Fix VIMAGE build.
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@ -7608,7 +7608,7 @@ key_destroy(void)
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TAILQ_INIT(&drainq);
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SPTREE_WLOCK();
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for (i = 0; i < IPSEC_DIR_MAX; i++) {
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TAILQ_CONCAT(&drainq, &V_sptree[dir], chain);
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TAILQ_CONCAT(&drainq, &V_sptree[i], chain);
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}
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SPTREE_WUNLOCK();
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sp = TAILQ_FIRST(&drainq);
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