Oops, r345496 got the pointer args backwards for bcopy() in VGLClear for
segmented modes. Also fix some style bugs in the 2 changed lines. libvgl uses a very non-KNF style with 2-column indentation with no tabs except for regressions.
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@ -556,8 +556,8 @@ VGLClear(VGLBitmap *object, u_long color)
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VGLSetSegment(offset);
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len = min(total - offset, VGLAdpInfo.va_window_size);
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for (i = 0; i < len; i += object->PixelBytes)
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bcopy(object->Bitmap + (offset + i) % VGLAdpInfo.va_window_size, b,
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object->PixelBytes);
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bcopy(b, object->Bitmap + (offset + i) % VGLAdpInfo.va_window_size,
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object->PixelBytes);
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offset += len;
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}
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break;
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