Add #include string.h to get prototypes and change variables from long
to time_t where they are passed to time() and localtime() by reference.
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@ -2,6 +2,7 @@
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* gamesupport.c - auxiliary routines for support of Phantasia
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*/
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#include <string.h>
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#include "include.h"
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/************************************************************************
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@ -61,7 +62,7 @@ int c; /* input */
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int today; /* day of year of today */
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int temp; /* temporary variable */
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long loc; /* location in player file */
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long now; /* time now */
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time_t now; /* time now */
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double dtemp; /* temporary variable */
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bool *bptr; /* pointer to bool item to change */
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double *dptr; /* pointer to double item to change */
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@ -624,7 +625,7 @@ purgeoldplayers()
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{
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int today; /* day of year for today */
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int daysold; /* how many days since the character has been used */
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long ltime; /* time in seconds */
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time_t ltime; /* time in seconds */
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long loc = 0L; /* location in file */
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time(<ime);
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@ -27,6 +27,7 @@
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#include <sys/types.h>
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#include <pwd.h>
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#include <string.h>
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/*
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* The program allocates as much file space as it needs to store characters,
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@ -100,7 +101,7 @@ char **argv;
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bool noheader = FALSE; /* set if don't want header */
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bool headeronly = FALSE; /* set if only want header */
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bool examine = FALSE; /* set if examine a character */
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long seconds; /* for time of day */
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time_t seconds; /* for time of day */
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double dtemp; /* for temporary calculations */
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initialstate(); /* init globals */
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