o Don't make games/fortune/strfile if games does not exist or NOGAMES
has been defined. o Make libraries before making depend.
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fd04609c0d
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@ -193,16 +193,16 @@ buildworld:
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cd ${.CURDIR}; ${XMAKE} includes
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@echo
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@echo "--------------------------------------------------------------"
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@echo ">>> Rebuilding dependencies"
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@echo "--------------------------------------------------------------"
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cd ${.CURDIR}; ${XMAKE} par-depend
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@echo
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@echo "--------------------------------------------------------------"
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@echo ">>> Building libraries"
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@echo "--------------------------------------------------------------"
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cd ${.CURDIR}; ${XMAKE} -DNOINFO -DNOMAN libraries
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@echo
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@echo "--------------------------------------------------------------"
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@echo ">>> Rebuilding dependencies"
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@echo "--------------------------------------------------------------"
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cd ${.CURDIR}; ${XMAKE} par-depend
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@echo
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@echo "--------------------------------------------------------------"
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@echo ">>> Building everything.."
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@echo "--------------------------------------------------------------"
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cd ${.CURDIR}; ${XMAKE} all
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@ -326,8 +326,12 @@ installmost:
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#
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# tools - Build tools needed to run the actual build.
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#
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.if exists(${.CURDIR}/games) && !defined(NOGAMES)
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_strfile= games/fortune/strfile
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.endif
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tools::
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.for _tool in games/fortune/strfile gnu/usr.bin/binutils usr.bin/objformat \
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.for _tool in ${_strfile} gnu/usr.bin/binutils usr.bin/objformat \
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usr.bin/yacc gnu/usr.bin/bison gnu/usr.bin/cc
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cd ${.CURDIR}/${_tool}; \
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${MAKE} obj; \
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