Updates for WSP driver:

1) Add support for page back/forward.
2) While doing HOR scrolling, disable VER scrolling.
3) Checking dx_sum and dy_sum before emulate right button, this can
avoids unexpected right button press.
4) Fix stable pointer operation when emulating middle button.

Submitted by:	Huang Wen Hui <huanghwh@gmail.com>
MFC after:	2 weeks
This commit is contained in:
Hans Petter Selasky 2014-02-25 08:37:06 +00:00
parent 362a42b214
commit eaef7dbdab

View File

@ -94,8 +94,8 @@ static struct wsp_tuning {
.z_factor = 5,
.pressure_touch_threshold = 50,
.pressure_untouch_threshold = 10,
.pressure_tap_threshold = 120,
.scr_hor_threshold = 50,
.pressure_tap_threshold = 100,
.scr_hor_threshold = 10,
};
static void
@ -791,9 +791,13 @@ wsp_intr_callback(struct usb_xfer *xfer, usb_error_t error)
}
break;
case 2:
if (sc->distance < MAX_DISTANCE)
DPRINTFN(WSP_LLEVEL_INFO, "sum_x=%5d, sum_y=%5d\n",
sc->dx_sum, sc->dy_sum);
if (sc->distance < MAX_DISTANCE && abs(sc->dx_sum) < 5 &&
abs(sc->dy_sum) < 5) {
wsp_add_to_queue(sc, 0, 0, 0, MOUSE_BUTTON3DOWN);
DPRINTFN(WSP_LLEVEL_INFO, "RIGHT CLICK!\n");
DPRINTFN(WSP_LLEVEL_INFO, "RIGHT CLICK!\n");
}
break;
case 3:
wsp_add_to_queue(sc, 0, 0, 0, MOUSE_BUTTON2DOWN);
@ -804,8 +808,7 @@ wsp_intr_callback(struct usb_xfer *xfer, usb_error_t error)
}
wsp_add_to_queue(sc, 0, 0, 0, 0); /* button release */
}
if (sc->intr_count >= WSP_TAP_MAX_COUNT &&
(sc->dt_sum / tun.scr_hor_threshold) != 0 &&
if ((sc->dt_sum / tun.scr_hor_threshold) != 0 &&
sc->ntaps == 2 && sc->scr_mode == WSP_SCR_HOR) {
/*
@ -903,7 +906,7 @@ wsp_intr_callback(struct usb_xfer *xfer, usb_error_t error)
if (ntouch == 2 && sc->sc_status.button == 0) {
if (sc->scr_mode == WSP_SCR_NONE &&
abs(sc->dx_sum) + abs(sc->dy_sum) > 50)
abs(sc->dx_sum) + abs(sc->dy_sum) > tun.scr_hor_threshold)
sc->scr_mode = abs(sc->dx_sum) >
abs(sc->dy_sum) ? WSP_SCR_HOR :
WSP_SCR_VER;
@ -918,10 +921,16 @@ wsp_intr_callback(struct usb_xfer *xfer, usb_error_t error)
dy = 0;
if (sc->dz_count == 0)
dz = sc->dz_sum / tun.z_factor;
if (abs(sc->pos_x[0] - sc->pos_x[1]) > MAX_DISTANCE ||
if (sc->scr_mode == WSP_SCR_HOR ||
abs(sc->pos_x[0] - sc->pos_x[1]) > MAX_DISTANCE ||
abs(sc->pos_y[0] - sc->pos_y[1]) > MAX_DISTANCE)
dz = 0;
}
if (ntouch == 3) {
dx = 0;
dy = 0;
dz = 0;
}
if (sc->intr_count < WSP_TAP_MAX_COUNT &&
abs(dx) < 3 && abs(dy) < 3 && abs(dz) < 3) {
dx = dy = dz = 0;