Also:
Switch FreeBSD to use libgcc_s.so.1.
Use dl_iterate_phdr to locate shared objects' exception frame
info instead of depending on older register_frame_info machinery.
This allows us to avoid depending on libgcc_s.so.1 in binaries
that do not use exception handling directly. As an additional
benefit it breaks circular libc <=> libgcc_s.so.1 dependency too.
Build newly added libgomp.so.1 library, the runtime support
bits for OpenMP.
Build LGPLed libssp library. Our libc provides our own
BSD-licensed SSP callbacks implementation, so this library
is only built to benefit applications that have hadcoded
knowledge of libssp.so and libssp_nonshared.a. When linked
in from command line, these libraries override libc
implementation.
library. As the value suggests, this allows the library to be built repeatably;
without this flag, gcc uses a random value in its parsing.
Since the random seed is only used when handling files which do not have any
externally-visible symbols, this change is not needed for any other libraries
in the FreeBSD base system.
Discussed on: freebsd-arch (in early November)
Approved by: kan
MFC after: 1 week
shared library being built for amd64. The problem is that libstdc++.so
is produced with 'cc -shared'. This has an internal -lgcc, which is
not PIC. libstdc++.so uses exceptions and the dwarf2 unwinder, which
are in libgcc.a. As a result, non-PIC code gets pulled into libstdc++.so.
This is fatal on amd64 when certain relocation types cannot be used in
PIC mode. The official FSF solution to this is to have libgcc.so with
internal ELF symbol versioning to solve the ABI problem, but I dont want
to fight that battle yet. I tried making libgcc_pic.a (which worked
fine), but thats not something for the 11th hour before a release.
Approved by: re (amd64 "safe" stuff)
not to blindly undef isnan() and other functions that became macros in C99.
Enable use of newly grown C99 functions: strtof(), strtold(), wcstof()
Submitted by: das
to work at least for the non-hairy stuff. The main wrinkle here is that
a whole mess of include files get installed and under different names.
An earlier version of this built a shadow include tree first in the obj
directory, but this depends on the 'make includes' functionality.
More tweaking is certainly going to be needed.