Use nanosleep() in all cases, not just in the reentrant libc (_THREAD_SAFE)
version.
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@ -38,80 +38,19 @@ static char sccsid[] = "@(#)sleep.c 8.1 (Berkeley) 6/4/93";
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#include <sys/time.h>
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#include <signal.h>
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#include <unistd.h>
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#ifdef _THREAD_SAFE
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#include <pthread.h>
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#include "pthread_private.h"
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#else
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#define setvec(vec, a) \
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vec.sv_handler = a; vec.sv_mask = vec.sv_onstack = 0
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static int ringring;
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#endif
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unsigned int
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sleep(seconds)
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unsigned int seconds;
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{
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#ifdef _THREAD_SAFE
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struct timespec time_to_sleep;
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struct timespec time_remaining;
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struct timespec time_to_sleep;
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struct timespec time_remaining;
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if (seconds) {
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time_to_sleep.tv_sec = seconds;
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time_to_sleep.tv_nsec = 0;
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nanosleep(&time_to_sleep,&time_remaining);
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seconds = time_remaining.tv_sec;
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}
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return(seconds);
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#else
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register struct itimerval *itp;
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struct itimerval itv, oitv;
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struct sigvec vec, ovec;
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long omask;
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static void sleephandler();
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itp = &itv;
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if (!seconds)
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return 0;
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timerclear(&itp->it_interval);
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timerclear(&itp->it_value);
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if (setitimer(ITIMER_REAL, itp, &oitv) < 0)
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return seconds;
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itp->it_value.tv_sec = seconds;
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if (timerisset(&oitv.it_value)) {
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if (timercmp(&oitv.it_value, &itp->it_value, >))
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oitv.it_value.tv_sec -= itp->it_value.tv_sec;
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else {
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itp->it_value = oitv.it_value;
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/*
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* This is a hack, but we must have time to return
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* from the setitimer after the alarm or else it'll
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* be restarted. And, anyway, sleep never did
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* anything more than this before.
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*/
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oitv.it_value.tv_sec = 1;
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oitv.it_value.tv_usec = 0;
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}
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if (seconds != 0) {
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time_to_sleep.tv_sec = seconds;
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time_to_sleep.tv_nsec = 0;
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nanosleep(&time_to_sleep, &time_remaining);
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seconds = time_remaining.tv_sec;
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}
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setvec(vec, sleephandler);
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(void) sigvec(SIGALRM, &vec, &ovec);
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omask = sigblock(sigmask(SIGALRM));
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ringring = 0;
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(void) setitimer(ITIMER_REAL, itp, (struct itimerval *)0);
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while (!ringring)
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sigpause(omask &~ sigmask(SIGALRM));
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(void) sigvec(SIGALRM, &ovec, (struct sigvec *)0);
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(void) sigsetmask(omask);
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(void) setitimer(ITIMER_REAL, &oitv, (struct itimerval *)0);
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return 0;
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#endif
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return (seconds);
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}
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#ifndef _THREAD_SAFE
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static void
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sleephandler()
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{
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ringring = 1;
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}
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#endif
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