Implement -P for boot loader. It's a bit easier to implement here than

in boot1, like is normally done. When a keyboard appears in the UEFI
device tree, assume -D -h, just like on a BIOS boot.

# It is unclear if an ACPI keyboard appearing in the tree means there's
# a real keyboard or not. A USB keyboard doesn't seem to appear unless
# it is really there.

Differential Revision: https://reviews.freebsd.org/D5223
This commit is contained in:
imp 2016-02-08 19:34:17 +00:00
parent 42e09be9c2
commit cee34e3864

View File

@ -66,6 +66,7 @@ EFI_GUID hoblist = HOB_LIST_TABLE_GUID;
EFI_GUID memtype = MEMORY_TYPE_INFORMATION_TABLE_GUID;
EFI_GUID debugimg = DEBUG_IMAGE_INFO_TABLE_GUID;
EFI_GUID fdtdtb = FDT_TABLE_GUID;
EFI_GUID inputid = SIMPLE_TEXT_INPUT_PROTOCOL;
#ifdef EFI_ZFS_BOOT
static void efi_zfs_probe(void);
@ -94,6 +95,88 @@ cp16to8(const CHAR16 *src, char *dst, size_t len)
dst[i] = (char)src[i];
}
static int
has_keyboard(void)
{
EFI_STATUS status;
EFI_DEVICE_PATH *path;
EFI_HANDLE *hin, *hin_end, *walker;
UINTN sz;
int retval = 0;
/*
* Find all the handles that support the SIMPLE_TEXT_INPUT_PROTOCOL and
* do the typical dance to get the right sized buffer.
*/
sz = 0;
hin = NULL;
status = BS->LocateHandle(ByProtocol, &inputid, 0, &sz, 0);
if (status == EFI_BUFFER_TOO_SMALL) {
hin = (EFI_HANDLE *)malloc(sz);
status = BS->LocateHandle(ByProtocol, &inputid, 0, &sz,
hin);
if (EFI_ERROR(status))
free(hin);
}
if (EFI_ERROR(status))
return retval;
/*
* Look at each of the handles. If it supports the device path protocol,
* use it to get the device path for this handle. Then see if that
* device path matches either the USB device path for keyboards or the
* legacy device path for keyboards.
*/
hin_end = &hin[sz / sizeof(*hin)];
for (walker = hin; walker < hin_end; walker++) {
status = BS->HandleProtocol(*walker, &devid, (VOID **)&path);
if (EFI_ERROR(status))
continue;
while (!IsDevicePathEnd(path)) {
/*
* Check for the ACPI keyboard node. All PNP3xx nodes
* are keyboards of different flavors. Note: It is
* unclear of there's always a keyboard node when
* there's a keyboard controller, or if there's only one
* when a keyboard is detected at boot.
*/
if (DevicePathType(path) == ACPI_DEVICE_PATH &&
(DevicePathSubType(path) == ACPI_DP ||
DevicePathSubType(path) == ACPI_EXTENDED_DP)) {
ACPI_HID_DEVICE_PATH *acpi;
acpi = (ACPI_HID_DEVICE_PATH *)(void *)path;
if ((EISA_ID_TO_NUM(acpi->HID) & 0xff00) == 0x300 &&
(acpi->HID & 0xffff) == PNP_EISA_ID_CONST) {
retval = 1;
goto out;
}
/*
* Check for USB keyboard node, if present. Unlike a
* PS/2 keyboard, these definitely only appear when
* connected to the system.
*/
} else if (DevicePathType(path) == MESSAGING_DEVICE_PATH &&
DevicePathSubType(path) == MSG_USB_CLASS_DP) {
USB_CLASS_DEVICE_PATH *usb;
usb = (USB_CLASS_DEVICE_PATH *)(void *)path;
if (usb->DeviceClass == 3 && /* HID */
usb->DeviceSubClass == 1 && /* Boot devices */
usb->DeviceProtocol == 1) { /* Boot keyboards */
retval = 1;
goto out;
}
}
path = NextDevicePathNode(path);
}
}
out:
free(hin);
return retval;
}
EFI_STATUS
main(int argc, CHAR16 *argv[])
{
@ -104,6 +187,7 @@ main(int argc, CHAR16 *argv[])
struct devsw *dev;
uint64_t pool_guid;
UINTN k;
int has_kbd;
archsw.arch_autoload = efi_autoload;
archsw.arch_getdev = efi_getdev;
@ -115,6 +199,8 @@ main(int argc, CHAR16 *argv[])
archsw.arch_zfs_probe = efi_zfs_probe;
#endif
has_kbd = has_keyboard();
/*
* XXX Chicken-and-egg problem; we want to have console output
* early, but some console attributes may depend on reading from
@ -150,15 +236,19 @@ main(int argc, CHAR16 *argv[])
case 'D':
howto |= RB_MULTIPLE;
break;
case 'm':
howto |= RB_MUTE;
break;
case 'h':
howto |= RB_SERIAL;
break;
case 'm':
howto |= RB_MUTE;
break;
case 'p':
howto |= RB_PAUSE;
break;
case 'P':
if (!has_kbd)
howto |= RB_SERIAL | RB_MULTIPLE;
break;
case 'r':
howto |= RB_DFLTROOT;
break;