (associating KEY with DATA) into SP. If a
|
||||
previous node with the indicated KEY exists, its data is replaced
|
||||
with the new value. */
|
||||
|
||||
void
|
||||
splay_tree_insert (sp, key, value)
|
||||
splay_tree sp;
|
||||
splay_tree_key key;
|
||||
splay_tree_value value;
|
||||
{
|
||||
int comparison;
|
||||
|
||||
splay_tree_splay (sp, key);
|
||||
|
||||
if (sp->root)
|
||||
comparison = (*sp->comp)(sp->root->key, key);
|
||||
|
||||
if (sp->root && comparison == 0)
|
||||
{
|
||||
/* If the root of the tree already has the indicated KEY, just
|
||||
replace the value with VALUE. */
|
||||
if (sp->delete_value)
|
||||
(*sp->delete_value)(sp->root->value);
|
||||
sp->root->value = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Create a new node, and insert it at the root. */
|
||||
splay_tree_node node;
|
||||
|
||||
node = (splay_tree_node) xmalloc (sizeof (struct splay_tree_node));
|
||||
node->key = key;
|
||||
node->value = value;
|
||||
|
||||
if (!sp->root)
|
||||
node->left = node->right = 0;
|
||||
else if (comparison < 0)
|
||||
{
|
||||
node->left = sp->root;
|
||||
node->right = node->left->right;
|
||||
node->left->right = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
node->right = sp->root;
|
||||
node->left = node->right->left;
|
||||
node->right->left = 0;
|
||||
}
|
||||
|
||||
sp->root = node;
|
||||
}
|
||||
}
|
||||
|
||||
/* Lookup KEY in SP, returning VALUE if present, and NULL
|
||||
otherwise. */
|
||||
|
||||
splay_tree_node
|
||||
splay_tree_lookup (sp, key)
|
||||
splay_tree sp;
|
||||
splay_tree_key key;
|
||||
{
|
||||
splay_tree_splay (sp, key);
|
||||
|
||||
if (sp->root && (*sp->comp)(sp->root->key, key) == 0)
|
||||
return sp->root;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Call FN, passing it the DATA, for every node in SP, following an
|
||||
in-order traversal. If FN every returns a non-zero value, the
|
||||
iteration ceases immediately, and the value is returned.
|
||||
Otherwise, this function returns 0. */
|
||||
|
||||
int
|
||||
splay_tree_foreach (sp, fn, data)
|
||||
splay_tree sp;
|
||||
splay_tree_foreach_fn fn;
|
||||
void *data;
|
||||
{
|
||||
return splay_tree_foreach_helper (sp, sp->root, fn, data);
|
||||
}
|
||||
|
||||
/* Splay-tree comparison function, treating the keys as ints. */
|
||||
|
||||
int
|
||||
splay_tree_compare_ints (k1, k2)
|
||||
splay_tree_key k1;
|
||||
splay_tree_key k2;
|
||||
{
|
||||
if ((int) k1 < (int) k2)
|
||||
return -1;
|
||||
else if ((int) k1 > (int) k2)
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Splay-tree comparison function, treating the keys as pointers. */
|
||||
|
||||
int
|
||||
splay_tree_compare_pointers (k1, k2)
|
||||
splay_tree_key k1;
|
||||
splay_tree_key k2;
|
||||
{
|
||||
if ((char*) k1 < (char*) k2)
|
||||
return -1;
|
||||
else if ((char*) k1 > (char*) k2)
|
||||
return 1;
|
||||
else
|
||||
return 0;
|
||||
}
|
116
contrib/gcc/splay-tree.h
Normal file
116
contrib/gcc/splay-tree.h
Normal file
@ -0,0 +1,116 @@
|
||||
/* A splay-tree datatype.
|
||||
Copyright (C) 1998 Free Software Foundation, Inc.
|
||||
Contributed by Mark Mitchell (mark@markmitchell.com).
|
||||
|
||||
This file is part of GNU CC.
|
||||
|
||||
GNU CC is free software; you can redistribute it and/or modify it
|
||||
under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2, or (at your option)
|
||||
any later version.
