From db50ad5b0c4a3a5fc342f8951fc9dd9d5e5d1a20 Mon Sep 17 00:00:00 2001 From: kevans Date: Tue, 20 Feb 2018 14:36:28 +0000 Subject: [PATCH] stand/lua: Consistently declare local functions at module scope Declare these adjacent to the local definitions at the top of the module, and make sure they're actually declared local to pollute global namespace a little bit less. --- stand/lua/drawer.lua | 36 ++++++++++++++++++------------------ stand/lua/menu.lua | 22 +++++++++++----------- stand/lua/screen.lua | 2 +- 3 files changed, 30 insertions(+), 30 deletions(-) diff --git a/stand/lua/drawer.lua b/stand/lua/drawer.lua index ed1bb60332b8..5d56d9ef0b45 100644 --- a/stand/lua/drawer.lua +++ b/stand/lua/drawer.lua @@ -41,6 +41,24 @@ local orb; local none; local none_shifted = false; +local menu_entry_name = function(drawing_menu, entry) + local name_handler = drawer.menu_name_handlers[entry.entry_type]; + + if (name_handler ~= nil) then + return name_handler(drawing_menu, entry); + end + return entry.name(); +end + +local shift_brand_text = function(shift) + drawer.brand_position.x = drawer.brand_position.x + shift.x; + drawer.brand_position.y = drawer.brand_position.y + shift.y; + drawer.menu_position.x = drawer.menu_position.x + shift.x; + drawer.menu_position.y = drawer.menu_position.y + shift.y; + drawer.box_pos_dim.x = drawer.box_pos_dim.x + shift.x; + drawer.box_pos_dim.y = drawer.box_pos_dim.y + shift.y; +end + drawer.menu_name_handlers = { -- Menu name handlers should take the menu being drawn and entry being -- drawn as parameters, and return the name of the item. @@ -228,15 +246,6 @@ function drawer.drawscreen(menu_opts) return drawer.drawmenu(menu_opts); end -function menu_entry_name(drawing_menu, entry) - local name_handler = drawer.menu_name_handlers[entry.entry_type]; - - if (name_handler ~= nil) then - return name_handler(drawing_menu, entry); - end - return entry.name(); -end - function drawer.drawmenu(m) x = drawer.menu_position.x; y = drawer.menu_position.y; @@ -334,15 +343,6 @@ function drawer.drawbrand() drawer.draw(x, y, graphic); end -function shift_brand_text(shift) - drawer.brand_position.x = drawer.brand_position.x + shift.x; - drawer.brand_position.y = drawer.brand_position.y + shift.y; - drawer.menu_position.x = drawer.menu_position.x + shift.x; - drawer.menu_position.y = drawer.menu_position.y + shift.y; - drawer.box_pos_dim.x = drawer.box_pos_dim.x + shift.x; - drawer.box_pos_dim.y = drawer.box_pos_dim.y + shift.y; -end - function drawer.drawlogo() local x = tonumber(loader.getenv("loader_logo_x")) or drawer.logo_position.x; diff --git a/stand/lua/menu.lua b/stand/lua/menu.lua index d7fe5d037cb5..cb318ffe166b 100644 --- a/stand/lua/menu.lua +++ b/stand/lua/menu.lua @@ -36,12 +36,22 @@ local drawer = require("drawer"); local menu = {}; -local OnOff; local skip; local run; local autoboot; local carousel_choices = {}; +local OnOff = function(str, b) + if (b) then + return str .. color.escapef(color.GREEN) .. "On" .. + color.escapef(color.WHITE); + else + return str .. color.escapef(color.RED) .. "off" .. + color.escapef(color.WHITE); + end +end + + menu.handlers = { -- Menu handlers take the current menu and selected entry as parameters, -- and should return a boolean indicating whether execution should @@ -461,14 +471,4 @@ function menu.autoboot() end -function OnOff(str, b) - if (b) then - return str .. color.escapef(color.GREEN) .. "On" .. - color.escapef(color.WHITE); - else - return str .. color.escapef(color.RED) .. "off" .. - color.escapef(color.WHITE); - end -end - return menu; diff --git a/stand/lua/screen.lua b/stand/lua/screen.lua index 2428781ac4c4..d8939a0bdc63 100644 --- a/stand/lua/screen.lua +++ b/stand/lua/screen.lua @@ -32,7 +32,7 @@ local core = require("core"); local screen = {}; -- XXX TODO: This should be fixed in the interpreter to not print decimals -function intstring(num) +local intstring = function(num) local str = tostring(num); local decimal = str:find("%.");