|
||||
|
||||
GNU CC is distributed in the hope that it will be useful, but
|
||||
WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GNU CC; see the file COPYING. If not, write to
|
||||
the Free Software Foundation, 59 Temple Place - Suite 330,
|
||||
Boston, MA 02111-1307, USA. */
|
||||
|
||||
/* For an easily readable description of splay-trees, see:
|
||||
|
||||
Lewis, Harry R. and Denenberg, Larry. Data Structures and Their
|
||||
Algorithms. Harper-Collins, Inc. 1991.
|
||||
|
||||
The major feature of splay trees is that all basic tree operations
|
||||
are amortized O(log n) time for a tree with n nodes. */
|
||||
|
||||
#ifndef _SPLAY_TREE_H
|
||||
#define _SPLAY_TREE_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#include <ansidecl.h>
|
||||
|
||||
/* Use typedefs for the key and data types to facilitate changing
|
||||
these types, if necessary. These types should be sufficiently wide
|
||||
that any pointer or scalar can be cast to these types, and then
|
||||
cast back, without loss of precision. */
|
||||
typedef unsigned long int splay_tree_key;
|
||||
typedef unsigned long int splay_tree_value;
|
||||
|
||||
/* Forward declaration for a node in the tree. */
|
||||
typedef struct splay_tree_node *splay_tree_node;
|
||||
|
||||
/* The type of a function which compares two splay-tree keys. The
|
||||
function should return values as for qsort. */
|
||||
typedef int (*splay_tree_compare_fn) PARAMS((splay_tree_key, splay_tree_key));
|
||||
|
||||
/* The type of a function used to deallocate any resources associated
|
||||
with the key. */
|
||||
typedef void (*splay_tree_delete_key_fn) PARAMS((splay_tree_key));
|
||||
|
||||
/* The type of a function used to deallocate any resources associated
|
||||
with the value. */
|
||||
typedef void (*splay_tree_delete_value_fn) PARAMS((splay_tree_value));
|
||||
|
||||
/* The type of a function used to iterate over the tree. */
|
||||
typedef int (*splay_tree_foreach_fn) PARAMS((splay_tree_node, void*));
|
||||
|
||||
/* The nodes in the splay tree. */
|
||||
struct splay_tree_node
|
||||
{
|
||||
/* The key. */
|
||||
splay_tree_key key;
|
||||
|
||||
/* The value. */
|
||||
splay_tree_value value;
|
||||
|
||||
/* The left and right children, respectively. */
|
||||
splay_tree_node left;
|
||||
splay_tree_node right;
|
||||
};
|
||||
|
||||
/* The splay tree itself. */
|
||||
typedef struct splay_tree
|
||||
{
|
||||
/* The root of the tree. */
|
||||
splay_tree_node root;
|
||||
|
||||
/* The comparision function. */
|
||||
splay_tree_compare_fn comp;
|
||||
|
||||
/* The deallocate-key function. NULL if no cleanup is necessary. */
|
||||
splay_tree_delete_key_fn delete_key;
|
||||
|
||||
/* The deallocate-value function. NULL if no cleanup is necessary. */
|
||||
splay_tree_delete_value_fn delete_value;
|
||||
} *splay_tree;
|
||||
|
||||
extern splay_tree splay_tree_new PARAMS((splay_tree_compare_fn,
|
||||
splay_tree_delete_key_fn,
|
||||
splay_tree_delete_value_fn));
|
||||
extern void splay_tree_delete PARAMS((splay_tree));
|
||||
extern void splay_tree_insert PARAMS((splay_tree,
|
||||
splay_tree_key,
|
||||
splay_tree_value));
|
||||
extern splay_tree_node splay_tree_lookup
|
||||
PARAMS((splay_tree,
|
||||
splay_tree_key));
|
||||
extern int splay_tree_foreach PARAMS((splay_tree,
|
||||
splay_tree_foreach_fn,
|
||||
void*));
|
||||
extern int splay_tree_compare_ints PARAMS((splay_tree_key,
|
||||
splay_tree_key));
|
||||
extern int splay_tree_compare_pointers PARAMS((splay_tree_key,
|
||||
splay_tree_key));
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
#endif /* _SPLAY_TREE_H */
|
Loading…
x
Reference in New Issue
Block a user